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authorCyrille Henry <nusmuk@users.sourceforge.net>2013-04-08 22:57:39 +0000
committerCyrille Henry <nusmuk@users.sourceforge.net>2013-04-08 22:57:39 +0000
commitae5c64be35653c67533176657bdb16f471fcf50f (patch)
treec1b3c04939698b1866e486f2185f5cd47989e8d0 /pmpd2d_various.c
parentcdc1e62f0dd1a08648fc5e7bd6a9b5138a036681 (diff)
code refactorisation, and few new fonctionalities copied from pmpd3d
svn path=/trunk/externals/pmpd/; revision=17073
Diffstat (limited to 'pmpd2d_various.c')
-rw-r--r--pmpd2d_various.c473
1 files changed, 473 insertions, 0 deletions
diff --git a/pmpd2d_various.c b/pmpd2d_various.c
new file mode 100644
index 0000000..26d01d1
--- /dev/null
+++ b/pmpd2d_various.c
@@ -0,0 +1,473 @@
+void pmpd2d_infosL(t_pmpd2d *x)
+{
+ int i;
+ post("list of mass");
+ post("number, Id, mobile, mass, damping, positionX Y, speedX Y, forcesX Y");
+ for(i=0; i < x->nb_mass; i++)
+ {
+ post("masse %i: %s, %d, %f, %f, %f, %f, %f, %f, %f, %f",i, x->mass[i].Id->s_name, \
+ x->mass[i].mobile, 1/x->mass[i].invM, x->mass[i].D2, x->mass[i].posX, x->mass[i].posY, \
+ x->mass[i].speedX, x->mass[i].speedY, x->mass[i].forceX, x->mass[i].forceY );
+ }
+
+ post("list of link");
+ post("number, Id, mass1, mass2, K, D, Pow, L, Lmin, Lmax");
+ for(i=0; i < x->nb_link; i++)
+ {
+ switch(x->link[i].lType)
+ {
+ case 0 :
+ post("link %i: %s, %i, %i, %f, %f, %f, %f, %f, %f", i, x->link[i].Id->s_name, \
+ x->link[i].mass1->num, x->link[i].mass2->num, x->link[i].K, x->link[i].D, \
+ x->link[i].Pow, x->link[i].L, x->link[i].Lmin, x->link[i].Lmax);
+ break;
+ case 1 :
+ post("tLink %i: %s, %i, %i, %f, %f, %f, %f, %f, %f, %f, %f", i, x->link[i].Id->s_name, \
+ x->link[i].mass1->num, x->link[i].mass2->num, x->link[i].K, x->link[i].D, \
+ x->link[i].Pow, x->link[i].L, x->link[i].Lmin, x->link[i].Lmax, x->link[i].VX, x->link[i].VY);
+ break;
+ case 2 :
+ post("tabLink %i: %s, %i, %i, %f, %f, %s, %f, %s, %f", i, x->link[i].Id->s_name, \
+ x->link[i].mass1->num, x->link[i].mass2->num, x->link[i].K, x->link[i].D, \
+ x->link[i].arrayK->s_name, x->link[i].K_L, x->link[i].arrayD->s_name, x->link[i].D_L);
+ break;
+ }
+ }
+}
+
+void pmpd2d_force(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)
+{
+// add a force to a specific mass
+ int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) && ( argv[2].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].forceX += atom_getfloatarg(1, argc, argv);
+ x->mass[tmp].forceY += atom_getfloatarg(2, argc, argv);
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) && ( argv[2].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].forceX += atom_getfloatarg(1, argc, argv);
+ x->mass[i].forceY += atom_getfloatarg(2, argc, argv);
+ }
+ }
+ }
+}
+
+void pmpd2d_forceX(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)
+{
+// add a force to a specific mass
+ int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].forceX += atom_getfloatarg(1, argc, argv);
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].forceX += atom_getfloatarg(1, argc, argv);
+ }
+ }
+ }
+}
+
+void pmpd2d_forceY(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)
+{
+// add a force to a specific mass
+ int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].forceY += atom_getfloatarg(1, argc, argv);
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].forceY += atom_getfloatarg(1, argc, argv);
+ }
+ }
+ }
+}
+
+void pmpd2d_min(t_pmpd2d *x, t_float minX, t_float minY)
+{
+ x->minX = minX;
+ x->minY = minY;
+}
+
+void pmpd2d_max(t_pmpd2d *x, t_float maxX, t_float maxY)
+{
+ x->maxX = maxX;
+ x->maxY = maxY;
+}
+
+void pmpd2d_minX(t_pmpd2d *x, t_float min)
