diff options
Diffstat (limited to 'pix_opencv_warpperspective-help.pd')
-rw-r--r-- | pix_opencv_warpperspective-help.pd | 35 |
1 files changed, 21 insertions, 14 deletions
diff --git a/pix_opencv_warpperspective-help.pd b/pix_opencv_warpperspective-help.pd index d9404bd..4c8749b 100644 --- a/pix_opencv_warpperspective-help.pd +++ b/pix_opencv_warpperspective-help.pd @@ -1,4 +1,4 @@ -#N canvas 622 378 980 660 10; +#N canvas 616 396 980 660 10; #X obj 24 25 gemhead; #X obj 411 543 gemwin; #X msg 411 509 create \, 1; @@ -9,16 +9,16 @@ #X obj 24 4 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 ; #X obj 24 539 pix_opencv_warpperspective; -#X msg 96 437 mapMatrix 1 0 0 0 1 0 0 0 1; -#X text 95 418 you can also set the map matrix directly; -#X msg 96 457 mapMatrix 0.5 0 0 0 0.5 0 0 0 1; -#X text 301 436 identity; -#X text 322 458 scale by 0.5; -#X msg 96 477 mapMatrix 0 1 0 1 0 0 0 0 2; -#X text 295 479 rotation by 90deg and scale by 0.5; +#X msg 76 367 mapMatrix 1 0 0 0 1 0 0 0 1; +#X text 75 348 you can also set the map matrix directly; +#X msg 76 387 mapMatrix 0.5 0 0 0 0.5 0 0 0 1; +#X text 281 366 identity; +#X text 302 388 scale by 0.5; +#X msg 76 407 mapMatrix 0 1 0 1 0 0 0 0 2; +#X text 275 409 rotation by 90deg and scale by 0.5; #X obj 24 93 pix_video; #X obj 24 133 pix_flip; -#N canvas 3 81 936 545 wrap_perspective_GPU 0; +#N canvas 1 105 936 545 wrap_perspective_GPU 0; #X obj 251 443 mesh_square 10 10; #X obj 301 277 /; #X obj 351 278 /; @@ -74,7 +74,6 @@ matrix.; #X connect 21 1 12 0; #X connect 24 0 16 0; #X restore 161 604 pd wrap_perspective_GPU; -#X obj 24 113 pix_grey; #X msg 43 233 dstMatrix 0 0 0 1 1 1 1 0; #X msg 59 281 srcMatrix 0 0 0 1 1 1 1 0; #X text 203 234 destination matrix; @@ -94,6 +93,12 @@ message to apply the transformation; #X text 112 25 see examples/05-perspective_correction for an example of the use of pix_opencv_warpperspective with pix_opencv_findchessboardcorners to correct perspective; +#X obj 24 112 pix_grey; +#X msg 123 480 invert \$1; +#X obj 123 452 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 +1; +#X text 140 450 invert transformation matrix (same as swaping src and +dst matrix); #X connect 0 0 16 0; #X connect 2 0 1 0; #X connect 3 0 1 0; @@ -104,9 +109,11 @@ to correct perspective; #X connect 9 0 8 0; #X connect 11 0 8 0; #X connect 14 0 8 0; -#X connect 16 0 19 0; +#X connect 16 0 31 0; #X connect 17 0 8 0; -#X connect 19 0 17 0; +#X connect 19 0 8 0; #X connect 20 0 8 0; -#X connect 21 0 8 0; -#X connect 25 0 8 0; +#X connect 24 0 8 0; +#X connect 31 0 17 0; +#X connect 32 0 8 0; +#X connect 33 0 32 0; |