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+////////////////////////////////////////////////////////
+//
+// GEM - Graphics Environment for Multimedia
+//
+// zmoelnig@iem.kug.ac.at
+//
+// Implementation file
+//
+// Copyright (c) 1997-2000 Mark Danks.
+// Copyright (c) Günther Geiger.
+// Copyright (c) 2001-2002 IOhannes m zmoelnig. forum::für::umläute. IEM
+// Copyright (c) 2002 James Tittle & Chris Clepper
+// For information on usage and redistribution, and for a DISCLAIMER OF ALL
+// WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+//
+/////////////////////////////////////////////////////////
+// based on code written by Lluis Gomez i Bigorda ( lluisgomez _at_ hangar _dot_ org ) (pix_opencv)
+// pix_opencv_opticalflow compute optical flow, several algorithms are available in one object
+// by Antoine Villeret - 2012
+
+#include "pix_opencv_opticalflow.h"
+
+CPPEXTERN_NEW(pix_opencv_opticalflow)
+
+/////////////////////////////////////////////////////////
+//
+// pix_opencv_opticalflow
+//
+/////////////////////////////////////////////////////////
+// Constructor
+//
+/////////////////////////////////////////////////////////
+pix_opencv_opticalflow :: pix_opencv_opticalflow() : m_gain(1.)
+{
+ m_dataout_middle = outlet_new(this->x_obj, 0);
+ m_dataout_right = outlet_new(this->x_obj, 0);
+
+ //~ post("build on %s at %s", __DATE__, __TIME__);
+}
+
+/////////////////////////////////////////////////////////
+// Destructor
+//
+/////////////////////////////////////////////////////////
+pix_opencv_opticalflow :: ~pix_opencv_opticalflow()
+{
+}
+
+/////////////////////////////////////////////////////////
+// render
+//
+/////////////////////////////////////////////////////////
+void pix_opencv_opticalflow :: processRGBAImage(imageStruct &image)
+{
+ if ( image.xsize <= 0 || image.ysize <= 0 ) return;
+
+ cv::Mat rgbaImage( image.ysize, image.xsize, CV_8UC4, image.data, image.csize*image.xsize); // just transform imageStruct to IplImage without copying data
+ //~cvtColor(rgbaImage, m_curr, cv::COLOR_RGBA2RGB); //convert RGBA to RGB
+ cvtColor(rgbaImage, m_curr, cv::COLOR_RGBA2GRAY); //convert RGBA to RGB
+
+ if (m_prev.size() != m_curr.size()){
+ m_prev = m_curr.clone();
+ }
+ //~cv::calcOpticalFlowSF(m_curr, m_prev, m_flow, 3, 2, 4, 4.1, 25.5, 18, 55.0, 25.5, 0.35, 18, 55.0, 25.5, 10);
+
+ cv::calcOpticalFlowFarneback(m_curr, m_prev, flow, 0.5, 3, 15, 3, 5, 1.2, 0);
+ m_prev = m_curr.clone(); // copy data
+
+ cv::Size size = m_curr.size();
+ // here is the idiom: check the arrays for continuity and,
+ // if this is the case,
+ // treat the arrays as 1D vectors
+ if( m_curr.isContinuous() && m_prev.isContinuous() && m_flow.isContinuous() )
+ {
+ size.width *= size.height;
+ size.height = 1;
+ }
+
+ float gain=m_gain;
+ if ( m_normalize ){
+ float maxrad=1;
+
+ for (int y = 0; y < flow.rows; ++y)
+ {
+ for (int x = 0; x < flow.cols; ++x)
+ {
+ cv::Point2f u = flow.at<cv::Point2f>(x,y);
+
+ if (!isFlowCorrect(u))
+ continue;
+ float rad = sqrt(u.x * u.x + u.y * u.y);
+ maxrad = maxrad>rad?maxrad:rad;
+ }
+ }
+ gain=1/maxrad;
+ }
+
+ for( int i = 0; i < size.height; i++ )
+ {