+{
+ x->minX = min;
+}
+
+void pmpd2d_maxX(t_pmpd2d *x, t_float max)
+{
+ x->maxX = max;
+}
+
+void pmpd2d_minY(t_pmpd2d *x, t_float min)
+{
+ x->minY = min;
+}
+
+void pmpd2d_maxY(t_pmpd2d *x, t_float max)
+{
+ x->maxY = max;
+}
+
+void pmpd2d_addPos(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)
+{
+ int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) && ( argv[2].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].posX += atom_getfloatarg(1, argc, argv);
+ x->mass[tmp].posY += atom_getfloatarg(2, argc, argv);
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) && ( argv[2].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].posX += atom_getfloatarg(1, argc, argv);
+ x->mass[i].posY += atom_getfloatarg(2, argc, argv);
+ }
+ }
+ }
+}
+
+void pmpd2d_addPosX(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)
+{
+ int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].posX += atom_getfloatarg(1, argc, argv);
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].posX += atom_getfloatarg(1, argc, argv);
+ }
+ }
+ }
+}
+
+void pmpd2d_addPosY(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)
+{
+ int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].posY += atom_getfloatarg(1, argc, argv);
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].posY += atom_getfloatarg(1, argc, argv);
+ }
+ }
+ }
+}
+
+void pmpd2d_grabMass(t_pmpd2d *x, t_float posX, t_float posY, t_float grab)
+{
+ t_float dist, tmp;
+ t_int i;
+
+ if (grab == 0)
+ x->grab=0;
+ if ((x->grab == 0)&(grab == 1)&(x->nb_mass > 0))
+ {
+ x->grab=1;
+ x->grab_nb= 0;
+ dist = sqr(x->mass[0].posX - posX) + sqr(x->mass[0].posY - posY);
+ for (i=1; i<x->nb_mass; i++)
+ {
+ tmp = sqr(x->mass[i].posX - posX) + sqr(x->mass[i].posY - posY);
+ if (tmp < dist)
+ {
+ dist = tmp;
+ x->grab_nb= i;
+ }
+ }
+ }
+ if (x->grab == 1)
+ {
+ x->mass[x->grab_nb].posX = posX;
+ x->mass[x->grab_nb].posY = posY;
+ }
+}
+
+void pmpd2d_closestMass(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)// t_float posX, t_float posY)
+{
+ t_float dist, tmp;
+ t_int i;
+ t_atom std_out[3];
+
+ t_float posX, posY;
+ posX = atom_getfloatarg(0, argc, argv);
+ posY = atom_getfloatarg(1, argc, argv);
+ if ( (argc == 3) && (argv[2].a_type == A_SYMBOL) )
+ {
+ //t_symbol *mass_name = atom_getsymbolarg(2, argc, argv);
+ if ((x->nb_mass > 0))
+ {
+ dist = 1000000000;//sqr(x->mass[0].posX - posX) + sqr(x->mass[0].posY - posY);
+ for (i=0; i<x->nb_mass; i++)
+ {
+ if (atom_getsymbolarg(2,argc,argv) == x->mass[i].Id)
+ {
+ tmp = sqr(x->mass[i].posX - posX) + sqr(x->mass[i].posY - posY);
+ if (tmp < dist)
+ {
+ dist = tmp;
+ x->grab_nb= i;
+ }
+ }
+ }
+ }
+ }
+ else {
+ if ((x->nb_mass > 0))
+ {
+ dist = sqr(x->mass[0].posX - posX) + sqr(x->mass[0].posY - posY);
+ for (i=1; i<x->nb_mass; i++)
+ {
+ tmp = sqr(x->mass[i].posX - posX) + sqr(x->mass[i].posY - posY);
+ if (tmp < dist)
+ {
+ dist = tmp;
+ x->grab_nb= i;
+ }
+ }
+ }
+ }
+
+
+ SETFLOAT(&(std_out[0]),x->grab_nb);
+ SETFLOAT(&(std_out[1]), x->mass[x->grab_nb].posX);
+ SETFLOAT(&(std_out[2]), x->mass[x->grab_nb].posY);
+ outlet_anything(x->main_outlet, gensym("closestMass"),3,std_out);
+}
+
+void pmpd2d_massDistances_f_f(t_pmpd2d *x, t_int i, t_int j)
+{
+ t_float dist, tmp;
+ t_atom to_out[3];
+
+ tmp = x->mass[i].posX - x->mass[j].posX;
+ dist = sqr(tmp);
+ tmp = x->mass[i].posY - x->mass[j].posY;
+ dist += sqr(tmp);
+ dist = sqrt(dist);
+
+ SETFLOAT(&(to_out[0]), i);
+ SETFLOAT(&(to_out[1]), j);
+ SETFLOAT(&(to_out[2]), dist);
+ outlet_anything(x->main_outlet, gensym("distance"), 3, to_out);
+}
+
+void pmpd2d_massDistances(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)
