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|
/*------------------------ scratcher~ ------------------------------------------ */
/* */
/* scratcher~ : lets you record, and then, scratch a sound. */
/* constructor : scratcher~ */
/* */
/* Copyleft Yves Degoyon ( ydegoyon@free.fr ) */
/* */
/* This program is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU General Public License */
/* as published by the Free Software Foundation; either version 2 */
/* of the License, or (at your option) any later version. */
/* */
/* See file LICENSE for further informations on licensing terms. */
/* */
/* This program is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/* */
/* Based on PureData by Miller Puckette and others. */
/* */
/* "I've lost my kids and wife" */
/* "Because I got high da da dap da da dap" */
/* Afro Man -- Because I Got High */
/* ---------------------------------------------------------------------------- */
#include <sys/types.h>
#include <string.h>
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
#include <fcntl.h>
#include <sys/stat.h>
#ifdef __APPLE__
#include <sys/malloc.h>
#else
#include <malloc.h>
#endif
#include <ctype.h>
#include <pthread.h>
#include <time.h>
#include <sys/time.h>
#ifdef UNIX
#include <unistd.h>
#endif
#ifdef NT
#define M_PI 3.14159265358979323846
#endif
#include <math.h>
#include "m_pd.h"
#include "m_imp.h"
#include "g_canvas.h"
#include "t_tk.h"
static int guidebug=0;
static int ignorevisible=1; // ignore visible test
// because this seems to lead to bad refresh
// wait for a fix
#define SYS_VGUI2(a,b) if (guidebug) \
post(a,b);\
sys_vgui(a,b)
#define SYS_VGUI3(a,b,c) if (guidebug) \
post(a,b,c);\
sys_vgui(a,b,c)
#define SYS_VGUI4(a,b,c,d) if (guidebug) \
post(a,b,c,d);\
sys_vgui(a,b,c,d)
#define SYS_VGUI5(a,b,c,d,e) if (guidebug) \
post(a,b,c,d,e);\
sys_vgui(a,b,c,d,e)
#define SYS_VGUI6(a,b,c,d,e,f) if (guidebug) \
post(a,b,c,d,e,f);\
sys_vgui(a,b,c,d,e,f)
#define SYS_VGUI7(a,b,c,d,e,f,g) if (guidebug) \
post(a,b,c,d,e,f,g );\
sys_vgui(a,b,c,d,e,f,g)
#define SYS_VGUI8(a,b,c,d,e,f,g,h) if (guidebug) \
post(a,b,c,d,e,f,g,h);\
sys_vgui(a,b,c,d,e,f,g,h)
#define SYS_VGUI9(a,b,c,d,e,f,g,h,i) if (guidebug) \
post(a,b,c,d,e,f,g,h,i );\
sys_vgui(a,b,c,d,e,f,g,h,i)
#define SYS_VGUI10(a,b,c,d,e,f,g,h,i,j) if (guidebug) \
post(a,b,c,d,e,f,g,h,i,j );\
sys_vgui(a,b,c,d,e,f,g,h,i,j)
#define SYS_VGUI11(a,b,c,d,e,f,g,h,i,j,k) if (guidebug) \
post(a,b,c,d,e,f,g,h,i,j,k );\
sys_vgui(a,b,c,d,e,f,g,h,i,j,k)
#define DEFAULT_SCRATCHER_SIZE 88200 // 2 seconds at 44100 hertz
#define DEFAULT_SCRATCHER_WIDTH 200
#define DEFAULT_SCRATCHER_HEIGHT 200
#define DEFAULT_SCRATCHER_SENSIBILITY 25
#define DEFAULT_SCRATCHER_MAX_SPEED 2.0
#define DEFAULT_TURNTABLE_INERTIA 0.01
#define SCRATCHER_NB_GROOVES 20
#define SCRATCHER_MOVE_TIMEOUT 20
static char *scratcher_version = "scratcher~: version 0.10, written by Yves Degoyon (ydegoyon@free.fr)";
static t_class *scratcher_class;
t_widgetbehavior scratcher_widgetbehavior;
typedef struct _scratcher
{
t_object x_obj;
t_int x_size; /* size of the recorded sound ( in samples ) */
