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-rw-r--r--scratcher~.c820
1 files changed, 820 insertions, 0 deletions
diff --git a/scratcher~.c b/scratcher~.c
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+++ b/scratcher~.c
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+/*------------------------ scratcher~ ------------------------------------------ */
+/* */
+/* scratcher~ : lets you record, and then, scratch a sound. */
+/* constructor : scratcher~ */
+/* */
+/* Copyleft Yves Degoyon ( ydegoyon@free.fr ) */
+/* */
+/* This program is free software; you can redistribute it and/or */
+/* modify it under the terms of the GNU General Public License */
+/* as published by the Free Software Foundation; either version 2 */
+/* of the License, or (at your option) any later version. */
+/* */
+/* See file LICENSE for further informations on licensing terms. */
+/* */
+/* This program is distributed in the hope that it will be useful, */
+/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
+/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
+/* GNU General Public License for more details. */
+/* */
+/* You should have received a copy of the GNU General Public License */
+/* along with this program; if not, write to the Free Software */
+/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+/* */
+/* Based on PureData by Miller Puckette and others. */
+/* */
+/* "I've lost my kids and wife" */
+/* "Because I got high da da dap da da dap" */
+/* Afro Man -- Because I Got High */
+/* ---------------------------------------------------------------------------- */
+
+
+
+#include <sys/types.h>
+#include <string.h>
+#include <stdio.h>
+#include <errno.h>
+#include <stdlib.h>
+#include <fcntl.h>
+#include <sys/stat.h>
+#ifdef __APPLE__
+#include <sys/malloc.h>
+#else
+#include <malloc.h>
+#endif
+#include <ctype.h>
+#include <pthread.h>
+#include <time.h>
+#include <sys/time.h>
+#include <math.h>
+
+#ifdef _WIN32
+#define M_PI 3.14159265358979323846
+#else
+#include <unistd.h>
+#endif
+
+#include "m_pd.h"
+#include "m_imp.h"
+#include "g_canvas.h"
+
+
+static int guidebug=0;
+static int ignorevisible=1; // ignore visible test
+ // because this seems to lead to bad refresh
+ // wait for a fix
+
+#define SYS_VGUI2(a,b) if (guidebug) \
+ post(a,b);\
+ sys_vgui(a,b)
+
+#define SYS_VGUI3(a,b,c) if (guidebug) \
+ post(a,b,c);\
+ sys_vgui(a,b,c)
+
+#define SYS_VGUI4(a,b,c,d) if (guidebug) \
+ post(a,b,c,d);\
+ sys_vgui(a,b,c,d)
+
+#define SYS_VGUI5(a,b,c,d,e) if (guidebug) \
+ post(a,b,c,d,e);\
+ sys_vgui(a,b,c,d,e)
+
+#define SYS_VGUI6(a,b,c,d,e,f) if (guidebug) \
+ post(a,b,c,d,e,f);\
+ sys_vgui(a,b,c,d,e,f)
+
+#define SYS_VGUI7(a,b,c,d,e,f,g) if (guidebug) \
+ post(a,b,c,d,e,f,g );\
+ sys_vgui(a,b,c,d,e,f,g)
+
+#define SYS_VGUI8(a,b,c,d,e,f,g,h) if (guidebug) \
+ post(a,b,c,d,e,f,g,h);\
+ sys_vgui(a,b,c,d,e,f,g,h)
+
+#define SYS_VGUI9(a,b,c,d,e,f,g,h,i) if (guidebug) \
+ post(a,b,c,d,e,f,g,h,i );\
