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authorThomas Grill <xovo@users.sourceforge.net>2003-04-06 02:44:31 +0000
committerThomas Grill <xovo@users.sourceforge.net>2003-04-06 02:44:31 +0000
commit4b30c6a7955f3ec61b6d9112b2a42e83e03f8729 (patch)
treeb07c9bac9cae52f4c1441e70034e867ccce04c17 /externals/grill/vasp/pd-help
parent5d0898c3082a45cc05953e78705314b44da64a3f (diff)
""
svn path=/trunk/; revision=548
Diffstat (limited to 'externals/grill/vasp/pd-help')
-rw-r--r--externals/grill/vasp/pd-help/vasp_sframes.pd111
-rw-r--r--externals/grill/vasp/pd-help/vasp_soffset.pd162
2 files changed, 193 insertions, 80 deletions
diff --git a/externals/grill/vasp/pd-help/vasp_sframes.pd b/externals/grill/vasp/pd-help/vasp_sframes.pd
index 510f50b4..6e7ee2d1 100644
--- a/externals/grill/vasp/pd-help/vasp_sframes.pd
+++ b/externals/grill/vasp/pd-help/vasp_sframes.pd
@@ -1,4 +1,4 @@
-#N canvas 39 37 929 624 10;
+#N canvas 39 37 931 626 10;
#X obj 58 31 cnv 15 15 15 empty empty vasp.frames= 0 10 1 14 -262144
-1 0;
#N canvas 0 0 450 300 graph1 0;
@@ -16,7 +16,7 @@
#X connect 0 0 3 0;
#X connect 2 0 1 0;
#X connect 3 0 1 0;
-#X restore 798 498 pd init;
+#X restore 798 533 pd init;
#X obj 57 402 vasp.update;
#X text 113 443 abbreviation;
#N canvas 0 0 450 300 graph1 0;
@@ -45,8 +45,28 @@ value is negative;
#X obj 190 260 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
-1;
#X text 218 274 the value 0.7 appears in the ramp;
-#X text 218 259 2 generate noise until the position \, where;
-#N canvas 77 60 429 598 dir_and_target 0;
+#X obj 540 400 cnv 15 15 15 empty empty --> 0 10 0 14 -262144 -24198
+0;
+#X msg 562 499 vasp bufsfram2;
+#N canvas 249 259 328 183 clear 0;
+#X obj 74 54 inlet;
+#X obj 74 77 vasp.= 0;
+#X obj 74 100 vasp.u;
+#X obj 168 53 r \$0-clear;
+#X msg 168 76 vasp bufsfram2;
+#X obj 168 99 vasp.= 0;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X connect 3 0 4 0;
+#X connect 4 0 5 0;
+#X restore 562 525 pd clear;
+#X text 537 376 3 more features!;
+#X text 56 56 search for a value (starting at the end) and set the
+length of the vasp according to it;
+#X text 55 482 related objects:;
+#X obj 139 502 vasp.f;
+#X obj 204 502 vasp.s;
+#N canvas 77 60 522 606 dir_and_slope 0;
#X text 46 56 forward;
#X text 48 154 backward;
#X text 31 22 search direction;
@@ -64,7 +84,7 @@ value is negative;
#X obj 210 111 bng 15 250 50 0 \$0-clear empty empty 0 -6 1152 8 -262144
-1 -1;
#X text 228 111 (clear);
-#X floatatom 234 175 12 0 0 0 - - -;
+#X floatatom 224 177 12 0 0 0 - - -;
#X msg 126 336 slope 1;
#X msg 110 367 slope 0;
#X msg 97 399 slope -1;
@@ -72,7 +92,7 @@ value is negative;
#X obj 264 376 bng 15 250 50 0 \$0-clear empty empty 0 -6 1152 8 -262144
-1 -1;
#X text 282 376 (clear);
-#X floatatom 300 423 12 0 0 0 - - -;
+#X floatatom 283 426 12 0 0 0 - - -;
#X text 29 290 find values with positive and/or negative slope;
#X obj 185 197 vasp.-> bufsfram2;
#X obj 239 481 vasp.noise;
@@ -82,6 +102,14 @@ value is negative;
#X obj 185 153 vasp.f= 0;
#X msg 185 71 vasp 44101 bufsfram1;
#X msg 239 336 vasp 0 bufsfram1;
+#X text 40 438 query;
+#X msg 109 436 getslope;
