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-rw-r--r--rvbap.c161
1 files changed, 81 insertions, 80 deletions
diff --git a/rvbap.c b/rvbap.c
index 75604b9..4c7b87a 100644
--- a/rvbap.c
+++ b/rvbap.c
@@ -14,6 +14,7 @@ See copyright in file with name LICENSE.txt */
#ifdef MAXMSP
#include "ext.h" /* you must include this - it contains the external object's link to max */
+#define t_float float
#endif
#ifdef PD
@@ -33,22 +34,22 @@ typedef struct vbap /* This defines the object as an entity made up
t_object x_ob;
long x_azi; // panning direction azimuth
long x_ele; // panning direction elevation
- float x_dist; // sound source distance (1.0-infinity)
+ t_float x_dist; // sound source distance (1.0-infinity)
void *x_outlet0; /* outlet creation - inlets are automatic */
void *x_outlet1;
void *x_outlet2;
void *x_outlet3;
void *x_outlet4;
- float x_set_inv_matx[MAX_LS_SETS][9]; // inverse matrice for each loudspeaker set
- float x_set_matx[MAX_LS_SETS][9]; // matrice for each loudspeaker set
+ t_float x_set_inv_matx[MAX_LS_SETS][9];// inverse matrice for each loudspeaker set
+ t_float x_set_matx[MAX_LS_SETS][9]; // matrice for each loudspeaker set
long x_lsset[MAX_LS_SETS][3]; // channel numbers of loudspeakers in each LS set
long x_lsset_available; // have loudspeaker sets been defined with define_loudspeakers
long x_lsset_amount; // amount of loudspeaker sets
long x_ls_amount; // amount of loudspeakers
long x_dimension; // 2 or 3
long x_spread; // speading amount of virtual source (0-100)
- float x_spread_base[3]; // used to create uniform spreading
- float x_reverb_gs[MAX_LS_SETS]; // correction value for each loudspeaker set to get equal volume
+ t_float x_spread_base[3]; // used to create uniform spreading
+ t_float x_reverb_gs[MAX_LS_SETS]; // correction value for each loudspeaker set to get equal volume
} t_rvbap;
#endif
@@ -65,23 +66,23 @@ typedef struct vbap /* This defines the object as an entity made up
void *x_outlet2;
void *x_outlet3;
void *x_outlet4;
- float x_set_inv_matx[MAX_LS_SETS][9]; // inverse matrice for each loudspeaker set
- t_float x_set_matx[MAX_LS_SETS][9]; // matrice for each loudspeaker set
+ t_float x_set_inv_matx[MAX_LS_SETS][9];// inverse matrice for each loudspeaker set
+ t_float x_set_matx[MAX_LS_SETS][9]; // matrice for each loudspeaker set
long x_lsset[MAX_LS_SETS][3]; // channel numbers of loudspeakers in each LS set
long x_lsset_available; // have loudspeaker sets been defined with define_loudspeakers
long x_lsset_amount; // amount of loudspeaker sets
long x_ls_amount; // amount of loudspeakers
long x_dimension; // 2 or 3
- t_float x_spread; // speading amount of virtual source (0-100)
- float x_spread_base[3]; // used to create uniform spreading
- float x_reverb_gs[MAX_LS_SETS]; // correction value for each loudspeaker set to get equal volume
+ t_float x_spread; // speading amount of virtual source (0-100)
+ t_float x_spread_base[3]; // used to create uniform spreading
+ t_float x_reverb_gs[MAX_LS_SETS]; // correction value for each loudspeaker set to get equal volume
} t_rvbap;
#endif
// Globals
-static void new_spread_dir(t_rvbap *x, float spreaddir[3], float vscartdir[3], float spread_base[3]);
-static void new_spread_base(t_rvbap *x, float spreaddir[3], float vscartdir[3]);
+static void new_spread_dir(t_rvbap *x, t_float spreaddir[3], t_float vscartdir[3], t_float spread_base[3]);
+static void new_spread_base(t_rvbap *x, t_float spreaddir[3], t_float vscartdir[3]);
#ifdef MAXMSP
static void *rvbap_class;
