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authorN.N. <sevyves@users.sourceforge.net>2010-08-03 17:10:32 +0000
committerN.N. <sevyves@users.sourceforge.net>2010-08-03 17:10:32 +0000
commit15ec89b8acb5e2fb3f41b45cc37fd3c585bdb38b (patch)
tree1601a4e3e6e4cc36d761a3ea6502c1876bbc3ee6 /pix_opencv_of_bm-help.pd
parent5dc1d97357e3519da6c595c21682aa00a58624ff (diff)
a few fixes for opencv 2.0
svn path=/trunk/externals/pix_opencv/; revision=13743
Diffstat (limited to 'pix_opencv_of_bm-help.pd')
-rwxr-xr-xpix_opencv_of_bm-help.pd22
1 files changed, 11 insertions, 11 deletions
diff --git a/pix_opencv_of_bm-help.pd b/pix_opencv_of_bm-help.pd
index 20a368c..fd7a06c 100755
--- a/pix_opencv_of_bm-help.pd
+++ b/pix_opencv_of_bm-help.pd
@@ -1,4 +1,4 @@
-#N canvas 1 49 1424 780 10;
+#N canvas 4 61 1419 780 10;
#X obj 977 55 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 189 149 454 304 gemwin 0;
@@ -40,7 +40,7 @@
#X connect 10 0 0 0;
#X connect 11 0 0 0;
#X restore 984 101 pd gemwin;
-#X msg 984 80 create;
+#X msg 984 80 destroy;
#X text 987 62 Create window and render;
#X text 979 189 with a great help from Mateu Batle & Alberto de Rodrigo
from the iBit foundation.;
@@ -63,7 +63,7 @@ average direction and the intensity of the movement in a video stream.
#X text 549 642 marked with a white arrow on the stream;
#X text 549 618 average angle of the blocks movement;
#X text 548 630 ( in degrees [-180 \, 180]);
-#X obj 600 463 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1
+#X obj 600 463 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X msg 515 461 nightmode \$1;
#X floatatom 573 332 5 0 0 0 - - -;
@@ -138,7 +138,7 @@ when on );
#X connect 11 1 9 0;
#X connect 11 1 6 0;
#X restore 385 125 pd vswitch;
-#X obj 453 125 tgl 15 0 empty load empty 17 7 0 10 -262144 -1 -1 1
+#X obj 453 125 tgl 15 0 empty load empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 312 94 pix_video;
#X obj 315 -64 gemhead;
@@ -149,12 +149,12 @@ when on );
#X obj 294 659 pix_texture;
#X obj 294 687 square 2;
#X obj 455 664 pix_texture;
-#X obj 454 282 pix_resize 320 240;
#X text 504 146 this object can work on small frames unless you have
a very powerful machine;
#X obj 456 688 square 2;
#X obj 295 201 pix_separator;
#X obj 454 205 pix_separator;
+#X obj 384 154 pix_resize 320 240;
#X connect 1 0 2 0;
#X connect 2 0 1 0;
#X connect 9 0 69 0;
@@ -195,8 +195,7 @@ a very powerful machine;
#X connect 55 0 51 0;
#X connect 56 0 57 0;
#X connect 57 0 67 0;
-#X connect 58 0 70 0;
-#X connect 59 0 73 0;
+#X connect 58 0 9 0;
#X connect 59 0 74 0;
#X connect 60 0 59 2;
#X connect 61 0 59 0;
@@ -206,7 +205,8 @@ a very powerful machine;
#X connect 65 0 61 0;
#X connect 66 0 61 0;
#X connect 67 0 68 0;
-#X connect 69 0 72 0;
-#X connect 70 0 9 0;
-#X connect 73 0 56 0;
-#X connect 74 0 43 0;
+#X connect 69 0 71 0;
+#X connect 72 0 56 0;
+#X connect 73 0 43 0;
+#X connect 74 0 72 0;
+#X connect 74 0 73 0;