t_float x_samplerate; /* sample rate */
t_int x_blocksize; /* current block size ( might be modified by block~ object ) */
t_float x_readpos; /* data's playing position */
t_int x_writepos; /* data's recording position */
t_int x_play; /* playing on/off flag */
t_float x_readspeed; /* number of grouped blocks for reading */
t_float x_maxspeed; /* maximum speed limit */
t_float x_record; /* flag to start recording process */
t_int x_empty; /* flag to indicate it's a brand new scratcher */
t_float x_speedinc; /* speed increment */
long long x_lastmovetime; /* instant ( in ms ) of the last movement */
t_float *x_sdata; /* sound data */
t_int x_sensibility; /* sensibility ( amount of change for a dy ) */
t_int x_motioned; /* flag to indicate the mouse motion */
t_int x_mousemoved; /* flag to indicate the mouse movement */
t_float x_inertia; /* turntable inertia */
/* graphical data block */
t_int x_selected; /* flag to remember if we are seleted or not */
t_int x_width; /* width of the graphical object */
t_int x_height; /* height of the graphical object */
t_int x_showspeed; /* toggle on/off speed line */
t_glist *x_glist; /* keep graphic context for various operations */
t_float x_f; /* float needed for signal input */
} t_scratcher;
/* ------------------------ drawing functions ---------------------------- */
static void scratcher_draw_new(t_scratcher *x, t_glist *glist)
{
t_canvas *canvas=glist_getcanvas(glist);
t_int ci;
SYS_VGUI7(".x%x.c create oval %d %d %d %d -fill #000000 -tags %xSCRATCHER\n",
canvas, text_xpix(&x->x_obj, glist), text_ypix(&x->x_obj, glist),
text_xpix(&x->x_obj, glist) + x->x_width,
text_ypix(&x->x_obj, glist) + x->x_height,
x);
for ( ci=0; ci<SCRATCHER_NB_GROOVES; ci ++)
{
SYS_VGUI8(".x%x.c create oval %d %d %d %d -outline #FFFFFF -tags %xGROOVE%d\n",
canvas, text_xpix(&x->x_obj, glist) + ci*x->x_width/(2*SCRATCHER_NB_GROOVES),
text_ypix(&x->x_obj, glist) + ci*x->x_height/(2*SCRATCHER_NB_GROOVES),
text_xpix(&x->x_obj, glist) + x->x_width - ci*x->x_width/(2*SCRATCHER_NB_GROOVES),
text_ypix(&x->x_obj, glist) + x->x_height - ci*x->x_height/(2*SCRATCHER_NB_GROOVES),
x, ci);
}
if ( x->x_showspeed )
{
SYS_VGUI7( ".x%x.c create line %d %d %d %d -fill #FF0000 -tags %xSPEEDBAR -width 3\n",
canvas, text_xpix(&x->x_obj, glist)+x->x_width/2,
text_ypix(&x->x_obj, glist)+x->x_height/2,
text_xpix(&x->x_obj, glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1. )),
text_ypix(&x->x_obj, glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1. )),
x );
}
SYS_VGUI7(".x%x.c create rectangle %d %d %d %d -tags %xFSCRATCHER\n",
canvas, text_xpix(&x->x_obj, glist), text_ypix(&x->x_obj, glist),
text_xpix(&x->x_obj, glist) + x->x_width,
text_ypix(&x->x_obj, glist) + x->x_height,
x);
canvas_fixlinesfor( canvas, (t_text*)x );
}
static void scratcher_draw_delete(t_scratcher *x, t_glist *glist)
{
t_int ci;
t_canvas *canvas=glist_getcanvas(glist);
if ( glist_isvisible( glist ) )
{
SYS_VGUI3( ".x%x.c delete %xSCRATCHER\n", canvas, x );
SYS_VGUI3( ".x%x.c delete %xFSCRATCHER\n", canvas, x );
SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
