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-rw-r--r--sc4pd/headers/app/DrawBackground.h83
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+/*
+ SuperCollider real time audio synthesis system
+ Copyright (c) 2002 James McCartney. All rights reserved.
+ http://www.audiosynth.com
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#import "SCGeom.h"
+
+class DrawBackground
+{
+public:
+ DrawBackground();
+ virtual void draw(CGContextRef cgc, CGRect rect);
+ virtual void drawSelf(CGContextRef cgc, CGRect rect);
+};
+
+
+class SolidColorBackground : public DrawBackground
+{
+public:
+ SolidColorBackground(SCColor inColor);
+ virtual void drawSelf(CGContextRef cgc, CGRect rect);
+private:
+ SCColor mColor;
+};
+
+enum {
+ grad_Horizontal,
+ grad_Vertical,
+ grad_Narrow,
+ grad_Wide
+};
+
+class GradientBackground : public DrawBackground
+{
+public:
+ GradientBackground(SCColor inStartColor, SCColor inEndColor, int inDirection, int inSteps);
+ virtual void drawSelf(CGContextRef cgc, CGRect rect);
+
+protected:
+ SCColor mStartColor, mEndColor;
+ int mDirection, mSteps;
+};
+
+class HiliteGradientBackground : public GradientBackground
+{
+public:
+ HiliteGradientBackground(SCColor inStartColor, SCColor inEndColor, int inDirection, int inSteps, float inFrac = .33);
+
+ virtual void drawSelf(CGContextRef cgc, CGRect rect);
+
+protected:
+ float mFrac, mFrac1;
+};
+
+/*
+class TiledBackground : public DrawBackground
+{
+public:
+ TiledBackground(NSImage* inTile);
+
+ virtual void drawSelf(CGContextRef cgc, CGRect rect);
+
+protected:
+ NSImage* mTile;
+ CGRect mTiledBounds;
+};
+
+*/