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+//
+//
+// chaos~
+// Copyright (C) 2004 Tim Blechmann
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+// Boston, MA 02111-1307, USA.
+
+#include "ode_base.hpp"
+
+// roessler model: dx1/dt = - (x2 + x3)
+// dx2/dt = x1 + a * x2
+// dx3/dt = b + (x1 - c) * x3
+// taken from Peitgen / Jürgens / Saupe: Chaos and Fractals
+
+class roessler
+ : public ode_base
+{
+public:
+ roessler()
+ {
+ m_num_eq = 3;
+ m_data = new data_t[m_num_eq];
+
+ CHAOS_SYS_INIT(method,0);
+ CHAOS_SYS_INIT(x1,0);
+ CHAOS_SYS_INIT(x2,0);
+ CHAOS_SYS_INIT(x3,0);
+ CHAOS_SYS_INIT(a,4);
+ CHAOS_SYS_INIT(b,4);
+ CHAOS_SYS_INIT(c,4);
+
+ ode_base_alloc();
+ }
+
+ ~roessler()
+ {
+ ode_base_free();
+ delete m_data;
+ }
+
+ virtual void m_system(data_t* deriv, data_t* data)
+ {
+ data_t x1 = data[0], x2 = data[1], x3 = data[2];
+
+ deriv[0] = - (x2 - x1);
+ deriv[1] = x1 + CHAOS_PARAMETER(a) * x2;
+ deriv[2] = CHAOS_PARAMETER(b) + (x1 - CHAOS_PARAMETER(c)) * x3;
+ }
+
+ CHAOS_SYSVAR_FUNCS(x1, 0);
+ CHAOS_SYSVAR_FUNCS(x2, 1);
+ CHAOS_SYSVAR_FUNCS(x3, 2);
+
+ CHAOS_SYSPAR_FUNCS(a);
+ CHAOS_SYSPAR_FUNCS(b);
+ CHAOS_SYSPAR_FUNCS(c);
+};
+
+
+#define ROESSLER_CALLBACKS \
+ODE_CALLBACKS; \
+CHAOS_SYS_CALLBACKS(x1); \
+CHAOS_SYS_CALLBACKS(x2); \
+CHAOS_SYS_CALLBACKS(x3); \
+CHAOS_SYS_CALLBACKS(a); \
+CHAOS_SYS_CALLBACKS(b); \
+CHAOS_SYS_CALLBACKS(c);
+
+#define ROESSLER_ATTRIBUTES \
+ODE_ATTRIBUTES; \
+CHAOS_SYS_ATTRIBUTE(x1); \
+CHAOS_SYS_ATTRIBUTE(x2); \
+CHAOS_SYS_ATTRIBUTE(x3); \
+CHAOS_SYS_ATTRIBUTE(a); \
+CHAOS_SYS_ATTRIBUTE(b); \
+CHAOS_SYS_ATTRIBUTE(c);