+{
+ t_int i,j;
+
+ if ( (argc == 2) && (argv[0].a_type == A_FLOAT) && (argv[1].a_type == A_FLOAT) )
+ {
+ pmpd2d_massesDistances_f_f(x, atom_getfloatarg(0, argc, argv), atom_getfloatarg(1, argc, argv));
+ }
+ else if ( (argc == 2) && (argv[0].a_type == A_FLOAT) && (argv[1].a_type == A_SYMBOL) )
+ {
+ for (i=0; i < x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(1,argc,argv) == x->mass[i].Id)
+ {
+ pmpd2d_massesDistances_f_f(x, atom_getfloatarg(0, argc, argv), i);
+ }
+ }
+ }
+ else if ( (argc == 2) && (argv[0].a_type == A_SYMBOL) && (argv[1].a_type == A_FLOAT) )
+ {
+ for (i=0; i < x->nb_mass; i++)
+ {
+ if ( (atom_getsymbolarg(0,argc,argv) == x->mass[i].Id) )
+ {
+ pmpd2d_massesDistances_f_f(x, atom_getfloatarg(1, argc, argv), i);
+ }
+ }
+ }
+ else if ( (argc == 2) && (argv[0].a_type == A_SYMBOL) && (argv[1].a_type == A_SYMBOL) )
+ {
+ for (i=0; i < x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ for (j=i+1; j < x->nb_mass; j++)
+ {
+ if ( atom_getsymbolarg(1,argc,argv) == x->mass[j].Id)
+ {
+ pmpd2d_massesDistances_f_f(x,i, j);
+ }
+ }
+ }
+ }
+ }
+ else if (argc == 0)
+ {
+ for (i=0; i < x->nb_mass; i++)
+ {
+ for (j=i+1; j < x->nb_mass; j++)
+ {
+ pmpd2d_massesDistances_f_f(x,i, j);
+ }
+ }
+ }
+ else if ((argc == 1) && (argv[0].a_type == A_SYMBOL) )
+ {
+ for (i=0; i < x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ for (j=i+1; j < x->nb_mass; j++)
+ {
+ pmpd2d_massesDistances_f_f(x,i, j);
+ }
+ }
+ }
+ }
+ else if ( (argc == 1) && (argv[0].a_type == A_FLOAT) )
+ {
+ for (i=0; i < x->nb_mass; i++)
+ {
+ pmpd2d_massesDistances_f_f(x, atom_getfloatarg(0, argc, argv), i);
+ }
+ }
+}
+
+void pmpd2d_forcesXT(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)
+{
+// add forces to masses. forces comes from a table, masse can be filter on ther Id or not
+
+ t_int i, j;
+ t_garray *a;
+ int npoints;
+ t_word *vec;
+ t_symbol *array;
+
+ if ( argv[0].a_type == A_SYMBOL )
+ {
+ array = atom_getsymbolarg(0,argc,argv);
+ if (!(a = (t_garray *)pd_findbyclass(array, garray_class)))
+ pd_error(x, "%s: no such array", array->s_name);
+ else if (!garray_getfloatwords(a, &npoints, &vec))
+ pd_error(x, "%s: bad template for tabLink", array->s_name);
+ else
+ {
+ if ( argc == 1 ) // apply forces on all masses
+ {
+ j = min(x->nb_mass, npoints);
+ for (i=0; i< j; i++)
+ {
+ x->mass[i].forceX += vec[i].w_float;
+ }
+ }
+ else if (( argc > 1 ) && ( argv[1].a_type == A_SYMBOL ))
+ {
+ i=0;
+ j=0;
+
+ while ( (i < x->nb_mass) && (j < npoints) )
+ {
+ if ( atom_getsymbolarg(1,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].forceX += vec[j].w_float;
+ j++;
+ }
+ i++;
+ }
+ }
+ }
+ }
+}
+
+void pmpd2d_forcesYT(t_pmpd2d *x, t_symbol *s, int argc, t_atom *argv)
+{
+// add forces to masses. forces comes from a table, masse can be filter on ther Id or not
+
+ t_int i, j;
+ t_garray *a;
+ int npoints;
+ t_word *vec;
+ t_symbol *array;
+
+ if ( argv[0].a_type == A_SYMBOL )
+ {
+ array = atom_getsymbolarg(0,argc,argv);
+ if (!(a = (t_garray *)pd_findbyclass(array, garray_class)))
+ pd_error(x, "%s: no such array", array->s_name);
+ else if (!garray_getfloatwords(a, &npoints, &vec))
+ pd_error(x, "%s: bad template for tabLink", array->s_name);
+ else
+ {
+ if ( argc == 1 ) // apply forces on all masses
+ {
+ j = min(x->nb_mass, npoints);
+ for (i=0; i< j; i++)
+ {
+ x->mass[i].forceY += vec[i].w_float;
+ }
+ }
+ else if (( argc > 1 ) && (argv[1].a_type == A_SYMBOL ))
+ {
+ i=0;
+ j=0;
+
+ while ( (i < x->nb_mass) && (j < npoints) )
+ {
+ if ( atom_getsymbolarg(1,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].forceY += vec[j].w_float;
+ j++;
+ }
+ i++;
+ }
+ }
+ }
+ }
+}