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/*
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _PYROBJPROTO_H_
#define _PYROBJPROTO_H_
#include "PyrObject.h"
void initSymbols();
void initClasses();
void buildClassTree();
void freePyrSlot(PyrSlot *slot);
void freePyrObject(PyrObject* obj);
bool objAddIndexedSlot(PyrObject *obj, PyrSlot *slot);
bool objAddIndexedSymbol(PyrSymbolArray *obj, PyrSymbol *symbol);
bool objAddIndexedObject(PyrObject *obj, PyrObject *obj2);
void CallStackSanity(struct VMGlobals *g, char* tagstr);
bool FrameSanity(struct PyrFrame *frame, char* tagstr);
void dumpBadObject(PyrObject *obj);
void initRawRegistry();
#endif
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