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authorCyrille Henry <nusmuk@users.sourceforge.net>2012-02-03 11:41:26 +0000
committerCyrille Henry <nusmuk@users.sourceforge.net>2012-02-03 11:41:26 +0000
commit91c4f2d9b85c65ccc59c4b156583a84a3861e2fa (patch)
treef5e9333463037b3dfefc0c32e3d59cb1073cbfc6 /examples/17_rnd_mouvmnt_and_obstacles.pd
parentdb1a6ef1cdda8c2555d4828282e05dda55343ea5 (diff)
adding -lib Gem in the example in order to load all dependency needed for the patch to run
svn path=/trunk/externals/pmpd/; revision=15943
Diffstat (limited to 'examples/17_rnd_mouvmnt_and_obstacles.pd')
-rw-r--r--examples/17_rnd_mouvmnt_and_obstacles.pd150
1 files changed, 76 insertions, 74 deletions
diff --git a/examples/17_rnd_mouvmnt_and_obstacles.pd b/examples/17_rnd_mouvmnt_and_obstacles.pd
index 4a2edfc..1987b65 100644
--- a/examples/17_rnd_mouvmnt_and_obstacles.pd
+++ b/examples/17_rnd_mouvmnt_and_obstacles.pd
@@ -1,74 +1,76 @@
-#N canvas 29 57 762 481 10;
-#X obj 18 182 t b b;
-#X obj 18 134 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
-;
-#X obj 18 155 metro 50;
-#X obj 107 138 loadbang;
-#X obj 433 139 fluide_mass;
-#X msg 56 65 0 \, destroy;
-#X obj 22 93 gemwin;
-#X msg 22 40 reset \, create \, 1;
-#X obj 18 446 s mass;
-#X obj 346 141 gemhead;
-#X obj 346 164 sphere 0.7;
-#X obj 118 187 s reset_mass;
-#X msg 107 163 bang;
-#X obj 443 149 fluide_mass;
-#X obj 453 159 fluide_mass;
-#X obj 463 169 fluide_mass;
-#X obj 473 179 fluide_mass;
-#X obj 483 189 fluide_mass;
-#X obj 493 199 fluide_mass;
-#X obj 503 209 fluide_mass;
-#X obj 513 219 fluide_mass;
-#X obj 523 229 fluide_mass;
-#X obj 533 239 fluide_mass;
-#X obj 543 249 fluide_mass;
-#X obj 553 259 fluide_mass;
-#X obj 534 138 fluide_mass;
-#X obj 544 148 fluide_mass;
-#X obj 554 158 fluide_mass;
-#X obj 564 168 fluide_mass;
-#X obj 574 178 fluide_mass;
-#X obj 584 188 fluide_mass;
-#X obj 594 198 fluide_mass;
-#X obj 604 208 fluide_mass;
-#X obj 614 218 fluide_mass;
-#X obj 624 228 fluide_mass;
-#X obj 634 238 fluide_mass;
-#X obj 644 248 fluide_mass;
-#X obj 654 258 fluide_mass;
-#X obj 664 268 fluide_mass;
-#X text 283 49 the mouving particules don't interact each other;
-#X text 283 65 they interact with 4 lines (the border of the screen)
-\, and with a central circle so they bonce on the obstacle.;
-#X obj 107 285 iAmbient2D mass 0 0 3 3;
-#X obj 43 308 iLine2D mass 3 -3 3 3 1000 0 0 1;
-#X obj 53 332 iLine2D mass -3 3 -3 -3 1000 0 0 1;
-#X obj 68 355 iLine2D mass 3 3 -3 3 1000 0 0 1;
-#X obj 78 378 iLine2D mass -3 -3 3 -3 1000 0 0 1;
-#X obj 43 417 iCircle2D mass 0 0 0 1 0 0 10;
-#X obj 563 269 fluide_mass;
-#X text 302 287 <- give random speed when starting the patch;
-#X text 301 309 <- right border;
-#X text 302 331 <- left border;
-#X text 302 353 <- top border;
-#X text 302 375 <- bottom border;
