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+//
+//
+// chaos~
+// Copyright (C) 2004 Tim Blechmann
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+// Boston, MA 02111-1307, USA.
+
+#include "map_base.hpp"
+#include <cmath>
+
+// standard map: I[n+1] = I[n] + k * sin(theta[n])
+// theta[n+1] = theta[n] + I[n] + k * sin(theta[n])
+// 0 <= theta <= 2*pi
+// taken from Willi-Hans Steeb: Chaos and Fractals
+
+class standard_map:
+ public map_base<2>
+{
+public:
+ standard_map()
+ {
+ CHAOS_SYS_INIT(I,0.1,0);
+ CHAOS_SYS_INIT(theta,0.2,1);
+
+ CHAOS_PAR_INIT(k, 0.8);
+ }
+
+ ~standard_map()
+ {
+
+ }
+
+ void m_step()
+ {
+ data_t I = m_data[0];
+ data_t theta = m_data[1];
+ data_t k = CHAOS_PARAMETER(k);
+
+ m_data[0] = I + k * sin(theta);
+ theta = theta + I + k * sin(theta);
+
+ if (theta > 2 * M_PI)
+ {
+ do
+ {
+ theta -= 2*M_PI;
+ }
+ while (theta > 2 * M_PI);
+ goto put_data;
+ }
+
+ if (theta < 0)
+ {
+ do
+ {
+ theta += 2*M_PI;
+ }
+ while (theta < 0);
+ }
+
+ put_data:
+ m_data[1] = theta;
+ }
+
+
+ CHAOS_SYSVAR_FUNCS(I, 0);
+
+ CHAOS_SYSVAR_FUNCS_PRED(theta, 1, m_pred_theta);
+ bool m_pred_theta(t_float f)
+ {
+ return (f >= 0) && (f < 2*M_PI);
+ }
+
+ CHAOS_SYSPAR_FUNCS(k);
+};
+
+
+#define STANDARD_MAP_CALLBACKS \
+MAP_CALLBACKS; \
+CHAOS_SYS_CALLBACKS(I); \
+CHAOS_SYS_CALLBACKS(theta); \
+CHAOS_SYS_CALLBACKS(k);
+
+
+#define STANDARD_MAP_ATTRIBUTES \
+MAP_ATTRIBUTES; \
+CHAOS_SYS_ATTRIBUTE(I); \
+CHAOS_SYS_ATTRIBUTE(theta); \
+CHAOS_SYS_ATTRIBUTE(k);