diff options
author | Cyrille Henry <nusmuk@users.sourceforge.net> | 2006-06-13 17:50:12 +0000 |
---|---|---|
committer | Cyrille Henry <nusmuk@users.sourceforge.net> | 2006-06-13 17:50:12 +0000 |
commit | 42a95a816bf65a7414126456cc87bb8affcff5bf (patch) | |
tree | ad084c5fafb60c36fdf5026233c95d23a027517c /help/help-iAmbient3D.pd | |
parent | b7ebf0bf8ada854bb04c403927328bf0ca273599 (diff) |
changing the help file to have english name everywhere.
svn path=/trunk/externals/pmpd/; revision=5222
Diffstat (limited to 'help/help-iAmbient3D.pd')
-rwxr-xr-x | help/help-iAmbient3D.pd | 151 |
1 files changed, 75 insertions, 76 deletions
diff --git a/help/help-iAmbient3D.pd b/help/help-iAmbient3D.pd index 11c3d6f..a0a86ba 100755 --- a/help/help-iAmbient3D.pd +++ b/help/help-iAmbient3D.pd @@ -1,76 +1,75 @@ -#N canvas 281 53 599 822 10;
-#X text 272 20 ambient interaction;
-#X text 172 40 This object sould be used for the simulation of interaction
-between a collection of masse and a commun environement;
-#X text 179 143 1 : name;
-#X text 172 70 This object should receive a bang to be active (act
-like the link object);
-#X text 196 155 this is the name of the mass interacting with this
-object. you can also conect the output of this object to a mass \,
-to allow an interaction with this mass.;
-#X text 200 642 if a mass is outside of this rectangle \, the mass
-will not interact with this object.;
-#X text 197 450 value of the damping forces. this force is oposite
-from the velocity of the mass. It is proportional to the velocity of
-the masse.;
-#X text 198 295 this is constant force apply to all masses interacting
-this this object. Gravity is a constant negative force on Y axes.;
-#X msg 74 225 setFX 0;
-#X msg 75 249 setFY 0;
-#X msg 76 335 setRndFX 0;
-#X msg 76 359 setRndFY 0;
-#X msg 77 431 setD 0;
-#X msg 69 499 setXmin -100000;
-#X msg 69 543 setYmin -100000;
-#X msg 69 521 setXmax 100000;
-#X msg 69 566 setYmax 100000;
-#X text 202 627 minimum and maximum position of the interactor.;
-#X msg 70 673 setdX 0;
-#X msg 70 694 setdY 0;
-#X text 77 112 message to change parametter / default value / creation
-arg number / description;
-#X obj 16 752 iAmbient3D;
-#X obj 47 775 pmpd.iAmbient3D;
-#X msg 76 272 setFZ 0;
-#X msg 77 385 setRndFZ 0;
-#X msg 69 589 setZmin -100000;
-#X msg 69 611 setZmax 100000;
-#X msg 70 716 setdZ 0;
-#X text 200 401 Maximum amplitude of a random force aplyed to masses
-(X \, Y and Z amplitude).;
-#X text 175 225 2 : X constant force field;
-#X text 174 249 3 : Y constant force field;
-#X text 173 270 4 : Z constant force field;
-#X text 172 333 5 : rnd X force field;
-#X text 170 360 6 : rnd Y force field;
-#X text 170 386 7 : rnd Z force field;
-#X text 170 432 8 : damping;
-#X text 172 500 9 : X minimum;
-#X text 172 521 10 : X maximum;
-#X text 172 543 11 : Y minimum;
-#X text 171 565 12 : Y maximum;
-#X text 172 591 13 : Z minimum;
-#X text 171 611 14 : Z maximum;
-#X text 170 675 15 : X displacement field;
-#X text 169 696 16 : Y displacement field;
-#X text 169 719 17 : Z displacement field;
-#X text 200 736 X and Y displacement field. displace the masse if it's
-in the interactor field;