+ sys_vgui(a,b,c,d,e,f,g,h,i)
+
+#define SYS_VGUI10(a,b,c,d,e,f,g,h,i,j) if (guidebug) \
+ post(a,b,c,d,e,f,g,h,i,j );\
+ sys_vgui(a,b,c,d,e,f,g,h,i,j)
+
+#define SYS_VGUI11(a,b,c,d,e,f,g,h,i,j,k) if (guidebug) \
+ post(a,b,c,d,e,f,g,h,i,j,k );\
+ sys_vgui(a,b,c,d,e,f,g,h,i,j,k)
+
+#define DEFAULT_SCRATCHER_SIZE 88200 // 2 seconds at 44100 hertz
+#define DEFAULT_SCRATCHER_WIDTH 200
+#define DEFAULT_SCRATCHER_HEIGHT 200
+#define DEFAULT_SCRATCHER_SENSIBILITY 25
+#define DEFAULT_SCRATCHER_MAX_SPEED 2.0
+#define DEFAULT_TURNTABLE_INERTIA 0.01
+
+#define SCRATCHER_NB_GROOVES 20
+#define SCRATCHER_MOVE_TIMEOUT 20
+
+static char *scratcher_version = "scratcher~: version 0.10, written by Yves Degoyon (ydegoyon@free.fr)";
+
+static t_class *scratcher_class;
+t_widgetbehavior scratcher_widgetbehavior;
+
+typedef struct _scratcher
+{
+ t_object x_obj;
+
+ t_int x_size; /* size of the recorded sound ( in samples ) */
+ t_float x_samplerate; /* sample rate */
+ t_int x_blocksize; /* current block size ( might be modified by block~ object ) */
+ t_float x_readpos; /* data's playing position */
+ t_int x_writepos; /* data's recording position */
+ t_int x_play; /* playing on/off flag */
+ t_float x_readspeed; /* number of grouped blocks for reading */
+ t_float x_maxspeed; /* maximum speed limit */
+ t_float x_record; /* flag to start recording process */
+ t_int x_empty; /* flag to indicate it's a brand new scratcher */
+ t_float x_speedinc; /* speed increment */
+ long long x_lastmovetime; /* instant ( in ms ) of the last movement */
+ t_float *x_sdata; /* sound data */
+ t_int x_sensibility; /* sensibility ( amount of change for a dy ) */
+ t_int x_motioned; /* flag to indicate the mouse motion */
+ t_int x_mousemoved; /* flag to indicate the mouse movement */
+ t_float x_inertia; /* turntable inertia */
+
+ /* graphical data block */
+ t_int x_selected; /* flag to remember if we are seleted or not */
+ t_int x_width; /* width of the graphical object */
+ t_int x_height; /* height of the graphical object */
+ t_int x_showspeed; /* toggle on/off speed line */
+ t_glist *x_glist; /* keep graphic context for various operations */
+
+ t_float x_f; /* float needed for signal input */
+
+} t_scratcher;
+
+/* ------------------------ drawing functions ---------------------------- */
+
+static void scratcher_draw_new(t_scratcher *x, t_glist *glist)
+{
+ t_canvas *canvas=glist_getcanvas(glist);
+ t_int ci;
+
+ SYS_VGUI7(".x%x.c create oval %d %d %d %d -fill #000000 -tags %xSCRATCHER\n",
+ canvas, text_xpix(&x->x_obj, glist), text_ypix(&x->x_obj, glist),
+ text_xpix(&x->x_obj, glist) + x->x_width,
+ text_ypix(&x->x_obj, glist) + x->x_height,
+ x);
+ for ( ci=0; ci<SCRATCHER_NB_GROOVES; ci ++)
+ {
+ SYS_VGUI8(".x%x.c create oval %d %d %d %d -outline #FFFFFF -tags %xGROOVE%d\n",
+ canvas, text_xpix(&x->x_obj, glist) + ci*x->x_width/(2*SCRATCHER_NB_GROOVES),
+ text_ypix(&x->x_obj, glist) + ci*x->x_height/(2*SCRATCHER_NB_GROOVES),
