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authorIOhannes m zmölnig <zmoelnig@users.sourceforge.net>2007-03-14 09:08:56 +0000
committerIOhannes m zmölnig <zmoelnig@users.sourceforge.net>2007-03-14 09:08:56 +0000
commitc37112a7f380d81e4ce6a1cb8446bea3994dfaf5 (patch)
tree14aa7db3aa77f8690d30ccdf5a0cbe94d49459d1 /reference/step~-help.pd
parent75b7d3f788c462156b4e84170e3ab4e78187ae50 (diff)
updated the zexy help-system: all reference-patches (aka help-patches) are now to be found in the ./reference/ folder and are named <path>-help.pd;
removed a now superfluous class_sethelpsymbol from ./src/*.c; the ./examples/ folder is currently empty but will eventually be filled with zexy real-world examples svn path=/trunk/externals/zexy/; revision=7485
Diffstat (limited to 'reference/step~-help.pd')
-rw-r--r--reference/step~-help.pd128
1 files changed, 128 insertions, 0 deletions
diff --git a/reference/step~-help.pd b/reference/step~-help.pd
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@@ -0,0 +1,128 @@
+#N canvas 496 479 634 373 10;
+#X obj 243 283 step~;
+#X obj 243 309 print~;
+#X msg 186 236 bang;
+#X floatatom 283 259 0 0 0 0 - - -;
+#X floatatom 243 237 0 0 0 0 - - -;
+#X obj 186 259 t b b;
+#X obj 243 259 t f b;
+#X text 50 20 step~ ::;
+#X text 50 70 IN1 :;
+#X text 50 110 IN2 :;
+#X text 50 180 note :;
+#X text 100 20 produces a unit:step:sequence or a rectangle:window
+;
+#X text 100 70 define \, how many samples after the float::bang:message
+the rectangle:window will start;
+#X text 100 110 define the length of the rectangle:window choosing
+1 will produce a dirac:impulse :: unit:sample:sequence) choosing 0
+will make the rectangle infinitely long :: unit:step:sequence;
+#X text 100 180 1 sample equals 1:over:samplerate secs;
+#X text 235 217 position;
+#X text 303 239 length;
+#N canvas 169 79 820 553 application 0;
+#X obj 88 188 sig~ 440;
+#X obj 88 211 osc~;
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+#X obj 149 211 osc~;
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+#X obj 149 188 sig~ 550;
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+#X floatatom 149 163 0 0 0 0 - - -;
+#X obj 276 189 sig~ -1;
+#X obj 228 189 step~;
+#X msg 258 166 0;
+#X msg 291 166 44100;
+#X floatatom 338 166 0 0 0 0 - - -;
+#X msg 228 142 bang;
+#X text 193 118 toggle::press;
+#X text 38 23 This \, of course \, is a quite barbarious use of the
+step~-object;
+#X text 124 51 but it was fast to do and I do think it illustrates
+the way it works.;
+#X floatatom 178 342 0 0 0 0 - - -;
+#N canvas 159 26 495 266 output 0;
+#X obj 338 160 t b;
+#X obj 338 110 f;
+#X obj 338 60 inlet;
+#X text 344 29 mute;
+#X obj 338 185 f;
+#X msg 425 178 0;
+#X msg 338 85 bang;
+#X obj 338 135 moses 1;
+#X obj 425 153 t b f;
+#X obj 397 117 moses 1;
+#X obj 83 148 dbtorms;
+#X obj 22 181 inlet~;
+#X obj 199 41 inlet;
+#X text 199 18 level;
+#X msg 96 65 set \$1;
+#X obj 96 89 outlet;
+#X msg 214 64 \; pd dsp 1;
+#X obj 83 194 line~;
+#X obj 22 212 *~;
+#X obj 22 241 dac~;
+#X obj 83 171 pack 0 50;
+#X text 20 158 audio;
+#X text 93 110 show level;
+#X obj 83 42 r \$0master-lvl;
+#X obj 199 100 s \$0master-lvl;
+#X obj 397 92 r \$0master-lvl;
+#X obj 338 210 s \$0master-lvl;
+#X connect 0 0 4 0;
+#X connect 1 0 7 0;
+#X connect 2 0 6 0;
+#X connect 4 0 26 0;
+#X connect 5 0 26 0;
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+#X connect 12 0 24 0;
+#X connect 14 0 15 0;
+#X connect 17 0 18 1;
+#X connect 18 0 19 0;
+#X connect 18 0 19 1;
+#X connect 20 0 17 0;
+#X connect 23 0 10 0;
+#X connect 23 0 14 0;
+#X connect 25 0 1 1;
+#X connect 25 0 9 0;
+#X restore 149 370 pd output;
+#X msg 207 342 MUTE;
+#X text 173 323 output amplitude;
+#X obj 149 290 +~;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X connect 2 0 21 0;
+#X connect 3 0 4 0;
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+#X connect 19 0 18 2;
+#X connect 21 0 18 0;
+#X restore 439 186 page application;
+#X msg 186 283 1;
+#X connect 0 0 1 0;
+#X connect 2 0 5 0;
+#X connect 3 0 0 1;
+#X connect 4 0 6 0;
+#X connect 5 0 0 0;
+#X connect 5 1 18 0;
+#X connect 6 0 0 0;
+#X connect 6 1 1 0;
+#X connect 18 0 1 0;