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#N canvas 615 253 529 495 10;
#X obj 76 35 urn;
#X text 73 75 generates random numbers without repetition;
#X obj 25 110 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X floatatom 25 290 5 0 0 1 urn - -;
#X obj 25 259 urn 10;
#X text 97 257 generates integer numbers between 0..(n-1);
#X text 51 110 do generate!;
#X floatatom 92 223 5 0 0 0 - - -;
#X text 132 221 set (n);
#X msg 80 141 seed 10;
#X text 134 142 set the seed \, so you can reproduce the random-numbers
;
#X msg 82 178 clear;
#X text 126 177 put all the numbers back.;
#X obj 62 333 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X text 106 35 a Unique Random Numbers generator;
#X text 79 332 when all the numbers have been drawn from the pool \,
the system is reset (the numbers are put back) and a bang is emitted
via the second outlet;
#N canvas 144 58 450 344 lotto 0;
#X text 44 35 in austria \, lotto is 6-of-45;
#X obj 88 133 urn 45;
#X obj 88 161 + 1;
#X obj 88 184 repack 6;
#X obj 88 52 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 88 233 unpack 0 0 0 0 0 0;
#X floatatom 88 253 2 0 0 0 - - -;
#X floatatom 112 253 2 0 0 0 - - -;
#X floatatom 136 253 2 0 0 0 - - -;
#X floatatom 160 253 2 0 0 0 - - -;
#X floatatom 184 253 2 0 0 0 - - -;
#X floatatom 209 253 2 0 0 0 - - -;
#X obj 88 207 sort;
#X obj 88 112 until;
#X msg 88 90 6;
#X obj 88 71 t b b;
#X msg 118 90 clear;
#X connect 1 0 2 0;
#X connect 2 0 3 0;
#X connect 3 0 12 0;
#X connect 4 0 15 0;
#X connect 5 0 6 0;
#X connect 5 1 7 0;
#X connect 5 2 8 0;
#X connect 5 3 9 0;
#X connect 5 4 10 0;
#X connect 5 5 11 0;
#X connect 12 0 5 0;
#X connect 13 0 1 0;
#X connect 14 0 13 0;
#X connect 15 0 14 0;
#X connect 15 1 16 0;
#X connect 16 0 1 0;
#X restore 74 440 pd lotto;
#X obj 249 453 random;
#X text 182 453 see also:;
#X text 346 21 part of zexy;
#X connect 2 0 4 0;
#X connect 4 1 13 0;
#X connect 7 0 4 1;
#X connect 9 0 4 0;
#X connect 11 0 4 0;
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