for ( ci=0; ci<SCRATCHER_NB_GROOVES; ci ++)
{
SYS_VGUI4( ".x%x.c delete %xGROOVE%d\n", canvas, x, ci );
}
}
}
static void scratcher_draw_move(t_scratcher *x, t_glist *glist)
{
t_canvas *canvas=glist_getcanvas(glist);
t_int ci;
if ( glist_isvisible( x->x_glist ) )
{
SYS_VGUI7(".x%x.c coords %xSCRATCHER %d %d %d %d\n",
canvas, x,
text_xpix(&x->x_obj, glist)-1, text_ypix(&x->x_obj, glist)-1,
text_xpix(&x->x_obj, glist)+x->x_width+1,
text_ypix(&x->x_obj, glist)+x->x_height+1);
SYS_VGUI7(".x%x.c coords %xFSCRATCHER %d %d %d %d\n",
canvas, x,
text_xpix(&x->x_obj, glist)-1, text_ypix(&x->x_obj, glist)-1,
text_xpix(&x->x_obj, glist)+x->x_width+1,
text_ypix(&x->x_obj, glist)+x->x_height+1);
if ( x->x_showspeed )
{
SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
canvas, x,
text_xpix(&x->x_obj, glist)+x->x_width/2,
text_ypix(&x->x_obj, glist)+x->x_height/2,
text_xpix(&x->x_obj, glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
text_ypix(&x->x_obj, glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
);
}
for ( ci=0; ci<SCRATCHER_NB_GROOVES; ci ++)
{
SYS_VGUI8(".x%x.c coords %xGROOVE%d %d %d %d %d\n",
canvas, x, ci,
text_xpix(&x->x_obj, glist) + ci*x->x_width/(2*SCRATCHER_NB_GROOVES),
text_ypix(&x->x_obj, glist) + ci*x->x_height/(2*SCRATCHER_NB_GROOVES),
text_xpix(&x->x_obj, glist) + x->x_width - ci*x->x_width/(2*SCRATCHER_NB_GROOVES),
text_ypix(&x->x_obj, glist) + x->x_height - ci*x->x_height/(2*SCRATCHER_NB_GROOVES)
);
}
canvas_fixlinesfor( canvas, (t_text*)x );
}
}
static void scratcher_draw_select(t_scratcher* x,t_glist* glist)
{
t_canvas *canvas=glist_getcanvas(glist);
if ( glist_isvisible( x->x_glist ) )
{
if(x->x_selected)
{
}
else
{
}
}
}
/* ------------------------ widget callbacks ----------------------------- */
static void scratcher_getrect(t_gobj *z, t_glist *owner,
int *xp1, int *yp1, int *xp2, int *yp2)
{
t_scratcher* x = (t_scratcher*)z;
*xp1 = text_xpix(&x->x_obj, owner);
*yp1 = text_ypix(&x->x_obj, owner);
*xp2 = text_xpix(&x->x_obj, owner)+x->x_width;
*yp2 = text_ypix(&x->x_obj, owner)+x->x_height;
}
static void scratcher_save(t_gobj *z, t_binbuf *b)
{
t_scratcher *x = (t_scratcher *)z;
binbuf_addv(b, "ssiisiiiiff", gensym("#X"),gensym("obj"),
(t_int)x->x_obj.te_xpix, (t_int)x->x_obj.te_ypix,
gensym("scratcher~"), x->x_size, x->x_width, x->x_height,
x->x_sensibility, x->x_maxspeed, x->x_inertia );
binbuf_addv(b, ";");
}
static void scratcher_select(t_gobj *z, t_glist *glist, int selected)
{
t_scratcher *x = (t_scratcher *)z;
x->x_selected = selected;
scratcher_draw_select( x, glist );
}
static void scratcher_vis(t_gobj *z, t_glist *glist, int vis)
{
t_scratcher *x = (t_scratcher *)z;
t_rtext *y;
if (vis)
{
scratcher_draw_new( x, glist );
}
else
{
scratcher_draw_delete( x, glist );
}
}
static void scratcher_delete(t_gobj *z, t_glist *glist)
{
canvas_deletelinesfor( glist_getcanvas(glist), (t_text *)z);
}
static void scratcher_displace(t_gobj *z, t_glist *glist, int dx, int dy)
{
t_scratcher *x = (t_scratcher *)z;
x->x_obj.te_xpix += dx;
x->x_obj.te_ypix += dy;
scratcher_draw_move( x, glist );
}