+ text_xpix(&x->x_obj, glist) + x->x_width - ci*x->x_width/(2*SCRATCHER_NB_GROOVES),
+ text_ypix(&x->x_obj, glist) + x->x_height - ci*x->x_height/(2*SCRATCHER_NB_GROOVES),
+ x, ci);
+ }
+ if ( x->x_showspeed )
+ {
+ SYS_VGUI7( ".x%x.c create line %d %d %d %d -fill #FF0000 -tags %xSPEEDBAR -width 3\n",
+ canvas, text_xpix(&x->x_obj, glist)+x->x_width/2,
+ text_ypix(&x->x_obj, glist)+x->x_height/2,
+ text_xpix(&x->x_obj, glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1. )),
+ text_ypix(&x->x_obj, glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1. )),
+ x );
+ }
+ SYS_VGUI7(".x%x.c create rectangle %d %d %d %d -tags %xFSCRATCHER\n",
+ canvas, text_xpix(&x->x_obj, glist), text_ypix(&x->x_obj, glist),
+ text_xpix(&x->x_obj, glist) + x->x_width,
+ text_ypix(&x->x_obj, glist) + x->x_height,
+ x);
+ canvas_fixlinesfor( canvas, (t_text*)x );
+}
+
+static void scratcher_draw_delete(t_scratcher *x, t_glist *glist)
+{
+ t_int ci;
+ t_canvas *canvas=glist_getcanvas(glist);
+
+ if ( glist_isvisible( glist ) )
+ {
+ SYS_VGUI3( ".x%x.c delete %xSCRATCHER\n", canvas, x );
+ SYS_VGUI3( ".x%x.c delete %xFSCRATCHER\n", canvas, x );
+ SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
+ for ( ci=0; ci<SCRATCHER_NB_GROOVES; ci ++)
+ {
+ SYS_VGUI4( ".x%x.c delete %xGROOVE%d\n", canvas, x, ci );
+ }
+ }
+}
+
+static void scratcher_draw_move(t_scratcher *x, t_glist *glist)
+{
+ t_canvas *canvas=glist_getcanvas(glist);
+ t_int ci;
+
+ if ( glist_isvisible( x->x_glist ) )
+ {
+ SYS_VGUI7(".x%x.c coords %xSCRATCHER %d %d %d %d\n",
+ canvas, x,
+ text_xpix(&x->x_obj, glist)-1, text_ypix(&x->x_obj, glist)-1,
+ text_xpix(&x->x_obj, glist)+x->x_width+1,
+ text_ypix(&x->x_obj, glist)+x->x_height+1);
+ SYS_VGUI7(".x%x.c coords %xFSCRATCHER %d %d %d %d\n",
+ canvas, x,
+ text_xpix(&x->x_obj, glist)-1, text_ypix(&x->x_obj, glist)-1,
+ text_xpix(&x->x_obj, glist)+x->x_width+1,
+ text_ypix(&x->x_obj, glist)+x->x_height+1);
+ if ( x->x_showspeed )
+ {
+ SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
+ canvas, x,
+ text_xpix(&x->x_obj, glist)+x->x_width/2,
+ text_ypix(&x->x_obj, glist)+x->x_height/2,
+ text_xpix(&x->x_obj, glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
+ text_ypix(&x->x_obj, glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
+ );
+ }
+ for ( ci=0; ci<SCRATCHER_NB_GROOVES; ci ++)
+ {
+ SYS_VGUI8(".x%x.c coords %xGROOVE%d %d %d %d %d\n",
+ canvas, x, ci,
+ text_xpix(&x->x_obj, glist) + ci*x->x_width/(2*SCRATCHER_NB_GROOVES),
+ text_ypix(&x->x_obj, glist) + ci*x->x_height/(2*SCRATCHER_NB_GROOVES),
+ text_xpix(&x->x_obj, glist) + x->x_width - ci*x->x_width/(2*SCRATCHER_NB_GROOVES),
+ text_ypix(&x->x_obj, glist) + x->x_height - ci*x->x_height/(2*SCRATCHER_NB_GROOVES)
+ );
+ }
+ canvas_fixlinesfor( canvas, (t_text*)x );
+ }
+}
+
+static void scratcher_draw_select(t_scratcher* x,t_glist* glist)
+{
+ t_canvas *canvas=glist_getcanvas(glist);
+
+ if ( glist_isvisible( x->x_glist ) )
+ {
+ if(x->x_selected)
+ {
+ }
+ else
+ {
+ }
+ }
