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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2012-11-02 15:36:19 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2012-11-02 15:36:19 +0000
commitc823b2bf3165990a556d50990adf4da5cee95593 (patch)
tree733f3d3a6ed7a5e8f80d4b4553299902d89b58b8 /packages/noncvs/windows/extra/Gem/dev/plugins
parent2c0b722536a4ec2f723c289b695b983741c678f8 (diff)
commit Gem 0.93.3 from http://gem.iem.at/releases/0.93.3/Gem-0.93.3-W32-i686.zip
svn path=/trunk/; revision=16521
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/dev/plugins')
-rw-r--r--packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactory.h210
-rw-r--r--packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactoryTimple.h268
-rw-r--r--packages/noncvs/windows/extra/Gem/dev/plugins/film.h346
-rw-r--r--packages/noncvs/windows/extra/Gem/dev/plugins/imageloader.h150
-rw-r--r--packages/noncvs/windows/extra/Gem/dev/plugins/imagesaver.h252
-rw-r--r--packages/noncvs/windows/extra/Gem/dev/plugins/record.h216
-rw-r--r--packages/noncvs/windows/extra/Gem/dev/plugins/video.h442
7 files changed, 942 insertions, 942 deletions
diff --git a/packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactory.h b/packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactory.h
index 5755748e..87ea7cf3 100644
--- a/packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactory.h
+++ b/packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactory.h
@@ -1,105 +1,105 @@
-#ifndef _INCLUDE__GEM_PLUGINS_PLUGINFACTORY_H_
-#define _INCLUDE__GEM_PLUGINS_PLUGINFACTORY_H_
-
-#include "Gem/ExportDef.h"
-
-
-#include <map>
-#include <vector>
-#include <string>
-
-#include <typeinfo>
-#include <iostream>
-
-namespace gem {
-
- class GEM_EXTERN BasePluginFactory {
- public:
- int doLoadPlugins(std::string basename, std::string path);
- protected:
- BasePluginFactory();
- virtual ~BasePluginFactory(void);
-
- std::vector<std::string>get(void);
- void*get(std::string);
- void set(std::string, void*);
-
- private:
- class Pimpl;
- Pimpl*m_pimpl;
- };
-
- template<class Class>
- class GEM_EXPORT PluginFactory : public BasePluginFactory {
- public:
-
- /**
- * constructor function type (without arguments)
- */
- typedef Class*(ctor_t)(void);
-
- /**
- * register a a constructor associated with a given ID
- */
- static void registerClass(std::string id, ctor_t*c);
- /**
- * get an instance of class constructed by the constructor associated with the given ID
- */
- static Class*getInstance(std::string id);
-
- /**
- * get a list of all IDs currently registered with this factory
- */
- static std::vector<std::string>getIDs(void);
-
- /**
- * load more plugins
- */
- static int loadPlugins(std::string basename, std::string path=std::string(""));
-
- private:
- static PluginFactory<Class>*s_factory;
- static PluginFactory<Class>*getPluginFactory();
-
- void doRegisterClass(std::string id, ctor_t*c);
- Class*doGetInstance(std::string id);
- std::vector<std::string>doGetIDs(void);
- };
-
-
- namespace PluginFactoryRegistrar {
- /**
- * creates a new ChildClass and returns it as a (pointer to) an instance of BaseClass
- */
- template<class ChildClass, class BaseClass>
- static BaseClass* allocator(void);
-
- /**
- * registers a ChildClass with a certain ID in the BaseClass factory
- *
- * example:
- * static gem::PluginFactoryRegistrar<Child, Base, std::string > basefac_childreg("childID"); // register Child as 'childID'
- * Base*instance=gem::PluginFactory<Base>::getInstance("childID"); // returns an instance of Child
- */
- template<class ChildClass, class BaseClass>
- struct registrar {
- registrar(std::string ID);
- };
-
- /**
- * registers a dummy constructor with a default ID
- */
- template<class BaseClass>
- struct dummy {
- dummy(void);
- };
- };
-
-/* include the actual implementation */
-#include "PluginFactoryTimple.h"
-
-
-}; // namespace gem
-
-
-#endif /* _INCLUDE__GEM_PLUGINS_PLUGINFACTORY_H_ */
+#ifndef _INCLUDE__GEM_PLUGINS_PLUGINFACTORY_H_
+#define _INCLUDE__GEM_PLUGINS_PLUGINFACTORY_H_
+
+#include "Gem/ExportDef.h"
+
+
+#include <map>
+#include <vector>
+#include <string>
+
+#include <typeinfo>
+#include <iostream>
+
+namespace gem {
+
+ class GEM_EXTERN BasePluginFactory {
+ public:
+ int doLoadPlugins(std::string basename, std::string path);
+ protected:
+ BasePluginFactory();
+ virtual ~BasePluginFactory(void);
+
+ std::vector<std::string>get(void);
+ void*get(std::string);
+ void set(std::string, void*);
+
+ private:
+ class Pimpl;
+ Pimpl*m_pimpl;
+ };
+
+ template<class Class>
+ class GEM_EXPORT PluginFactory : public BasePluginFactory {
+ public:
+
+ /**
+ * constructor function type (without arguments)
+ */
+ typedef Class*(ctor_t)(void);
+
+ /**
+ * register a a constructor associated with a given ID
+ */
+ static void registerClass(std::string id, ctor_t*c);
+ /**
+ * get an instance of class constructed by the constructor associated with the given ID
+ */
+ static Class*getInstance(std::string id);
+
+ /**
+ * get a list of all IDs currently registered with this factory
+ */
+ static std::vector<std::string>getIDs(void);
+
+ /**
+ * load more plugins
+ */
+ static int loadPlugins(std::string basename, std::string path=std::string(""));
+
+ private:
+ static PluginFactory<Class>*s_factory;
+ static PluginFactory<Class>*getPluginFactory();
+
+ void doRegisterClass(std::string id, ctor_t*c);
+ Class*doGetInstance(std::string id);
+ std::vector<std::string>doGetIDs(void);
+ };
+
+
+ namespace PluginFactoryRegistrar {
+ /**
+ * creates a new ChildClass and returns it as a (pointer to) an instance of BaseClass
+ */
+ template<class ChildClass, class BaseClass>
+ static BaseClass* allocator(void);
+
+ /**
+ * registers a ChildClass with a certain ID in the BaseClass factory
+ *
+ * example:
+ * static gem::PluginFactoryRegistrar<Child, Base, std::string > basefac_childreg("childID"); // register Child as 'childID'
+ * Base*instance=gem::PluginFactory<Base>::getInstance("childID"); // returns an instance of Child
+ */
+ template<class ChildClass, class BaseClass>
+ struct registrar {
+ registrar(std::string ID);
+ };
+
+ /**
+ * registers a dummy constructor with a default ID
+ */
+ template<class BaseClass>
+ struct dummy {
+ dummy(void);
+ };
+ };
+
+/* include the actual implementation */
+#include "PluginFactoryTimple.h"
+
+
+}; // namespace gem
+
+
+#endif /* _INCLUDE__GEM_PLUGINS_PLUGINFACTORY_H_ */
diff --git a/packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactoryTimple.h b/packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactoryTimple.h
index a82762d1..e0ce3f2d 100644
--- a/packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactoryTimple.h
+++ b/packages/noncvs/windows/extra/Gem/dev/plugins/PluginFactoryTimple.h
@@ -1,134 +1,134 @@
-
-/*-----------------------------------------------------------------
-LOG
- GEM - Graphics Environment for Multimedia
-
- - template implementation for PluginFactory
-
- Copyright (c) 2010-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
- For information on usage and redistribution, and for a DISCLAIMER OF ALL
- WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-
------------------------------------------------------------------*/
-
-#ifndef _INCLUDE__GEM_PLUGINS_PLUGINFACTORY_H_
-# error you must not include PluginFactory Implementation directly! include PluginFactory.h instead
-#endif
-
-/* on M$VC (at least v2007) we must not define the template-implementation in the plugins
- * if we want to use the same implementation in both host and application
- *
- * on gcc (at least on linux) we have to provide the implementation
- */
-#if defined _MSC_VER && !defined GEM_INTERNAL
-# define OMIT_PLUGINFACTORY_TEMPLATE_IMPLEMENATION
-#endif
-
-#ifndef OMIT_PLUGINFACTORY_TEMPLATE_IMPLEMENATION
-
-/* Implementation of templated PluginFactory */
-/* actually this should be done in a cpp file rather than a header-file,
- * but since virtually no compiler can handle this it is done here...