static void scratcher_motion(t_scratcher *x, t_floatarg dx, t_floatarg dy)
{
struct timeval tv;
struct timezone tz;
t_canvas *canvas=glist_getcanvas(x->x_glist);
// post( "scratcher_motion dx=%f dy=%f", dx, dy );
x->x_speedinc += dy / x->x_sensibility;
x->x_mousemoved = 1;
// get current time in ms
gettimeofday( &tv, &tz );
x->x_lastmovetime = tv.tv_sec*1000 + tv.tv_usec/1000;
// post( "scratcher~ : move time : %ld", x->x_lastmovetime );
if ( x->x_showspeed )
{
SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
canvas, x,
text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
);
}
}
static void scratcher_properties(t_gobj *z, t_glist *owner)
{
char buf[800];
t_scratcher *x=(t_scratcher *)z;
sprintf(buf, "pdtk_scratcher_dialog %%s %d %d\n",
x->x_width, x->x_height );
// post("scratcher_properties : %s", buf );
gfxstub_new(&x->x_obj.ob_pd, x, buf);
}
static void scratcher_dialog(t_scratcher *x, t_symbol *s, int argc, t_atom *argv)
{
if ( !x ) {
post( "scratcher : error :tried to set properties on an unexisting object" );
}
if ( argc != 2 )
{
post( "scratcher : error in the number of arguments ( %d instead of 2 )", argc );
return;
}
if ( argv[0].a_type != A_FLOAT || argv[1].a_type != A_FLOAT ) {
post( "scratcher : wrong arguments" );
return;
}
x->x_width = (int)argv[0].a_w.w_float;
x->x_height = (int)argv[1].a_w.w_float;
scratcher_draw_delete(x, x->x_glist);
scratcher_draw_new(x, x->x_glist);
}
/* reset reading speed */
static void scratcher_reset(t_scratcher *x)
{
t_canvas *canvas=glist_getcanvas(x->x_glist);
x->x_readspeed=1.;
if ( x->x_showspeed )
{
SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
canvas, x,
text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
);
}
}
static int scratcher_click(t_gobj *z, struct _glist *glist,
int xpix, int ypix, int shift, int alt, int dbl, int doit)
{
t_scratcher* x = (t_scratcher *)z;
t_canvas *canvas=glist_getcanvas(x->x_glist);
// post( "scratcher_click : x=%d y=%d doit=%d alt=%d, shift=%d", xpix, ypix, doit, alt, shift );
if ( doit )
{
// activate motion callback
glist_grab( glist, &x->x_obj.te_g, (t_glistmotionfn)scratcher_motion,
0, xpix, ypix );
x->x_readspeed=0.;
x->x_motioned = 1;
if ( x->x_showspeed )
{
SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
canvas, x,
text_xpix(&x->x_obj, glist)+x->x_width/2,
text_ypix(&x->x_obj, glist)+x->x_height/2,
text_xpix(&x->x_obj, glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
text_ypix(&x->x_obj, glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
);
}
}
else
{
if ( x->x_play ) scratcher_reset(x);
x->x_motioned = 0;
}
return (1);
}
/* clean up */
static void scratcher_free(t_scratcher *x)
{
if ( x->x_sdata != NULL ) {
freebytes(x->x_sdata, x->x_size*sizeof(t_float) );
post( "scratcher~ : freed %d bytes", x->x_size*sizeof(t_float) );
x->x_sdata = NULL;
}
}
/* allocate tables for storing sample data */
static t_int scratcher_allocate(t_scratcher *x)
{
if ( !(x->x_sdata = getbytes( x->x_size*sizeof(float) ) ) ) {
post( "scratcher~ : could not allocate %d bytes", x->x_size*sizeof(t_float) );
return -1;
} else {
