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#N canvas 80 467 130 22 10;
#X obj 1 1 cnv 5 128 20 empty empty empty 5 6 1 9 -128992 -66577 0
;
#X obj 7 3 tgl 15 0 \$0-head \$0-headset \$1-Layer 20 9 1 12 -262144
-1 -33289 1 1;
#N canvas 100 22 579 363 interna 0;
#X text 5 6 Render priority \, layer visibility;
#X obj 263 6 cnv 15 200 250 empty empty empty 5 8 1 10 -260390 -1 0
;
#X obj 414 230 outlet;
#X obj 10 23 cnv 15 100 230 empty empty empty 5 8 1 10 -3121 -1 0;
#X obj 22 185 outlet;
#X obj 22 160 gemhead \$1;
#X obj 22 55 r \$0-head;
#X obj 39 109 loadbang;
#X obj 287 171 r \$0-head;
#X obj 287 193 prepend headSet;
#X obj 339 130 register-head \$1;
#N canvas 47 258 474 324 memento 0;
#X obj 29 66 t b f;
#X msg 29 90 set;
#X msg 59 90 substate \$1;
#X obj 222 217 route osc;
#X obj 115 214 prepend create;
#X obj 29 46 r pt.currentPreset;
#X text 16 9 Does all the crap for memento naming/collection and abstraction
registration \$1 is abst-name \$2 is \$0 variable;
#X obj 305 75 inlet;
#X obj 305 262 outlet;
#X obj 150 168 list2osc;
#X obj 150 121 f \$1;
#X obj 150 99 loadbang;
#X msg 150 144 list pt \$1;
#X obj 115 252 originator NOTSET \$0;
#X connect 0 0 1 0;
#X connect 0 1 2 0;
#X connect 1 0 13 0;
#X connect 2 0 13 0;
#X connect 3 0 13 1;
#X connect 4 0 13 0;
#X connect 5 0 0 0;
#X connect 7 0 3 0;
#X connect 7 0 8 0;
#X connect 9 0 4 0;
#X connect 10 0 12 0;
#X connect 11 0 10 0;
#X connect 12 0 9 0;
#X restore 368 90 pd memento;
#X obj 416 14 inlet;
#X msg 39 133 0;
#X text 22 270 All layers are initiall invisible \, overridden by memento
state;
#X connect 5 0 4 0;
#X connect 6 0 5 0;
#X connect 7 0 13 0;
#X connect 8 0 9 0;
#X connect 9 0 2 0;
#X connect 10 0 2 0;
#X connect 11 0 2 0;
#X connect 12 0 11 0;
#X connect 13 0 5 0;
#X connect 13 0 9 0;
#X restore 5 73 pd interna;
#X text 3 29 Render priority \, layer visibility;
#X obj 5 96 outlet;
#X obj 69 96 outlet;
#X obj 5 50 inlet;
#X obj 145 58 commun /vis \$0;
#X connect 1 0 7 0;
#X connect 2 0 4 0;
#X connect 2 1 5 0;
#X connect 6 0 2 0;
#X connect 7 0 1 0;
#X coords 0 0 1 1 130 22 1;