+#X obj 369 424 prepend set;
+#X msg 368 445;
+#X obj 317 175 prepend set;
+#X msg 316 196;
+#X text 50 191 query;
+#X msg 109 191 getdir;
#X connect 8 0 9 0;
#X connect 10 0 30 0;
#X connect 11 0 30 0;
@@ -98,32 +126,59 @@ value is negative;
#X connect 28 1 26 0;
#X connect 29 0 28 0;
#X connect 29 1 23 0;
+#X connect 29 2 35 0;
#X connect 30 0 25 0;
#X connect 30 1 16 0;
+#X connect 30 2 37 0;
#X connect 31 0 13 0;
#X connect 32 0 20 0;
-#X restore 586 418 pd dir_and_target;
-#X obj 538 415 cnv 15 15 15 empty empty --> 0 10 0 14 -262144 -24198
-0;
-#X msg 562 464 vasp bufsfram2;
-#N canvas 249 259 328 183 clear 0;
-#X obj 74 54 inlet;
-#X obj 74 77 vasp.= 0;
-#X obj 74 100 vasp.u;
-#X obj 168 53 r \$0-clear;
-#X msg 168 76 vasp bufsfram2;
-#X obj 168 99 vasp.= 0;
+#X connect 34 0 29 0;
+#X connect 35 0 36 0;
+#X connect 37 0 38 0;
+#X connect 40 0 30 0;
+#X restore 588 403 pd dir_and_slope;
+#X text 218 259 2 generate noise up to the position where;
+#N canvas 80 75 458 321 incl 0;
+#X obj 168 260 vasp.noise;
+#X obj 168 281 vasp.u;
+#X obj 168 214 vasp.o?;
+#X obj 170 135 t a b;
+#X obj 195 161 bng 15 250 50 0 \$0-clear empty empty 0 -6 1152 8 -262144
+-1 -1;
+#X text 213 161 (clear);
+#X floatatom 261 211 5 0 0 0 - - -;
+#X text 24 17 include current sample;
+#X obj 170 109 vasp.u;
+#X msg 68 93 incl 0;
+#X msg 68 143 incl 1;
+#X text 21 73 don't include (default);
+#X text 20 126 do include;
+#X text 21 188 query;
+#X msg 68 189 getincl;
+#X obj 300 210 prepend set;
+#X msg 170 61 vasp bufsfram1;
+#X msg 168 239 vasp bufsfram2 \$1;
+#X obj 170 86 vasp.= env 0.5 40000 -0.5 60000;
+#X msg 301 231;
+#X obj 170 185 vasp.frames= -0.5;
#X connect 0 0 1 0;
-#X connect 1 0 2 0;
-#X connect 3 0 4 0;
-#X connect 4 0 5 0;
-#X restore 562 490 pd clear;
-#X text 537 398 3 more features!;
-#X text 56 56 search for a value (starting at the end) and set the
-length of the vasp according to it;
-#X text 55 482 related objects:;
-#X obj 139 502 vasp.f;
-#X obj 204 502 vasp.s;
+#X connect 2 0 17 0;
+#X connect 3 0 20 0;
+#X connect 3 1 4 0;
+#X connect 8 0 3 0;
+#X connect 9 0 20 0;
+#X connect 10 0 20 0;
+#X connect 14 0 20 0;
+#X connect 15 0 19 0;
+#X connect 16 0 18 0;
+#X connect 17 0 0 0;
+#X connect 18 0 8 0;
+#X connect 20 0 2 0;
+#X connect 20 1 6 0;
+#X connect 20 2 15 0;
+#X restore 588 428 pd incl;
+#X obj 540 430 cnv 15 15 15 empty empty --> 0 10 0 14 -262144 -24198
+0;
#X connect 9 0 3 0;
#X connect 11 0 14 0;
#X connect 12 0 13 0;
@@ -133,4 +188,4 @@ length of the vasp according to it;
#X connect 18 1 9 0;
#X connect 20 0 11 0;
#X connect 22 0 12 0;
-#X connect 27 0 28 0;
+#X connect 25 0 26 0;
diff --git a/externals/grill/vasp/pd-help/vasp_soffset.pd b/externals/grill/vasp/pd-help/vasp_soffset.pd
index 8a515a2a..6b77de7c 100644
--- a/externals/grill/vasp/pd-help/vasp_soffset.pd
+++ b/externals/grill/vasp/pd-help/vasp_soffset.pd
@@ -1,4 +1,4 @@
-#N canvas 31 15 964 662 10;
+#N canvas 23 9 968 641 10;
#X text 54 77 argument/right inlet: value;
#X obj 58 27 cnv 15 15 15 empty empty vasp.offset= 0 10 1 14 -262144
-1 0;
@@ -8,7 +8,7 @@
#X array bufsoffs1 1000 float 0;
#X coords 0 1 999 -1 300 100 1;
