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+/*
+ SuperCollider real time audio synthesis system
+ Copyright (c) 2002 James McCartney. All rights reserved.
+ http://www.audiosynth.com
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#ifndef _IntFifo_
+#define _IntFifo_
+
+#ifdef SC_DARWIN
+# include <CoreServices/CoreServices.h>
+#endif
+
+template <int N>
+class IntFifo
+{
+public:
+ IntFifo()
+ : mMask(N - 1), mReadHead(0), mWriteHead(0)
+ {}
+
+ void MakeEmpty() { mReadHead = mWriteHead; }
+ bool IsEmpty() { return mReadHead == mWriteHead; }
+ bool HasData() { return mReadHead != mWriteHead; }
+
+ bool Put(int data)
+ {
+ long next = NextPos(mWriteHead);
+ if (next == mReadHead) return false; // fifo is full
+ mItems[next] = data;
+#ifdef SC_DARWIN
+ // we don't really need a compare and swap, but this happens to call
+ // the PowerPC memory barrier instruction lwsync.
+ CompareAndSwap(mWriteHead, next, &mWriteHead);
+#elif defined SC_WIN32
+ InterlockedExchange(reinterpret_cast<volatile LONG*>(&mWriteHead),next);
+#else
+ mWriteHead = next;
+#endif
+ return true;
+ }
+
+ int32 Get()
+ {
+ //assert(HasData());
+ long next = NextPos(mReadHead);
+ out = mItems[next].Perform();
+#ifdef SC_DARWIN
+ // we don't really need a compare and swap, but this happens to call
+ // the PowerPC memory barrier instruction lwsync.
+ CompareAndSwap(mReadHead, next, &mReadHead);
+#elif defined SC_WIN32
+ InterlockedExchange(reinterpret_cast<volatile LONG*>(&mReadHead),next);
+#else
+ mReadHead = next;
+#endif
+ }
+
+private:
+ int NextPos(int inPos) { return (inPos + 1) & mMask; }
+
+ long mMask;
+#ifdef SC_DARWIN
+ UInt32 mReadHead, mWriteHead;
+#else
+ volatile int mReadHead, mWriteHead;
+#endif
+ int32 mItems[N];
+};
+
+#endif
+
+