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authorCyrille Henry <nusmuk@users.sourceforge.net>2006-06-13 17:51:41 +0000
committerCyrille Henry <nusmuk@users.sourceforge.net>2006-06-13 17:51:41 +0000
commit46fbfa2f1c8ae91ab393170ba7b9dc24f01d7abe (patch)
treefbe9257e9a1217967f6f0e8cb38caf3262263579 /exemples/23_test.pd
parent42a95a816bf65a7414126456cc87bb8affcff5bf (diff)
update examples to use the nex english name of the objects.
svn path=/trunk/externals/pmpd/; revision=5223
Diffstat (limited to 'exemples/23_test.pd')
-rwxr-xr-xexemples/23_test.pd34
1 files changed, 17 insertions, 17 deletions
diff --git a/exemples/23_test.pd b/exemples/23_test.pd
index 5cdf183..e79d81a 100755
--- a/exemples/23_test.pd
+++ b/exemples/23_test.pd
@@ -5,7 +5,7 @@
#X obj 65 85 loadbang;
#X msg 65 107 reset;
#X msg 175 128 0 \, destroy;
-#X obj 17 130 s masse;
+#X obj 17 130 s mass;
#X obj 11 496 gemhead;
#X obj 11 529 translateXYZ;
#X obj 8 471 unpack s f f;
@@ -24,8 +24,8 @@
#X msg 225 142 2 1 0;
#X msg 130 139 -1 -3 0;
#X msg 289 140 1 -3 0;
-#X obj 18 34 iSeg2D masse -2 1 -1 -3 10 0 0 1 0.3 0.3;
-#X obj 18 58 iSeg2D masse 1 -3 2 1 10 0 0 1 0.3 0.3;
+#X obj 18 34 iSeg2D mass -2 1 -1 -3 10 0 0 1 0.3 0.3;
+#X obj 18 58 iSeg2D mass 1 -3 2 1 10 0 0 1 0.3 0.3;
#X connect 0 0 11 0;
#X connect 0 0 12 0;
#X connect 2 0 1 0;
@@ -78,8 +78,8 @@
#X msg 442 412 setY1 \$1;
#X msg 265 319 setX2 \$1;
#X msg 285 344 setY2 \$1;
-#X obj 40 387 iSeg2D masse -1.3 -2.5 0 0 0.4 0 0 1 0.5 0.5;
-#X obj 26 441 iSeg2D masse 0 0 1.3 -2.5 0.4 0 0 1 0.5 0.5;
+#X obj 40 387 iSeg2D mass -1.3 -2.5 0 0 0.4 0 0 1 0.5 0.5;
+#X obj 26 441 iSeg2D mass 0 0 1.3 -2.5 0.4 0 0 1 0.5 0.5;
#X connect 0 0 38 0;
#X connect 0 0 39 0;
#X connect 2 0 1 0;
@@ -139,8 +139,8 @@
#X msg 169 163 -1.8 -1 0;
#X msg 264 166 1.8 4 0;
#X msg 327 164 1.8 -1 0;
-#X obj 42 51 iSeg2D masse -1.8 4 -1.8 -1 2 0 0 0.4 0.4 0.5;
-#X obj 42 75 iSeg2D masse 1.8 -1.2 1.8 4 2 0 0 0.4 0.4 0.5;
+#X obj 42 51 iSeg2D mass -1.8 4 -1.8 -1 2 0 0 0.4 0.4 0.5;
+#X obj 42 75 iSeg2D mass 1.8 -1.2 1.8 4 2 0 0 0.4 0.4 0.5;
#X connect 0 0 11 0;
#X connect 0 0 12 0;
#X connect 2 0 1 0;
@@ -162,7 +162,7 @@
#X obj 140 140 loadbang;
#X msg 105 165 4 3.5 0;
#X msg 169 163 -4 3.5 0;
-#X obj 16 47 iSeg2D masse 4 3.5 -4 3.5 2 0 0 0.4 0.4 0.4;
+#X obj 16 47 iSeg2D mass 4 3.5 -4 3.5 2 0 0 0.4 0.4 0.4;
#X connect 0 0 6 0;
#X connect 2 0 1 0;
#X connect 3 0 4 0;
@@ -181,9 +181,9 @@
#X obj 289 430 sphere 0.3;
#X obj 157 348 translateXYZ 1 1.5 0;
#X obj 288 349 translateXYZ -1 1.5 0;
-#X obj 36 51 iCircle2D masse 0 2.5 0 0.3 1;
-#X obj 36 75 iCircle2D masse 1 1.5 0 0.3 1;
-#X obj 37 97 iCircle2D masse -1 1.5 0 0.3 1;
+#X obj 36 51 iCircle2D mass 0 2.5 0 0.3 1;
+#X obj 36 75 iCircle2D mass 1 1.5 0 0.3 1;
+#X obj 37 97 iCircle2D mass -1 1.5 0 0.3 1;
#X obj 26 372 color 1 1 1;
#X obj 156 370 color 1 1 1;
#X obj 287 371 color 1 1 1;
@@ -233,11 +233,11 @@
#X connect 29 0 23 0;
#X connect 30 0 27 0;
#X restore 70 215 pd circle;
-#X obj 8 440 masse2D masse 10 1.5 3.4;
-#X msg 128 400 \; masse reset \;;
+#X obj 8 440 mass2D mass 10 1.5 3.4;
+#X msg 128 400 \; mass reset \;;
#X obj 121 296 loadbang;
#X msg 121 320 0;
-#X obj 70 193 iAmbient2D masse 0 -0.001 0 0 0.003;
+#X obj 70 193 iAmbient2D mass 0 -0.001 0 0 0.003;
#X obj 140 496 change;
#X obj 140 538 change;
#X obj 139 580 change;
@@ -251,7 +251,7 @@
#X obj 187 579 s color3;
#X msg 69 620 -1;
#X floatatom 54 40 5 0 0 0 - - -;
-#X text 180 440 Change the color if the masse in in interaction with
+#X text 180 440 Change the color if the mass in in interaction with
a circle.;
#X text 244 15 How to use test objects;
#X text 45 17 <- begin;
@@ -270,10 +270,10 @@ a circle.;
#X obj 140 474 tCircle2D 0 2.5 0 0.3;
#X obj 140 516 tCircle2D 1 1.5 0 0.3;
#X obj 139 558 tCircle2D -1 1.5 0 0.3;
-#X text 172 34 Test object (tCircle)can test the position of a masse.
+#X text 172 34 Test object (tCircle)can test the position of a mass.
;
#X text 168 52 this is use to count the score and make some animation
-then the masse is bouncing somewhere;
+then the mass is bouncing somewhere;
#X obj 161 171 gemwin 50;
#X msg 161 98 reset \, create \, 1;
#X connect 0 0 5 0;