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#N canvas 574 199 637 279 10;
#X declare -stdpath doc/examples/pdlua;
#X declare -stdpath extra/pdlua/examples;
#X msg 44 58;
#X text 70 57 << more methods will come (maybe);
#X text 53 99 << global interface to pdlua;
#X text 113 20 << load and run a Lua file (searches Pd's path);
#X msg 17 21 load hello.lua;
#X text 17 191 See also:;
#X obj 37 216 hello;
#X text 15 135 Side-effects:;
#X obj 17 101 pdlua;
#X obj 87 216 pdluax hello;
#X text 29 157 [pdlua] registers a loader that allows Pd classes written
in Lua to be loaded.;
#X obj 282 109 declare -stdpath doc/examples/pdlua;
#N canvas 177 101 621 402 pdlua_HOWTO 0;
#X obj 13 3 cnv 15 500 140 empty empty pdlua_HOWTO 20 12 0 14 -135137
-66577 0;
#X obj 13 144 cnv 15 500 160 empty empty Class_Creation 20 12 0 14
-203904 -66577 0;
#X obj 13 305 cnv 15 500 300 empty empty Object_Initialization 20 12
0 14 -261234 -66577 0;
#X obj 13 606 cnv 15 500 120 empty empty empty 20 12 0 14 -135137 -66577
0;
#X obj 13 727 cnv 15 500 170 empty empty empty 20 12 0 14 -203904 -66577
0;
#X obj 13 1601 cnv 15 500 100 empty empty Sending_To_Receivers 20 12
0 14 -261234 -66577 0;
#X obj 13 1702 cnv 15 500 120 empty empty Receivers 20 12 0 14 -135137
-66577 0;
#X text 31 28 The Lua loader included in -lib pdlua allows externals
for Pd to be written in the Lua programming language. (http://www.lua.org/)
;
#X text 31 70 If you try to create an object [foo] in Pd \, Pd checks
if the class "foo" exists. If it doesn't \, it tries to load an external
file that "probably" will contain code for "foo". The Lua loader adds
support for loading "foo.pd_lua" when you try to create [foo].;
#X obj 13 898 cnv 15 500 70 empty empty Object_Finalization 20 12 0
14 -261234 -66577 0;
#X text 31 216 This creates a new Pd class called "foo". The 'local'
declaration is optional \, but recommended -- without it \, 'foo' is
global \, which means any Lua code can modify it (possibly by accident).
;
#X text 31 164 The first expression/statement in the text file "foo.pd_lua"
should be of the form:;
#X obj 13 969 cnv 15 500 400 empty empty Inlet_Methods 20 12 0 14 -135137
-66577 0;
#X text 31 418 or equivalently:;
#X obj 13 1370 cnv 15 500 230 empty empty Sending_To_Outlets 20 12
0 14 -203904 -66577 0;
#X text 31 326 Then you can add methods to the Pd class. The most important
one is 'initialize' \, which is executed when a new object is created:
;
#X text 47 514 [foo a b 1 2 3 c];
#X text 31 485 'sel' is usually (always?) the class name \, 'atoms'
are the creation arguments in a Lua table. For example a Pd object
;
#X text 32 532 would have sel equal to "foo" and the atoms:;
#X text 31 605 Being a method \, 'initialize' has a 'self' variable
(which is the object to be created) \, and if you want your objects
to have inlets or outlets you need need to set those fields in this
method (Pd doesn't support changing the number of inlets or outlets
after an object is created):;
#X text 31 712 The default inlet/outlet counts are 0;
#X text 31 732 The return value of 'initialize' is used to allow objects
to fail to create (for example \, if the creation arguments are bad).
Most of the time you will 'return true' \, but if you really can't
create then you can 'return false'.;
#X text 31 920 The 'finalize' method is called when the object is deleted
by Pd. You can clean up stuff here if needed. The default implementation
does nothing.;
#X text 31 1620 You can send messages to receivers like this:;
#X text 31 567 where <> should be curly brackets \, but Pd won't print
them in a comment.;
#X text 30 1661 (again the <> represent curly brackets);
#X text 32 1782 Remember to clean up your receivers in object:finalize()
\, or weird things will happen.;
#X obj 13 1823 cnv 15 500 120 empty empty Clocks 20 12 0 14 -203904
-66577 0;
#X obj 13 1944 cnv 15 500 120 empty empty Miscellaneous_Object_Methods
20 12 0 14 -261234 -66577 0;
#X text 32 1843 You can bind methods to clocks \, for timing based
on Pd's logical clock.;
#X text 32 1886 Remember to clean up your clocks in object:finalize()
\, or weird things will happen.;
#X text 31 1964 Execute a Lua file using Pd's path to find it:;
#X text 31 2001 Report an error to Pd's console:;
#X obj 13 2065 cnv 15 500 120 empty empty Miscellaneous_Functions 20
12 0 14 -135137 -66577 0;
#X text 31 2088 Print a string to Pd's console:;
#X text 31 2124 Note that pd.post() should not really be used for errors.