- */
-
-
-/* ********************************************************************* */
-/* Implementation of PluginFactory<Class> */
-
-template<class Class>
- PluginFactory<Class>* PluginFactory<Class>::s_factory=NULL;
-
-template<class Class>
- PluginFactory<Class>* PluginFactory<Class>::getPluginFactory(void) {
- if(NULL==s_factory) {
- s_factory=new PluginFactory<Class>;
- }
- //std::cerr << "factory @ " << (void*)s_factory << " --> " << typeid(s_factory).name() << std::endl;
- return s_factory;
-}
-
-template<class Class>
- void PluginFactory<Class>::doRegisterClass(std::string id, ctor_t*c) {
- set(id, (void*)c);
-}
-
-template<class Class>
- Class*PluginFactory<Class>::doGetInstance(std::string id) {
- ctor_t*ctor=(ctor_t*)get(id);
- if(ctor)
- return ctor();
- else
- return NULL;
-}
-
-template<class Class>
-void PluginFactory<Class>::registerClass(std::string id, ctor_t*c) {
- PluginFactory<Class>*fac=getPluginFactory();
- if(NULL==fac) {
- std::cerr << "unable to get a factory!" << std::endl;
- }
- // std::cerr << "factory @ " << (void*)fac << std::endl;
- fac->doRegisterClass(id, c);
-}
-
-template<class Class>
-Class*PluginFactory<Class>::getInstance(std::string id) {
- PluginFactory<Class>*fac=getPluginFactory();
- if(NULL==fac) {
- return NULL;
- }
- return(fac->doGetInstance(id));
-}
-
-template<class Class>
- int PluginFactory<Class>::loadPlugins(std::string basename, std::string path) {
- PluginFactory<Class>*fac=getPluginFactory();
- if(NULL==fac) {
- return 0;
- }
- return fac->doLoadPlugins(basename, path);
-}
-
-template<class Class>
- std::vector<std::string>PluginFactory<Class>::doGetIDs() {
- return get();
-}
-
-template<class Class>
- std::vector<std::string>PluginFactory<Class>::getIDs() {
- std::vector<std::string>result;
- PluginFactory<Class>*fac=getPluginFactory();
- if(fac) {
- return fac->doGetIDs();
- }
- return result;
-}
-
-#endif /* !OMIT_PLUGINFACTORY_TEMPLATE_IMPLEMENATION */
-
-/* ********************************************************************* */
-/* Implementation of PluginFactoryRegistrar<ChildClass, BaseClass> */
-
-namespace PluginFactoryRegistrar {
- template<class ChildClass, class BaseClass>
- BaseClass* allocator() {
- ChildClass* res0 = new ChildClass();
- BaseClass* res1 = dynamic_cast<BaseClass*>(res0);
- if(NULL==res1) {
- delete res0;
- }
- return res1;
- }
-
- template<class ChildClass, class BaseClass>
- registrar<ChildClass, BaseClass> :: registrar(std::string id) {
- PluginFactory<BaseClass>::registerClass(id, allocator<ChildClass, BaseClass>);
- }
- template<class BaseClass>
- dummy<BaseClass> :: dummy() {
- std::string id; // default ID
- PluginFactory<BaseClass>::registerClass(id, NULL);
- }
-
-};
-
+
+/*-----------------------------------------------------------------
+LOG
+ GEM - Graphics Environment for Multimedia
+
+ - template implementation for PluginFactory
+
+ Copyright (c) 2010-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+ For information on usage and redistribution, and for a DISCLAIMER OF ALL
+ WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+-----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_PLUGINS_PLUGINFACTORY_H_
+# error you must not include PluginFactory Implementation directly! include PluginFactory.h instead
+#endif
+
+/* on M$VC (at least v2007) we must not define the template-implementation in the plugins
+ * if we want to use the same implementation in both host and application
+ *
+ * on gcc (at least on linux) we have to provide the implementation
+ */
+#if defined _MSC_VER && !defined GEM_INTERNAL
+# define OMIT_PLUGINFACTORY_TEMPLATE_IMPLEMENATION
+#endif
+
+#ifndef OMIT_PLUGINFACTORY_TEMPLATE_IMPLEMENATION
+
+/* Implementation of templated PluginFactory */
+/* actually this should be done in a cpp file rather than a header-file,
+ * but since virtually no compiler can handle this it is done here...
+ */
+
+
+/* ********************************************************************* */
+/* Implementation of PluginFactory<Class> */
+
+template<class Class>
+ PluginFactory<Class>* PluginFactory<Class>::s_factory=NULL;
+
+template<class Class>
+ PluginFactory<Class>* PluginFactory<Class>::getPluginFactory(void) {
+ if(NULL==s_factory) {
+ s_factory=new PluginFactory<Class>;
+ }
+ //std::cerr << "factory @ " << (void*)s_factory << " --> " << typeid(s_factory).name() << std::endl;
+ return s_factory;
+}
+
+template<class Class>
+ void PluginFactory<Class>::doRegisterClass(std::string id, ctor_t*c) {
+ set(id, (void*)c);
+}
+
+template<class Class>
+ Class*PluginFactory<Class>::doGetInstance(std::string id) {
+ ctor_t*ctor=(ctor_t*)get(id);
+ if(ctor)
+ return ctor();
+ else
+ return NULL;
+}
+
+template<class Class>
+void PluginFactory<Class>::registerClass(std::string id, ctor_t*c) {
+ PluginFactory<Class>*fac=getPluginFactory();
+ if(NULL==fac) {
+ std::cerr << "unable to get a factory!" << std::endl;
+ }
+ // std::cerr << "factory @ " << (void*)fac << std::endl;
+ fac->doRegisterClass(id, c);
+}
+
+template<class Class>
+Class*PluginFactory<Class>::getInstance(std::string id) {
+ PluginFactory<Class>*fac=getPluginFactory();
+ if(NULL==fac) {
+ return NULL;
+ }
+ return(fac->doGetInstance(id));
+}
+
+template<class Class>
+ int PluginFactory<Class>::loadPlugins(std::string basename, std::string path) {
+ PluginFactory<Class>*fac=getPluginFactory();
+ if(NULL==fac) {
+ return 0;
+ }
+ return fac->doLoadPlugins(basename, path);
+}
+
+template<class Class>
+ std::vector<std::string>PluginFactory<Class>::doGetIDs() {
+ return get();
+}
+
+template<class Class>
+ std::vector<std::string>PluginFactory<Class>::getIDs() {
+ std::vector<std::string>result;
+ PluginFactory<Class>*fac=getPluginFactory();
+ if(fac) {
+ return fac->doGetIDs();
+ }
+ return result;
+}
+
+#endif /* !OMIT_PLUGINFACTORY_TEMPLATE_IMPLEMENATION */
+
+/* ********************************************************************* */
+/* Implementation of PluginFactoryRegistrar<ChildClass, BaseClass> */
+
+namespace PluginFactoryRegistrar {
+ template<class ChildClass, class BaseClass>
+ BaseClass* allocator() {
+ ChildClass* res0 = new ChildClass();
+ BaseClass* res1 = dynamic_cast<BaseClass*>(res0);
+ if(NULL==res1) {
+ delete res0;
+ }
+ return res1;
+ }
+
+ template<class ChildClass, class BaseClass>
+ registrar<ChildClass, BaseClass> :: registrar(std::string id) {
+ PluginFactory<BaseClass>::registerClass(id, allocator<ChildClass, BaseClass>);
+ }
+ template<class BaseClass>
+ dummy<BaseClass> :: dummy() {
+ std::string id; // default ID
+ PluginFactory<BaseClass>::registerClass(id, NULL);
+ }
+
+};
+
diff --git a/packages/noncvs/windows/extra/Gem/dev/plugins/film.h b/packages/noncvs/windows/extra/Gem/dev/plugins/film.h
index 313c796a..e42ff923 100644
--- a/packages/noncvs/windows/extra/Gem/dev/plugins/film.h
+++ b/packages/noncvs/windows/extra/Gem/dev/plugins/film.h
@@ -1,173 +1,173 @@
-/* -----------------------------------------------------------------
-
-GEM - Graphics Environment for Multimedia
-
-Load an digital video (like AVI, Mpeg, Quicktime) into a pix block
-(OS independant parent-class)
-
-Copyright (c) 1997-1999 Mark Danks. mark@danks.org
-Copyright (c) Günther Geiger. geiger@epy.co.at
-Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
-For information on usage and redistribution, and for a DISCLAIMER OF ALL
-WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-
------------------------------------------------------------------*/
-
-#ifndef _INCLUDE__GEM_PLUGINS_FILM_H_
-#define _INCLUDE__GEM_PLUGINS_FILM_H_
-
-#include "Gem/ExportDef.h"
-#include "Gem/GemGL.h"
-#include <string>
-
-/*-----------------------------------------------------------------
- -------------------------------------------------------------------
- CLASS
- film
-
- parent class for the system- and library-dependent film-loader classes
-
- KEYWORDS
- pix film movie
-
- DESCRIPTION
-
- -----------------------------------------------------------------*/
-
-class pixBlock;
-namespace gem {
- class Properties;
-}
-namespace gem { namespace plugins {
-class GEM_EXTERN film
-{
- public:
-
- //////////
- // returns an instance wrapping all plugins or NULL
- // if NULL is returned, you might still try your luck with manually accessing the
- // PluginFactory
- static film*getInstance(void);
-
- /////////
- // dtor must be virtual
- virtual ~film(void);
-
- //////////
- // open a movie up
- /* open the film "filename" (think better about URIs ?)