post( "scratcher~ : allocated %d bytes", x->x_size*sizeof(t_float) );
}
return 0;
}
/* reallocate tables for storing sample data */
static t_int scratcher_reallocate(t_scratcher *x, t_int ioldsize, t_int inewsize)
{
t_float *pdata;
pdata = x->x_sdata;
if ( !(x->x_sdata = getbytes( inewsize*sizeof(float) ) ) ) {
post( "scratcher~ : could not allocate %d bytes", inewsize*sizeof(t_float) );
return -1;
} else {
post( "scratcher~ : allocated %d bytes", inewsize*sizeof(t_float) );
}
if ( pdata != NULL ) {
freebytes(pdata, ioldsize*sizeof(t_float) );
post( "scratcher~ : freed %d bytes", ioldsize*sizeof(t_float) );
}
return 0;
}
/* records or playback the scratcher */
static t_int *scratcher_perform(t_int *w)
{
t_float *in = (t_float *)(w[1]);
t_float *out = (t_float *)(w[2]);
t_int n = (int)(w[3]); /* number of samples */
t_scratcher *x = (t_scratcher *)(w[4]);
struct timeval tv;
struct timezone tz;
long long perftime = 0L;
t_canvas *canvas=glist_getcanvas(x->x_glist);
x->x_readspeed += x->x_speedinc;
if ( x->x_readspeed > x->x_maxspeed )
{
x->x_readspeed = x->x_maxspeed;
}
if ( x->x_readspeed < -x->x_maxspeed )
{
x->x_readspeed = -x->x_maxspeed;
}
x->x_speedinc = 0;
// if the mouse hasn't moved for a certain time, reset speed
if ( x->x_mousemoved )
{
// get current time in ms
gettimeofday( &tv, &tz );
perftime = tv.tv_sec*1000 + tv.tv_usec/1000;
if ( perftime - x->x_lastmovetime > SCRATCHER_MOVE_TIMEOUT )
{
// post( "scratcher~ : mouse timeout (m=%ld)", perftime );
// post( "scratcher~ : (m=%ld)", x->x_lastmovetime );
if ( x->x_readspeed > 0. )
{
x->x_readspeed -= x->x_inertia;
// post( "scratcher~ : dec speed" );
}
if ( x->x_readspeed < 0. )
{
x->x_readspeed += x->x_inertia;
// post( "scratcher~ : inc speed" );
}
if ( ( x->x_readspeed <= x->x_inertia && x->x_readspeed > 0 ) ||
( x->x_readspeed >= -x->x_inertia && x->x_readspeed < 0 ) )
{
x->x_mousemoved = 0;
x->x_readspeed = 0.;
}
if ( x->x_showspeed )
{
SYS_VGUI7( ".x%x.c coords %xSPEEDBAR %d %d %d %d\n",
canvas, x,
text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1 )),
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1 ))
);
}
}
}
while (n--) {
// eventually records input
if ( x->x_record) {
*(x->x_sdata+x->x_writepos)=*in;
x->x_writepos++;
if ( x->x_writepos >= x->x_size ) {
x->x_record=0;
x->x_writepos=0;
if ( x->x_empty ) x->x_empty = 0;
// post( "scratcher~ : stopped recording" );
}
}
// set outputs
if ( x->x_play) {
*out = *(x->x_sdata+(int)x->x_readpos);
x->x_readpos+=x->x_readspeed;
if ( x->x_readpos < 0 ) x->x_readpos = x->x_size-1;
if ( x->x_readpos >= x->x_size ) x->x_readpos = 0;
} else {
*out=0.0;
}
in++;out++;
}
return (w+5);
}
static void scratcher_dsp(t_scratcher *x, t_signal **sp)
{
dsp_add(scratcher_perform, 4, sp[0]->s_vec, sp[1]->s_vec, sp[0]->s_n, x);
}
/* play the sound */
static void scratcher_play(t_scratcher *x)
{
t_canvas *canvas=glist_getcanvas(x->x_glist);
x->x_play=1;
// reset read position
x->x_readpos=0;
x->x_readspeed=1.;
if ( x->x_showspeed )
{
SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
SYS_VGUI7( ".x%x.c create line %d %d %d %d -fill #FF0000 -tags %xSPEEDBAR -width 3\n",
