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/*
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _SC_WorldOptions_
#define _SC_WorldOptions_
#include <stdarg.h>
#include "SC_Types.h"
typedef int (*PrintFunc)(const char *format, va_list ap);
struct WorldOptions
{
const char* mPassword;
uint32 mNumBuffers;
uint32 mMaxLogins;
uint32 mMaxNodes;
uint32 mMaxGraphDefs;
uint32 mMaxWireBufs;
uint32 mNumAudioBusChannels;
uint32 mNumInputBusChannels;
uint32 mNumOutputBusChannels;
uint32 mNumControlBusChannels;
uint32 mBufLength;
uint32 mRealTimeMemorySize;
int mNumSharedControls;
float *mSharedControls;
bool mRealTime;
const char *mNonRealTimeCmdFilename;
const char *mNonRealTimeInputFilename;
const char *mNonRealTimeOutputFilename;
const char *mNonRealTimeOutputHeaderFormat;
const char *mNonRealTimeOutputSampleFormat;
uint32 mPreferredSampleRate;
uint32 mNumRGens;
uint32 mPreferredHardwareBufferFrameSize;
uint32 mLoadGraphDefs;
#ifdef SC_DARWIN
const char *mInputStreamsEnabled;
const char *mOutputStreamsEnabled;
#endif
};
const WorldOptions kDefaultWorldOptions =
{
0,1024,64,1024,1024,64,128,8,8,4096,64,8192, 0,0, 1, 0,0,0,0,0, 0, 64, 0, 1
#ifdef SC_DARWIN
,0,0
#endif
};
#include "SC_Reply.h"
extern "C" {
void SetPrintFunc(PrintFunc func);
struct World* World_New(WorldOptions *inOptions);
void World_OpenUDP(struct World *inWorld, int inPort);
void World_OpenTCP(struct World *inWorld, int inPort, int inMaxConnections, int inBacklog);
void World_WaitForQuit(struct World *inWorld);
bool World_SendPacket(struct World *inWorld, int inSize, char *inData, ReplyFunc inFunc);
int World_CopySndBuf(World *world, uint32 index, struct SndBuf *outBuf, bool onlyIfChanged, bool &didChange);
int scprintf(const char *fmt, ...);
}
#endif
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