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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2005-04-28 00:25:05 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2005-04-28 00:25:05 +0000
commit061e4be1f20ac78e3b52bc6429322d5fadcf5831 (patch)
treec6449d7cf4a19547b97d234ef4c65251ee766c1d /doc/pddp/help-adc~.pd
parente30864640368dc4c25c309fb83365807955e832e (diff)
cleaned up a number of patches; renamed all to the standard -help.pd format; added some more ideas to the style guide; finished up lists_vs_anythings
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-#N canvas 2 1 611 606 12;
-#X obj 104 540 pddp;
-#X obj 8 8 cnv 15 90 553 empty empty empty 20 12 0 14 -233017 -66577
-0;
-#N canvas 85 2 593 609 More_Info 0;
-#X text 16 13 MULTI-CHANNEL AUDIO;
-#X text 32 40 All sound cards are capable of at least two channels
-of audio. PD supports these two channels by default and uses your system's
-generic audio drivers to communicate with your hardware. However \,
-for faster input/output and for more than two channels of audio \,
-PD incorporates the use of "PortAudio" which uses ASIO drivers to communicate
-with your hardware. So \, to instruct PD to use more than two channels
-of audio \, your command line should read like below:;
-#X text 93 182 c:/pd/bin/pd.exe -pa -inchannels 8 -outchannels 8;
-#X text 32 211 The "-pa" switch means "PortAudio". This switch is new
-as of PD version 0.37 TEST 4 and replaces the old "-asio" switch.;
-#X text 32 271 The "-inchannels" and "-outchannels" switches can be
-summarized by using "-channels 8" because currently PortAudio requires
-that the number of incoming and outgoing channels must be equal. This
-may change in the PD's future...;
-#X text 32 361 To further optimize PD's usage of your audio hardware
-\, you can explore the following:;
-#X text 42 402 - audiobuf;
-#X text 43 420 - blocksize;
-#X text 42 436 - audioindev;
-#X text 42 454 - audiooutdev;
-#X text 38 480 With the right hardware \, PD can manage audio input
-and output with lower than 10 milliseconds of latency.;
-#X restore 104 514 pd More_Info;
-#N canvas 85 2 395 244 Related_Objects 0;
-#X text 25 8 Native PD Objects;
-#X text 25 92 Externals and other object libraries;
-#X obj 45 46 dac~;
-#X obj 98 46 switch~;
-#X obj 171 46 block~;
-#X restore 104 488 pd Related_Objects;
-#X text 16 107 ARGUMENTS:;
-#X text 32 188 OUTLETS:;
-#X text 23 344 EXAMPLES:;
-#X text 20 487 SEE ALSO:;
-#X obj 33 20 adc~;
-#X text 30 53 PURPOSE:;
-#X text 108 18 - AUDIO INPUT: ANALOG/DIGITAL CONVERTER SIGNAL;
-#X text 152 541 - Dave Sabine \, May 6 \, 2003;
-#X text 104 53 [adc~] is an acronym meaning "Analog/Digital Converter
-Signal" and is PD's interface to access the audio information arriving
-at your soundcard(s).;
-#X text 106 106 The object defaults to 2 incoming audio channels (usually
-a left and right stereo pair). Any number of arguments (integers) can
-be used to define multiple input channels - each integer corresponds
-to an input channel on your audio hardware.;
-#X text 107 188 Signal: the number of outlets correspond with the number
-of arguments - each outlet represents an input channel on your audio
-hardware which corresponds to the argument you provide. If no arguments
-are provided \, then there are two outlets which represent audio channels
-1 and 2 on your computers sound card.;
-#X text 107 290 The information at each outlet is an audio signal (i.e.
-the object operates at 'audio-rate') and therefore must be connected
-to an audio inlet on a related object.;
-#X obj 109 346 adc~;
-#X text 153 346 default stereo signals: same as;
-#X obj 411 348 adc~ 1 2;
-#X obj 109 373 adc~ 5;
-#X text 167 374 a mono signal from channel 5;
-#X obj 109 404 adc~ 1 3 8 6 11 15 19 22 23 24 36;
-#X text 383 405 11 channels of audio;
-#X obj 109 434 adc~ 1 2 3 4 5 6 7 8;
-#X text 280 435 all channels on an 8-channel device;