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authorIOhannes m zmölnig <zmoelnig@users.sourceforge.net>2007-03-14 09:08:56 +0000
committerIOhannes m zmölnig <zmoelnig@users.sourceforge.net>2007-03-14 09:08:56 +0000
commitc37112a7f380d81e4ce6a1cb8446bea3994dfaf5 (patch)
tree14aa7db3aa77f8690d30ccdf5a0cbe94d49459d1 /reference/sf-play_record-help.pd
parent75b7d3f788c462156b4e84170e3ab4e78187ae50 (diff)
updated the zexy help-system: all reference-patches (aka help-patches) are now to be found in the ./reference/ folder and are named <path>-help.pd;
removed a now superfluous class_sethelpsymbol from ./src/*.c; the ./examples/ folder is currently empty but will eventually be filled with zexy real-world examples svn path=/trunk/externals/zexy/; revision=7485
Diffstat (limited to 'reference/sf-play_record-help.pd')
-rw-r--r--reference/sf-play_record-help.pd122
1 files changed, 122 insertions, 0 deletions
diff --git a/reference/sf-play_record-help.pd b/reference/sf-play_record-help.pd
new file mode 100644
index 0000000..0a500c6
--- /dev/null
+++ b/reference/sf-play_record-help.pd
@@ -0,0 +1,122 @@
+#N canvas 341 307 588 488 10;
+#X obj 436 382 sfplay 2;
+#X obj 38 385 sfrecord 2;
+#X msg 436 200 help;
+#X msg 436 226 open test.raw l;
+#X msg 436 249 start;
+#X msg 485 249 bang;
+#X msg 525 249 1;
+#X msg 436 272 stop;
+#X msg 525 272 0;
+#X msg 436 321 goto 100;
+#X msg 436 298 rewind;
+#X msg 507 356 done;
+#X obj 507 381 print;
+#X msg 38 201 help;
+#X msg 38 250 start;
+#X msg 38 274 stop;
+#X msg 38 298 close;
+#X msg 38 226 open test.raw l;
+#X msg 38 323 bang;
+#X floatatom 38 411 0 0 0 0 - - -;
+#X text 72 411 status (1-recording / 0-not_recording);
+#X obj 45 361 osc~ 100;
+#X obj 113 361 osc~ 578;
+#X msg 436 347 close;
+#X text 122 47 a little harddisk-recording system;
+#X text 77 324 retrigger status-output;
+#X text 261 224 <name> <endianity>;
+#X text 205 226 open;
+#X text 135 385 sfrecord/sfplay <num. of channels>;
+#X text 53 77 this makes it possible to do multi-track recordings;
+#X text 52 92 up to now \, the "sfrecord" only supports .RAW format
+;
+#X text 51 107 "sfplay" can skip any header \, if you know it's size::
+just call "sfplay <num.of.chan> <skip.bytes>;
+#X floatatom 466 428 0 0 0 0 - - -;
+#N canvas 159 26 495 266 output 0;
+#X obj 338 160 t b;
+#X obj 338 110 f;
+#X obj 338 60 inlet;
+#X text 344 29 mute;
+#X obj 338 185 f;
+#X msg 425 178 0;
+#X msg 338 85 bang;
+#X obj 338 135 moses 1;
+#X obj 425 153 t b f;
+#X obj 397 117 moses 1;
+#X obj 143 148 dbtorms;
+#X obj 22 181 inlet~;
+#X obj 259 41 inlet;
+#X text 259 18 level;
+#X msg 156 65 set \$1;
+#X obj 156 89 outlet;
+#X msg 274 64 \; pd dsp 1;
+#X obj 143 194 line~;
+#X obj 22 212 *~;
+#X obj 22 241 dac~;
+#X obj 143 171 pack 0 50;
+#X text 20 158 audio;
+#X text 153 110 show level;
+#X obj 143 42 r \$0master-lvl;
+#X obj 259 100 s \$0master-lvl;
+#X obj 397 92 r \$0master-lvl;
+#X obj 338 210 s \$0master-lvl;
+#X obj 72 181 inlet~;
+#X obj 72 212 *~;
+#X text 70 158 audio;
+#X connect 0 0 4 0;
+#X connect 1 0 7 0;
+#X connect 2 0 6 0;
+#X connect 4 0 26 0;
+#X connect 5 0 26 0;
+#X connect 6 0 1 0;
+#X connect 7 0 0 0;
+#X connect 7 1 8 0;
+#X connect 8 0 5 0;
+#X connect 9 1 4 1;
+#X connect 10 0 20 0;
+#X connect 11 0 18 0;
+#X connect 12 0 16 0;
+#X connect 12 0 24 0;
+#X connect 14 0 15 0;
+#X connect 17 0 18 1;
+#X connect 17 0 28 1;
+#X connect 18 0 19 0;
+#X connect 20 0 17 0;
+#X connect 23 0 10 0;
+#X connect 23 0 14 0;
+#X connect 25 0 1 1;
+#X connect 25 0 9 0;
+#X connect 27 0 28 0;
+#X connect 28 0 19 1;
+#X restore 437 456 pd output;
+#X msg 495 428 MUTE;
+#X text 111 423 output amplitude;
+#X text 435 37 part of zexy;
+#X connect 0 0 33 0;
+#X connect 0 1 33 1;
+#X connect 0 2 11 0;
+#X connect 1 0 19 0;
+#X connect 2 0 0 0;
+#X connect 3 0 0 0;
+#X connect 4 0 0 0;
+#X connect 5 0 0 0;
+#X connect 6 0 0 0;
+#X connect 7 0 0 0;
+#X connect 8 0 0 0;
+#X connect 9 0 0 0;
+#X connect 10 0 0 0;
+#X connect 11 0 12 0;
+#X connect 13 0 1 0;
+#X connect 14 0 1 0;
+#X connect 15 0 1 0;
+#X connect 16 0 1 0;
+#X connect 17 0 1 0;
+#X connect 18 0 1 0;
+#X connect 21 0 1 0;
+#X connect 22 0 1 1;
+#X connect 23 0 0 0;
+#X connect 32 0 33 2;
+#X connect 33 0 32 0;
+#X connect 34 0 33 3;