aboutsummaryrefslogtreecommitdiff
path: root/sc4pd/headers/server/SC_Lib.h
diff options
context:
space:
mode:
authorTim Blechmann <timblech@users.sourceforge.net>2004-07-14 16:21:44 +0000
committerIOhannes m zmölnig <zmoelnig@iem.at>2015-10-14 15:11:54 +0200
commitd0ae3caca5828675335d3b19ab5dd987e7369b23 (patch)
treeffb89eb98dc91b1c1b471d2c221f18dafbfb48a6 /sc4pd/headers/server/SC_Lib.h
parente0775c6066f90ece58bf84326ab7180cb6c3d539 (diff)
This commit was generated by cvs2svn to compensate for changes in r1857,
which included commits to RCS files with non-trunk default branches. svn path=/trunk/externals/tb/; revision=1858
Diffstat (limited to 'sc4pd/headers/server/SC_Lib.h')
-rwxr-xr-xsc4pd/headers/server/SC_Lib.h62
1 files changed, 62 insertions, 0 deletions
diff --git a/sc4pd/headers/server/SC_Lib.h b/sc4pd/headers/server/SC_Lib.h
new file mode 100755
index 0000000..552a231
--- /dev/null
+++ b/sc4pd/headers/server/SC_Lib.h
@@ -0,0 +1,62 @@
+/*
+ SuperCollider real time audio synthesis system
+ Copyright (c) 2002 James McCartney. All rights reserved.
+ http://www.audiosynth.com
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+
+#ifndef _SC_Lib_
+#define _SC_Lib_
+
+#include "SC_Errors.h"
+#include "SC_Lock.h"
+#include "SC_Types.h"
+#include "Hash.h"
+#include "HashTable.h"
+#include <stdlib.h>
+#include <string.h>
+
+class SC_NamedObj
+{
+public:
+ SC_NamedObj();
+ virtual ~SC_NamedObj();
+
+ const int32* Name() const { return mName; }
+ void SetName(const char *inName);
+ void SetName(const int32 *inName);
+
+private:
+ friend int32 GetHash(const SC_NamedObj *inObj);
+ friend const int32* GetKey(const SC_NamedObj *inObj);
+
+ int32 mName[kSCNameLen];
+ int32 mHash;
+};
+
+inline int32 GetHash(const SC_NamedObj *inObj)
+{
+ return inObj->mHash;
+}
+
+inline const int32 *GetKey(const SC_NamedObj *inObj)
+{
+ return inObj->mName;
+}
+
+#endif
+