- *
- * try to open the film with the requested properties
- *
- * about properties:
- * requestprops: are properties that can change the behaviour of how the
- * film is opened; examples are "colorspace" (e.g. GL_RGBA) or
- * "streaming" (rather than random frame access)
- * the backend need not implement any of the properties
- *
- * resultprops: give feedback about the opened film
- * if the film could not be opened, the content is undefined
- * if the film was successfully opened, following properties should be set
- * if a property can not be determined (e.g. variable fps), it should be set unset
- *
- *
- * discussion: should the colourspace be only a hint or should we force it
- * (evt. by converting the actual cs by hand to the desired one)
- * more discussion: i guess the cs should really be forced somehow by [pix_film]
- * now i don't know, whether the cs-conversion should be done by [pix_film] itself or
- * rather by the film*-classes.
- * but i guess film* makes more sense, because then, [pix_film] doesn't have to know
- * anything about the internal cs of the decoder
- */
- /* returns TRUE if loading was successfull, FALSE otherwise */
- virtual bool open(const std::string,
- const gem::Properties&requestprops) = 0;
-
- /* some error codes */
- enum errCode { SUCCESS = 0,
- FAILURE = 1,
- DONTKNOW= 2 };
-
- //////////
- // Change which image to display
- /* this is the second core function of this class:
- * most decoding-libraries can set the frame-number on a random-access basis.
- * some cannot, then this might do nothing
- * you could also switch between various tracks of a file (if the format supports it)
- * specifying trackNum as -1 means "same track as before"
- */
- virtual errCode changeImage(int imgNum, int trackNum=-1) = 0;
-
- //////////
- // get the next frame
- /* this is the core-function of this class !!!!
- * when called it returns the current frame in the *pixBlock structure
- * dev: you can use "m_image" for this (and "return &m_image;")
- * if the image cannot be read, returns 0
- * dev: you probably want to set the whole meta-information
- * (xsize,ysize,csize,format) over again
- * if you are smart and the colour-space is fine, just point
- * if this is a "new" frame (e.g. freshly decoded),
- * pixblock.newimage should be set to 1
- */
- virtual pixBlock* getFrame(void) = 0;
-
- //////////
- // close the movie file
- /* close the file and clean up temporary things */
- virtual void close(void) = 0;
-
-
- ////////
- // returns true if instance can be used in thread
- virtual bool isThreadable(void) = 0;
-
- /**
- * list all properties the currently opened film supports
- * if no film is opened, this returns generic backend properties
- * which can be different from media specific properties
- * after calling, "readable" will hold a list of all properties that can be read
- * and "writeable" will hold a list of all properties that can be set
- * if the enumeration fails, this returns <code>false</code>
- */
-
- virtual bool enumProperties(gem::Properties&readable,
- gem::Properties&writeable) = 0;
-
- /**
- * set a number of properties (as defined by "props")
- * the "props" may hold properties not supported by the currently opened media,
- * which is legal; in this case the superfluous properties are simply ignored
- * this function MAY modify the props;
- * namely one-shot properties should be removed from the props
- *
- * examples: "colorspace" GL_RGBA
- * "auto" 1
- */
- virtual void setProperties(gem::Properties&props) = 0;
-
- /**
- * get the current value of the given properties from the media
- * if props holds properties that can not be read for the media, they are set to UNSET
- *
- * "width" (width of each frame in pixels)
- * "height" (height of each frame in pixels)
- * "fps" (frames per second)
- * "frames" (framecount)
- */
- virtual void getProperties(gem::Properties&props) = 0;
-};
-
-};}; // namespace gem::plugins
-
-
-/**
- * \fn REGISTER_FILMFACTORY(const char *id, Class filmClass)
- * registers a new class "filmClass" with the film-factory
- *
- * \param id a symbolic (const char*) ID for the given class
- * \param filmClass a class derived from "film"
- */
-#define REGISTER_FILMFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::film> fac_film_ ## TYP (id)
-
-#endif // for header file
+/* -----------------------------------------------------------------
+
+GEM - Graphics Environment for Multimedia
+
+Load an digital video (like AVI, Mpeg, Quicktime) into a pix block
+(OS independant parent-class)
+
+Copyright (c) 1997-1999 Mark Danks. mark@danks.org
+Copyright (c) Günther Geiger. geiger@epy.co.at
+Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+For information on usage and redistribution, and for a DISCLAIMER OF ALL
+WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+-----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_PLUGINS_FILM_H_
+#define _INCLUDE__GEM_PLUGINS_FILM_H_
+
+#include "Gem/ExportDef.h"
+#include "Gem/GemGL.h"
+#include <string>
+
+/*-----------------------------------------------------------------
+ -------------------------------------------------------------------
+ CLASS
+ film
+
+ parent class for the system- and library-dependent film-loader classes
+
+ KEYWORDS
+ pix film movie
+
+ DESCRIPTION
+
+ -----------------------------------------------------------------*/
+
+struct pixBlock;
+namespace gem {
+ class Properties;
+}
+namespace gem { namespace plugins {
+class GEM_EXTERN film
+{
+ public:
+
+ //////////
+ // returns an instance wrapping all plugins or NULL
+ // if NULL is returned, you might still try your luck with manually accessing the
+ // PluginFactory
+ static film*getInstance(void);
+
+ /////////
+ // dtor must be virtual
+ virtual ~film(void);
+
+ //////////
+ // open a movie up
+ /* open the film "filename" (think better about URIs ?)
+ *
+ * try to open the film with the requested properties
+ *
+ * about properties:
+ * requestprops: are properties that can change the behaviour of how the
+ * film is opened; examples are "colorspace" (e.g. GL_RGBA) or
+ * "streaming" (rather than random frame access)
+ * the backend need not implement any of the properties
+ *
+ * resultprops: give feedback about the opened film
+ * if the film could not be opened, the content is undefined
+ * if the film was successfully opened, following properties should be set
+ * if a property can not be determined (e.g. variable fps), it should be set unset
+ *
+ *
+ * discussion: should the colourspace be only a hint or should we force it
+ * (evt. by converting the actual cs by hand to the desired one)
+ * more discussion: i guess the cs should really be forced somehow by [pix_film]
+ * now i don't know, whether the cs-conversion should be done by [pix_film] itself or
+ * rather by the film*-classes.
