aboutsummaryrefslogtreecommitdiff
path: root/abstractions/pt.layerfx.pd
blob: 0e3479f47484dffcfa4178a7c51714f1f91dc3e4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
#N canvas 277 433 390 250 10;
#X obj 1 1 cnv 5 128 47 empty empty empty 5 6 1 9 -249661 -66577 0
;
#X text 6 52 layer_fx;
#X obj 10 91 inlet;
#X obj 10 135 outlet;
#X obj 75 135 outlet;
#X obj 152 4 commun /amount \$0;
#X obj 212 82 commun /fx-index \$0;
#X obj 9 4 hsl 112 14 0.01 1 0 0 \$0-fxAmount \$0 fx_amount 38 8 1
8 -262144 -1 -128992 0 1;
#X obj 233 57 s \$0-index;
#X text 122 262 Due to dynamics this index could change!! Use symbol
references? (how to manage them?) dir2Abstraction array would need
to do the work... the paths would be absolute.;
#X obj 159 28 route bang;
#X obj 75 91 inlet;
#N canvas 597 235 654 526 new 0;
#X obj 13 28 inlet;
#X text 13 -1 Pixel Effects;
#X obj 13 447 outlet;
#X obj 380 8 cnv 15 250 140 empty empty empty 5 8 1 10 -260390 -1 0
;
#X obj 569 20 inlet;
#X obj 569 123 outlet;
#X obj 65 46 r \$0-fxAmount;
#X obj 392 58 mementoSetup pt.layerfx \$0;
#X obj 169 313 r \$0-index;
#X obj 169 379 s \$0-index-set;
#X obj 80 72 r pt.updateArrays;
#X obj 133 95 loadbang;
#X msg 198 247 clear bang;
#X obj 392 80 s \$0-defaults;
#X obj 448 129 route layerNum;
#X obj 119 116 t b b b;
#X obj 118 174 getdir;
#X obj 118 195 makefilename %s/fx/*.pd;
#X obj 13 346 dir2abstractionArray \$0;
#X msg 118 218 pattern symbol \$1;
#X msg 134 149 bang;
#X connect 0 0 18 0;
#X connect 4 0 7 0;
#X connect 6 0 18 1;
#X connect 7 0 13 0;
#X connect 7 1 5 0;
#X connect 7 1 14 0;
#X connect 8 0 18 3;
#X connect 10 0 15 0;
#X connect 11 0 15 0;
#X connect 12 0 18 2;
#X connect 15 0 16 0;
#X connect 15 2 12 0;
#X connect 16 0 17 0;
#X connect 17 0 19 0;
#X connect 18 0 2 0;
#X connect 18 2 9 0;
#X connect 19 0 18 2;
#X connect 20 0 16 0;
#X restore 16 112 pd new interna;
#X msg 140 207 options empty;
#X obj 3 21 popup 124 25 grey95 Effects Passthrough edge.pd emboss.pd
gain.pd motionblur.pd negative.pd normalize.pd posterize.pd randomdot.pd
roll.pd rtx-DANGER_USE_AT_YOUR_OWN_RISK.pd scanline.pd;
#X obj 228 138 r \$0-index-set;
#X connect 2 0 12 0;
#X connect 5 0 7 0;
#X connect 6 0 14 0;
#X connect 7 0 5 0;
#X connect 10 1 6 0;
#X connect 10 1 8 0;
#X connect 11 0 12 1;
#X connect 12 0 3 0;
#X connect 12 1 4 0;
#X connect 13 0 14 0;
#X connect 14 0 10 0;
#X connect 15 0 14 0;
#X coords 0 0 1 1 130 49 1 0 0;