+}
+
+/* ------------------------ widget callbacks ----------------------------- */
+
+
+static void scratcher_getrect(t_gobj *z, t_glist *owner,
+ int *xp1, int *yp1, int *xp2, int *yp2)
+{
+ t_scratcher* x = (t_scratcher*)z;
+
+ *xp1 = text_xpix(&x->x_obj, owner);
+ *yp1 = text_ypix(&x->x_obj, owner);
+ *xp2 = text_xpix(&x->x_obj, owner)+x->x_width;
+ *yp2 = text_ypix(&x->x_obj, owner)+x->x_height;
+}
+
+static void scratcher_save(t_gobj *z, t_binbuf *b)
+{
+ t_scratcher *x = (t_scratcher *)z;
+
+ binbuf_addv(b, "ssiisiiiiff", gensym("#X"),gensym("obj"),
+ (t_int)x->x_obj.te_xpix, (t_int)x->x_obj.te_ypix,
+ atom_getsymbol(binbuf_getvec(x->x_obj.te_binbuf)),
+ x->x_size, x->x_width, x->x_height,
+ x->x_sensibility, x->x_maxspeed, x->x_inertia );
+ binbuf_addv(b, ";");
+}
+
+static void scratcher_select(t_gobj *z, t_glist *glist, int selected)
+{
+ t_scratcher *x = (t_scratcher *)z;
+
+ x->x_selected = selected;
+ scratcher_draw_select( x, glist );
+}
+
+static void scratcher_vis(t_gobj *z, t_glist *glist, int vis)
+{
+ t_scratcher *x = (t_scratcher *)z;
+ t_rtext *y;
+
+ if (vis)
+ {
+ scratcher_draw_new( x, glist );
+ }
+ else
+ {
+ scratcher_draw_delete( x, glist );
+ }
+}
+
+static void scratcher_delete(t_gobj *z, t_glist *glist)
+{
+ canvas_deletelinesfor(glist, (t_text *)z);
+}
+
+static void scratcher_displace(t_gobj *z, t_glist *glist, int dx, int dy)
+{
+ t_scratcher *x = (t_scratcher *)z;
+
+ x->x_obj.te_xpix += dx;
+ x->x_obj.te_ypix += dy;
+
+ scratcher_draw_move( x, glist );
+}
+
+static void scratcher_motion(t_scratcher *x, t_floatarg dx, t_floatarg dy)
+{
+ struct timeval tv;
+ struct timezone tz;
+ t_canvas *canvas=glist_getcanvas(x->x_glist);
+
+ // post( "scratcher_motion dx=%f dy=%f", dx, dy );
+
+ x->x_speedinc += dy / x->x_sensibility;
+
+ x->x_mousemoved = 1;
+ // get current time in ms
+ gettimeofday( &tv, &tz );
+ x->x_lastmovetime = tv.tv_sec*1000 + tv.tv_usec/1000;
+ // post( "scratcher~ : move time : %ld", x->x_lastmovetime );
+
+ if ( x->x_showspeed )
+ {
+ SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
+ canvas, x,
+ text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
+ text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
+ );
+ }
+}
+
+static void scratcher_properties(t_gobj *z, t_glist *owner)
+{
+ char buf[800];
+ t_scratcher *x=(t_scratcher *)z;
+
+ sprintf(buf, "pdtk_scratcher_dialog %%s %d %d\n",
+ x->x_width, x->x_height );
+ // post("scratcher_properties : %s", buf );
+ gfxstub_new(&x->x_obj.ob_pd, x, buf);
+}
+
+static void scratcher_dialog(t_scratcher *x, t_symbol *s, int argc, t_atom *argv)
+{
+ if ( !x ) {
+ post( "scratcher : error :tried to set properties on an unexisting object" );
+ }
+ if ( argc != 2 )
+ {
+ post( "scratcher : error in the number of arguments ( %d instead of 2 )", argc );
+ return;
+ }
+ if ( argv[0].a_type != A_FLOAT || argv[1].a_type != A_FLOAT ) {
+ post( "scratcher : wrong arguments" );
+ return;
+ }
+ x->x_width = (int)argv[0].a_w.w_float;