;
#X text 31 2145 FIXME: add pd.error() for error messages;
#X obj 9 2198 pdlua;
#X obj 9 30 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X text 31 1724 You can bind methods to receivers \, to get messages
from [send receiver] and " \; receiver message".;
#X obj 479 1900 bng 15 250 50 0 empty empty empty 17 7 0 10 -13381
-4034 -1;
#X obj 48 195 cnv 15 400 20 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 57 197 local foo = pd.Class:new():register("foo");
#X obj 48 368 cnv 15 400 50 empty empty empty 20 12 0 14 -204786 -66577
0;
#X obj 48 437 cnv 15 400 50 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 55 367 function foo:initialize(sel \, atoms);
#X text 56 380 -- code;
#X text 56 394 end;
#X text 56 436 foo.initialize = function (self \, sel \, atoms);
#X text 55 450 -- code;
#X text 56 463 end;
#X obj 48 844 cnv 15 400 50 empty empty empty 20 12 0 14 -204786 -66577
0;
#X obj 48 679 cnv 15 400 30 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 48 551 <"a" \, "b" \, 1 \, 2 \, 3 \, "c">;
#X text 56 677 self.inlets = 1;
#X text 56 693 self.outlets = atoms[1];
#X text 55 843 function foo:postinitialize();
#X text 55 857 -- code;
#X text 56 872 end;
#X obj 48 1982 cnv 15 400 20 empty empty empty 20 12 0 14 -204786 -66577
0;
#X obj 48 2025 cnv 15 400 20 empty empty empty 20 12 0 14 -204786 -66577
0;
#X obj 48 2105 cnv 15 400 20 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 56 1982 self:dofile("filename");
#X text 56 2025 self:error("message");
#X text 56 2105 pd.post("a string");
#X obj 479 1663 bng 15 250 50 0 empty empty empty 17 7 0 10 -4034 -257985
-1;
#X floatatom 602 1789 5 0 0 0 - - -;
#X msg 514 1614 1000;
#X msg 552 1614 100;
#X text 32 1761 See doc/examples/lreceive.pd_lua for details.;
#X text 32 1682 See doc/examples/lsend.pd_lua for details.;
#X text 32 1871 See doc/examples/ldelay.pd_lua for details.;
#X obj 479 1685 lsend splat-1;
#X obj 514 1667 lsend splat-2;
#X obj 479 1760 lreceive splat- 1 2 3;
#X obj 479 1870 ldelay 1000;
#X text 75 2183 modified from doc/examples/pdlua/lua.txt;
#X text 75 2196 by mrpeach 2011/10/05;
#X text 31 994 Each inlet should have at least one method that will
be called when an item it can handle arrives at that input.;
#X obj 48 1080 cnv 15 400 50 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 55 1084 function foo:in_1_float(f);
#X text 54 1097 -- code;
#X text 56 1110 end;
#X obj 48 1153 cnv 15 400 50 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 54 1170 -- code;
#X text 56 1183 end;
#X obj 48 1227 cnv 15 400 50 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 54 1244 -- code;
#X text 56 1257 end;
#X text 32 1206 A "gimme" method for [foo] accepts any input:;
#X text 55 1231 function foo:in_1(sel \, atoms);
#X obj 48 1428 cnv 15 400 20 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 55 1432 self:outlet(2 \, "bang" \, <>);
#X text 29 1451 (as usual <> should be curly brackets);
#X text 31 1403 This will cause the second outlet to emit a bang:;
#X obj 48 1498 cnv 15 400 20 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 31 1473 This will cause the second outlet to emit a float:
;
#X text 55 1502 self:outlet(2 \, "float" \, <123>);
#X obj 48 1548 cnv 15 400 40 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 31 1523 This will cause the first outlet to emit a list:;
#X text 55 1569 self:outlet(1 \, "list" \, somelist);
#X text 55 1552 self.somelist = <some items in a list>;
#X text 32 1132 A "stop" method for inlet 2 of [foo]:;
#X text 55 1157 function foo:in_2_stop();
#X text 31 1024 The name of the method is constructed as "in_n_selector"
where n is the inlet number (starting from 1) and selector is a type
such as "float" or "bang" \, or a selector name such as "start". Here
is a float method for [foo] inlet 1:;
#X obj 48 1639 cnv 15 460 20 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 55 1639 pd.send("receiver" \, "selector" \, <"a" \, "message"
\, 1 \, 2 \, 3>;
#X obj 48 1301 cnv 15 400 50 empty empty empty 20 12 0 14 -204786 -66577
0;
#X text 54 1318 -- code;
#X text 56 1331 end;
#X text 32 1280 A method for symbols on any input:;
#X text 55 1305 function foo:in_n_symbol(i \, s);
#X text 31 786 If you need to do things after the Pd object is created
\, but before control is returned to Pd \, (such as registering receivers
or clocks) you can use the 'postinitialize' method:;
#X connect 38 0 37 0;
#X connect 65 0 72 0;
#X connect 67 0 73 0;
#X connect 68 0 73 0;
#X connect 74 0 75 0;
#X connect 74 1 66 0;
#X connect 75 0 40 0;
#X restore 282 90 pd pdlua_HOWTO;
#X obj 282 129 declare -stdpath extra/pdlua/examples;
#X connect 0 0 8 0;
#X connect 4 0 8 0;