canvas, text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1. )),
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1. )),
x );
}
}
/* stop playing */
static void scratcher_stop(t_scratcher *x)
{
t_canvas *canvas=glist_getcanvas(x->x_glist);
x->x_play=0;
// reset read position
x->x_readpos=0;
x->x_readspeed=0.;
if ( x->x_showspeed )
{
SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
SYS_VGUI7( ".x%x.c create line %d %d %d %d -fill #FF0000 -tags %xSPEEDBAR -width 3\n",
canvas, text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1. )),
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1. )),
x );
}
}
/* record the sound */
static void scratcher_record(t_scratcher *x)
{
scratcher_stop(x);
x->x_record=1;
x->x_writepos=0;
}
/* resize sound */
static void scratcher_resize(t_scratcher *x, t_floatarg fnewsize )
{
t_int dspstate;
struct timespec ts;
if (fnewsize <= 0) {
post( "scratcher~ : error : wrong size" );
return;
}
post( "scratcher~ : reallocating tables" );
x->x_record = 0;
x->x_play = 0;
scratcher_reallocate(x, x->x_size, fnewsize);
x->x_size = fnewsize;
}
/* set sensibility */
static void scratcher_sensibility(t_scratcher *x, t_floatarg fsensibility )
{
if (fsensibility <= 0) {
post( "scratcher~ : error : wrong sensibility" );
return;
}
x->x_sensibility = fsensibility;
}
/* set maximum speed */
static void scratcher_maxspeed(t_scratcher *x, t_floatarg fmaxspeed )
{
if (fmaxspeed < 0) {
post( "scratcher~ : error : wrong maximum speed" );
return;
}
x->x_maxspeed = fmaxspeed;
}
/* set turntable inertia */
static void scratcher_inertia(t_scratcher *x, t_floatarg finertia )
{
if (finertia < 0) {
post( "scratcher~ : error : wrong inertia" );
return;
}
x->x_inertia = finertia;
}
/* toggle speed line */
static void scratcher_showspeed(t_scratcher *x, t_floatarg fshowspeed )
{
t_canvas *canvas=glist_getcanvas(x->x_glist);
if (fshowspeed == 0) {
x->x_showspeed = 0;
SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
}
else
{
x->x_showspeed = 1;
SYS_VGUI3( ".x%x.c delete %xSPEEDBAR\n", canvas, x );
SYS_VGUI7( ".x%x.c create line %d %d %d %d -fill #FF0000 -tags %xSPEEDBAR -width 3\n",
canvas, text_xpix(&x->x_obj, x->x_glist)+x->x_width/2,
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2,
text_xpix(&x->x_obj, x->x_glist)+x->x_width/2 + (int)(x->x_width/2*cos( x->x_readspeed - 1. )),
text_ypix(&x->x_obj, x->x_glist)+x->x_height/2 - (int)(x->x_width/2*sin( x->x_readspeed - 1. )),
x );
}
}
static void *scratcher_new(t_symbol *s, int argc, t_atom *argv)
{
t_scratcher *x = (t_scratcher *)pd_new(scratcher_class);
outlet_new(&x->x_obj, &s_signal);
// new scratcher created from the gui
if ( argc != 0 )
{
if ( argc < 3 )
{
post( "scratcher~ : error in the number of arguments ( < 3 )", argc );
return NULL;
}
if ( argv[0].a_type != A_FLOAT ||
argv[1].a_type != A_FLOAT ||
argv[2].a_type != A_FLOAT ) {
post( "scratcher~ : wrong arguments" );
return NULL;
}
x->x_size = argv[0].a_w.w_float;
x->x_width = argv[1].a_w.w_float;
x->x_height = argv[2].a_w.w_float;
if ( argc >= 4 )
{
x->x_sensibility = argv[3].a_w.w_float;