-#X msg 72 202 setFXY 0 0 0;
-#X connect 8 0 21 0;
-#X connect 9 0 21 0;
-#X connect 10 0 21 0;
-#X connect 11 0 21 0;
-#X connect 12 0 21 0;
-#X connect 13 0 21 0;
-#X connect 14 0 21 0;
-#X connect 15 0 21 0;
-#X connect 16 0 21 0;
-#X connect 18 0 21 0;
-#X connect 19 0 21 0;
-#X connect 23 0 21 0;
-#X connect 24 0 21 0;
-#X connect 25 0 21 0;
-#X connect 26 0 21 0;
-#X connect 27 0 21 0;
-#X connect 46 0 21 0;
+#N canvas 281 53 599 822 10; +#X text 272 20 ambient interaction; +#X text 172 40 This object sould be used for the simulation of interaction +between a collection of masse and a commun environement; +#X text 179 143 1 : name; +#X text 172 70 This object should receive a bang to be active (act +like the link object); +#X text 196 155 this is the name of the mass interacting with this +object. you can also conect the output of this object to a mass \, +to allow an interaction with this mass.; +#X text 200 642 if a mass is outside of this rectangle \, the mass +will not interact with this object.; +#X text 197 450 value of the damping forces. this force is oposite +from the velocity of the mass. It is proportional to the velocity of +the masse.; +#X text 198 295 this is constant force apply to all masses interacting +this this object. Gravity is a constant negative force on Y axes.; +#X msg 74 225 setFX 0; +#X msg 75 249 setFY 0; +#X msg 76 335 setRndFX 0; +#X msg 76 359 setRndFY 0; +#X msg 77 431 setD 0; +#X msg 69 499 setXmin -100000; +#X msg 69 543 setYmin -100000; +#X msg 69 521 setXmax 100000; +#X msg 69 566 setYmax 100000; +#X text 202 627 minimum and maximum position of the interactor.; +#X msg 70 673 setdX 0; +#X msg 70 694 setdY 0; +#X text 77 112 message to change parametter / default value / creation +arg number / description; +#X obj 16 752 iAmbient3D; +#X msg 76 272 setFZ 0; +#X msg 77 385 setRndFZ 0; +#X msg 69 589 setZmin -100000; +#X msg 69 611 setZmax 100000; +#X msg 70 716 setdZ 0; +#X text 200 401 Maximum amplitude of a random force aplyed to masses +(X \, Y and Z amplitude).; +#X text 175 225 2 : X constant force field; +#X text 174 249 3 : Y constant force field; +#X text 173 270 4 : Z constant force field; +#X text 172 333 5 : rnd X force field; +#X text 170 360 6 : rnd Y force field; +#X text 170 386 7 : rnd Z force field; +#X text 170 432 8 : damping; +#X text 172 500 9 : X minimum; +#X text 172 521 10 : X maximum; +#X text 172 543 11 : Y minimum; +#X text 171 565 12 : Y maximum; +#X text 172 591 13 : Z minimum; +#X text 171 611 14 : Z maximum; +#X text 170 675 15 : X displacement field; +#X text 169 696 16 : Y displacement field; +#X text 169 719 17 : Z displacement field; +#X text 200 736 X and Y displacement field. displace the masse if it's +in the interactor field; +#X msg 72 202 setFXY 0 0 0; +#X connect 8 0 21 0; +#X connect 9 0 21 0; +#X connect 10 0 21 0; +#X connect 11 0 21 0; +#X connect 12 0 21 0; +#X connect 13 0 21 0; +#X connect 14 0 21 0; +#X connect 15 0 21 0; +#X connect 16 0 21 0; +#X connect 18 0 21 0; +#X connect 19 0 21 0; +#X connect 22 0 21 0; +#X connect 23 0 21 0; +#X connect 24 0 21 0; +#X connect 25 0 21 0; +#X connect 26 0 21 0; +#X connect 45 0 21 0; |