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+#ifndef __audioeffectx__
+#define __audioeffectx__
+
+//----------------------------------------------------------------------------------------------------------------------------
+// VST Plug-Ins SDK
+// version 2.0 extension
+// (c)1999 Steinberg Soft+Hardware GmbH
+//----------------------------------------------------------------------------------------------------------------------------
+
+#ifndef __AudioEffect__
+#include "AudioEffect.hpp" // version 1.0 base class AudioEffect
+#endif
+
+#ifndef __aeffectx__
+#include "aeffectx.h" // version 2.0 'C' extensions and structures
+#endif
+
+//----------------------------------------------------------------------------------------------------------------------------
+//----------------------------------------------------------------------------------------------------------------------------
+// AudioEffectX extends AudioEffect with the new features. so you should derive
+// your plug from AudioEffectX
+//----------------------------------------------------------------------------------------------------------------------------
+//----------------------------------------------------------------------------------------------------------------------------
+
+class AudioEffectX : public AudioEffect
+{
+public:
+ AudioEffectX (audioMasterCallback audioMaster, long numPrograms, long numParams);
+ virtual ~AudioEffectX ();
+
+ virtual long dispatcher (long opCode, long index, long value, void *ptr, float opt);
+
+ // 'host' are methods which go from plug to host, and are usually not overridden
+ // 'plug' are methods which you may override to implement the according functionality (to host)
+
+//----------------------------------------------------------------------------------------------------------------------------
+// events + time
+//----------------------------------------------------------------------------------------------------------------------------
+
+ // host
+ virtual void wantEvents (long filter = 1); // filter is currently ignored, midi channel data only (default)
+ virtual VstTimeInfo* getTimeInfo (long filter);
+ // returns const VstTimeInfo* (or 0 if not supported)
+ // filter should contain a mask indicating which fields are requested
+ // (see valid masks in aeffectx.h), as some items may require extensive
+ // conversions
+ virtual long tempoAt (long pos); // returns tempo (in bpm * 10000) at sample frame location <pos>
+ bool sendVstEventsToHost (VstEvents* events); // true:success
+
+ // plug
+ virtual long processEvents (VstEvents* events) {return 0;} // wants no more...else return 1!
+ // VstEvents and VstMidiEvents are declared in aeffectx.h
+
+//----------------------------------------------------------------------------------------------------------------------------
+// parameters and programs
+//----------------------------------------------------------------------------------------------------------------------------
+
+ // host
+ virtual long getNumAutomatableParameters ();
+ virtual long getParameterQuantization (); // returns the integer value for +1.0 representation,
+ // or 1 if full single float precision is maintained
+ // in automation. parameter index in <value> (-1: all, any)
+ // plug
+ virtual bool canParameterBeAutomated (long index) { return true; }
+ virtual bool string2parameter (long index, char* text) {return false;} // note: implies setParameter. text==0 is to be
+ // expected to check the capability (returns true).
+ virtual float getChannelParameter (long channel, long index) {return 0;}
+ virtual long getNumCategories () {return 1L;}
+ virtual bool getProgramNameIndexed (long category, long index, char* text) {return false;}
+ virtual bool copyProgram (long destination) {return false;}
+
+//----------------------------------------------------------------------------------------------------------------------------
+// connections, configuration
+//----------------------------------------------------------------------------------------------------------------------------
+
+ // host
+ virtual bool ioChanged (); // tell host numInputs and/or numOutputs and/or numParameters has changed
+ virtual bool needIdle (); // plug needs idle calls (outside its editor window)
+ virtual bool sizeWindow (long width, long height);
+ virtual double updateSampleRate (); // gets and returns sample rate from host (may issue setSampleRate() )
+ virtual long updateBlockSize (); // same for block size
+ virtual long getInputLatency ();
+ virtual long getOutputLatency ();
+ virtual AEffect* getPreviousPlug (long input); // input can be -1 in which case the first found is returned
+ virtual AEffect* getNextPlug (long output); // output can be -1 in which case the first found is returned
+
+ // plug
+ virtual void inputConnected (long index, bool state) {} // input at <index> has been (dis-)connected,
+ virtual void outputConnected (long index, bool state) {} // same as input; state == true: connected
+ virtual bool getInputProperties (long index, VstPinProperties* properties) {return false;}
+ virtual bool getOutputProperties (long index, VstPinProperties* properties) {return false;}
+ virtual VstPlugCategory getPlugCategory()
+ { if (cEffect.flags & effFlagsIsSynth) return kPlugCategSynth; return kPlugCategUnknown; }
+
+//----------------------------------------------------------------------------------------------------------------------------
+// realtime
+//----------------------------------------------------------------------------------------------------------------------------
+
+ // host
+ virtual long willProcessReplacing (); // returns 0: not implemented, 1: replacing, 2: accumulating
+ virtual long getCurrentProcessLevel (); // returns: 0: not supported,
+ // 1: currently in user thread (gui)
+ // 2: currently in audio thread or irq (where process is called)
+ // 3: currently in 'sequencer' thread or irq (midi, timer etc)
+ // 4: currently offline processing and thus in user thread
+ // other: not defined, but probably pre-empting user thread.