+ // when the arrays are continuous,
+ // the outer loop is executed only once
+ const float* ptrFlow = flow.ptr<float>(i);
+ unsigned char* data=image.data+i*image.csize*image.xsize;
+
+
+ for( int j = 0; j < 2*size.width; j+=2 )
+ {
+ float fx = ptrFlow[j];
+ float fy = ptrFlow[j+1];
+
+ cv::Vec3b pix;
+
+ pix = computeColor(fx*gain, fy*gain);
+
+ for ( int k = 0; k < 3; k++ ){
+ data[k]=pix[k];
+ }
+ //~printf("pix %d : %d\t%d\t%d\n",j+i*size.width, pix[0],pix[1], pix[2]);
+ //~m_colorcode.computeColor(fx, fy, data);
+ data+=4;
+ }
+ }
+}
+
+/////////////////////////////////////////////////////////
+// static member function
+//
+/////////////////////////////////////////////////////////
+void pix_opencv_opticalflow :: obj_setupCallback(t_class *classPtr)
+{
+ CPPEXTERN_MSG1(classPtr, "gain", gainMess, double);
+ CPPEXTERN_MSG1(classPtr, "normalize", normalizeMess, double);
+}
+
+/////////////////////////////////////////////////////////
+// messages handling
+//
+/////////////////////////////////////////////////////////
+void pix_opencv_opticalflow :: gainMess(double arg)
+{
+ m_gain = arg > 0 ? arg : 3.;
+}
+
+void pix_opencv_opticalflow :: normalizeMess(double arg)
+{
+ m_normalize = arg > 0;
+}
+
+
+
+///////////////////////////
+// static function for color coding
+///////////////////////////
+using namespace cv;
+
+static cv::Vec3b computeColor(float fx, float fy)
+{
+static bool first = true;
+
+ // relative lengths of color transitions:
+ // these are chosen based on perceptual similarity
+ // (e.g. one can distinguish more shades between red and yellow
+ // than between yellow and green)
+ const int RY = 15;
+ const int YG = 6;
+ const int GC = 4;
+ const int CB = 11;
+ const int BM = 13;
+ const int MR = 6;
+ const int NCOLS = RY + YG + GC + CB + BM + MR;
+ static Vec3i colorWheel[NCOLS];
+
+ if (first)
+ {
+ int k = 0;
+
+ for (int i = 0; i < RY; ++i, ++k)
+ colorWheel[k] = Vec3i(255, 255 * i / RY, 0);
+
+ for (int i = 0; i < YG; ++i, ++k)
+ colorWheel[k] = Vec3i(255 - 255 * i / YG, 255, 0);
+
+ for (int i = 0; i < GC; ++i, ++k)
+ colorWheel[k] = Vec3i(0, 255, 255 * i / GC);
+
+ for (int i = 0; i < CB; ++i, ++k)
+ colorWheel[k] = Vec3i(0, 255 - 255 * i / CB, 255);
+
+ for (int i = 0; i < BM; ++i, ++k)
+ colorWheel[k] = Vec3i(255 * i / BM, 0, 255);
+
+ for (int i = 0; i < MR; ++i, ++k)
+ colorWheel[k] = Vec3i(255, 0, 255 - 255 * i / MR);
+
+ first = false;
+ }
+
+ const float rad = sqrt(fx * fx + fy * fy);
+ const float a = atan2(-fy, -fx) / (float) CV_PI;
+
+ const float fk = (a + 1.0f) / 2.0f * (NCOLS - 1);
+ const int k0 = static_cast<int>(fk);
+ const int k1 = (k0 + 1) % NCOLS;
+ const float f = fk - k0;
+
+ Vec3b pix;
+
+ for (int b = 0; b < 3; b++)
+ {
+ const float col0 = colorWheel[k0][b] / 255.0f;
+ const float col1 = colorWheel[k1][b] / 255.0f;
+
+ float col = (1 - f) * col0 + f * col1;
+
+ if (rad <= 1)
+ col = 1 - rad * (1 - col); // increase saturation with radius
+ else
+ col *= .75; // out of range
+
+ pix[2 - b] = static_cast<uchar>(255.0 * col);
+ }
+
+ return pix;
+}
+
+inline bool isFlowCorrect(cv::Point2f u)
+{
+ return !cvIsNaN(u.x) && !cvIsNaN(u.y) && fabs(u.x) < 1e9 && fabs(u.y) < 1e9;
+}