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+/*
+ SuperCollider real time audio synthesis system
+ Copyright (c) 2002 James McCartney. All rights reserved.
+ http://www.audiosynth.com
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#ifndef _SndBuf_
+#define _SndBuf_
+
+#include <sys/types.h>
+#include <sndfile.h>
+
+struct SndBuf
+{
+ double samplerate;
+ double sampledur; // = 1/ samplerate
+ float *data;
+ int channels;
+ int samples;
+ int frames;
+ int mask; // for delay lines
+ int mask1; // for interpolating oscillators.
+ int coord; // used by fft ugens
+ SNDFILE *sndfile; // used by disk i/o
+};
+typedef struct SndBuf SndBuf;
+
+struct SndBufUpdates
+{
+ int reads;
+ int writes;
+};
+typedef struct SndBufUpdates SndBufUpdates;
+
+enum { coord_None, coord_Complex, coord_Polar };
+
+
+inline float PhaseFrac(unsigned long inPhase)
+ {
+ union { unsigned long itemp; float ftemp; } u;
+ u.itemp = 0x3F800000 | (0x007FFF80 & ((inPhase)<<7));
+ return u.ftemp - 1.f;
+ }
+
+inline float PhaseFrac1(unsigned long inPhase)
+ {
+ union { unsigned long itemp; float ftemp; } u;
+ u.itemp = 0x3F800000 | (0x007FFF80 & ((inPhase)<<7));
+ return u.ftemp;
+ }
+
+inline float lookup(float *table, int32 phase, int32 mask)
+{
+ return table[(phase >> 16) & mask];
+}
+
+
+#define xlobits 14
+#define xlobits1 13
+
+inline float lookupi(float *table, uint32 phase, uint32 mask)
+{
+ float frac = PhaseFrac(phase);
+ float *tbl = table + ((phase >> 16) & mask);
+ float a = tbl[0];
+ float b = tbl[1];
+ return a + frac * (b - a);
+}
+
+inline float lookupi2(float *table, uint32 phase, uint32 mask)
+{
+ float frac = PhaseFrac1(phase);
+ float *tbl = table + ((phase >> 16) & mask);
+ float a = tbl[0];
+ float b = tbl[1];
+ return a + frac * b;
+}
+
+inline float lookupi1(float* table0, float* table1, uint32 pphase, int32 lomask)
+{
+ float pfrac = PhaseFrac1(pphase);
+ uint32 index = ((pphase >> xlobits1) & lomask);
+ float val1 = *(float*)((char*)table0 + index);
+ float val2 = *(float*)((char*)table1 + index);
+ return val1 + val2 * pfrac;
+}
+
+
+inline float lininterp(float x, float a, float b)
+{
+ return a + x * (b - a);
+}
+
+
+#endif