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authorCyrille Henry <nusmuk@users.sourceforge.net>2006-06-13 17:50:12 +0000
committerCyrille Henry <nusmuk@users.sourceforge.net>2006-06-13 17:50:12 +0000
commit42a95a816bf65a7414126456cc87bb8affcff5bf (patch)
treead084c5fafb60c36fdf5026233c95d23a027517c /help/help-lia2D.pd
parentb7ebf0bf8ada854bb04c403927328bf0ca273599 (diff)
changing the help file to have english name everywhere.
svn path=/trunk/externals/pmpd/; revision=5222
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diff --git a/help/help-lia2D.pd b/help/help-lia2D.pd
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-#N canvas 0 0 673 682 10;
-#X text 250 618 forces depend of the physicals properies of the liaison
-;
-#X text 226 36 link2D : get position of masses \, output forces;
-#X obj 78 536 pmpd.link2D;
-#X obj 154 536 lia2D;
-#X text 260 13 link between 2 masses;
-#X text 224 593 1 : force to apply to mass 1 (float);
-#X text 224 566 2 : force to apply to mass 2 (float);
-#X text 251 389 if the size of the link is < Lmin then force of the
-link will be null;
-#X text 257 440 if the size of the link is > Lmax then force of the
-link will be null;
-#X text 225 68 1 : name;
-#X msg 105 125 setL 0;
-#X msg 105 154 setK 0;
-#X msg 105 184 setD 0;
-#X msg 104 214 setD2 0;
-#X text 226 122 2 : Lenght;
-#X text 250 139 change Length of the link;
-#X text 226 153 3 : rigidity;
-#X text 249 168 change rigidity;
-#X text 230 238 change position of mass 1;
-#X msg 104 270 bang;
-#X text 229 266 compute and output forces \, according to the last
-masses positions;
-#X msg 106 300 reset;
-#X msg 105 326 resetF;
-#X msg 105 350 resetL;
-#X msg 104 374 setLmin 0;
-#X text 229 185 4 : Damping of the link deformation;
-#X text 231 214 5 : Damping of the masses speed;
-#X text 226 297 reset position of masses and set speed of the link
-to zero;
-#X text 226 324 reset damping and inertial force of the link.;
-#X text 224 351 set the length of the liaison to it's curent lengh
-;
-#X text 228 371 set the minimum size of the link;
-#X text 227 424 set the maximum size of the link;
-#X msg 104 424 setLmax 10000;
-#X text 250 84 you can use it in pd to send messages / bang / etc to
-the lia. this is for simplifying connection.;
-#X obj 33 536 link2D;
-#X msg 103 238 position2D $f1 $f2;
-#X msg 102 508 position2D $f1 $f2;
-#X text 224 508 position of mass 2;
-#X obj 64 563 unpack s f f;
-#X obj 33 591 unpack s f f;
-#X text 130 635 this object is a 3D version of link. more exemple can
-be find in the link help;
-#X msg 104 475 setM 1;
-#X text 227 472 change mucle force : a muscle can change the link size
-(link size = muscle * lenght);
-#X connect 10 0 34 0;
-#X connect 11 0 34 0;
-#X connect 12 0 34 0;
-#X connect 13 0 34 0;
-#X connect 19 0 34 0;
-#X connect 21 0 34 0;
-#X connect 22 0 34 0;
-#X connect 23 0 34 0;
-#X connect 24 0 34 0;
-#X connect 32 0 34 0;
-#X connect 34 0 39 0;
-#X connect 34 1 38 0;
-#X connect 35 0 34 0;
-#X connect 36 0 34 1;
-#X connect 41 0 34 0;