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-rw-r--r--pix_opencv_calibration-help.pd378
1 files changed, 189 insertions, 189 deletions
diff --git a/pix_opencv_calibration-help.pd b/pix_opencv_calibration-help.pd
index 9adb855..41eea90 100644
--- a/pix_opencv_calibration-help.pd
+++ b/pix_opencv_calibration-help.pd
@@ -1,11 +1,45 @@
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-#X obj 182 329 cnv 15 400 180 empty empty empty 20 12 0 14 -4034 -66577
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0;
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-#X obj 192 525 pix_texture;
-#X obj 356 -216 cnv 15 220 70 empty empty empty 20 12 0 14 -195568
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+0;
+#X text 29 -9 Arguments:;
+#X obj 19 -109 cnv 15 430 90 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X text 24 -145 Class: pix_opencv;
+#X text 39 -100 Description: pix_opencv_calibration is an object allowing
+camera less calibration. you need to move a checkboard in front of
+the camera during the calibration part.;
+#X text 25 -161 Synopsis: [pix_opencv_calibration];
+#X text 37 37 getting started with camera calibration :;
+#X text 65 123 3 Check calibration toggle to start and move the chessboard
+in front of the camera (or move the camera in front of your screen).
+Your computer may slow down during searching chessboard corners. When
+all corners are found it takes a snapshot (and the image will be negative)
+;
+#X text 65 103 2 Plug a supported camera and start rendering;
+#X text 66 73 1 Print the chessboard ona rigid paperboard (or just
+show it on the screen);
+#X text 65 194 4 When enought chessboard have been found (20 by default)
+it computes transformation matrix and map to undistord the image;
+#X text 65 244 5 Then all incoming images are undistord \, you can
+save the transformation and distorsion matrix to files to load it next
+times;
+#X text 31 287 for more information about this calibration see :;
+#X text 41 327 - A flexible new technique for camera calibration \,
+Zhang \, 1998 \, Microsoft Research;
+#X text 41 307 - Learning Opencv \, Bradski and Kaehler \, 2008 \,
+O'Reilly;
+#X text 50 11 none;
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@@ -35,93 +69,80 @@
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-#X msg 157 -86 open \$1;
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-#X text 364 -210 Create window and render;
-#X msg 258 -60 colorspace RGBA;
-#X msg 363 -60 colorspace RGB;
-#X msg 467 -60 colorspace Grey;
-#X obj 258 -88 loadbang;
-#X obj 192 222 pix_separator;
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-#N canvas 0 22 450 300 vswitch 0;
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+#X text 803 544 Create window and render;
+#X msg 928 -58 colorspace RGBA;
+#X msg 942 -35 colorspace RGB;
+#X msg 957 -13 colorspace Grey;
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+#X obj 485 198 pix_separator;
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-#X msg -215 -128 dimen 320 240;
-#X text 224 397 load distorsion coefficients and intrinsic matrix;
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-#X text 224 357 write distorsion coefficients and intrinsic matrix
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+#X msg 502 -113 dimen 320 240;
+#X text 681 432 load distorsion coefficients and intrinsic matrix;
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+#X msg 515 -65 driver dc1394 \, dimen 640 480 \, colorspace grey;
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+#X text 793 170 number of view to take during calibration;
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-#X msg 361 254 wait \$1;
-#X text 399 235 number of frame to wait between two takes during calibration
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+#X floatatom 754 274 5 0 0 0 - - -;
+#X msg 754 292 wait \$1;
+#X text 792 273 number of frame to wait between two takes during calibration
;
-#X text 380 90 start callibration;
-#X text -168 -242 pix_opencv_calibration is an object allowing camera
-calibration. you need to move a checkboard in front of the camera during
-the calibration part.;
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-#X text -93 -194 getting started with camera calibration :;
-#X text -65 -108 3 Check calibration toggle to start and move the chessboard
-in front of the camera (or move the camera in front of your screen).
-Your computer may slow down during searching chessboard corners. When
-all corners are found it takes a snapshot (and the image will be negative)
+#X text 773 128 start callibration;
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+#X text 598 66 switch source (camera / film);
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;
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-#X text -64 -158 1 Print the chessboard ona rigid paperboard (or just
-show it on the screen);
-#X text -65 -37 4 When enought chessboard have been found (20 by default)
-it computes transformation matrix and map to undistord the image;
-#X text -65 13 5 Then all incoming images are undistord \, you can
-save the transformation and distorsion matrix to files to load it next
-times;
-#X text -99 96 for more information about this calibration see :;
-#X text -89 146 - A flexible new technique for camera calibration \,
-Zhang \, 1998 \, Microsoft Research;
-#X text -89 116 - Learning Opencv \, Bradski and Kaehler \, 2008 \,
-O'Reilly;
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+#X text 797 334 reset corrections;
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+#X text 784 516 print some infos;
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