+ * but i guess film* makes more sense, because then, [pix_film] doesn't have to know
+ * anything about the internal cs of the decoder
+ */
+ /* returns TRUE if loading was successfull, FALSE otherwise */
+ virtual bool open(const std::string,
+ const gem::Properties&requestprops) = 0;
+
+ /* some error codes */
+ enum errCode { SUCCESS = 0,
+ FAILURE = 1,
+ DONTKNOW= 2 };
+
+ //////////
+ // Change which image to display
+ /* this is the second core function of this class:
+ * most decoding-libraries can set the frame-number on a random-access basis.
+ * some cannot, then this might do nothing
+ * you could also switch between various tracks of a file (if the format supports it)
+ * specifying trackNum as -1 means "same track as before"
+ */
+ virtual errCode changeImage(int imgNum, int trackNum=-1) = 0;
+
+ //////////
+ // get the next frame
+ /* this is the core-function of this class !!!!
+ * when called it returns the current frame in the *pixBlock structure
+ * dev: you can use "m_image" for this (and "return &m_image;")
+ * if the image cannot be read, returns 0
+ * dev: you probably want to set the whole meta-information
+ * (xsize,ysize,csize,format) over again
+ * if you are smart and the colour-space is fine, just point
+ * if this is a "new" frame (e.g. freshly decoded),
+ * pixblock.newimage should be set to 1
+ */
+ virtual pixBlock* getFrame(void) = 0;
+
+ //////////
+ // close the movie file
+ /* close the file and clean up temporary things */
+ virtual void close(void) = 0;
+
+
+ ////////
+ // returns true if instance can be used in thread
+ virtual bool isThreadable(void) = 0;
+
+ /**
+ * list all properties the currently opened film supports
+ * if no film is opened, this returns generic backend properties
+ * which can be different from media specific properties
+ * after calling, "readable" will hold a list of all properties that can be read
+ * and "writeable" will hold a list of all properties that can be set
+ * if the enumeration fails, this returns <code>false</code>
+ */
+
+ virtual bool enumProperties(gem::Properties&readable,
+ gem::Properties&writeable) = 0;
+
+ /**
+ * set a number of properties (as defined by "props")
+ * the "props" may hold properties not supported by the currently opened media,
+ * which is legal; in this case the superfluous properties are simply ignored
+ * this function MAY modify the props;
+ * namely one-shot properties should be removed from the props
+ *
+ * examples: "colorspace" GL_RGBA
+ * "auto" 1
+ */
+ virtual void setProperties(gem::Properties&props) = 0;
+
+ /**
+ * get the current value of the given properties from the media
+ * if props holds properties that can not be read for the media, they are set to UNSET
+ *
+ * "width" (width of each frame in pixels)
+ * "height" (height of each frame in pixels)
+ * "fps" (frames per second)
+ * "frames" (framecount)
+ */
+ virtual void getProperties(gem::Properties&props) = 0;
+};
+
+};}; // namespace gem::plugins
+
+
+/**
+ * \fn REGISTER_FILMFACTORY(const char *id, Class filmClass)
+ * registers a new class "filmClass" with the film-factory
+ *
+ * \param id a symbolic (const char*) ID for the given class
+ * \param filmClass a class derived from "film"
+ */
+#define REGISTER_FILMFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::film> fac_film_ ## TYP (id)
+
+#endif // for header file
diff --git a/packages/noncvs/windows/extra/Gem/dev/plugins/imageloader.h b/packages/noncvs/windows/extra/Gem/dev/plugins/imageloader.h
index 111ad822..fb50fe1f 100644
--- a/packages/noncvs/windows/extra/Gem/dev/plugins/imageloader.h
+++ b/packages/noncvs/windows/extra/Gem/dev/plugins/imageloader.h
@@ -1,75 +1,75 @@
-/* -----------------------------------------------------------------
-
-GEM - Graphics Environment for Multimedia
-
-Load an image and return the frame(OS independant interface)
-
-Copyright (c) 2011-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
-For information on usage and redistribution, and for a DISCLAIMER OF ALL
-WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-
------------------------------------------------------------------*/
-
-#ifndef _INCLUDE__GEM_PLUGINS_IMAGELOADER_H_
-#define _INCLUDE__GEM_PLUGINS_IMAGELOADER_H_
-
-#include "Gem/Image.h"
-#include "Gem/Properties.h"
-
-#include <string>
-
-/*-----------------------------------------------------------------
- -------------------------------------------------------------------
- CLASS
- imageloader
-
- interface for the system- and library-dependent imageloader classes
-
- KEYWORDS
- pix load an image
-
- DESCRIPTION
-
- -----------------------------------------------------------------*/
-namespace gem { namespace plugins {
- class GEM_EXTERN imageloader
- {
- public:
-
- //////////
- // returns an instance wrapping all plugins or NULL
- // if NULL is returned, you might still try your luck with manually accessing the
- // PluginFactory
- static imageloader*getInstance(void);
-
- ////////
- // dtor must be virtual
- virtual ~imageloader(void);
-
- /* read a image
- *
- * props can be filled by the loader with additional information on the image
- * e.g. EXIF tags,...
- */
- /* returns TRUE if loading was successfull, FALSE otherwise */
- virtual bool load(std::string filename,
- imageStruct&result,
- gem::Properties&props) = 0;
-
- /* returns TRUE if this object can be used from within a thread */
- virtual bool isThreadable(void) = 0;
- };
-
- };}; // namespace gem
-
-
-/**
- * \fn REGISTER_IMAGELOADERFACTORY(const char *id, Class imageloaderClass)
- * registers a new class "imageloaderClass" with the imageloader-factory
- *
- * \param id a symbolic (const char*) ID for the given class
- * \param imageloaderClass a class derived from "imageloader"
- */
-#define REGISTER_IMAGELOADERFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::imageloader> fac_imageloader_ ## TYP (id)
-
-#endif // for header file
+/* -----------------------------------------------------------------
+
+GEM - Graphics Environment for Multimedia
+
+Load an image and return the frame(OS independant interface)
+
+Copyright (c) 2011-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+For information on usage and redistribution, and for a DISCLAIMER OF ALL
+WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+-----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_PLUGINS_IMAGELOADER_H_
+#define _INCLUDE__GEM_PLUGINS_IMAGELOADER_H_
+
+#include "Gem/Image.h"
+#include "Gem/Properties.h"
+
+#include <string>
+
+/*-----------------------------------------------------------------
+ -------------------------------------------------------------------
+ CLASS
+ imageloader
+
+ interface for the system- and library-dependent imageloader classes
+
+ KEYWORDS
+ pix load an image
+
+ DESCRIPTION
+
+ -----------------------------------------------------------------*/
+namespace gem { namespace plugins {
+ class GEM_EXTERN imageloader
+ {
+ public:
+
+ //////////
+ // returns an instance wrapping all plugins or NULL
+ // if NULL is returned, you might still try your luck with manually accessing the
+ // PluginFactory
+ static imageloader*getInstance(void);
+
+ ////////
+ // dtor must be virtual
+ virtual ~imageloader(void);
+
+ /* read a image
+ *
+ * props can be filled by the loader with additional information on the image
+ * e.g. EXIF tags,...
