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authorThomas Grill <xovo@users.sourceforge.net>2009-04-01 21:13:09 +0000
committerThomas Grill <xovo@users.sourceforge.net>2009-04-01 21:13:09 +0000
commit0ed7a8b68dd73e2b0473b8127aeca99f3bac9061 (patch)
tree5c67818b38a5cc2f9caa5ca7f8640ca356adf02b /externals/grill/vasp/readme.txt
parentbb4c7f6a245394d09dac9adfb2efb093d3d98452 (diff)
cleaned up grill externals - replaced with svn:externals to svn.grrrr.org/ext/trunk/
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-VASP modular - vector assembling signal processor
-Object library for Max/MSP and PD
-
-Copyright (c) 2002-2006 Thomas Grill (gr@grrrr.org)
-For information on usage and redistribution, and for a DISCLAIMER OF ALL
-WARRANTIES, see the file, "license.txt," in this distribution.
-
-Donations for further development of the package are highly appreciated.
-Visit https://www.paypal.com/xclick/business=gr%40grrrr.org&item_name=vasp&no_note=1&tax=0&currency_code=EUR
-
-----------------------------------------------------------------------------
-
-DOWNLOAD:
-=========
-
-http://grrrr.org/ext/vasp
-
-----------------------------------------------------------------------------
-
-Package files:
-- readme.txt: this one
-- gpl.txt,license.txt,mixfft.txt: license stuff
-- changes.txt,todo.txt: additional info
-- pd-help/*: VASP help for PD
-- pd/*: VASP abstractions and documentation for PD
-- max-help/*: VASP help for Max/MSP (not present)
-- maxmsp/*: VASP abstractions for Max/MSP
-- source/*: VASP sources
-
-----------------------------------------------------------------------------
-
-GOALS/FEATURES:
-===============
-
-VASP is a package for PD or MaxMSP consisting of a number of externals extending
-these systems with functions for non-realtime array-based audio data processing.
-VASP is capable of working in the background, therefore not influencing eventual
-dsp signal processing.
-
-----------------------------------------------------------------------------
-
-USAGE:
-======
-
-IMPORTANT INFORMATION for all PD users:
----------------------------------------
-
-For VASP and its documentation to work properly, you have to specify a
-PD command line like
-
-Linux/OSX: pd -path /usr/local/lib/pd/extra/vasp/pd -lib vasp/vasp
-Windows: pd -path c:\audio\pd\extra\vasp\pd -lib vasp\vasp
-
-
-The main help file "VASP-HELP.pd" resides in the "pd" sub-folder along with some
-handy abstractions. Every help file is accessible from VASP-HELP.PD and vice versa.
-
-
-IMPORTANT INFORMATION for all MaxMSP users:
--------------------------------------------
-
-It is advisable to put the vasp object library file into the "max-startup" folder.
-Hence it will be loaded at Max startup.
-If you want alternatively to load the vasp library on demand,
-create a "vasp" object somewhere. The library is then loaded.
-
-If existent, the "max-help" folder should be put into the "max-help" folder of Max/MSP
-and be renamed to "vasp".
-
-----------------------------------------------------------------------------
-
-----------------------------------------------------------------------------
-
-BUILDING from source
---------------------
-
-You will need the flext C++ layer for PD and Max/MSP externals to compile this.
-See http://grrrr.org/ext/flext
-Download, install and compile the package.
-Afterwards you can proceed with building this external.
-
-
-pd/Max - Windows - Microsoft Visual C, Borland C++, MinGW:
-----------------------------------------------------------
-Start a command shell with your eventual build environment
-(e.g. run vcvars32.bat for Microsoft Visual Studio)
-
-then run
- ..\flext\build.bat
-(you would have to substitute ..\flext with the respective path to the flext package)
-
-
-pd/Max - OSX/Linux - GCC:
--------------------------
-From a shell run
-bash ../flext/build.sh
-(you would have to substitute ../flext with the respective path to the flext package)
-
-----------------------------------------------------------------------------
-
-
-HINTS:
-======
-
-- Click-free operation: All objects where it makes sense (e.g. transformation of data, vasp.!, etc.)
- can be set to "detached mode" by sending a "detach 1" message (which is setting the detach attribute to 1).
- The operation will then take place in a detached thread with lower priority.
- Thus, longer operations will not disturb the dsp processing of the real-time engine.
-
-