+ x->x_height = (int)argv[1].a_w.w_float;
+ scratcher_draw_delete(x, x->x_glist);
+ scratcher_draw_new(x, x->x_glist);
+}
+
+ /* reset reading speed */
+static void scratcher_reset(t_scratcher *x)
+{
+ t_canvas *canvas=glist_getcanvas(x->x_glist);
+
+ x->x_readspeed=1.;
+ if ( x->x_showspeed )
+ {
+ SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
+ canvas, x,
+ text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
+ text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
+ );
+ }
+}
+
+static int scratcher_click(t_gobj *z, struct _glist *glist,
+ int xpix, int ypix, int shift, int alt, int dbl, int doit)
+{
+ t_scratcher* x = (t_scratcher *)z;
+ t_canvas *canvas=glist_getcanvas(x->x_glist);
+
+ // post( "scratcher_click : x=%d y=%d doit=%d alt=%d, shift=%d", xpix, ypix, doit, alt, shift );
+ if ( doit )
+ {
+ // activate motion callback
+ glist_grab( glist, &x->x_obj.te_g, (t_glistmotionfn)scratcher_motion,
+ 0, xpix, ypix );
+ x->x_readspeed=0.;
+ x->x_motioned = 1;
+ if ( x->x_showspeed )
+ {
+ SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
+ canvas, x,
+ text_xpix(&x->x_obj, glist)+x->x_width/2,
+ text_ypix(&x->x_obj, glist)+x->x_height/2,
+ text_xpix(&x->x_obj, glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
+ text_ypix(&x->x_obj, glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
+ );
+ }
+ }
+ else
+ {
+ if ( x->x_play ) scratcher_reset(x);
+ x->x_motioned = 0;
+ }
+ return (1);
+}
+
+ /* clean up */
+static void scratcher_free(t_scratcher *x)
+{
+ if ( x->x_sdata != NULL ) {
+ freebytes(x->x_sdata, x->x_size*sizeof(t_float) );
+ post( "scratcher~ : freed %d bytes", x->x_size*sizeof(t_float) );
+ x->x_sdata = NULL;
+ }
+}
+
+ /* allocate tables for storing sample data */
+static t_int scratcher_allocate(t_scratcher *x)
+{
+ if ( !(x->x_sdata = getbytes( x->x_size*sizeof(float) ) ) ) {
+ post( "scratcher~ : could not allocate %d bytes", x->x_size*sizeof(t_float) );
+ return -1;
+ } else {
+ post( "scratcher~ : allocated %d bytes", x->x_size*sizeof(t_float) );
+ }
+ return 0;
+}
+
+ /* reallocate tables for storing sample data */
+static t_int scratcher_reallocate(t_scratcher *x, t_int ioldsize, t_int inewsize)
+{
+ t_float *pdata;
+
+ pdata = x->x_sdata;
+ if ( !(x->x_sdata = getbytes( inewsize*sizeof(float) ) ) ) {
+ post( "scratcher~ : could not allocate %d bytes", inewsize*sizeof(t_float) );
+ return -1;
+ } else {
+ post( "scratcher~ : allocated %d bytes", inewsize*sizeof(t_float) );
+ }
+ if ( pdata != NULL ) {
+ freebytes(pdata, ioldsize*sizeof(t_float) );
+ post( "scratcher~ : freed %d bytes", ioldsize*sizeof(t_float) );
+ }
+ return 0;
+}
+
+ /* records or playback the scratcher */
+static t_int *scratcher_perform(t_int *w)
+{
+ t_float *in = (t_float *)(w[1]);
+ t_float *out = (t_float *)(w[2]);
+ t_int n = (int)(w[3]); /* number of samples */
+ t_scratcher *x = (t_scratcher *)(w[4]);
+ struct timeval tv;
+ struct timezone tz;
+ long long perftime = 0L;