+ */
+ /* returns TRUE if loading was successfull, FALSE otherwise */
+ virtual bool load(std::string filename,
+ imageStruct&result,
+ gem::Properties&props) = 0;
+
+ /* returns TRUE if this object can be used from within a thread */
+ virtual bool isThreadable(void) = 0;
+ };
+
+ };}; // namespace gem
+
+
+/**
+ * \fn REGISTER_IMAGELOADERFACTORY(const char *id, Class imageloaderClass)
+ * registers a new class "imageloaderClass" with the imageloader-factory
+ *
+ * \param id a symbolic (const char*) ID for the given class
+ * \param imageloaderClass a class derived from "imageloader"
+ */
+#define REGISTER_IMAGELOADERFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::imageloader> fac_imageloader_ ## TYP (id)
+
+#endif // for header file
diff --git a/packages/noncvs/windows/extra/Gem/dev/plugins/imagesaver.h b/packages/noncvs/windows/extra/Gem/dev/plugins/imagesaver.h
index dfb45ae9..2f4390cc 100644
--- a/packages/noncvs/windows/extra/Gem/dev/plugins/imagesaver.h
+++ b/packages/noncvs/windows/extra/Gem/dev/plugins/imagesaver.h
@@ -1,126 +1,126 @@
-/* -----------------------------------------------------------------
-
-GEM - Graphics Environment for Multimedia
-
-Load an image and return the frame(OS independant interface)
-
-Copyright (c) 2011-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
-For information on usage and redistribution, and for a DISCLAIMER OF ALL
-WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-
------------------------------------------------------------------*/
-
-#ifndef _INCLUDE__GEM_PLUGINS_IMAGESAVER_H_
-#define _INCLUDE__GEM_PLUGINS_IMAGESAVER_H_
-
-#include "Gem/Image.h"
-#include "Gem/Properties.h"
-
-#include <string>
-
-
-/*-----------------------------------------------------------------
- -------------------------------------------------------------------
- CLASS
- imagesaver
-
- interface for the system- and library-dependent imagesaver classes
-
- KEYWORDS
- save a pix to disk
-
- DESCRIPTION
-
- -----------------------------------------------------------------*/
-namespace gem { namespace plugins {
- class GEM_EXTERN imagesaver
- {
- public:
-
- //////////
- // returns an instance wrapping all plugins or NULL
- // if NULL is returned, you might still try your luck with manually accessing the
- // PluginFactory
- static imagesaver*getInstance(void);
-
- ////////
- // dtor must be virtual
- virtual ~imagesaver(void);
-
- /* save the image 'img' under the filename 'filename', respecting as many 'props' as possible
- *
- * returns TRUE if saving was successfull, FALSE otherwise */
- virtual bool save(const imageStruct&img, const std::string&filename, const std::string&mimetype, const gem::Properties&props) = 0;
-
- /* estimate how 'well' we could save the 'img'
- * this is used to rate the different backends for a given image
- *
- * e.g. if the user requests saving of an image as <filename>, virtually all backends will have a way to to as requested
- * however, if filename was "bla.jpg", a TIFF-backend might save as a TIFF-image with a .jpg extension,
- * which is probably not what the user expected (esp. if there _is_ a JPEG-backend, which for whatever reasons
- * would only have been called after the TIFF-backend)
- *
- * the solution is quite simple: each backend is first asked, how well it could save a given image according to properties
- * the backend that returns the highest value, will be chosen first; if it fails to save the image
- * (returning FALSE in the save() function), the backend with the next higher rating will be chosen and so on
- *
- *
- * mimetype and properties are the main factors for rating;
- * 'mimetype' (string): mimetype of the image; e.g. 'image/jpeg' means 'write the image as JPEG'
- * if not empty, the mimetype will override all other ways to set the output format (like filename)
- * even though we only expect mimetypes of type 'image/*', the prefix ('image/') is mandatory
- * a predefined properties (for legacy reasons) is:
- * 'quality' (float) : for lossy formats, this is the quality (in percent)
- *
- * expected return values:
- * <=0: 'USE ME IF YOU MUST (but rather not)'
- * 0 is returned, if the backend expects to be able to save the given image under the given
- * filename to disk, but it will ignore all properties (including the mimetype!) and will
- * ignore all file extensions
- * it is hoped that '0' is never the winner (for any feasible format)
- * example: saves a TIFF-image as /tmp/foo.doc
- * 100: 'YES'
- * 100 is returned, if the plugin knows how to handle the given 'mimetype' property
- * if 'mimetype' is empty and the plugin has performed an heuristic based on the filename
- * to determine that the user wants a format that is provided by this very plugin, it can return 100 as well.
- * however, if 'mimetype' and file extension contradict each other, 'mimetype' wins!
- * 100+: 'YES, ABSOLUTELY'
- * every additional property that can be applied, gains an extra point
- * example: both the JPG and the JPEG2K backend provide saving of jpegs, but only JPG can set the quality
- * the user requests: filename=img.jpg,mimetype='image/jpeg',quality=20
- * JPG returns 101, whereas JPEG2K returns 100, so JPG wins and writes
- * 0..50: the backend knows how to handle some of the properties (but it has no clue about the output format requested
- * example: filename=img.tif,mimetype='image/tiff',quality=20
- * JPG knows how to handle the 'quality' property, but not the 'mimetype', so it scores 1 point
- * TIFF knows how to handle the 'mimetype' but not the 'quality', so it scores 100 points
- */
- virtual float estimateSave( const imageStruct&img, const std::string&filename, const std::string&mimetype, const gem::Properties&props) = 0;
-
- /**
- * get writing capabilities of this backend (informative)
- *
- * list all (known) mimetypes and properties this backend supports for writing
- * both can be empty, if they are not known when requested
- * if only some properties/mimetypes are explicitely known (but it is likely that more are supported),
- * it is generally better, to list the few rather than nothing
- */
- virtual void getWriteCapabilities(std::vector<std::string>&mimetypes, gem::Properties&props) = 0;
-
- /* returns TRUE, if it is save to use this backend from multple threads
- */
- virtual bool isThreadable(void) = 0;
- };
-
- }; }; // namespace gem
-
-
-/**
- * \fn REGISTER_IMAGESAVERFACTORY(const char *id, Class imagesaverClass)
- * registers a new class "imagesaverClass" with the imagesaver-factory
- *
- * \param id a symbolic (const char*) ID for the given class
- * \param imagesaverClass a class derived from "imagesaver"
- */
-#define REGISTER_IMAGESAVERFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::imagesaver> fac_imagesaver_ ## TYP (id)
-
-#endif // for header file
+/* -----------------------------------------------------------------
+
+GEM - Graphics Environment for Multimedia
+
+Load an image and return the frame(OS independant interface)
+
+Copyright (c) 2011-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+For information on usage and redistribution, and for a DISCLAIMER OF ALL
+WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+-----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_PLUGINS_IMAGESAVER_H_
+#define _INCLUDE__GEM_PLUGINS_IMAGESAVER_H_
+
+#include "Gem/Image.h"
+#include "Gem/Properties.h"
+
+#include <string>
+
+
+/*-----------------------------------------------------------------
+ -------------------------------------------------------------------
+ CLASS
+ imagesaver
+
+ interface for the system- and library-dependent imagesaver classes
+
+ KEYWORDS
+ save a pix to disk
+
+ DESCRIPTION
+
+ -----------------------------------------------------------------*/
+namespace gem { namespace plugins {
+ class GEM_EXTERN imagesaver
+ {
+ public:
+
+ //////////
+ // returns an instance wrapping all plugins or NULL
+ // if NULL is returned, you might still try your luck with manually accessing the
+ // PluginFactory
+ static imagesaver*getInstance(void);
+
+ ////////
+ // dtor must be virtual
+ virtual ~imagesaver(void);
+
+ /* save the image 'img' under the filename 'filename', respecting as many 'props' as possible
+ *
+ * returns TRUE if saving was successfull, FALSE otherwise */
+ virtual bool save(const imageStruct&img, const std::string&filename, const std::string&mimetype, const gem::Properties&props) = 0;
+
+ /* estimate how 'well' we could save the 'img'
+ * this is used to rate the different backends for a given image
+ *
+ * e.g. if the user requests saving of an image as <filename>, virtually all backends will have a way to to as requested
+ * however, if filename was "bla.jpg", a TIFF-backend might save as a TIFF-image with a .jpg extension,
+ * which is probably not what the user expected (esp. if there _is_ a JPEG-backend, which for whatever reasons
+ * would only have been called after the TIFF-backend)
+ *
+ * the solution is quite simple: each backend is first asked, how well it could save a given image according to properties
+ * the backend that returns the highest value, will be chosen first; if it fails to save the image
+ * (returning FALSE in the save() function), the backend with the next higher rating will be chosen and so on
+ *
+ *
+ * mimetype and properties are the main factors for rating;
+ * 'mimetype' (string): mimetype of the image; e.g. 'image/jpeg' means 'write the image as JPEG'
+ * if not empty, the mimetype will override all other ways to set the output format (like filename)
+ * even though we only expect mimetypes of type 'image/*', the prefix ('image/') is mandatory
+ * a predefined properties (for legacy reasons) is:
+ * 'quality' (float) : for lossy formats, this is the quality (in percent)
+ *
+ * expected return values:
+ * <=0: 'USE ME IF YOU MUST (but rather not)'
+ * 0 is returned, if the backend expects to be able to save the given image under the given
+ * filename to disk, but it will ignore all properties (including the mimetype!) and will
+ * ignore all file extensions
+ * it is hoped that '0' is never the winner (for any feasible format)
+ * example: saves a TIFF-image as /tmp/foo.doc
+ * 100: 'YES'
+ * 100 is returned, if the plugin knows how to handle the given 'mimetype' property
+ * if 'mimetype' is empty and the plugin has performed an heuristic based on the filename
+ * to determine that the user wants a format that is provided by this very plugin, it can return 100 as well.
