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/*
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _SC_Graph_
#define _SC_Graph_
#include "SC_Node.h"
#include "SC_Rate.h"
#include "SC_Dimension.h"
struct Graph
{
Node mNode;
uint32 mNumWires;
struct Wire *mWire;
uint32 mNumControls;
float *mControls;
float **mMapControls;
uint32 mNumUnits;
struct Unit **mUnits;
int mNumCalcUnits;
struct Unit **mCalcUnits; // excludes i-rate units.
int mSampleOffset;
struct RGen* mRGen;
struct Unit *mLocalAudioBusUnit;
struct Unit *mLocalControlBusUnit;
};
typedef struct Graph Graph;
#endif
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