+ t_canvas *canvas=glist_getcanvas(x->x_glist);
+
+ x->x_readspeed += x->x_speedinc;
+ if ( x->x_readspeed > x->x_maxspeed )
+ {
+ x->x_readspeed = x->x_maxspeed;
+ }
+ if ( x->x_readspeed < -x->x_maxspeed )
+ {
+ x->x_readspeed = -x->x_maxspeed;
+ }
+ x->x_speedinc = 0;
+
+ // if the mouse hasn't moved for a certain time, reset speed
+
+ if ( x->x_mousemoved )
+ {
+ // get current time in ms
+ gettimeofday( &tv, &tz );
+ perftime = tv.tv_sec*1000 + tv.tv_usec/1000;
+ if ( perftime - x->x_lastmovetime > SCRATCHER_MOVE_TIMEOUT )
+ {
+ // post( "scratcher~ : mouse timeout (m=%ld)", perftime );
+ // post( "scratcher~ : (m=%ld)", x->x_lastmovetime );
+ if ( x->x_readspeed > 0. )
+ {
+ x->x_readspeed -= x->x_inertia;
+ // post( "scratcher~ : dec speed" );
+ }
+ if ( x->x_readspeed < 0. )
+ {
+ x->x_readspeed += x->x_inertia;
+ // post( "scratcher~ : inc speed" );
+ }
+ if ( ( x->x_readspeed <= x->x_inertia && x->x_readspeed > 0 ) ||
+ ( x->x_readspeed >= -x->x_inertia && x->x_readspeed < 0 ) )
+ {
+ x->x_mousemoved = 0;
+ x->x_readspeed = 0.;
+ }
+ if ( x->x_showspeed )
+ {
+ SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
+ canvas, x,
+ text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
+ text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
+ );
+ }
+ }
+ }
+
+ while (n--) {
+ // eventually records input
+ if ( x->x_record) {
+ *(x->x_sdata+x->x_writepos)=*in;
+ x->x_writepos++;
+ if ( x->x_writepos >= x->x_size ) {
+ x->x_record=0;
+ x->x_writepos=0;
+ if ( x->x_empty ) x->x_empty = 0;
+ // post( "scratcher~ : stopped recording" );
+ }
+ }
+ // set outputs
+ if ( x->x_play) {
+ *out = *(x->x_sdata+(int)x->x_readpos);
+ x->x_readpos+=x->x_readspeed;
+ if ( x->x_readpos < 0 ) x->x_readpos = x->x_size-1;
+ if ( x->x_readpos >= x->x_size ) x->x_readpos = 0;
+ } else {
+ *out=0.0;
+ }
+
+ in++;out++;
+ }
+
+ return (w+5);
+}
+
+static void scratcher_dsp(t_scratcher *x, t_signal **sp)
+{
+ dsp_add(scratcher_perform, 4, sp[0]->s_vec, sp[1]->s_vec, sp[0]->s_n, x);
+}
+
+ /* play the sound */
+static void scratcher_play(t_scratcher *x)
+{
+ t_canvas *canvas=glist_getcanvas(x->x_glist);
+
+ x->x_play=1;
+ // reset read position
+ x->x_readpos=0;
+ x->x_readspeed=1.;
+ if ( x->x_showspeed )
+ {
+ SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
+ SYS_VGUI7( ".x%x.c create line %d %d %d %d -fill #FF0000 -tags %xSPEEDBAR -width 3\n",
+ canvas, text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
+ text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1. )),
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1. )),
+ x );
+ }
+}
+
+ /* stop playing */
+static void scratcher_stop(t_scratcher *x)
+{
+ t_canvas *canvas=glist_getcanvas(x->x_glist);
+
+ x->x_play=0;
+ // reset read position
+ x->x_readpos=0;
+ x->x_readspeed=0.;
+ if ( x->x_showspeed )
+ {
+ SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
+ SYS_VGUI7( ".x%x.c create line %d %d %d %d -fill #FF0000 -tags %xSPEEDBAR -width 3\n",