static void rvbap_assist(t_rvbap *x, void *b, long m, long a, char *s);
@@ -97,17 +98,17 @@ static void rvbap_ft4(t_rvbap *x, double n);
#ifdef PD
static t_class *rvbap_class;
#endif
-static void cross_prod(float v1[3], float v2[3],
- float v3[3]);
-static void additive_vbap(float *final_gs, float cartdir[3], t_rvbap *x);
+static void cross_prod(t_float v1[3], t_float v2[3],
+ t_float v3[3]);
+static void additive_vbap(t_float *final_gs, t_float cartdir[3], t_rvbap *x);
static void rvbap_bang(t_rvbap *x);
static void rvbap_matrix(t_rvbap *x, t_symbol *s, int ac, t_atom *av);
-static void spread_it(t_rvbap *x, float *final_gs);
+static void spread_it(t_rvbap *x, t_float *final_gs);
static void *rvbap_new(t_symbol *s, int ac, t_atom *av); // using A_GIMME - typed message list
-static void vbap(float g[3], long ls[3], t_rvbap *x);
-static void angle_to_cart(long azi, long ele, float res[3]);
-static void cart_to_angle(float cvec[3], float avec[3]);
-static void equal_reverb(t_rvbap *x, float *final_gs);
+static void vbap(t_float g[3], long ls[3], t_rvbap *x);
+static void angle_to_cart(long azi, long ele, t_float res[3]);
+static void cart_to_angle(t_float cvec[3], t_float avec[3]);
+static void equal_reverb(t_rvbap *x, t_float *final_gs);
/* above are the prototypes for the methods/procedures/functions you will use */
@@ -137,7 +138,7 @@ int main(void)
addftx((method)rvbap_ft3, 3);
addftx((method)rvbap_ft4, 4);
addmess((method)rvbap_matrix, "loudspeaker-matrices", A_GIMME, 0);
- post("rvbap v1.1, © 2003-2007 by Olaf Matthes, based on vbap by Ville Pulkki");
+ post("rvbap v1.1, © 2003-2007 by Olaf Matthes, based on vbap by Ville Pulkki");
return 0;
}
@@ -159,7 +160,7 @@ static void rvbap_assist(t_rvbap *x, void *b, long m, long a, char *s)
sprintf(s, "(int) spreading");
break;
case 4:
- sprintf(s, "(float) distance");
+ sprintf(s, "(t_float) distance");
break;
}
break;
@@ -178,7 +179,7 @@ static void rvbap_assist(t_rvbap *x, void *b, long m, long a, char *s)
sprintf(s, "(int) actual spreading");
break;
case 4:
- sprintf(s, "(float) actual distance");
+ sprintf(s, "(t_float) actual distance");
break;
}
break;
@@ -187,24 +188,24 @@ static void rvbap_assist(t_rvbap *x, void *b, long m, long a, char *s)
#endif
/* end MAXMSP */
-static void angle_to_cart(long azi, long ele, float res[3])
+static void angle_to_cart(long azi, long ele, t_float res[3])
/* converts angular coordinates to cartesian */
{
- float atorad = (2.0 * 3.1415927 / 360.0) ;
- res[0] = cos((float) azi * atorad) * cos((float) ele * atorad);
- res[1] = sin((float) azi * atorad) * cos((float) ele * atorad);
- res[2] = sin((float) ele * atorad);
+ t_float atorad = (2.0 * 3.141592653589793 / 360.0) ;
+ res[0] = cos((t_float) azi * atorad) * cos((t_float) ele * atorad);
+ res[1] = sin((t_float) azi * atorad) * cos((t_float) ele * atorad);
+ res[2] = sin((t_float) ele * atorad);
}
-static void cart_to_angle(float cvec[3], float avec[3])
+static void cart_to_angle(t_float cvec[3], t_float avec[3])
// converts cartesian coordinates to angular
{
- float tmp, tmp2, tmp3, tmp4;
- float atorad = (float)(2.0 * 3.1415927 / 360.0) ;
- float pi = (float)3.1415927;
- float power;
- float dist, atan_y_per_x, atan_x_pl_y_per_z;
- float azi, ele;
+ t_float tmp, tmp2, tmp3, tmp4;
+ t_float atorad = (t_float)(2.0 * 3.141592653589793 / 360.0) ;
+ t_float pi = (t_float)3.141592653589793;
+ t_float power;
+ t_float dist, atan_y_per_x, atan_x_pl_y_per_z;
+ t_float azi, ele;
if(cvec[0]==0.0)
