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authorCyrille Henry <nusmuk@users.sourceforge.net>2012-05-23 03:31:58 +0000
committerCyrille Henry <nusmuk@users.sourceforge.net>2012-05-23 03:31:58 +0000
commite1d37ed3611732e48c7ee220628c66c731892584 (patch)
tree6da117dc092e58f51a4b0deaf1df612ee70652af /mass2D-help.pd
parent02ceab88576cf78c862cdd390b5d80388ad8d1fc (diff)
correct few comments
svn path=/trunk/externals/pmpd/; revision=16145
Diffstat (limited to 'mass2D-help.pd')
-rw-r--r--mass2D-help.pd66
1 files changed, 33 insertions, 33 deletions
diff --git a/mass2D-help.pd b/mass2D-help.pd
index 623e118..3550949 100644
--- a/mass2D-help.pd
+++ b/mass2D-help.pd
@@ -1,23 +1,10 @@
-#N canvas 309 81 712 738 10;
-#X text 317 6 masse;
+#N canvas 751 176 712 738 10;
#X text 152 81 M is positive. negative value give non physical things.
;
-#X text 152 37 the somme of the forces apply to a masse modifie its
-velocity (depending of it's weight). the position his change according
-to the velocity and the weight of the masse;
-#X text 259 149 2 : M = weith of the masse;
-#X text 259 181 3 : X = initial position of the masse;
-#X text 259 202 4 : Y = initial position of the masse;
-#X text 342 305 if the position of the masse is < Xmin then position
-will be Xmin;
#X msg 115 519 resetF;
-#X text 246 523 reset the total forces applied to the masse;
#X msg 116 496 reset;
#X text 246 492 reset position (to it's initial value) and forces to
zero. send it's position to it's outlet.;
-#X text 283 220 change position of the masse \, and reset memory (for
-history).;
-#X text 282 162 change weith of the masse;
#X text 340 289 set the minimum and maximum position of the masse;
#X text 283 375 when the masses are at Xmin \, Xmax \, Ymon \, Ymax
\, Zmin or Zmax \, the mouvement is possible only if force apply is
@@ -50,26 +37,39 @@ setYmax 10000;
#X msg 121 206 setXY 0 0 0;
#X msg 114 427 setD 0;
#X text 256 423 10 : set velocity damping of the mass;
-#X text 154 684 X Y & total force apply to the masse;
-#X text 169 660 X Y & total velocity of the masse;
#X obj 60 657 unpack s f f f;
#X obj 45 683 unpack s f f f;
#X obj 29 707 unpack s f f;
-#X text 140 708 X Y position of the masse;
#X msg 116 472 force2D $f1 $f2;
-#X connect 7 0 29 0;
-#X connect 9 0 29 0;
-#X connect 16 0 29 0;
-#X connect 17 0 29 0;
-#X connect 18 0 29 0;
-#X connect 19 0 29 0;
-#X connect 25 0 29 0;
-#X connect 26 0 29 0;
-#X connect 29 0 45 0;
-#X connect 29 1 44 0;
-#X connect 29 2 43 0;
-#X connect 30 0 29 0;
-#X connect 37 0 29 0;
-#X connect 38 0 29 0;
-#X connect 39 0 29 0;
-#X connect 47 0 29 0;
+#X text 282 162 change weight of the mass;
+#X text 259 181 3 : X = initial position of the mass;
+#X text 259 202 4 : Y = initial position of the mass;
+#X text 317 6 mass;
+#X text 246 523 reset the total forces applied to the mass;
+#X text 169 660 X Y & total velocity of the mass;
+#X text 154 684 X Y & total force apply to the mass;
+#X text 140 708 X Y position of the mass;
+#X text 259 149 2 : M = weight of the mass;
+#X text 152 37 the sum of the forces apply to a mass modifie its velocity
+(depending of it's weight). the position is change according to the
+velocity and the weight of the mass;
+#X text 342 305 if the position of the mass is < Xmin then position
+will be Xmin;
+#X text 283 220 change position of the mass \, and reset memory (for
+history).;
+#X connect 1 0 20 0;
+#X connect 2 0 20 0;
+#X connect 7 0 20 0;
+#X connect 8 0 20 0;
+#X connect 9 0 20 0;
+#X connect 10 0 20 0;
+#X connect 16 0 20 0;
+#X connect 17 0 20 0;
+#X connect 20 0 34 0;
+#X connect 20 1 33 0;
+#X connect 20 2 32 0;
+#X connect 21 0 20 0;
+#X connect 28 0 20 0;
+#X connect 29 0 20 0;
+#X connect 30 0 20 0;
+#X connect 35 0 20 0;