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+/*
+ SuperCollider real time audio synthesis system
+ Copyright (c) 2002 James McCartney. All rights reserved.
+ http://www.audiosynth.com
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+/*
+
+PyrSlot is a value holder for SC variables.
+A PyrSlot is an 8-byte value which is either a double precision float or a
+32-bit tag plus a 32-bit value.
+
+*/
+
+#ifndef _PYRSLOT_H_
+#define _PYRSLOT_H_
+
+#include "SC_Endian.h"
+#include "PyrSymbol.h"
+
+/*
+ Pyrite slots are the size of an 8 byte double. If the upper bits
+ indicate that the double is a 'Not-A-Number' then the upper 32
+ bits are used as a tag to indicate one of a number of other types
+ whose data is in the lower 32 bits.
+*/
+
+/* some DSPs like the TIC32 do not support 8 byte doubles */
+/* on such CPUs, set DOUBLESLOTS to zero */
+
+#define DOUBLESLOTS 1
+
+/* use the high order bits of an IEEE double NaN as a tag */
+enum {
+ tagObj = 0x7FF90001,
+ tagHFrame = 0x7FF90002,
+ tagSFrame = 0x7FF90003,
+ tagInt = 0x7FF90004,
+ tagSym = 0x7FF90005,
+ tagChar = 0x7FF90006,
+ tagNil = 0x7FF90007, // nil, false, and true are indicated by the tag alone.
+ tagFalse = 0x7FF90008, // the lower 32 bits are zero.
+ tagTrue = 0x7FF90009,
+ tagInf = 0x7FF9000A,
+ tagPtr = 0x7FF9000B,
+ /* anything else is a double */
+ tagUnused = 0x7FF9000E
+
+
+#if !DOUBLESLOTS
+ ,tagFloat = 0x7FF9000F /* used only to initialized 4 byte float tags, never compared with */
+#endif
+};
+
+struct RGBColor8 {
+ unsigned char c[4];
+};
+
+typedef union pyrslot {
+ double f;
+ struct {
+#if BYTE_ORDER == BIG_ENDIAN
+ int tag;
+#endif // BIG_ENDIAN
+ union {
+ int c; /* char */
+ int i;
+ float f;
+ void *ptr;
+ struct RGBColor8 r;
+ struct PyrObject *o;
+ PyrSymbol *s;
+ struct PyrMethod *om;
+ struct PyrBlock *oblk;
+ struct PyrClass *oc;
+ struct PyrFrame *of;
+ struct PyrList *ol;
+ struct PyrString *os;
+ struct PyrInt8Array *ob;
+ struct PyrDoubleArray *od;
+ struct PyrSymbolArray *osym;
+ struct PyrParseNode *opn;
+ struct PyrProcess *op;
+ struct PyrThread *ot;
+ struct PyrInterpreter *oi;
+ struct PyrPlug *plug;
+ } u;
+#if BYTE_ORDER == LITTLE_ENDIAN
+ // need to swap on intel <sk>
+ int tag;
+#endif // LITTLE_ENDIAN
+ } s;
+} PyrSlot;
+
+/*
+ these are some defines to make accessing the structure less verbose.
+ obviously it polutes the namespace of identifiers beginning with 'u'.
+*/
+#define utag s.tag
+//int
+#define ui s.u.i
+//PyrObject
+#define uo s.u.o
+//PyrSymbol
+#define us s.u.s
+//RGBColor8
+#define ur s.u.r
+#define uc s.u.c
+#define uoc s.u.oc
+#define uof s.u.of
+#define uol s.u.ol
+#define uod s.u.od
+#define uob s.u.ob
+#define uop s.u.op
+#define uoi s.u.oi
+#define uod s.u.od
+//string
+#define uos s.u.os
+#define uot s.u.ot
+//method
+#define uom s.u.om
+//symbol array
+#define uosym s.u.osym
+#define uoblk s.u.oblk
+#define uopn s.u.opn
+#define uptr s.u.ptr
+#define uplug s.u.plug
+
+#if DOUBLESLOTS
+#define uf f
+#else
+#define uf s.u.f
+#endif
+
+#define ucopy f
+
+/*
+ Note that on the PowerPC, the fastest way to copy a slot is to
+ copy the double field, not the struct.