+ * however, if 'mimetype' and file extension contradict each other, 'mimetype' wins!
+ * 100+: 'YES, ABSOLUTELY'
+ * every additional property that can be applied, gains an extra point
+ * example: both the JPG and the JPEG2K backend provide saving of jpegs, but only JPG can set the quality
+ * the user requests: filename=img.jpg,mimetype='image/jpeg',quality=20
+ * JPG returns 101, whereas JPEG2K returns 100, so JPG wins and writes
+ * 0..50: the backend knows how to handle some of the properties (but it has no clue about the output format requested
+ * example: filename=img.tif,mimetype='image/tiff',quality=20
+ * JPG knows how to handle the 'quality' property, but not the 'mimetype', so it scores 1 point
+ * TIFF knows how to handle the 'mimetype' but not the 'quality', so it scores 100 points
+ */
+ virtual float estimateSave( const imageStruct&img, const std::string&filename, const std::string&mimetype, const gem::Properties&props) = 0;
+
+ /**
+ * get writing capabilities of this backend (informative)
+ *
+ * list all (known) mimetypes and properties this backend supports for writing
+ * both can be empty, if they are not known when requested
+ * if only some properties/mimetypes are explicitely known (but it is likely that more are supported),
+ * it is generally better, to list the few rather than nothing
+ */
+ virtual void getWriteCapabilities(std::vector<std::string>&mimetypes, gem::Properties&props) = 0;
+
+ /* returns TRUE, if it is save to use this backend from multple threads
+ */
+ virtual bool isThreadable(void) = 0;
+ };
+
+ }; }; // namespace gem
+
+
+/**
+ * \fn REGISTER_IMAGESAVERFACTORY(const char *id, Class imagesaverClass)
+ * registers a new class "imagesaverClass" with the imagesaver-factory
+ *
+ * \param id a symbolic (const char*) ID for the given class
+ * \param imagesaverClass a class derived from "imagesaver"
+ */
+#define REGISTER_IMAGESAVERFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::imagesaver> fac_imagesaver_ ## TYP (id)
+
+#endif // for header file
diff --git a/packages/noncvs/windows/extra/Gem/dev/plugins/record.h b/packages/noncvs/windows/extra/Gem/dev/plugins/record.h
index 8b317539..45908669 100644
--- a/packages/noncvs/windows/extra/Gem/dev/plugins/record.h
+++ b/packages/noncvs/windows/extra/Gem/dev/plugins/record.h
@@ -1,108 +1,108 @@
-/* -----------------------------------------------------------------
-
-GEM - Graphics Environment for Multimedia
-
-Load an digital video (like AVI, Mpeg, Quicktime) into a pix block
-(OS independant interface)
-
-Copyright (c) 2010-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
-For information on usage and redistribution, and for a DISCLAIMER OF ALL
-WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-
------------------------------------------------------------------*/
-
-#ifndef _INCLUDE__GEM_PLUGINS_RECORD_H_
-#define _INCLUDE__GEM_PLUGINS_RECORD_H_
-
-#include "Gem/Image.h"
-#include "Gem/Properties.h"
-#include <string>
-
-
-/*-----------------------------------------------------------------
- -------------------------------------------------------------------
- CLASS
- record
-
- parent class for the system- and library-dependent record-loader classes
-
- KEYWORDS
- pix record movie
-
- DESCRIPTION
-
- -----------------------------------------------------------------*/
-namespace gem { namespace plugins {
- class GEM_EXTERN record
-{
-public:
-
- //////////
- // returns an instance wrapping all plugins or NULL
- // if NULL is returned, you might still try your luck with manually accessing the
- // PluginFactory
- static record*getInstance(void);
-
- /////////
- // dtor must be virtual
- virtual ~record(void);
-
- /**
- * get a list of supported codecs (short-form names, e.g. "mjpa")
- */
- virtual std::vector<std::string>getCodecs(void) = 0;
- /**
- * get a human readable description of the given codec (e.g. "Motion Jpeg A")
- */
- virtual const std::string getCodecDescription(const std::string codecname) = 0;
- /**
- * set the current codec
- */
- virtual bool setCodec(const std::string name) = 0;
-
- /**
- * list all properties the currently selected codec supports
- * if the enumeration fails, this returns <code>false</code>
- */
- virtual bool enumProperties(gem::Properties&props) = 0;
-
- //////////
- // popup a dialog to set the codec interactively (interesting on os-x and w32)
- // just return FALSE if you don't support dialogs
- virtual bool dialog(void) = 0;
-
- //////////
- // start recording
- /*
- * returns TRUE if opening was successfull, FALSE otherwise
- */
- virtual bool start(const std::string filename, gem::Properties&props) = 0;
-
- //////////
- // record a frame
- virtual bool write(imageStruct*) = 0;
-
- //////////
- // stop recording
- virtual void stop (void) = 0;
-
- };
-}; };
-
-
-
-/*
- * factory code:
- * to use these macros, you have to include "plugins/PluginFactory.h"
- */
-
-/**
- * \fn REGISTER_RECORDFACTORY(const char *id, Class recordClass)
- * registers a new class "recordClass" with the record-factory
- *
- * \param id a symbolic (const char*) ID for the given class
- * \param recordClass a class derived from "record"
- */
-#define REGISTER_RECORDFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::record> fac_record_ ## TYP (id)
-
-#endif // for header file
+/* -----------------------------------------------------------------
+
+GEM - Graphics Environment for Multimedia
+
+Load an digital video (like AVI, Mpeg, Quicktime) into a pix block
+(OS independant interface)
+
+Copyright (c) 2010-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+For information on usage and redistribution, and for a DISCLAIMER OF ALL
+WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+-----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_PLUGINS_RECORD_H_
+#define _INCLUDE__GEM_PLUGINS_RECORD_H_
+
+#include "Gem/Image.h"
+#include "Gem/Properties.h"
+#include <string>
+
+
+/*-----------------------------------------------------------------
+ -------------------------------------------------------------------
+ CLASS
+ record
+
+ parent class for the system- and library-dependent record-loader classes
+
+ KEYWORDS
+ pix record movie
+
+ DESCRIPTION
+
+ -----------------------------------------------------------------*/
+namespace gem { namespace plugins {
+ class GEM_EXTERN record
+{
+public:
+
+ //////////
+ // returns an instance wrapping all plugins or NULL
+ // if NULL is returned, you might still try your luck with manually accessing the
+ // PluginFactory
+ static record*getInstance(void);
+
+ /////////
+ // dtor must be virtual
+ virtual ~record(void);
+
+ /**
+ * get a list of supported codecs (short-form names, e.g. "mjpa")
+ */
+ virtual std::vector<std::string>getCodecs(void) = 0;
+ /**
+ * get a human readable description of the given codec (e.g. "Motion Jpeg A")
+ */
+ virtual const std::string getCodecDescription(const std::string codecname) = 0;
+ /**
+ * set the current codec
+ */
+ virtual bool setCodec(const std::string name) = 0;
+
+ /**
+ * list all properties the currently selected codec supports
+ * if the enumeration fails, this returns <code>false</code>
+ */
+ virtual bool enumProperties(gem::Properties&props) = 0;
+
+ //////////
+ // popup a dialog to set the codec interactively (interesting on os-x and w32)
+ // just return FALSE if you don't support dialogs
+ virtual bool dialog(void) = 0;
+
+ //////////
+ // start recording
+ /*
+ * returns TRUE if opening was successfull, FALSE otherwise
+ */
+ virtual bool start(const std::string filename, gem::Properties&props) = 0;
+
+ //////////
+ // record a frame
+ virtual bool write(imageStruct*) = 0;
+
+ //////////
+ // stop recording
+ virtual void stop (void) = 0;
+
+ };
+}; };
+
+
+
+/*
+ * factory code:
+ * to use these macros, you have to include "plugins/PluginFactory.h"
+ */
