aboutsummaryrefslogtreecommitdiff
path: root/sc4pd/headers/server/PriorityQueue.h
diff options
context:
space:
mode:
Diffstat (limited to 'sc4pd/headers/server/PriorityQueue.h')
-rw-r--r--sc4pd/headers/server/PriorityQueue.h123
1 files changed, 123 insertions, 0 deletions
diff --git a/sc4pd/headers/server/PriorityQueue.h b/sc4pd/headers/server/PriorityQueue.h
new file mode 100644
index 0000000..eb1064f
--- /dev/null
+++ b/sc4pd/headers/server/PriorityQueue.h
@@ -0,0 +1,123 @@
+/*
+ SuperCollider real time audio synthesis system
+ Copyright (c) 2002 James McCartney. All rights reserved.
+ http://www.audiosynth.com
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#ifndef _PriorityQueue_
+#define _PriorityQueue_
+
+#include <stdio.h>
+#include <math.h>
+#include <stdexcept>
+
+#define SANITYCHECK 0
+
+#ifdef SC_WIN32
+const int64 kMaxInt64 = 0x7FFFFFFFFFFFFFFF;
+#else
+const int64 kMaxInt64 = ~(1LL<<63);
+#endif
+
+template <class Event, int N>
+class PriorityQueueT
+{
+public:
+ PriorityQueueT() {
+ Empty();
+ }
+
+ bool Add(Event& inEvent)
+ {
+ if (mSize >= N) return false;
+ long mom = mSize++;
+ long me = mom;
+ for (; mom>0;) { /* percolate up heap */
+ mom = mom - 1 >> 1;
+ if (inEvent.mTime < mEvents[mom].mTime) {
+ mEvents[me] = mEvents[mom];
+ me = mom;
+ } else break;
+ }
+ mEvents[me] = inEvent;
+#if SANITYCHECK
+ SanityCheck();
+#endif
+ return true;
+ }
+ void Perform(int64 inTime)
+ {
+ while (NextTime() <= inTime) {
+ Event event = Remove();
+ event.Perform();
+ }
+ }
+ int64 NextTime() { return mEvents[0].mTime; }
+ bool Ready(int64 inTime) { return NextTime() <= inTime; }
+ void Flush() { Perform(kMaxInt64); }
+ void Empty() { mSize = 0; SetEmptyTime(); }
+ void SetEmptyTime() { mEvents[0].mTime = kMaxInt64; }
+ int Size() { return mSize; }
+
+ Event Remove()
+ {
+ Event event = mEvents[0];
+ if (--mSize == 0) SetEmptyTime();
+ else {
+ Event temp = mEvents[mSize];
+ long mom = 0;
+ long me = 1;
+ for (;me < mSize;) { /* demote heap */
+ if (me+1 < mSize && mEvents[me].mTime > mEvents[me+1].mTime) {
+ me ++;
+ }
+ if (temp.mTime > mEvents[me].mTime) {
+ mEvents[mom] = mEvents[me];
+ mom = me;
+ me = (me << 1) + 1;
+ } else break;
+ }
+ mEvents[mom] = temp;
+ }
+#if SANITYCHECK
+ SanityCheck();
+#endif
+ return event;
+ }
+ void SanityCheck()
+ {
+ for (int i=0; i<mSize; ++i)
+ {
+ int j = (i<<1)+1;
+ int k = j+1;
+ //if (j<mSize && mEvents[i].mTime > mEvents[j].mTime) throw std::runtime_error("priority queue unsorted");
+ //if (k<mSize && mEvents[i].mTime > mEvents[k].mTime) throw std::runtime_error("priority queue unsorted");
+ }
+ }
+ void DebugDump()
+ {
+ for (int i=0; i<mSize; ++i)
+ {
+ printf("%d %016llX\n", i, mEvents[i].mTime);
+ }
+ }
+private:
+ int mSize;
+ Event mEvents[N];
+};
+
+#endif