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/* sc4pd
Convolution~
Copyright (c) 2004 Tim Blechmann.
This code is derived from:
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Based on:
PureData by Miller Puckette and others.
http://www.crca.ucsd.edu/~msp/software.html
FLEXT by Thomas Grill
http://www.parasitaere-kapazitaeten.net/ext
SuperCollider by James McCartney
http://www.audiosynth.com
Coded while listening to: Ambarchi/Muller/Voice Crack: Oystered
*/
#include "sc4pd.hpp"
#include "fftlib.h"
/* ------------------------ Convolution~ -------------------------------*/
class Convolution_ar:
public sc4pd_dsp
{
FLEXT_HEADER(Convolution_ar,sc4pd_dsp);
public:
Convolution_ar(int argc, t_atom *argv);
~Convolution_ar();
protected:
virtual void m_signal(int n, t_sample *const *in, t_sample *const *out);
virtual void m_dsp(int n, t_sample *const *in, t_sample *const *out);
private:
int m_pos, m_insize, m_fftsize,m_mask;
int m_log2n;
float *m_inbuf1,*m_inbuf2, *m_fftbuf1, *m_fftbuf2, *m_outbuf,*m_overlapbuf;
};
FLEXT_LIB_DSP_V("Convolution~",Convolution_ar);
Convolution_ar::Convolution_ar(int argc, t_atom *argv)
{
//parse arguments
AtomList Args(argc,argv);
m_insize = sc_getfloatarg(Args,0);
AddInSignal("signal");
AddInSignal("kernel");
AddOutSignal();
//require size N+M-1 to be a power of two
m_fftsize=2*(m_insize);
//just use memory for the input buffers and fft buffers
int insize = m_insize * sizeof(float);
int fftsize = m_fftsize * sizeof(float);
m_inbuf1 = new float[m_insize];
m_inbuf2 = new float[m_insize];
m_fftbuf1 = new float[m_fftsize];
m_fftbuf2 = new float[m_fftsize];
m_outbuf = new float[m_fftsize];
m_overlapbuf = new float[m_insize];
memset(m_outbuf, 0, fftsize);
memset(m_overlapbuf, 0, insize);
m_log2n = LOG2CEIL(m_fftsize);
//test for full input buffer
m_mask = m_insize;
m_pos = 0;
}
Convolution_ar::~Convolution_ar()
{
delete m_inbuf1;
delete m_inbuf2;
delete m_fftbuf1;
delete m_fftbuf2;
delete m_outbuf;
delete m_overlapbuf;
}
void Convolution_ar::m_dsp(int n, t_sample *const *in,
t_sample *const *out)
{
}
extern float* cosTable[32];
void Convolution_ar::m_signal(int n, t_sample *const *in,
t_sample *const *out)
{
float *in1 = in[0];
float *in2 = in[1];
float *out1 = m_inbuf1 + m_pos;
float *out2 = m_inbuf2 + m_pos;
int numSamples = 2*n; //??? mWorld->mFullRate.mBufLength;
// copy input
CopySamples(out1, in1, numSamples);
CopySamples(out2, in2, numSamples);
m_pos += numSamples;
if (m_pos & m_insize)
{
//have collected enough samples to transform next frame
m_pos = 0; //reset collection counter
// copy to fftbuf
uint32 insize=m_insize * sizeof(float);
memcpy(m_fftbuf1, m_inbuf1, insize);
memcpy(m_fftbuf2, m_inbuf2, insize);
//zero pad second part of buffer to allow for convolution
memset(m_fftbuf1+m_insize, 0, insize);
memset(m_fftbuf2+m_insize, 0, insize);
int log2n = m_log2n;
// do windowing
DoWindowing(log2n, m_fftbuf1, m_fftsize);
DoWindowing(log2n, m_fftbuf2, m_fftsize);
// do fft
/* #if __VEC__
ctoz(m_fftbuf1, 2, outbuf1, 1, 1L<<log2n); ctoz(m_fftbuf2, 2, outbuf2, 1, 1L<<log2n);
#else */
//in place transform for now
rffts(m_fftbuf1, log2n, 1, cosTable[log2n]);
rffts(m_fftbuf2, log2n, 1, cosTable[log2n]);
//#endif
//complex multiply time
int numbins = m_fftsize >> 1; //m_fftsize - 2 >> 1;
float * p1= m_fftbuf1;
float * p2= m_fftbuf2;
p1[0] *= p2[0];
p1[1] *= p2[1];
//complex multiply
for (int i=1; i<numbins; ++i) {
float real,imag;
int realind,imagind;
realind= 2*i; imagind= realind+1;
real= p1[realind]*p2[realind]- p1[imagind]*p2[imagind];
imag= p1[realind]*p2[imagind]+ p1[imagind]*p2[realind];
p1[realind] = real; //p2->bin[i];
p1[imagind]= imag;
}
//copy second part from before to overlap
memcpy(m_overlapbuf, m_outbuf+m_insize, m_insize * sizeof(float));
//inverse fft into outbuf
memcpy(m_outbuf, m_fftbuf1, m_fftsize * sizeof(float));
//in place
riffts(m_outbuf, log2n, 1, cosTable[log2n]);
DoWindowing(log2n, m_outbuf, m_fftsize);
}
//write out samples copied from outbuf, with overlap added in
float *output = out[0];
float *nout= m_outbuf+m_pos;
float *overlap= m_overlapbuf+m_pos;
for (int i=0; i<numSamples; ++i)
{
*++output = *++nout + *++overlap;
}
}
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