-#X text 302 416 <- circular interaction in the center;
-#X text 328 25 interactor to a collection of masss;
-#X text 132 40 <- 1;
-#X text 45 131 <- 2;
-#X connect 0 0 8 0;
-#X connect 0 1 42 0;
-#X connect 0 1 43 0;
-#X connect 0 1 44 0;
-#X connect 0 1 45 0;
-#X connect 0 1 46 0;
-#X connect 1 0 2 0;
-#X connect 2 0 0 0;
-#X connect 3 0 12 0;
-#X connect 5 0 6 0;
-#X connect 7 0 6 0;
-#X connect 9 0 10 0;
-#X connect 12 0 11 0;
-#X connect 12 0 41 0;
+#N canvas 25 91 762 481 10;
+#X declare -lib Gem;
+#X obj 18 182 t b b;
+#X obj 18 134 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
+;
+#X obj 18 155 metro 50;
+#X obj 107 138 loadbang;
+#X obj 433 139 fluide_mass;
+#X msg 56 65 0 \, destroy;
+#X obj 22 93 gemwin;
+#X msg 22 40 reset \, create \, 1;
+#X obj 18 446 s mass;
+#X obj 346 141 gemhead;
+#X obj 346 164 sphere 0.7;
+#X obj 118 187 s reset_mass;
+#X msg 107 163 bang;
+#X obj 443 149 fluide_mass;
+#X obj 453 159 fluide_mass;
+#X obj 463 169 fluide_mass;
+#X obj 473 179 fluide_mass;
+#X obj 483 189 fluide_mass;
+#X obj 493 199 fluide_mass;
+#X obj 503 209 fluide_mass;
+#X obj 513 219 fluide_mass;
+#X obj 523 229 fluide_mass;
+#X obj 533 239 fluide_mass;
+#X obj 543 249 fluide_mass;
+#X obj 553 259 fluide_mass;
+#X obj 534 138 fluide_mass;
+#X obj 544 148 fluide_mass;
+#X obj 554 158 fluide_mass;
+#X obj 564 168 fluide_mass;
+#X obj 574 178 fluide_mass;
+#X obj 584 188 fluide_mass;
+#X obj 594 198 fluide_mass;
+#X obj 604 208 fluide_mass;
+#X obj 614 218 fluide_mass;
+#X obj 624 228 fluide_mass;
+#X obj 634 238 fluide_mass;
+#X obj 644 248 fluide_mass;
+#X obj 654 258 fluide_mass;
+#X obj 664 268 fluide_mass;
+#X text 283 49 the mouving particules don't interact each other;
+#X text 283 65 they interact with 4 lines (the border of the screen)
+\, and with a central circle so they bonce on the obstacle.;
+#X obj 107 285 iAmbient2D mass 0 0 3 3;
+#X obj 43 308 iLine2D mass 3 -3 3 3 1000 0 0 1;
+#X obj 53 332 iLine2D mass -3 3 -3 -3 1000 0 0 1;
+#X obj 68 355 iLine2D mass 3 3 -3 3 1000 0 0 1;
+#X obj 78 378 iLine2D mass -3 -3 3 -3 1000 0 0 1;
+#X obj 43 417 iCircle2D mass 0 0 0 1 0 0 10;
+#X obj 563 269 fluide_mass;
+#X text 302 287 <- give random speed when starting the patch;
+#X text 301 309 <- right border;
+#X text 302 331 <- left border;
+#X text 302 353 <- top border;
+#X text 302 375 <- bottom border;
+#X text 302 416 <- circular interaction in the center;
+#X text 328 25 interactor to a collection of masss;
+#X text 132 40 <- 1;
+#X text 45 131 <- 2;
+#X obj 22 15 declare -lib Gem;
+#X connect 0 0 8 0;
+#X connect 0 1 42 0;
+#X connect 0 1 43 0;
+#X connect 0 1 44 0;
+#X connect 0 1 45 0;
+#X connect 0 1 46 0;
+#X connect 1 0 2 0;
+#X connect 2 0 0 0;
+#X connect 3 0 12 0;
+#X connect 5 0 6 0;
+#X connect 7 0 6 0;
+#X connect 9 0 10 0;
+#X connect 12 0 11 0;
+#X connect 12 0 41 0;