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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2008-08-27 22:27:30 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2008-08-27 22:27:30 +0000
commitd4e0909716f5d9a7f67d46be8a0511f98356cf50 (patch)
treefb873750de8d046bc0333aaf396467ca0b454401 /help/help-iCylinder3D.pd
parent0fbfcdbc980a2898bcd73f95b24fb395e628eb50 (diff)
merged in relevant changes from the v0-40 pd-extended release branch
svn path=/trunk/externals/pmpd/; revision=10266
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-rw-r--r--help/help-iCylinder3D.pd89
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diff --git a/help/help-iCylinder3D.pd b/help/help-iCylinder3D.pd
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-#N canvas 338 52 610 896 10;
-#X text 276 10 Cylinder interaction;
-#X text 166 610 15 : minimum height of the cylinder interaction;
-#X text 168 641 16 : minimum height of the cylinder interaction;
-#X text 167 670 17 : tengential constant force;
-#X text 167 695 18 : tangential rigidity;
-#X text 168 727 19 : normal constant displacement;
-#X text 167 757 20 : tangential constant displacement;
-#X text 166 786 21 : normal displacement proportional to 1/R;
-#X text 166 812 22 : tangential displacement proportional to 1/R;
-#X text 175 118 1 : name;
-#X text 121 76 message to change parametter / default value / creation
-arg number / description;
-#X text 196 136 this is the name of the mass interacting with this
-object. you can also conect the output of this object to a mass \,
-to allow an interaction with this mass.;
-#X msg 81 343 setRmin 0;
-#X msg 82 366 setRmax 1;
-#X text 198 385 minimal and maximal radius of the circle. If the mass
-is outside or inside this circles \, it will not interact with this
-link.;
-#X msg 80 424 setFN 0;
-#X text 174 181 2 : X coordonate of the orientation vector of the circle
-;
-#X text 173 206 3 : Y coordonate of the orientation vector of the circle
-;
-#X text 207 248 normal vector of the circle;
-#X msg 85 266 setX 0;
-#X msg 84 291 setY 0;
-#X msg 84 314 setZ 0;
-#X msg 82 182 setVX 0;
-#X msg 83 207 setVY 0;
-#X msg 84 229 setVZ 0;
-#X text 197 329 center of the circle;
-#X text 174 343 8 : Minimum Radius;
-#X text 174 366 9 : Maximum Radius;
-#X text 169 426 10 : constante Normal Force;
-#X text 168 459 11 : normal rigidity;
-#X text 174 230 4 : Z coordonate of the orientation vector of the circle
-;
-#X msg 81 459 setKN 0;
-#X text 166 504 12 : damping;
-#X msg 81 504 setD 0;
-#X msg 78 731 setdN 0;
-#X obj 9 866 iCylinder3D;
-#X text 177 39 This object sould be used for the simulation of interaction
-between a collection of masse and a cylinder;
-#X text 173 266 5 : center X;
-#X text 173 290 6 : center Y;
-#X text 172 315 7 : center Z;
-#X text 197 443 constant force normal to the cylinder.;
-#X text 199 477 Force is proportional to the distance between the masse
-and the cylindre center.;
-#X text 197 520 normal (to the cylinder surface) damping to the masses.
-;
-#X text 166 536 13 : Normal force proportional to 1/distance to the
-center of the cylinder;
-#X msg 78 610 setPmin -10000;
-#X msg 80 639 setPmax 10000;
-#X msg 78 756 setdT 0;
-#X text 166 574 14 : Normal force proportional to 1/square(distance)
-to the center of the cylinder;
-#X msg 80 670 setFN 0;
-#X msg 81 705 setKN 0;
-#X msg 82 575 setG 0;
-#X msg 83 538 setRN 0;
-#X msg 77 782 setdKN 0;
-#X msg 77 807 setdKT 0;
-#X connect 12 0 35 0;
-#X connect 13 0 35 0;
-#X connect 15 0 35 0;
-#X connect 19 0 35 0;
-#X connect 20 0 35 0;
-#X connect 21 0 35 0;
-#X connect 22 0 35 0;
-#X connect 23 0 35 0;
-#X connect 24 0 35 0;
-#X connect 31 0 35 0;
-#X connect 33 0 35 0;
-#X connect 34 0 35 0;
-#X connect 44 0 35 0;
-#X connect 45 0 35 0;
-#X connect 46 0 35 0;
-#X connect 48 0 35 0;
-#X connect 49 0 35 0;
-#X connect 50 0 35 0;
-#X connect 51 0 35 0;
-#X connect 52 0 35 0;
-#X connect 53 0 35 0;