+ canvas, text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
+ text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1. )),
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1. )),
+ x );
+ }
+}
+
+ /* record the sound */
+static void scratcher_record(t_scratcher *x)
+{
+ scratcher_stop(x);
+ x->x_record=1;
+ x->x_writepos=0;
+}
+
+ /* resize sound */
+static void scratcher_resize(t_scratcher *x, t_floatarg fnewsize )
+{
+ t_int dspstate;
+ struct timespec ts;
+
+ if (fnewsize <= 0) {
+ post( "scratcher~ : error : wrong size" );
+ return;
+ }
+ post( "scratcher~ : reallocating tables" );
+ x->x_record = 0;
+ x->x_play = 0;
+
+ scratcher_reallocate(x, x->x_size, fnewsize);
+ x->x_size = fnewsize;
+}
+
+ /* set sensibility */
+static void scratcher_sensibility(t_scratcher *x, t_floatarg fsensibility )
+{
+ if (fsensibility <= 0) {
+ post( "scratcher~ : error : wrong sensibility" );
+ return;
+ }
+ x->x_sensibility = fsensibility;
+}
+
+ /* set maximum speed */
+static void scratcher_maxspeed(t_scratcher *x, t_floatarg fmaxspeed )
+{
+ if (fmaxspeed < 0) {
+ post( "scratcher~ : error : wrong maximum speed" );
+ return;
+ }
+ x->x_maxspeed = fmaxspeed;
+}
+
+ /* set turntable inertia */
+static void scratcher_inertia(t_scratcher *x, t_floatarg finertia )
+{
+ if (finertia < 0) {
+ post( "scratcher~ : error : wrong inertia" );
+ return;
+ }
+ x->x_inertia = finertia;
+}
+
+ /* toggle speed line */
+static void scratcher_showspeed(t_scratcher *x, t_floatarg fshowspeed )
+{
+ t_canvas *canvas=glist_getcanvas(x->x_glist);
+
+ if (fshowspeed == 0) {
+ x->x_showspeed = 0;
+ SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
+ }
+ else
+ {
+ x->x_showspeed = 1;
+ SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
+ SYS_VGUI7( ".x%x.c create line %d %d %d %d -fill #FF0000 -tags %xSPEEDBAR -width 3\n",
+ canvas, text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
+ text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1. )),
+ text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1. )),
+ x );
+ }
+}
+
+static void *scratcher_new(t_symbol *s, int argc, t_atom *argv)
+{
+ t_scratcher *x = (t_scratcher *)pd_new(scratcher_class);
+ outlet_new(&x->x_obj, &s_signal);
+
+ // new scratcher created from the gui
+ if ( argc != 0 )
+ {
+ if ( argc < 3 )
+ {
+ post( "scratcher~ : error in the number of arguments ( < 3 )", argc );
+ return NULL;
+ }
+ if ( argv[0].a_type != A_FLOAT ||
+ argv[1].a_type != A_FLOAT ||
+ argv[2].a_type != A_FLOAT ) {
+ post( "scratcher~ : wrong arguments" );
+ return NULL;
+ }
+ x->x_size = argv[0].a_w.w_float;
+ x->x_width = argv[1].a_w.w_float;
+ x->x_height = argv[2].a_w.w_float;
+ if ( argc >= 4 )
+ {
+ x->x_sensibility = argv[3].a_w.w_float;
+ }
+ else
+ {
+ x->x_sensibility = DEFAULT_SCRATCHER_SENSIBILITY;
+ }
+ if ( argc >= 5 )
+ {
+ x->x_maxspeed = argv[4].a_w.w_float;
+ }
+ else
+ {
+ x->x_maxspeed = DEFAULT_SCRATCHER_MAX_SPEED;
+ }
+ if ( argc >= 6 )
+ {
+ x->x_inertia = argv[5].a_w.w_float;
