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authorIOhannes m zmölnig <zmoelnig@users.sourceforge.net>2007-10-30 09:21:52 +0000
committerIOhannes m zmölnig <zmoelnig@users.sourceforge.net>2007-10-30 09:21:52 +0000
commit5e869f7a0cef88be3b03272303a6084b8bd1a7e3 (patch)
tree8d5e0dfc39eb696f5b457b3376dd6eb7de17b538 /src/step~.c
parent6d61e2a46722b75c1a3734e3419ee2886b11b2b3 (diff)
use t_float and t_sample when possible
svn path=/trunk/externals/zexy/; revision=8907
Diffstat (limited to 'src/step~.c')
-rw-r--r--src/step~.c122
1 files changed, 61 insertions, 61 deletions
diff --git a/src/step~.c b/src/step~.c
index fbc15d2..9b6fed1 100644
--- a/src/step~.c
+++ b/src/step~.c
@@ -14,15 +14,15 @@
******************************************************/
/*
-step~ : will make a unity step at a desired point in the signal-vector; the second input specifies a
- length: after the so-specified time has elapsed, the step will toggle back to the previous
- value;
- the length can be passed as an argument when creating the object
- with length==1 you might do the dirac~ thing a little bit more complicated
- with length==0 the output just toggles between 0 and 1 every time you bang the object
-
-NOTE : the inlets do NOT specify any times but sample-NUMBERS; there are 64 samples in a signal-vector,
- each "lasting" for 1/44100 secs.
+ step~ : will make a unity step at a desired point in the signal-vector; the second input specifies a
+ length: after the so-specified time has elapsed, the step will toggle back to the previous
+ value;
+ the length can be passed as an argument when creating the object
+ with length==1 you might do the dirac~ thing a little bit more complicated
+ with length==0 the output just toggles between 0 and 1 every time you bang the object
+
+ NOTE : the inlets do NOT specify any times but sample-NUMBERS; there are 64 samples in a signal-vector,
+ each "lasting" for 1/44100 secs.
*/
#include "zexy.h"
@@ -33,108 +33,108 @@ static t_class *step_class;
typedef struct _step
{
- t_object x_obj;
- int position;
- int length;
+ t_object x_obj;
+ int position;
+ int length;
- int toggle;
+ int toggle;
- int wait4start;
- int wait4stop;
+ int wait4start;
+ int wait4stop;
} t_step;
static void step_bang(t_step *x)
{
- x->wait4stop = x->length + (x->wait4start = x->position);
+ x->wait4stop = x->length + (x->wait4start = x->position);
}
static void step_float(t_step *x, t_float where)
{
- x->wait4stop = x->length +
- (x->wait4start =
- (x->position = (where>0)*where)
- );
+ x->wait4stop = x->length +
+ (x->wait4start =
+ (x->position = (where>0)*where)
+ );
}
static void step_setlength(t_step *x, t_float arg)
{
- x->length = 1 + (arg>0)*arg;
+ x->length = 1 + (arg>0)*arg;
}
static t_int *step_perform(t_int *w)
{
- t_step *x = (t_step *)(w[1]);
- t_float *out = (t_float *)(w[2]);
- int n = (int)(w[3]);
+ t_step *x = (t_step *)(w[1]);
+ t_sample *out = (t_sample *)(w[2]);
+ int n = (int)(w[3]);
- int toggle = x->toggle;
+ int toggle = x->toggle;
- int wait4start = x->wait4start, wait4stop = x->wait4stop;
+ int wait4start = x->wait4start, wait4stop = x->wait4stop;
- while (n--)
- {
- wait4stop--;
- if (!wait4start--) toggle ^= 1;
- else if (!wait4stop) toggle ^= 1;
+ while (n--)
+ {
+ wait4stop--;
+ if (!wait4start--) toggle ^= 1;
+ else if (!wait4stop) toggle ^= 1;
- *out++ = toggle;
- }
+ *out++ = toggle;
+ }
- x->wait4start = wait4start;
- x->wait4stop = wait4stop;
+ x->wait4start = wait4start;
+ x->wait4stop = wait4stop;
- x->toggle = toggle;
- return (w+4);
+ x->toggle = toggle;
+ return (w+4);
}
static void step_dsp(t_step *x, t_signal **sp)
{
- dsp_add(step_perform, 3, x, sp[0]->s_vec, sp[0]->s_n);
+ dsp_add(step_perform, 3, x, sp[0]->s_vec, sp[0]->s_n);
}
static void step_helper(void)
{
- post("%c step~-object :: generates a unity-step", HEARTSYMBOL);
- post("creation : \"dirac~ [<position> [<length>]]\" : create a rectangular window\n"
- "\t\t\tat specified position and with specified length (in samples)\n"
- "inlet1\t: <position>\t: create a rectangular window at new position\n"
- "\t 'bang'\t: create a rectangular window at specified position\n"
- "\t 'help'\t: view this\n"
- "inlet2\t: <length>\t: define new window length ('0' will make a unity-step)\n"
- "outlet\t: signal~");
+ post("%c step~-object :: generates a unity-step", HEARTSYMBOL);
+ post("creation : \"dirac~ [<position> [<length>]]\" : create a rectangular window\n"
+ "\t\t\tat specified position and with specified length (in samples)\n"
+ "inlet1\t: <position>\t: create a rectangular window at new position\n"
+ "\t 'bang'\t: create a rectangular window at specified position\n"
+ "\t 'help'\t: view this\n"
+ "inlet2\t: <length>\t: define new window length ('0' will make a unity-step)\n"
+ "outlet\t: signal~");
}
static void *step_new(t_floatarg farg)
{
- t_step *x = (t_step *)pd_new(step_class);
+ t_step *x = (t_step *)pd_new(step_class);
- inlet_new(&x->x_obj, &x->x_obj.ob_pd, gensym("float"), gensym("ft1"));
- outlet_new(&x->x_obj, gensym("signal"));
+ inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_float, gensym("ft1"));
+ outlet_new(&x->x_obj, &s_signal);
- x->position = 0;
- x->wait4start = x->wait4stop = 0;
- x->toggle = 1;
+ x->position = 0;
+ x->wait4start = x->wait4stop = 0;
+ x->toggle = 1;
- step_setlength(x, farg);
+ step_setlength(x, farg);
- return (x);
+ return (x);
}
void step_tilde_setup(void)
{
- step_class = class_new(gensym("step~"), (t_newmethod)step_new, 0,
- sizeof(t_step), 0, A_DEFFLOAT, 0);
+ step_class = class_new(gensym("step~"), (t_newmethod)step_new, 0,
+ sizeof(t_step), 0, A_DEFFLOAT, 0);
- class_addfloat(step_class, step_float);
- class_addbang(step_class, step_bang);
- class_addmethod(step_class, (t_method)step_setlength, gensym("ft1"), A_FLOAT, 0);
- class_addmethod(step_class, (t_method)step_dsp, gensym("dsp"), 0);
+ class_addfloat(step_class, step_float);
+ class_addbang(step_class, step_bang);
+ class_addmethod(step_class, (t_method)step_setlength, gensym("ft1"), A_FLOAT, 0);
+ class_addmethod(step_class, (t_method)step_dsp, gensym("dsp"), 0);
- class_addmethod(step_class, (t_method)step_helper, gensym("help"), 0);
+ class_addmethod(step_class, (t_method)step_helper, gensym("help"), 0);
zexy_register("step~");
}