aboutsummaryrefslogtreecommitdiff
path: root/pix_opencv_contours_boundingrect-help.pd
blob: 2453c96fcecddf3d4a5de161b9b23059ec163efc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
#N canvas 277 66 1040 775 10;
#X obj 580 466 cnv 15 550 250 empty empty empty 20 12 0 14 -24198 -66577
0;
#X floatatom 717 652 5 0 0 0 - - -;
#X obj 600 684 pix_opencv_contours_boundingrect;
#X floatatom 803 666 5 0 0 0 - - -;
#X floatatom 733 816 5 0 0 0 - - -;
#X floatatom 768 816 5 0 0 0 - - -;
#X floatatom 805 816 5 0 0 0 - - -;
#X floatatom 839 816 5 0 0 0 - - -;
#X obj 730 787 unpack 0 0 0 0 0;
#X obj 730 736 route 0 1 2 3 4;
#X text 790 754 For each contour detected;
#X text 29 172 It is useful as a motion tracker if you have well isolated
silouets of the objects you want to track.;
#X msg 621 480 mode \$1;
#X obj 682 481 hradio 15 1 0 4 empty empty empty 0 -8 0 10 -262144
-1 -1 0;
#X text 751 482 retrieval mode ( see cvFindContours );
#X obj 717 506 hradio 15 1 0 5 empty empty empty 0 -8 0 10 -262144
-1 -1 0;
#X text 799 506 retrieval method ( see cvFindContours );
#X msg 650 505 method \$1;
#X msg 673 528 maxmove \$1;
#X floatatom 747 529 5 0 0 0 - - -;
#X floatatom 771 553 5 0 0 0 - - -;
#X msg 683 550 ftolerance \$1;
#X text 808 551 frame tolerance for identification ( default 5 );
#X text 30 138 pix_opencv_contours_boundingrect :: Calculates up-right
bounding rectangle of all contours of a binary image.;
#X text 29 211 This object considers a contour to be analyzed any group
of white pixels in a black background \, for this reason you will find
useful to use pdp_bgsubstract or pdp_threshold to obtain a correct
input for pix_opencv_contours_boundingrect.;
#X text 29 265 pix_opencv_contours_boundingrect works detecting any
white areas in the input image \, it's important to set max/min values
of the areas you want to detect to filter non interesting noise or
areas \, also sometimes you will need to use pix_opencv_morphology
to transform the contours of the shapes to be analyzed..;
#X floatatom 833 719 5 0 0 0 - - -;
#X text 871 720 number of contours;
#X msg 698 575 nightmode \$1;
#X obj 788 576 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 777 597 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 790 619 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X msg 717 596 draw \$1;
#X text 804 595 draw bounding rectangle ( default : on );
#X msg 732 617 show \$1;
#X text 817 616 draw the detected contours ( default : off );
#X text 811 576 hide original image ( default : off );
#X obj 715 44 gemhead;
#X obj 596 842 pix_texture;
#X obj 596 861 square 2;
#X obj 33 40 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 22 454 304 gemwin 0;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 65 41 route create;
#X msg 67 70 set destroy;
#X msg 182 68 set create;
#N canvas 87 154 247 179 Gem.init 0;
#X obj 118 46 loadbang;
#X msg 118 81 reset;
#X obj 118 113 outlet;
#X connect 0 0 1 0;
#X connect 1 0 2 0;
#X restore 289 80 pd Gem.init;
#X obj 162 241 gemwin;
#X msg 161 188 create \, 1;
#X msg 237 189 destroy;
#X msg 283 161 frame 25;
#X obj 164 126 t b b b;
#X connect 1 0 2 0;
#X connect 2 0 3 0;
#X connect 2 0 10 0;
#X connect 2 1 4 0;
#X connect 2 1 8 0;
#X connect 3 0 0 0;
#X connect 4 0 0 0;
#X connect 7 0 6 0;
#X connect 8 0 6 0;
#X connect 9 0 6 0;
#X connect 10 0 7 0;
#X connect 10 2 9 0;
#X restore 43 84 pd gemwin;
#X msg 43 66 destroy;
#X obj 444 838 pix_texture;
#X obj 444 866 square 2;
#X obj 596 371 separator;
#X obj 727 71 bng 25 250 50 0 load empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 784 246 bng 15 250 50 0 empty empty end_reached 20 7 0 10 -262144
-1 -1;
#X floatatom 766 211 5 0 10000 1 frame# - -;
#X obj 727 100 openpanel;
#X msg 727 120 open \$1;
#X obj 715 229 pix_film;
#X msg 733 163 auto \$1;
#X obj 733 145 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1
1;
#X text 41 46 Create window and render;
#X msg 828 146 colorspace RGBA;
#X msg 933 146 colorspace RGB;
#X msg 1037 146 colorspace Grey;
#X obj 828 118 loadbang;
#X obj 595 342 pix_separator;
#X obj 444 374 separator;
#X obj 444 345 pix_separator;
#X obj 444 409 translateXYZ -2 0 0;
#X obj 596 406 translateXYZ 2 0 0;
#N canvas 0 0 450 300 vswitch 0;
#X obj 144 263 outlet;
#X obj 36 26 inlet;