+
+/**
+ * \fn REGISTER_RECORDFACTORY(const char *id, Class recordClass)
+ * registers a new class "recordClass" with the record-factory
+ *
+ * \param id a symbolic (const char*) ID for the given class
+ * \param recordClass a class derived from "record"
+ */
+#define REGISTER_RECORDFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::record> fac_record_ ## TYP (id)
+
+#endif // for header file
diff --git a/packages/noncvs/windows/extra/Gem/dev/plugins/video.h b/packages/noncvs/windows/extra/Gem/dev/plugins/video.h
index 1b15f9ac..21992e58 100644
--- a/packages/noncvs/windows/extra/Gem/dev/plugins/video.h
+++ b/packages/noncvs/windows/extra/Gem/dev/plugins/video.h
@@ -1,221 +1,221 @@
-/*-----------------------------------------------------------------
-
-GEM - Graphics Environment for Multimedia
-
-Base Class for Video Capture Plugins
-
-Copyright (c) 2010-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
-For information on usage and redistribution, and for a DISCLAIMER OF ALL
-WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-
------------------------------------------------------------------*/
-
-#ifndef _INCLUDE__GEM_PLUGINS_VIDEO_H_
-#define _INCLUDE__GEM_PLUGINS_VIDEO_H_
-
-#include "Gem/Properties.h"
-#include <vector>
-#include <string>
-
-/*-----------------------------------------------------------------
- -------------------------------------------------------------------
- CLASS
- video
-
- a OS-indendent interface for grabbing video-frames
-
- KEYWORDS
- pix, capture
-
- -----------------------------------------------------------------*/
-struct pixBlock;
-namespace gem { namespace plugins {
- class GEM_EXTERN video {
- public:
-
- //////////
- // returns an instance wrapping all plugins or NULL
- // if NULL is returned, you might still try your luck with manually accessing the
- // PluginFactory
- static video*getInstance(void);
-
- ////////
- // dtor must be virtual
- virtual ~video(void);
-
- //////////////////////
- // device settings
-
- /**
- * enumerate known devices
- * \return a list of device names (if they can be enumerated)
- */
- virtual std::vector<std::string>enumerate(void) = 0;
-
- /**
- * set the device to be opened next time
- * the ID provided should match an index in the list returned by enumerate()
- * after the device has been set, the caller(!) has to restart
- * (close() the current handle, try open() with the new settings)
- * the default implementation (which you normally shouldn't need to override)
- * will simply set m_devicenum and clear m_devicename
- */
- virtual bool setDevice(int ID) = 0;
-
- /**
- * set the device to be opened next time
- * the list returned by enumerate() provides a set of valid names to use here
- * depending on the backend, other names might be possible as well (e.g. IP-cameras)
- * after the device has been set, the caller(!) has to restart
- * (close() the current handle, try open() with the new settings)
- * the default implementation (which you normally shouldn't need to override)
- * will simply set m_devicename and clear m_devicenum
- */
- virtual bool setDevice(const std::string) = 0;
-
-
- //! open the device (calls openDevice())
- virtual bool open(gem::Properties&props) = 0;
- //! start the transmission (calls startTransfer())
- virtual bool start(void) = 0;
-
- /**
- * get the next frame (called when rendering)
- * grab the next frame from the device
- * if no new frame is available, this should set the "newimage" flag to false
- * \return the new frame or NULL on error
- */
- virtual pixBlock *getFrame(void) = 0;
-
- /**
- * release a frame (after use)
- * this gets called once for each frame retrieved via getFrame()
- * if you are using DMA or the like, now is the time to release the ressource
- */
- virtual void releaseFrame(void) = 0;
-
-
- //! stop the transmission (calls stopTransfer())
- virtual bool stop(void) = 0;
- //! close the device (calls closeDevice())
- virtual void close(void) = 0;
-
- /**
- * reset the backend, possibly re-enumerating devices
- * returns TRUE if reset was successfull
- */
- virtual bool reset(void) = 0;
-
-
- /**
- * list all properties the currently opened device supports
- * after calling, "readable" will hold a list of all properties that can be read
- * and "writeable" will hold a list of all properties that can be set
- * if the enumeration fails, this returns <code>false</code>
- *
- * the backend has to provide the names for the properties
- * these are defined by default, and need not be enumerated!
- * "width" "dimen" message (float)
- * "height" "dimen" message (float)
- * "leftmargin" ("dimen" message) (float)
- * "rightmargin" ("dimen" message) (float)
- * "toptmargin" ("dimen" message) (float)
- * "bottommargin" ("dimen" message) (float)
- * "channel" "channel" message (float)
- * "frequency" "channel" message (float)
- * "norm" "norm" message (string)
- * "quality" "quality" message (float)
- */
- virtual bool enumProperties(gem::Properties&readable,
- gem::Properties&writeable) = 0;
-
- /**
- * set a number of properties (as defined by "props")
- * the "props" may hold properties not supported by the currently opened device,
- * which is legal; in this case the superfluous properties are simply ignored
- * this function MAY modify the props;
- * namely one-shot properties (e.g. "do-white-balance-now")
- * should be removed from the props
- */
- virtual void setProperties(gem::Properties&props) = 0;
-
- /**
- * get the current value of the given properties from the device
- * if props holds properties that can not be read from the device, they are set to UNSET
- */
- virtual void getProperties(gem::Properties&props) = 0;
-
-
- /**
- * call a system-specific configuration dialog
- * if your system provides a GUI for configuring the device, here is the time to open it
- * of several dialogs are available (for different properties), the user can specify which one
- * they want with the string list
- * if the list is empty, provide sane defaults (e.g. ALL dialogs)
- * if the system does not support dialogs, return FALSE
- * if the system does support dialogs and the user has specified which one they want,
- * return TRUE if at least one dialog could be handled
- */
- virtual bool dialog(std::vector<std::string>names=std::vector<std::string>()) = 0;
- /**
- * enumerate list of possible dialogs (if any)
- */
- virtual std::vector<std::string>dialogs(void) = 0;
-
-
-
-
-
- /**
- * returns TRUE if the object can be used in a thread or FALSE otherwise
- * if a backend implements threading itself, it should return FALSE
- * in order to prevent double threading
- */
- virtual bool isThreadable(void) = 0;
-
-
- /** turn on/off "asynchronous"-grabbing
- * default is "true"
- * "asynchronous" means, that the device is constantly grabbing, and grabFrame() returns the current frame
- * non-"continous" means, that the device will only issue a new grab when a frame has read
- * (thus potentially reducing the CPU-load to what is needed, at the cost of slightly outdated images
- * returns: the old state
- */
- virtual bool grabAsynchronous(bool) = 0;
-
- /**
- * Set the preferred colorspace (of the frames returned by getFrame()
- * \return FALSE if the colorspace cannot be set (e.g. while grabbing is active)
- */
- virtual bool setColor(int) = 0;
-
-
- // meta information about the plugin
-
- // for pix_video: query whether this backend provides access to this class of devices
- // (e.g. "dv")
- virtual bool provides(const std::string) = 0;
- // get a list of all provided devices
- virtual std::vector<std::string>provides(void) = 0;
-
- // get's the name of the backend (e.g. "v4l")
- virtual const std::string getName(void) = 0;
- };
- };}; // namespace
-
-/*
- * factory code:
- * to use these macros, you have to include "plugins/PluginFactory.h"
- */
-
-
-/**