+*/
+
+/* some macros for setting values of slots */
+inline void SetInt(PyrSlot* slot, int val) { (slot)->utag = tagInt; (slot)->ui = (val); }
+inline void SetObject(PyrSlot* slot, void* val) { (slot)->utag = tagObj; (slot)->uo = (PyrObject*)(val); }
+inline void SetSymbol(PyrSlot* slot, PyrSymbol *val) { (slot)->utag = tagSym; (slot)->us = (val); }
+inline void SetChar(PyrSlot* slot, char val) { (slot)->utag = tagChar; (slot)->uc = (val); }
+inline void SetPtr(PyrSlot* slot, void* val) { (slot)->utag = tagPtr; (slot)->uptr = (void*)(val); }
+inline void SetObjectOrNil(PyrSlot* slot, PyrObject* val)
+{
+ if (val) {
+ (slot)->utag = tagObj;
+ (slot)->uo = (val);
+ } else {
+ (slot)->utag = tagNil;
+ (slot)->ui = 0;
+ }
+}
+
+inline void SetTrue(PyrSlot* slot) { (slot)->utag = tagTrue; (slot)->ui = 0; }
+inline void SetFalse(PyrSlot* slot) { (slot)->utag = tagFalse; (slot)->ui = 0; }
+inline void SetBool(PyrSlot* slot, bool test) { (slot)->utag = ((test) ? tagTrue : tagFalse); (slot)->ui = 0; }
+inline void SetNil(PyrSlot* slot) { (slot)->utag = tagNil; (slot)->ui = 0; }
+inline void SetInf(PyrSlot* slot) { (slot)->utag = tagInf; (slot)->ui = 0; }
+
+#if DOUBLESLOTS
+inline void SetFloat(PyrSlot* slot, double val) { (slot)->uf = (val); }
+#else
+inline void SetFloat(PyrSlot* slot, double val) { (slot)->utag = s_float; (slot)->uf = (val); }
+#endif
+
+inline bool IsObj(PyrSlot* slot) { return ((slot)->utag == tagObj); }
+inline bool NotObj(PyrSlot* slot) { return ((slot)->utag != tagObj); }
+
+inline bool IsNil(PyrSlot* slot) { return ((slot)->utag == tagNil); }
+inline bool NotNil(PyrSlot* slot) { return ((slot)->utag != tagNil); }
+
+inline bool IsFalse(PyrSlot* slot) { return ((slot)->utag == tagFalse); }
+inline bool IsTrue(PyrSlot* slot) { return ((slot)->utag == tagTrue); }
+
+inline bool SlotEq(PyrSlot* a, PyrSlot* b) { return ((a)->ui == (b)->ui && (a)->utag == (b)->utag); }
+
+inline bool IsSym(PyrSlot* slot) { return ((slot)->utag == tagSym); }
+inline bool NotSym(PyrSlot* slot) { return ((slot)->utag != tagSym); }
+
+inline bool IsInt(PyrSlot* slot) { return ((slot)->utag == tagInt); }
+inline bool NotInt(PyrSlot* slot) { return ((slot)->utag != tagInt); }
+
+inline bool IsFloatTag(int tag) { return ((tag & 0xFFFFFFF0) != 0x7FF90000); }
+inline bool IsFloat(PyrSlot* slot) { return (((slot)->utag & 0xFFFFFFF0) != 0x7FF90000); }
+inline bool NotFloat(PyrSlot* slot) { return (((slot)->utag & 0xFFFFFFF0) == 0x7FF90000); }
+
+inline bool IsInf(PyrSlot* slot) { return ((slot)->utag == tagInf); }
+inline bool IsPtr(PyrSlot* slot) { return ((slot)->utag == tagPtr); }
+
+inline bool IsFrame(PyrSlot* slot) { return ((slot)->utag == tagHFrame || (slot)->utag == tagSFrame); }
+
+
+void dumpPyrSlot(PyrSlot* slot);
+void slotString(PyrSlot *slot, char *str);
+void slotOneWord(PyrSlot *slot, char *str);
+bool postString(PyrSlot *slot, char *str);
+char *slotSymString(PyrSlot* slot);
+int asCompileString(PyrSlot *slot, char *str);
+
+int slotIntVal(PyrSlot* slot, int *value);
+int slotFloatVal(PyrSlot* slot, float *value);
+int slotDoubleVal(PyrSlot *slot, double *value);
+int slotStrVal(PyrSlot *slot, char *str, int maxlen);
+int slotPStrVal(PyrSlot *slot, unsigned char *str);
+int slotSymbolVal(PyrSlot *slot, PyrSymbol **symbol);
+
+extern PyrSlot o_nil, o_true, o_false, o_inf;
+extern PyrSlot o_pi, o_twopi;
+extern PyrSlot o_fhalf, o_fnegone, o_fzero, o_fone, o_ftwo;
+extern PyrSlot o_negtwo, o_negone, o_zero, o_one, o_two;
+extern PyrSlot o_emptyarray, o_onenilarray, o_argnamethis;
+
+extern PyrSymbol *s_object; // "Object"
+extern PyrSymbol *s_this; // "this"
+extern PyrSymbol *s_super; // "super"
+
+inline int slotFloatVal(PyrSlot *slot, float *value)
+{
+ if (IsFloat(slot)) {
+ *value = slot->uf;
+ return errNone;
+ } else if (IsInt(slot)) {
+ *value = slot->ui;
+ return errNone;
+ }
+ return errWrongType;
+}
+
+inline int slotIntVal(PyrSlot *slot, int *value)
+{
+ if (IsInt(slot)) {
+ *value = slot->ui;
+ return errNone;
+ } else if (IsFloat(slot)) {
+ *value = (int)slot->uf;
+ return errNone;
+ }
+ return errWrongType;
+}
+
+inline int slotDoubleVal(PyrSlot *slot, double *value)
+{
+ if (IsFloat(slot)) {
+ *value = slot->uf;
+ return errNone;
+ } else if (IsInt(slot)) {
+ *value = slot->ui;
+ return errNone;
+ }
+ return errWrongType;
+}
+
+inline int slotSymbolVal(PyrSlot *slot, PyrSymbol **symbol)
+{
+ if (!IsSym(slot)) return errWrongType;
+ *symbol = slot->us;
+ return errNone;
+}
+
+inline void slotCopy(PyrSlot *dst, PyrSlot *src, int num)
+{
+ double *dstp = (double*)dst - 1;
+ double *srcp = (double*)src - 1;
+ for (int i=0;i<num;++i) { *++dstp = *++srcp; }
+}
+
+
+#endif