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authorThomas Grill <xovo@users.sourceforge.net>2005-05-23 16:52:46 +0000
committerThomas Grill <xovo@users.sourceforge.net>2005-05-23 16:52:46 +0000
commita1c2bb17663ce4dea2f5e7e3c1e1bfae35541a2c (patch)
tree9000122288ab01e7d815323c79342f668d6b2a5b /externals/grill/flext/source/fltimer.cpp
parenta98acaeb0ce114ede2cfd31267c6dcc3fc0fbb01 (diff)
oops, fix
Max/MSP has its own check.... changed initialization functions accordingly better timers for Windows fixed timer bug changed template parameter of TableMap compiler flag for MinGW binary compatibility (thanks to GG) enable WIN2000/XP API features with definition in build system fix for symbol messages into non-left inlets restructured TableMap type (doesn't own pointers any more) no sanity check for iterator fixes for MSVC6 slimmed object data structures better c++ compliance fixed problems with symbol binding svn path=/trunk/; revision=3074
Diffstat (limited to 'externals/grill/flext/source/fltimer.cpp')
-rwxr-xr-xexternals/grill/flext/source/fltimer.cpp70
1 files changed, 55 insertions, 15 deletions
diff --git a/externals/grill/flext/source/fltimer.cpp b/externals/grill/flext/source/fltimer.cpp
index c33716e5..d9bf3cc1 100755
--- a/externals/grill/flext/source/fltimer.cpp
+++ b/externals/grill/flext/source/fltimer.cpp
@@ -50,11 +50,20 @@ double flext::GetTimeGrain()
#endif
}
+#if FLEXT_OS == FLEXT_OS_WIN
+static double perffrq = 0;
+#endif
+
static double getstarttime();
static double starttime = getstarttime();
static double getstarttime()
{
+#if FLEXT_OS == FLEXT_OS_WIN
+ LARGE_INTEGER frq;
+ if(QueryPerformanceFrequency(&frq)) perffrq = (double)frq.QuadPart;
+#endif
+
starttime = 0;
return flext::GetOSTime();
}
@@ -64,15 +73,15 @@ double flext::GetOSTime()
double tm;
#if FLEXT_OS == FLEXT_OS_WIN
- LARGE_INTEGER frq,cnt;
- if(QueryPerformanceFrequency(&frq) && QueryPerformanceCounter(&cnt))
- tm = (double)(cnt.QuadPart)/frq.QuadPart;
+ LARGE_INTEGER cnt;
+ if(perffrq && QueryPerformanceCounter(&cnt))
+ tm = cnt.QuadPart/perffrq;
else {
SYSTEMTIME systm;
FILETIME fltm;
GetSystemTime(&systm);
SystemTimeToFileTime(&systm,&fltm);
- tm = (double)((LARGE_INTEGER *)&fltm)->QuadPart*0.001;
+ tm = ((LARGE_INTEGER *)&fltm)->QuadPart*1.e-7;
}
#elif FLEXT_OS == FLEXT_OS_LINUX || FLEXT_OS == FLEXT_OS_IRIX || FLEXT_OSAPI == FLEXT_OSAPI_MAC_MACH // POSIX
timeval tmv;
@@ -90,8 +99,39 @@ double flext::GetOSTime()
void flext::Sleep(double s)
{
+ if(s <= 0) return;
#if FLEXT_OS == FLEXT_OS_WIN
- ::Sleep((long)(s*1000.));
+#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x400
+#if 0
+ LARGE_INTEGER liDueTime;
+ liDueTime.QuadPart = (LONGLONG)(-1.e7*s);
+
+ // Create a waitable timer.
+ HANDLE hTimer = CreateWaitableTimer(NULL,TRUE,NULL);
+ if(hTimer) {
+ if(SetWaitableTimer(hTimer,&liDueTime,0,NULL,NULL,0))
+ // Wait for the timer.
+ WaitForSingleObject(hTimer,INFINITE); // != WAIT_OBJECT_0)
+ else
+ ::Sleep((long)(s*1000.));
+ CloseHandle(hTimer);
+ }
+ else
+#else
+ LARGE_INTEGER cnt;
+ if(perffrq && QueryPerformanceCounter(&cnt)) {
+ LONGLONG dst = (LONGLONG)(cnt.QuadPart+perffrq*s);
+ for(;;) {
+ SwitchToThread(); // while waiting switch to another thread
+ QueryPerformanceCounter(&cnt);
+ if(cnt.QuadPart > dst) break;
+ }
+ }
+ else
+#endif
+#endif
+ // last resort....
+ ::Sleep((long)(s*1000.));
#elif FLEXT_OS == FLEXT_OS_LINUX || FLEXT_OS == FLEXT_OS_IRIX || FLEXT_OSAPI == FLEXT_OSAPI_MAC_MACH // POSIX
usleep((long)(s*1000000.));
#elif FLEXT_OS == FLEXT_OS_MAC // that's just for OS9 & Carbon!
@@ -234,14 +274,12 @@ void flext::Timer::callback(Timer *tmr)
#endif
}
- if(tmr->cback) {
#if FLEXT_SYS == FLEXT_SYS_MAX
- if(tmr->queued)
- qelem_set(tmr->qelem);
- else
+ if(tmr->queued)
+ qelem_set(tmr->qelem);
+ else
#endif
- tmr->Work();
- }
+ tmr->Work();
}
#if FLEXT_SYS == FLEXT_SYS_MAX
@@ -255,9 +293,11 @@ void flext::Timer::queuefun(Timer *tmr) { tmr->Work(); }
*/
void flext::Timer::Work()
{
- if(clss)
- ((bool (*)(flext_base *,void *))cback)(clss,userdata);
- else
- cback(userdata);
+ if(cback) {
+ if(clss)
+ ((bool (*)(flext_base *,void *))cback)(clss,userdata);
+ else
+ cback(userdata);
+ }
}