#X restore 551 88 graph;
-#N canvas 466 356 387 251 init 0;
+#N canvas 466 356 391 255 init 0;
#X obj 33 19 loadbang;
#X msg 33 45 symbol bufsoffs1;
#X msg 151 45 symbol bufsoffs2;
@@ -38,7 +38,7 @@
#X obj 64 325 vasp.o?;
#X msg 64 346 vasp bufsoffs2 \$1;
#X text 54 59 search for a value set it as offset;
-#X floatatom 161 271 5 0 0;
+#X floatatom 161 271 5 0 0 0 - - -;
#X obj 170 130 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
-1;
#X obj 170 221 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
@@ -52,21 +52,74 @@
#X connect 0 0 2 0;
#X connect 1 0 0 0;
#X connect 2 0 3 0;
-#X restore 683 549 pd clear_buffer;
-#X msg 683 528 vasp bufsoffs2;
-#X text 703 508 clear second buffer;
-#X obj 683 509 bng 15 250 50 0 empty \$0-clear empty 0 -6 576 8 -262144
+#X restore 633 556 pd clear_buffer;
+#X msg 633 535 vasp bufsoffs2;
+#X text 653 515 clear second buffer;
+#X obj 633 516 bng 15 250 50 0 empty \$0-clear empty 0 -6 576 8 -262144
-1 -1;
-#X obj 162 445 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
+#X obj 147 445 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
-1;
-#N canvas 77 60 409 578 dir_and_target 0;
+#X obj 64 151 vasp.= env -1 0 1 500 -1 1000;
+#X obj 102 496 t a b;
+#X obj 127 517 bng 15 250 50 0 \$0-clear empty empty 0 -6 1152 8 -262144
+-1 -1;
+#X text 145 517 (clear);
+#X obj 612 391 cnv 15 15 15 empty empty --> 0 10 0 14 -262144 -24198
+0;
+#X text 214 232 where the ramp is at 0.2;
+#X obj 64 242 vasp.offset= 0.2;
+#X text 174 444 3 start searching at frame 501;
+#X msg 102 475 vasp bufsoffs1 501;
+#X text 133 419 the search always starts at the offset point;
+#N canvas 80 75 454 317 incl 0;
+#X obj 168 260 vasp.noise;
+#X obj 168 281 vasp.u;
+#X msg 168 239 vasp bufsoffs2 \$1;
+#X obj 168 214 vasp.o?;
+#X obj 170 135 t a b;
+#X obj 195 161 bng 15 250 50 0 \$0-clear empty empty 0 -6 1152 8 -262144
+-1 -1;
+#X text 213 161 (clear);
+#X floatatom 261 211 5 0 0 0 - - -;
+#X text 24 17 include current sample;
+#X msg 170 61 vasp bufsoffs1;
+#X obj 170 185 vasp.offset= 0.5;
+#X obj 170 109 vasp.u;
+#X obj 170 86 vasp.= env 0.5 500 -0.5 700;
+#X msg 68 93 incl 0;
+#X msg 68 143 incl 1;
+#X text 21 73 don't include (default);
+#X text 20 126 do include;
+#X text 21 188 query;
+#X msg 68 189 getincl;
+#X obj 300 210 prepend set;
+#X msg 301 231;
+#X connect 0 0 1 0;
+#X connect 2 0 0 0;
+#X connect 3 0 2 0;
+#X connect 4 0 10 0;
+#X connect 4 1 5 0;
+#X connect 9 0 12 0;
+#X connect 10 0 3 0;
+#X connect 10 1 7 0;
+#X connect 10 2 19 0;
+#X connect 11 0 4 0;
+#X connect 12 0 11 0;
+#X connect 13 0 10 0;
+#X connect 14 0 10 0;
+#X connect 18 0 10 0;
+#X connect 19 0 20 0;
+#X restore 660 421 pd incl;
+#X obj 612 423 cnv 15 15 15 empty empty --> 0 10 0 14 -262144 -24198
+0;
+#N canvas 77 60 447 584 dir_and_slope 0;
#X text 46 56 forward;
#X text 48 154 backward;
#X text 31 22 search direction;
-#X text 58 369 both;
-#X text 28 401 negative;
-#X text 58 337 positive;
-#X text 28 314 target slope;
+#X text 56 371 both;
+#X text 26 403 negative;
+#X text 56 339 positive;
+#X text 26 316 target slope;
#X text 46 99 both (nearest);
#X obj 183 210 vasp.noise;