atan_y_per_x = pi / 2;
@@ -224,24 +225,24 @@ static void cart_to_angle(float cvec[3], float avec[3])
else
atan_x_pl_y_per_z = pi/2.0;
ele = atan_x_pl_y_per_z / atorad;
- dist = sqrtf(cvec[0] * cvec[0] +cvec[1] * cvec[1] +cvec[2]*cvec[2]);
+ dist = sqrt(cvec[0] * cvec[0] +cvec[1] * cvec[1] +cvec[2]*cvec[2]);
avec[0]=azi;
avec[1]=ele;
avec[2]=dist;
}
-static void vbap(float g[3], long ls[3], t_rvbap *x)
+static void vbap(t_float g[3], long ls[3], t_rvbap *x)
{
/* calculates gain factors using loudspeaker setup and given direction */
- float power;
+ t_float power;
int i,j,k, gains_modified;
- float small_g;
- float big_sm_g, gtmp[3];
+ t_float small_g;
+ t_float big_sm_g, gtmp[3];
long winner_set=0;
- float cartdir[3];
- float new_cartdir[3];
- float new_angle_dir[3];
+ t_float cartdir[3];
+ t_float new_cartdir[3];
+ t_float new_angle_dir[3];
long dim = x->x_dimension;
long neg_g_am, best_neg_g_am;
@@ -334,11 +335,11 @@ static void vbap(float g[3], long ls[3], t_rvbap *x)
}
-static void cross_prod(float v1[3], float v2[3],
- float v3[3])
+static void cross_prod(t_float v1[3], t_float v2[3],
+ t_float v3[3])
// vector cross product
{
- float length;
+ t_float length;
v3[0] = (v1[1] * v2[2] ) - (v1[2] * v2[1]);
v3[1] = (v1[2] * v2[0] ) - (v1[0] * v2[2]);
v3[2] = (v1[0] * v2[1] ) - (v1[1] * v2[0]);
@@ -349,20 +350,20 @@ static void cross_prod(float v1[3], float v2[3],
v3[2] /= length;
}
-static void additive_vbap(float *final_gs, float cartdir[3], t_rvbap *x)
+static void additive_vbap(t_float *final_gs, t_float cartdir[3], t_rvbap *x)
// calculates gains to be added to previous gains, used in
// multiple direction panning (source spreading)
{
- float power;
+ t_float power;
int i,j,k, gains_modified;
- float small_g;
- float big_sm_g, gtmp[3];
+ t_float small_g;
+ t_float big_sm_g, gtmp[3];
long winner_set;
- float new_cartdir[3];
- float new_angle_dir[3];
+ t_float new_cartdir[3];
+ t_float new_angle_dir[3];
long dim = x->x_dimension;
long neg_g_am, best_neg_g_am;
- float g[3];
+ t_float g[3];
long ls[3] = { 0, 0, 0 };
big_sm_g = -100000.0;
@@ -423,13 +424,13 @@ static void additive_vbap(float *final_gs, float cartdir[3], t_rvbap *x)
}
-static void new_spread_dir(t_rvbap *x, float spreaddir[3], float vscartdir[3], float spread_base[3])
+static void new_spread_dir(t_rvbap *x, t_float spreaddir[3], t_float vscartdir[3], t_float spread_base[3])
// subroutine for spreading
{
- float beta,m_gamma;
- float a,b;
- float pi = 3.1415927;
- float power;
+ t_float beta,m_gamma;
+ t_float a,b;
+ t_float pi = 3.141592653589793;
+ t_float power;
m_gamma = acos(vscartdir[0] * spread_base[0] +
vscartdir[1] * spread_base[1] +
@@ -454,12 +455,12 @@ static void new_spread_dir(t_rvbap *x, float spreaddir[3], float vscartdir[3], f
spreaddir[2] /= power;
}
-static void new_spread_base(t_rvbap *x, float spreaddir[3], float vscartdir[3])
+static void new_spread_base(t_rvbap *x, t_float spreaddir[3], t_float vscartdir[3])
// subroutine for spreading
{
- float d;
- float pi = 3.1415927;
- float power;
+ t_float d;
+ t_float pi = 3.141592653589793;
+ t_float power;
d = cos(x->x_spread/180*pi);
x->x_spread_base[0] = spreaddir[0] - d * vscartdir[0];
@@ -472,18 +473,18 @@ static void new_spread_base(t_rvbap *x, float spreaddir[3], float vscartdir[3])
x->x_spread_base[2] /= power;
}
-static void spread_it(t_rvbap *x, float *final_gs)
+static void spread_it(t_rvbap *x, t_float *final_gs)
// apply the sound signal to multiple panning directions
// that causes some spreading.