+ }
+ else
+ {
+ x->x_inertia = DEFAULT_TURNTABLE_INERTIA;
+ }
+ }
+ else
+ {
+ x->x_size = DEFAULT_SCRATCHER_SIZE;
+ x->x_width = DEFAULT_SCRATCHER_WIDTH;
+ x->x_height = DEFAULT_SCRATCHER_HEIGHT;
+ x->x_sensibility = DEFAULT_SCRATCHER_SENSIBILITY;
+ x->x_maxspeed = DEFAULT_SCRATCHER_MAX_SPEED;
+ x->x_inertia = DEFAULT_TURNTABLE_INERTIA;
+ }
+
+ x->x_play = 0;
+ x->x_record = 0;
+ x->x_readspeed = 1.;
+ x->x_readpos = 0.;
+ x->x_speedinc = 0.;
+ x->x_writepos = 0;
+ x->x_sdata = NULL;
+ x->x_empty = 1;
+ x->x_showspeed = 1;
+ x->x_mousemoved = 0;
+ x->x_lastmovetime = 0L;
+ x->x_selected = 0;
+ x->x_glist = (t_glist*)canvas_getcurrent();
+
+ // activate graphical callbacks
+ class_setwidget(scratcher_class, &scratcher_widgetbehavior);
+
+ // post( "scratcher~ : new scratcher : size = %d", x->x_size );
+ if ( scratcher_allocate(x) <0 ) {
+ return NULL;
+ } else {
+ return(x);
+ }
+
+}
+
+void scratcher_tilde_setup(void)
+{
+ post(scratcher_version);
+ scratcher_class = class_new(gensym("scratcher~"), (t_newmethod)scratcher_new, (t_method)scratcher_free,
+ sizeof(t_scratcher), 0, A_GIMME, 0);
+
+
+ // set callbacks
+ scratcher_widgetbehavior.w_getrectfn = scratcher_getrect;
+ scratcher_widgetbehavior.w_displacefn = scratcher_displace;
+ scratcher_widgetbehavior.w_selectfn = scratcher_select;
+ scratcher_widgetbehavior.w_activatefn = NULL;
+ scratcher_widgetbehavior.w_deletefn = scratcher_delete;
+ scratcher_widgetbehavior.w_visfn = scratcher_vis;
+ scratcher_widgetbehavior.w_clickfn = scratcher_click;
+
+#if PD_MINOR_VERSION >= 37
+ class_setpropertiesfn(scratcher_class, scratcher_properties);
+ class_setsavefn(scratcher_class, scratcher_save);
+#else
+ scratcher_widgetbehavior.w_propertiesfn = scratcher_properties;
+ scratcher_widgetbehavior.w_savefn = scratcher_save;
+#endif
+
+ CLASS_MAINSIGNALIN( scratcher_class, t_scratcher, x_f );
+ class_addmethod(scratcher_class, (t_method)scratcher_dsp, gensym("dsp"), A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_record, gensym("record"), A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_resize, gensym("resize"), A_FLOAT, A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_sensibility, gensym("sensibility"), A_FLOAT, A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_maxspeed, gensym("maxspeed"), A_FLOAT, A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_inertia, gensym("inertia"), A_FLOAT, A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_showspeed, gensym("showspeed"), A_FLOAT, A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_play, gensym("play"), A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_stop, gensym("stop"), A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_reset, gensym("reset"), A_NULL);
+ class_addmethod(scratcher_class, (t_method)scratcher_dialog, gensym("dialog"), A_GIMME, A_NULL);
+
+ sys_vgui("eval [read [open %s/%s.tcl]]\n",
+ scratcher_class->c_externdir->s_name,
+ scratcher_class->c_name->s_name);
+}