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-rwxr-xr-xsrc/tSphere3D.c128
1 files changed, 128 insertions, 0 deletions
diff --git a/src/tSphere3D.c b/src/tSphere3D.c
new file mode 100755
index 0000000..6ef9cfa
--- /dev/null
+++ b/src/tSphere3D.c
@@ -0,0 +1,128 @@
+#include "m_pd.h"
+#include "math.h"
+
+static t_class *tSphere3D_class;
+
+typedef struct _tSphere3D {
+ t_object x_obj;
+ t_float X, Y, Z, Rmin, Rmax, position_old;
+ t_outlet *force_new, *distance_out, *vitesse;// outlet
+} t_tSphere3D;
+
+void tSphere3D_position3D(t_tSphere3D *x, t_float X, t_float Y, t_float Z)
+{
+t_float distance, vitesse;
+ distance = sqrt ( (X - x->X)*(X - x->X) + (Y - x->Y)*(Y - x->Y) + (Z - x->Z)*(Z - x->Z));
+
+ vitesse = distance - x->position_old;
+ x->position_old = distance;
+
+ outlet_float(x->vitesse, vitesse);
+
+ outlet_float(x->distance_out, distance);
+
+ if ( (distance < x->Rmax) & (distance > x->Rmin) )
+ {
+ outlet_float(x->force_new, 1);
+ }
+ else
+ {
+ outlet_float(x->force_new, 0);
+ }
+
+}
+
+void tSphere3D_setXYZ(t_tSphere3D *x, t_float X, t_float Y, t_float Z)
+{
+ x->X= X;
+ x->Y= Y;
+ x->Z= Z;
+}
+
+void tSphere3D_setX(t_tSphere3D *x, t_float X)
+{
+ x->X= X;
+}
+
+void tSphere3D_setY(t_tSphere3D *x, t_float Y)
+{
+ x->Y= Y;
+}
+
+void tSphere3D_setZ(t_tSphere3D *x, t_float Z)
+{
+ x->Z= Z;
+}
+
+void tSphere3D_setRmax(t_tSphere3D *x, t_float X)
+{
+ x->Rmax= X;
+}
+
+void tSphere3D_setRmin(t_tSphere3D *x, t_float X)
+{
+ x->Rmin= X;
+}
+
+
+
+void *tSphere3D_new(t_symbol *s, int argc, t_atom *argv)
+{
+ t_tSphere3D *x = (t_tSphere3D *)pd_new(tSphere3D_class);
+
+ x->force_new=outlet_new(&x->x_obj, 0);
+ x->distance_out=outlet_new(&x->x_obj, 0);
+ x->vitesse=outlet_new(&x->x_obj, 0);
+
+ x->position_old = 0;
+
+
+ if (argc>=5)
+ x->Rmax= atom_getfloatarg(4, argc, argv);
+ else
+ x->Rmax= 1;
+
+ if (argc>=4)
+ x->Rmin= atom_getfloatarg(3, argc, argv);
+ else
+ x->Rmin= 0;
+
+ if (argc>=3)
+ x->Z= atom_getfloatarg(2, argc, argv);
+ else
+ x->Z= 0;
+
+ if (argc>=2)
+ x->Y= atom_getfloatarg(1, argc, argv);
+ else
+ x->Y= 0;
+
+ if (argc>=1)
+ x->X= atom_getfloatarg(0, argc, argv);
+ else
+ x->X= 0;
+
+ return (x);
+}
+
+void tSphere3D_setup(void)
+{
+
+ tSphere3D_class = class_new(gensym("tSphere3D"),
+ (t_newmethod)tSphere3D_new,
+ 0, sizeof(t_tSphere3D),
+ CLASS_DEFAULT, A_GIMME, 0);
+
+ class_addcreator((t_newmethod)tSphere3D_new, gensym("pmpd.tSphere3D"), A_GIMME, 0);
+
+ class_addmethod(tSphere3D_class, (t_method)tSphere3D_position3D, gensym("position3D"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
+
+ class_addmethod(tSphere3D_class, (t_method)tSphere3D_setX, gensym("setX"), A_DEFFLOAT, 0);
+ class_addmethod(tSphere3D_class, (t_method)tSphere3D_setY, gensym("setY"), A_DEFFLOAT, 0);
+ class_addmethod(tSphere3D_class, (t_method)tSphere3D_setZ, gensym("setZ"), A_DEFFLOAT, 0);
+ class_addmethod(tSphere3D_class, (t_method)tSphere3D_setXYZ, gensym("setXYZ"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
+ class_addmethod(tSphere3D_class, (t_method)tSphere3D_setRmax, gensym("setRmax"), A_DEFFLOAT, 0);
+ class_addmethod(tSphere3D_class, (t_method)tSphere3D_setRmin, gensym("setRmin"), A_DEFFLOAT, 0);
+
+
+}