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author | IOhannes m zmölnig <zmoelnig@iem.at> | 2015-10-14 15:14:38 +0200 |
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committer | IOhannes m zmölnig <zmoelnig@iem.at> | 2015-10-14 15:14:38 +0200 |
commit | 28b7e464fd119b8c848753a1f41070422c463c41 (patch) | |
tree | 07449abdf85d8f1fd4068839b974242b429720ca /sc4pd/headers/server/MsgFifo.h | |
parent | 90c6018a9401e38859f733b3521c919e042322b7 (diff) | |
parent | 6932ee2d22511226378218992b0005cb01eb235e (diff) |
Merge branchesHEADsvn2git-headmaster
- abstractions/tb
- externals/tb
Diffstat (limited to 'sc4pd/headers/server/MsgFifo.h')
-rw-r--r-- | sc4pd/headers/server/MsgFifo.h | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/sc4pd/headers/server/MsgFifo.h b/sc4pd/headers/server/MsgFifo.h new file mode 100644 index 0000000..cdc8578 --- /dev/null +++ b/sc4pd/headers/server/MsgFifo.h @@ -0,0 +1,169 @@ +/* + SuperCollider real time audio synthesis system + Copyright (c) 2002 James McCartney. All rights reserved. + http://www.audiosynth.com + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +#ifndef _MsgFifo_ +#define _MsgFifo_ + +#ifdef SC_DARWIN +# include <CoreServices/CoreServices.h> +#endif + +///////////////////////////////////////////////////////////////////// + +template <class MsgType, int N> +class MsgFifo +{ +public: + MsgFifo() + : mReadHead(0), mWriteHead(0), mFreeHead(0) + {} + + void MakeEmpty() { mFreeHead = mReadHead = mWriteHead; } + bool IsEmpty() { return mReadHead == mWriteHead; } + bool HasData() { return mReadHead != mWriteHead; } + bool NeedsFree() { return mFreeHead != mReadHead; } + + bool Write(MsgType& data) + { + unsigned int next = NextPos(mWriteHead); + if (next == mFreeHead) return false; // fifo is full + mItems[next] = data; +#ifdef SC_DARWIN + // we don't really need a compare and swap, but this happens to call + // the PowerPC memory barrier instruction lwsync. + CompareAndSwap(mWriteHead, next, &mWriteHead); +#elif defined SC_WIN32 + InterlockedExchange(reinterpret_cast<volatile LONG*>(&mWriteHead),next); +#else + mWriteHead = next; +#endif + return true; + } + + void Perform() // get next and advance + { + while (HasData()) { + unsigned int next = NextPos(mReadHead); + mItems[next].Perform(); +#ifdef SC_DARWIN + // we don't really need a compare and swap, but this happens to call + // the PowerPC memory barrier instruction lwsync. + CompareAndSwap(mReadHead, next, &mReadHead); +#elif defined SC_WIN32 + InterlockedExchange(reinterpret_cast<volatile LONG*>(&mReadHead),next); +#else + mReadHead = next; +#endif + } + } + void Free() // reclaim messages + { + while (NeedsFree()) { + unsigned int next = NextPos(mFreeHead); + mItems[next].Free(); +#ifdef SC_DARWIN + // we don't really need a compare and swap, but this happens to call + // the PowerPC memory barrier instruction lwsync. + CompareAndSwap(mFreeHead, next, &mFreeHead); +#elif defined SC_WIN32 + InterlockedExchange(reinterpret_cast<volatile LONG*>(&mFreeHead),next); +#else + mFreeHead = next; +#endif + } + } + +private: + int NextPos(int inPos) { return (inPos + 1) & (N - 1); } + +#ifdef SC_DARWIN + UInt32 mReadHead, mWriteHead, mFreeHead; +#else + volatile unsigned int mReadHead, mWriteHead, mFreeHead; +#endif + MsgType mItems[N]; +}; + +///////////////////////////////////////////////////////////////////// + +template <class MsgType, int N> +class MsgFifoNoFree +{ +public: + MsgFifoNoFree() + : mReadHead(0), mWriteHead(0) + { + } + + void MakeEmpty() { mReadHead = mWriteHead; } + bool IsEmpty() { return mReadHead == mWriteHead; } + bool HasData() { return mReadHead != mWriteHead; } + + bool Write(MsgType& data) + { + unsigned int next = NextPos(mWriteHead); + if (next == mReadHead) return false; // fifo is full + mItems[next] = data; +#ifdef SC_DARWIN + // we don't really need a compare and swap, but this happens to call + // the PowerPC memory barrier instruction lwsync. + CompareAndSwap(mWriteHead, next, &mWriteHead); +#elif defined SC_WIN32 + InterlockedExchange(reinterpret_cast<volatile LONG*>(&mWriteHead),next); +#else + mWriteHead = next; +#endif + return true; + } + + void Perform() // get next and advance + { + while (HasData()) { + unsigned int next = NextPos(mReadHead); + mItems[next].Perform(); +#ifdef SC_DARWIN + // we don't really need a compare and swap, but this happens to call + // the PowerPC memory barrier instruction lwsync. + CompareAndSwap(mReadHead, next, &mReadHead); +#elif defined SC_WIN32 + InterlockedExchange(reinterpret_cast<volatile LONG*>(&mReadHead),next); +#else + mReadHead = next; +#endif + } + } + +private: + int NextPos(int inPos) { return (inPos + 1) & (N - 1); } + +#ifdef SC_DARWIN + UInt32 mReadHead, mWriteHead; +#else + volatile unsigned int mReadHead, mWriteHead; +#endif + MsgType mItems[N]; +}; + +///////////////////////////////////////////////////////////////////// + + +#endif + + |