}
else
{
x->x_sensibility = DEFAULT_SCRATCHER_SENSIBILITY;
}
if ( argc >= 5 )
{
x->x_maxspeed = argv[4].a_w.w_float;
}
else
{
x->x_maxspeed = DEFAULT_SCRATCHER_MAX_SPEED;
}
if ( argc >= 6 )
{
x->x_inertia = argv[5].a_w.w_float;
}
else
{
x->x_inertia = DEFAULT_TURNTABLE_INERTIA;
}
}
else
{
x->x_size = DEFAULT_SCRATCHER_SIZE;
x->x_width = DEFAULT_SCRATCHER_WIDTH;
x->x_height = DEFAULT_SCRATCHER_HEIGHT;
x->x_sensibility = DEFAULT_SCRATCHER_SENSIBILITY;
x->x_maxspeed = DEFAULT_SCRATCHER_MAX_SPEED;
x->x_inertia = DEFAULT_TURNTABLE_INERTIA;
}
x->x_play = 0;
x->x_record = 0;
x->x_readspeed = 1.;
x->x_readpos = 0.;
x->x_speedinc = 0.;
x->x_writepos = 0;
x->x_sdata = NULL;
x->x_empty = 1;
x->x_showspeed = 1;
x->x_mousemoved = 0;
x->x_lastmovetime = 0L;
x->x_selected = 0;
x->x_glist = (t_glist*)canvas_getcurrent();
// activate graphical callbacks
class_setwidget(scratcher_class, &scratcher_widgetbehavior);
// post( "scratcher~ : new scratcher : size = %d", x->x_size );
if ( scratcher_allocate(x) <0 ) {
return NULL;
} else {
return(x);
}
}
void scratcher_tilde_setup(void)
{
post(scratcher_version);
#include "scratcher~.tk2c"
scratcher_class = class_new(gensym("scratcher~"), (t_newmethod)scratcher_new, (t_method)scratcher_free,
sizeof(t_scratcher), 0, A_GIMME, 0);
class_sethelpsymbol( scratcher_class, gensym("scratcher~.pd") );
// set callbacks
scratcher_widgetbehavior.w_getrectfn = scratcher_getrect;
scratcher_widgetbehavior.w_displacefn = scratcher_displace;
scratcher_widgetbehavior.w_selectfn = scratcher_select;
scratcher_widgetbehavior.w_activatefn = NULL;
scratcher_widgetbehavior.w_deletefn = scratcher_delete;
scratcher_widgetbehavior.w_visfn = scratcher_vis;
scratcher_widgetbehavior.w_clickfn = scratcher_click;
#if PD_MINOR_VERSION >= 37
class_setpropertiesfn(scratcher_class, scratcher_properties);
class_setsavefn(scratcher_class, scratcher_save);
#else
scratcher_widgetbehavior.w_propertiesfn = scratcher_properties;
scratcher_widgetbehavior.w_savefn = scratcher_save;
#endif
CLASS_MAINSIGNALIN( scratcher_class, t_scratcher, x_f );
class_addmethod(scratcher_class, (t_method)scratcher_dsp, gensym("dsp"), A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_record, gensym("record"), A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_resize, gensym("resize"), A_FLOAT, A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_sensibility, gensym("sensibility"), A_FLOAT, A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_maxspeed, gensym("maxspeed"), A_FLOAT, A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_inertia, gensym("inertia"), A_FLOAT, A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_showspeed, gensym("showspeed"), A_FLOAT, A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_play, gensym("play"), A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_stop, gensym("stop"), A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_reset, gensym("reset"), A_NULL);
class_addmethod(scratcher_class, (t_method)scratcher_dialog, gensym("dialog"), A_GIMME, A_NULL);
}
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