+ virtual long getAutomationState (); // returns 0: not supported, 1: off, 2:read, 3:write, 4:read/write
+ virtual void wantAsyncOperation (bool state = true); // notify host that we want to operate asynchronously.
+ // process() will return immedeately; host will poll getCurrentPosition
+ // to see if data are available in time.
+ virtual void hasExternalBuffer (bool state = true); // external dsp, may have their own output buffe (32 bit float)
+ // host then requests this via effGetDestinationBuffer
+
+ // plug
+ virtual long reportCurrentPosition () {return 0;} // for external dsp, see wantAsyncOperation ()
+ virtual float* reportDestinationBuffer () {return 0;} // for external dsp (dma option)
+
+//----------------------------------------------------------------------------------------------------------------------------
+// offline
+//----------------------------------------------------------------------------------------------------------------------------
+
+ // host
+ virtual bool offlineRead (VstOfflineTask* offline, VstOfflineOption option, bool readSource = true);
+ virtual bool offlineWrite (VstOfflineTask* offline, VstOfflineOption option);
+ virtual bool offlineStart (VstAudioFile* ptr, long numAudioFiles, long numNewAudioFiles);
+ virtual long offlineGetCurrentPass ();
+ virtual long offlineGetCurrentMetaPass ();
+
+ // plug
+ virtual bool offlineNotify (VstAudioFile* ptr, long numAudioFiles, bool start) { return false; }
+ virtual bool offlinePrepare (VstOfflineTask* offline, long count) {return false;}
+ virtual bool offlineRun (VstOfflineTask* offline, long count) {return false;}
+
+ virtual long offlineGetNumPasses () {return 0;}
+ virtual long offlineGetNumMetaPasses () {return 0;}
+
+//----------------------------------------------------------------------------------------------------------------------------
+// other
+//----------------------------------------------------------------------------------------------------------------------------
+
+ // host
+ virtual void setOutputSamplerate (float samplerate);
+ virtual bool getSpeakerArrangement (VstSpeakerArrangement* pluginInput, VstSpeakerArrangement* pluginOutput);
+ virtual bool getHostVendorString (char* text); // fills <text> with a string identifying the vendor (max 64 char)
+ virtual bool getHostProductString (char* text); // fills <text> with a string with product name (max 64 char)
+ virtual long getHostVendorVersion (); // returns vendor-specific version
+ virtual long hostVendorSpecific (long lArg1, long lArg2, void* ptrArg, float floatArg); // no definition
+ virtual long canHostDo (char* text); // see 'hostCanDos' in audioeffectx.cpp
+ // returns 0: don't know (default), 1: yes, -1: no
+ virtual void isSynth (bool state = true); // will call wantEvents if true
+ virtual void noTail (bool state = true); // true: tells host we produce no output when silence comes in
+ // enables host to omit process() when no data are present
+ // on any one input.
+ virtual long getHostLanguage (); // returns VstHostLanguage
+ virtual void* openWindow (VstWindow*); // create new window
+ virtual bool closeWindow (VstWindow*); // close a newly created window
+ virtual void* getDirectory (); // get the plug's directory, FSSpec on mac, else char*
+ virtual bool updateDisplay(); // something has changed, update 'multi-fx' display
+ // returns true if supported
+
+ // plug
+ virtual bool processVariableIo (VstVariableIo* varIo) {return false;}
+ virtual bool setSpeakerArrangement (VstSpeakerArrangement* pluginInput, VstSpeakerArrangement* pluginOutput) {return false;}
+ virtual void setBlockSizeAndSampleRate (long blockSize, float sampleRate)
+ {this->blockSize = blockSize; this->sampleRate = sampleRate;}
+ virtual bool setBypass(bool onOff) {return false;} // for 'soft-bypass; process() still called
+ virtual bool getEffectName (char* name) {return false;} // name max 32 char
+ virtual bool getErrorText (char* text) {return false;} // max 256 char
+ virtual bool getVendorString (char* text) {return false;} // fill text with a string identifying the vendor (max 64 char)
+ virtual bool getProductString (char* text) {return false;} // fill text with a string identifying the product name (max 64 char) // fills <ptr> with a string with product name (max 64 char)
+ virtual long getVendorVersion () {return 0;} // return vendor-specific version
+ virtual long vendorSpecific (long lArg, long lArg2, void* ptrArg, float floatArg) {return 0;}
+ // no definition, vendor specific handling
+ virtual long canDo (char* text) {return 0;} // see 'plugCanDos' in audioeffectx.cpp. return values:
+ // 0: don't know (default), 1: yes, -1: no
+ virtual void* getIcon () {return 0;} // not yet defined
+ virtual bool setViewPosition (long x, long y) {return false;}
+ virtual long getGetTailSize () {return 0; }
+ virtual long fxIdle () {return 0;}
+ virtual bool getParameterProperties (long index, VstParameterProperties* p) {return false;}
+ virtual bool keysRequired () {return false;} // version 1 plugs will return true
+ virtual long getVstVersion () {return 2;}
+};
+
+#endif