// See theory in paper V. Pulkki "Uniform spreading of amplitude panned
// virtual sources" in WASPAA 99
{
- float vscartdir[3];
- float spreaddir[16][3];
- float spreadbase[16][3];
+ t_float vscartdir[3];
+ t_float spreaddir[16][3];
+ t_float spreadbase[16][3];
long i, spreaddirnum;
- float power;
+ t_float power;
if(x->x_dimension == 3){
spreaddirnum=16;
angle_to_cart(x->x_azi,x->x_ele,vscartdir);
@@ -547,18 +548,18 @@ static void spread_it(t_rvbap *x, float *final_gs)
}
-static void equal_reverb(t_rvbap *x, float *final_gs)
+static void equal_reverb(t_rvbap *x, t_float *final_gs)
// calculate constant reverb gains for equally distributed
// reverb levels
// this is achieved by calculating gains for a sound source
// that is everywhere, i.e. present in all directions
{
- float vscartdir[3];
- float spreaddir[16][3];
- float spreadbase[16][3];
+ t_float vscartdir[3];
+ t_float spreaddir[16][3];
+ t_float spreadbase[16][3];
long i, spreaddirnum;
- float power;
+ t_float power;
if(x->x_dimension == 3){
spreaddirnum=5;
@@ -606,11 +607,11 @@ static void rvbap_bang(t_rvbap *x)
// top level, vbap gains are calculated and outputted
{
t_atom at[MAX_LS_AMOUNT];
- float g[3];
+ t_float g[3];
long ls[3];
long i;
- float *final_gs, overdist, oversqrtdist;
- final_gs = (float *) getbytes(x->x_ls_amount * sizeof(float));
+ t_float *final_gs, overdist, oversqrtdist;
+ final_gs = (t_float *) getbytes(x->x_ls_amount * sizeof(t_float));
if(x->x_lsset_available ==1){
vbap(g, ls, x);
for(i=0;i<x->x_ls_amount;i++)
@@ -666,7 +667,7 @@ static void rvbap_bang(t_rvbap *x)
}
else
post("rvbap: Configure loudspeakers first!");
- freebytes(final_gs, x->x_ls_amount * sizeof(float)); // bug fix added 9/00
+ freebytes(final_gs, x->x_ls_amount * sizeof(t_float)); // bug fix added 9/00
}
/*--------------------------------------------------------------------------*/
@@ -682,7 +683,7 @@ static void rvbap_matrix(t_rvbap *x, t_symbol *s, int ac, t_atom *av)
long i;
long deb=0;
long azi = x->x_azi, ele = x->x_ele; // store original values
- float g[3];
+ t_float g[3];
long ls[3];
if(ac>0)
@@ -824,7 +825,7 @@ static void rvbap_in4(t_rvbap *x, long n) /* x = the instance of
// distance
{
if (n<1) n = 1;
- x->x_dist = (float)n; /* store n in a global variable */
+ x->x_dist = (t_float)n; /* store n in a global variable */
}
@@ -858,7 +859,7 @@ static void rvbap_ft4(t_rvbap *x, double n) /* x = the instance of
// distance
{
if (n<1.0) n = 1.0;
- x->x_dist = (float)n; /* store n in a global variable */
+ x->x_dist = (t_float)n; /* store n in a global variable */
}
@@ -871,7 +872,7 @@ static void *rvbap_new(t_symbol *s, int ac, t_atom *av)
#ifdef MAXMSP
x = (t_rvbap *)newobject(rvbap_class);
- floatin(x,4); /* takes the distance */
+ t_floatin(x,4); /* takes the distance */
intin(x,3);
intin(x,2); /* create a second (int) inlet... remember right-to-left ordering in Max */
intin(x,1); /* create a second (int) inlet... remember right-to-left ordering in Max */