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#N canvas 758 81 610 896 10;
#X text 276 10 Cylinder interaction;
#X text 166 610 15 : minimum height of the cylinder interaction;
#X text 168 641 16 : minimum height of the cylinder interaction;
#X text 167 670 17 : tengential constant force;
#X text 167 695 18 : tangential rigidity;
#X text 168 727 19 : normal constant displacement;
#X text 167 757 20 : tangential constant displacement;
#X text 166 786 21 : normal displacement proportional to 1/R;
#X text 166 812 22 : tangential displacement proportional to 1/R;
#X text 175 118 1 : name;
#X text 121 76 message to change parametter / default value / creation
arg number / description;
#X text 196 136 this is the name of the mass interacting with this
object. you can also conect the output of this object to a mass \,
to allow an interaction with this mass.;
#X msg 81 343 setRmin 0;
#X msg 82 366 setRmax 1;
#X text 198 385 minimal and maximal radius of the circle. If the mass
is outside or inside this circles \, it will not interact with this
link.;
#X msg 80 424 setFN 0;
#X text 174 181 2 : X coordonate of the orientation vector of the circle
;
#X text 173 206 3 : Y coordonate of the orientation vector of the circle
;
#X text 207 248 normal vector of the circle;
#X msg 85 266 setX 0;
#X msg 84 291 setY 0;
#X msg 84 314 setZ 0;
#X msg 82 182 setVX 0;
#X msg 83 207 setVY 0;
#X msg 84 229 setVZ 0;
#X text 197 329 center of the circle;
#X text 174 343 8 : Minimum Radius;
#X text 174 366 9 : Maximum Radius;
#X text 169 426 10 : constante Normal Force;
#X text 168 459 11 : normal rigidity;
#X text 174 230 4 : Z coordonate of the orientation vector of the circle
;
#X msg 81 459 setKN 0;
#X text 166 504 12 : damping;
#X msg 81 504 setD 0;
#X msg 78 731 setdN 0;
#X obj 9 866 iCylinder3D;
#X text 173 266 5 : center X;
#X text 173 290 6 : center Y;
#X text 172 315 7 : center Z;
#X text 197 443 constant force normal to the cylinder.;
#X text 197 520 normal (to the cylinder surface) damping to the masses.
;
#X text 166 536 13 : Normal force proportional to 1/distance to the
center of the cylinder;
#X msg 78 610 setPmin -10000;
#X msg 80 639 setPmax 10000;
#X msg 78 756 setdT 0;
#X text 166 574 14 : Normal force proportional to 1/square(distance)
to the center of the cylinder;
#X msg 80 670 setFN 0;
#X msg 81 705 setKN 0;
#X msg 82 575 setG 0;
#X msg 83 538 setRN 0;
#X msg 77 782 setdKN 0;
#X msg 77 807 setdKT 0;
#X text 177 39 This object sould be used for the simulation of interaction
between a collection of masses and a cylinder;
#X text 199 477 Force is proportional to the distance between the mass
and the cylindre center.;
#X connect 12 0 35 0;
#X connect 13 0 35 0;
#X connect 15 0 35 0;
#X connect 19 0 35 0;
#X connect 20 0 35 0;
#X connect 21 0 35 0;
#X connect 22 0 35 0;
#X connect 23 0 35 0;
#X connect 24 0 35 0;
#X connect 31 0 35 0;
#X connect 33 0 35 0;
#X connect 34 0 35 0;
#X connect 42 0 35 0;
#X connect 43 0 35 0;
#X connect 44 0 35 0;
#X connect 46 0 35 0;
#X connect 47 0 35 0;
#X connect 48 0 35 0;
#X connect 49 0 35 0;
#X connect 50 0 35 0;
#X connect 51 0 35 0;