#X obj 183 231 vasp.u;
@@ -81,22 +134,32 @@
#X text 228 111 (clear);
#X obj 185 135 vasp.offset= 0.1;
#X msg 185 71 vasp bufsoffs1 500;
-#X floatatom 276 161 5 0 0;
-#X msg 126 336 slope 1;
-#X msg 110 367 slope 0;
-#X msg 97 399 slope -1;
-#X obj 239 484 vasp.noise;
-#X obj 239 505 vasp.u;
-#X msg 239 463 vasp bufsoffs2 \$1;
-#X obj 239 438 vasp.o?;
-#X obj 239 355 t a b;
-#X obj 264 376 bng 15 250 50 0 \$0-clear empty empty 0 -6 1152 8 -262144
+#X floatatom 276 161 5 0 0 0 - - -;
+#X msg 124 338 slope 1;
+#X msg 108 369 slope 0;
+#X msg 95 401 slope -1;
+#X obj 237 486 vasp.noise;
+#X obj 237 507 vasp.u;
+#X msg 237 465 vasp bufsoffs2 \$1;
+#X obj 237 440 vasp.o?;
+#X obj 237 357 t a b;
+#X obj 262 378 bng 15 250 50 0 \$0-clear empty empty 0 -6 1152 8 -262144
-1 -1;
-#X text 282 376 (clear);
-#X obj 239 400 vasp.offset= 0.1;
-#X floatatom 330 426 5 0 0;
-#X text 29 290 find values with positive and/or negative slope;
-#X msg 239 336 vasp bufsoffs1;
+#X text 280 378 (clear);
+#X obj 237 402 vasp.offset= 0.1;
+#X floatatom 308 430 5 0 0 0 - - -;
+#X text 27 292 find values with positive and/or negative slope;
+#X msg 237 338 vasp bufsoffs1;
+#X text 47 197 query;
+#X msg 104 197 getdir;
+#X text 50 434 query;
+#X msg 109 437 getslope;
+#X obj 315 158 prepend set;
+#X msg 314 180;
+#X obj 315 158 prepend set;
+#X msg 314 180;
+#X obj 354 431 prepend set;
+#X msg 355 452;
#X connect 8 0 9 0;
#X connect 10 0 8 0;
#X connect 11 0 18 0;
@@ -107,6 +170,7 @@
#X connect 15 1 16 0;
#X connect 18 0 14 0;
#X connect 18 1 20 0;
+#X connect 18 2 39 0;
#X connect 19 0 15 0;
#X connect 21 0 31 0;
#X connect 22 0 31 0;
@@ -118,24 +182,18 @@
#X connect 28 1 29 0;
#X connect 31 0 27 0;
#X connect 31 1 32 0;
+#X connect 31 2 43 0;
#X connect 34 0 28 0;
-#X restore 612 422 pd dir_and_target;
-#X obj 64 151 vasp.= env -1 0 1 500 -1 1000;
-#X obj 102 496 t a b;
-#X obj 127 517 bng 15 250 50 0 \$0-clear empty empty 0 -6 1152 8 -262144
--1 -1;
-#X text 145 517 (clear);
-#X text 148 418 the search always starts at the offsetpoint;
-#X text 566 403 more features!;
-#X obj 564 419 cnv 15 15 15 empty empty --> 0 10 0 14 -262144 -24198
-0;
-#X text 214 232 where the ramp is at 0.2;
-#X obj 64 242 vasp.offset= 0.2;
-#X text 189 443 3 start searching at frame 501;
-#X msg 102 475 vasp bufsoffs1 501;
+#X connect 36 0 18 0;
+#X connect 38 0 31 0;
+#X connect 39 0 40 0;
+#X connect 41 0 42 0;
+#X connect 43 0 44 0;
+#X restore 660 394 pd dir_and_slope;
+#X text 614 375 3 more features!;
#X connect 3 0 10 0;
-#X connect 8 0 30 0;
-#X connect 9 0 38 0;
+#X connect 8 0 29 0;
+#X connect 9 0 35 0;
#X connect 11 0 12 0;
#X connect 18 0 19 0;
#X connect 19 0 11 0;
@@ -143,11 +201,11 @@
#X connect 23 0 9 0;
#X connect 25 0 24 0;
#X connect 27 0 25 0;
-#X connect 28 0 40 0;
-#X connect 30 0 7 0;
-#X connect 31 0 38 0;
-#X connect 31 1 32 0;
-#X connect 38 0 18 0;
-#X connect 38 0 3 0;
-#X connect 38 1 21 0;
-#X connect 40 0 31 0;
+#X connect 28 0 37 0;
+#X connect 29 0 7 0;
+#X connect 30 0 35 0;
+#X connect 30 1 31 0;
+#X connect 35 0 18 0;
+#X connect 35 0 3 0;
+#X connect 35 1 21 0;
+#X connect 37 0 30 0;