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#N canvas 0 0 450 300 10;
#N canvas 106 13 862 585 rs-scratcher~ 0;
#X msg 36 550 \; pd dsp 1;
#X msg 101 551 \; pd dsp 0;
#X text 24 13 Scratcher~ : lets you record a sound;
#X text 23 24 and \, then \, scratch it !!!;
#X text 599 557 Comments and bugs @ ydegoyon@free.fr;
#X obj 313 260 scratcher~ 151290 200 200 200 2 1e-04;
#X obj 302 475 *~ 1;
#X obj 334 474 / 100;
#X floatatom 373 474 5 0 0;
#X msg 31 88 bang;
#X obj 31 108 openpanel;
#X msg 33 227 resize \$1;
#X obj 31 130 t s b;
#X obj 31 168 pack s s;
#X msg 33 189 read -resize \$1 \$2;
#X obj 77 128 float \$0;
#X obj 100 168 makefilename %d-sonosample;
#X text 32 68 Step 1 : Load a sound file;
#X obj 31 147 route float;
#X text 84 80 ( a small one );
#X msg 524 45 play;
#X text 522 24 Step 3 : Play the sound and scratch with the mouse;
#X msg 559 45 stop;
#X msg 527 243 reset;
#X text 572 246 Reset normal reading speed;
#X obj 36 524 loadbang;
#X text 469 493 Note : the red line indicates the reading speed;
#X text 446 527 Note 2 : only vertical movement will change reading
speed;
#X obj 176 557 table \$0-sonosample;
#X msg 524 88 sensibility \$1;
#X msg 561 65 25;
#X floatatom 659 66 5 0 0;
#X msg 524 66 5;
#X text 620 88 Set mouse sensibility ( default : 25 );
#X obj 33 206 soundfiler;
#X msg 607 223 showspeed 1;
#X msg 527 223 showspeed 0;
#X text 687 221 Toggle speed line display;
#X msg 305 119 record;
#X msg 269 119 bang;
#X text 214 98 Step 2 : Record the sound;
#X floatatom 664 120 5 0 0;
#X msg 526 141 maxspeed \$1;
#X text 603 140 Set speed limit ( default : 2 );
#X msg 526 119 2;
#X msg 569 119 1.5;
#X msg 603 119 1;
#X msg 635 119 0.5;
#X obj 257 146 tabplay~ \$0-sonosample;
#X msg 592 65 100;
#X msg 622 65 200;
#X floatatom 645 174 5 0 0;
#X text 603 193 Set turntable inertia ( default : 0.01 );
#X msg 525 193 inertia \$1;
#X msg 609 173 0.01;
#X msg 570 173 0.001;
#X msg 526 173 1e-04;
#X obj 289 509 outlet~;
#X connect 5 0 6 0;
#X connect 6 0 57 0;
#X connect 7 0 6 1;
#X connect 8 0 7 0;
#X connect 9 0 10 0;
#X connect 10 0 12 0;
#X connect 11 0 5 0;
#X connect 12 0 13 0;
#X connect 12 1 15 0;
#X connect 13 0 14 0;
#X connect 14 0 34 0;
#X connect 15 0 18 0;
#X connect 16 0 13 1;
#X connect 18 0 16 0;
#X connect 20 0 5 0;
#X connect 22 0 5 0;
#X connect 23 0 5 0;
#X connect 25 0 0 0;
#X connect 29 0 5 0;
#X connect 30 0 29 0;
#X connect 31 0 29 0;
#X connect 32 0 29 0;
#X connect 34 0 11 0;
#X connect 35 0 5 0;
#X connect 36 0 5 0;
#X connect 38 0 5 0;
#X connect 39 0 38 0;
#X connect 39 0 48 0;
#X connect 41 0 42 0;
#X connect 42 0 5 0;
#X connect 44 0 42 0;
#X connect 45 0 42 0;
#X connect 46 0 42 0;
#X connect 47 0 42 0;
#X connect 48 0 5 0;
#X connect 48 0 6 0;
#X connect 49 0 29 0;
#X connect 50 0 29 0;
#X connect 51 0 53 0;
#X connect 53 0 5 0;
#X connect 54 0 53 0;
#X connect 55 0 53 0;
#X connect 56 0 53 0;
#X restore 174 121 pd rs-scratcher~;
#X text 201 77 Playing with the block size \,;
#X text 201 87 so everything's in the subpatch;
#X obj 171 160 dac~;
#X connect 0 0 3 0;
#X connect 0 0 3 1;