- * \fn REGISTER_VIDEOFACTORY(const char *id, Class videoClass)
- * registers a new class "videoClass" with the video-factory
- *
- * \param id a symbolic (const char*) ID for the given class
- * \param videoClass a class derived from "video"
- */
-#define REGISTER_VIDEOFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::video> fac_video_ ## TYP (id)
-
-#endif // for header file
+/*-----------------------------------------------------------------
+
+GEM - Graphics Environment for Multimedia
+
+Base Class for Video Capture Plugins
+
+Copyright (c) 2010-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+For information on usage and redistribution, and for a DISCLAIMER OF ALL
+WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+-----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_PLUGINS_VIDEO_H_
+#define _INCLUDE__GEM_PLUGINS_VIDEO_H_
+
+#include "Gem/Properties.h"
+#include <vector>
+#include <string>
+
+/*-----------------------------------------------------------------
+ -------------------------------------------------------------------
+ CLASS
+ video
+
+ a OS-indendent interface for grabbing video-frames
+
+ KEYWORDS
+ pix, capture
+
+ -----------------------------------------------------------------*/
+struct pixBlock;
+namespace gem { namespace plugins {
+ class GEM_EXTERN video {
+ public:
+
+ //////////
+ // returns an instance wrapping all plugins or NULL
+ // if NULL is returned, you might still try your luck with manually accessing the
+ // PluginFactory
+ static video*getInstance(void);
+
+ ////////
+ // dtor must be virtual
+ virtual ~video(void);
+
+ //////////////////////
+ // device settings
+
+ /**
+ * enumerate known devices
+ * \return a list of device names (if they can be enumerated)
+ */
+ virtual std::vector<std::string>enumerate(void) = 0;
+
+ /**
+ * set the device to be opened next time
+ * the ID provided should match an index in the list returned by enumerate()
+ * after the device has been set, the caller(!) has to restart
+ * (close() the current handle, try open() with the new settings)
+ * the default implementation (which you normally shouldn't need to override)
+ * will simply set m_devicenum and clear m_devicename
+ */
+ virtual bool setDevice(int ID) = 0;
+
+ /**
+ * set the device to be opened next time
+ * the list returned by enumerate() provides a set of valid names to use here
+ * depending on the backend, other names might be possible as well (e.g. IP-cameras)
+ * after the device has been set, the caller(!) has to restart
+ * (close() the current handle, try open() with the new settings)
+ * the default implementation (which you normally shouldn't need to override)
+ * will simply set m_devicename and clear m_devicenum
+ */
+ virtual bool setDevice(const std::string) = 0;
+
+
+ //! open the device (calls openDevice())
+ virtual bool open(gem::Properties&props) = 0;
+ //! start the transmission (calls startTransfer())
+ virtual bool start(void) = 0;
+
+ /**
+ * get the next frame (called when rendering)
+ * grab the next frame from the device
+ * if no new frame is available, this should set the "newimage" flag to false
+ * \return the new frame or NULL on error
+ */
+ virtual pixBlock *getFrame(void) = 0;
+
+ /**
+ * release a frame (after use)
+ * this gets called once for each frame retrieved via getFrame()
+ * if you are using DMA or the like, now is the time to release the ressource
+ */
+ virtual void releaseFrame(void) = 0;
+
+
+ //! stop the transmission (calls stopTransfer())
+ virtual bool stop(void) = 0;
+ //! close the device (calls closeDevice())
+ virtual void close(void) = 0;
+
+ /**
+ * reset the backend, possibly re-enumerating devices
+ * returns TRUE if reset was successfull
+ */
+ virtual bool reset(void) = 0;
+
+
+ /**
+ * list all properties the currently opened device supports
+ * after calling, "readable" will hold a list of all properties that can be read
+ * and "writeable" will hold a list of all properties that can be set
+ * if the enumeration fails, this returns <code>false</code>
+ *
+ * the backend has to provide the names for the properties
+ * these are defined by default, and need not be enumerated!
+ * "width" "dimen" message (float)
+ * "height" "dimen" message (float)
+ * "leftmargin" ("dimen" message) (float)
+ * "rightmargin" ("dimen" message) (float)
+ * "toptmargin" ("dimen" message) (float)
+ * "bottommargin" ("dimen" message) (float)
+ * "channel" "channel" message (float)
+ * "frequency" "channel" message (float)
+ * "norm" "norm" message (string)
+ * "quality" "quality" message (float)
+ */
+ virtual bool enumProperties(gem::Properties&readable,
+ gem::Properties&writeable) = 0;
+
+ /**
+ * set a number of properties (as defined by "props")
+ * the "props" may hold properties not supported by the currently opened device,
+ * which is legal; in this case the superfluous properties are simply ignored
+ * this function MAY modify the props;
+ * namely one-shot properties (e.g. "do-white-balance-now")
+ * should be removed from the props
+ */
+ virtual void setProperties(gem::Properties&props) = 0;
+
+ /**
+ * get the current value of the given properties from the device
+ * if props holds properties that can not be read from the device, they are set to UNSET
+ */
+ virtual void getProperties(gem::Properties&props) = 0;
+
+
+ /**
+ * call a system-specific configuration dialog
+ * if your system provides a GUI for configuring the device, here is the time to open it
+ * of several dialogs are available (for different properties), the user can specify which one
+ * they want with the string list
+ * if the list is empty, provide sane defaults (e.g. ALL dialogs)
+ * if the system does not support dialogs, return FALSE
+ * if the system does support dialogs and the user has specified which one they want,
+ * return TRUE if at least one dialog could be handled
+ */
+ virtual bool dialog(std::vector<std::string>names=std::vector<std::string>()) = 0;
+ /**
+ * enumerate list of possible dialogs (if any)
+ */
+ virtual std::vector<std::string>dialogs(void) = 0;
+
+
+
+
+
+ /**
+ * returns TRUE if the object can be used in a thread or FALSE otherwise
+ * if a backend implements threading itself, it should return FALSE
+ * in order to prevent double threading
+ */
+ virtual bool isThreadable(void) = 0;
+
+
+ /** turn on/off "asynchronous"-grabbing
+ * default is "true"
+ * "asynchronous" means, that the device is constantly grabbing, and grabFrame() returns the current frame
+ * non-"continous" means, that the device will only issue a new grab when a frame has read
+ * (thus potentially reducing the CPU-load to what is needed, at the cost of slightly outdated images
+ * returns: the old state
+ */
+ virtual bool grabAsynchronous(bool) = 0;
+
+ /**
+ * Set the preferred colorspace (of the frames returned by getFrame()
+ * \return FALSE if the colorspace cannot be set (e.g. while grabbing is active)
+ */
+ virtual bool setColor(int) = 0;
+
+
+ // meta information about the plugin
+
+ // for pix_video: query whether this backend provides access to this class of devices
+ // (e.g. "dv")
+ virtual bool provides(const std::string) = 0;
+ // get a list of all provided devices
+ virtual std::vector<std::string>provides(void) = 0;
+
+ // get's the name of the backend (e.g. "v4l")
+ virtual const std::string getName(void) = 0;
+ };
+ };}; // namespace
+
+/*
+ * factory code:
+ * to use these macros, you have to include "plugins/PluginFactory.h"
+ */
+
+
+/**
+ * \fn REGISTER_VIDEOFACTORY(const char *id, Class videoClass)
+ * registers a new class "videoClass" with the video-factory
+ *
+ * \param id a symbolic (const char*) ID for the given class
+ * \param videoClass a class derived from "video"
+ */
+#define REGISTER_VIDEOFACTORY(id, TYP) static gem::PluginFactoryRegistrar::registrar<TYP, gem::plugins::video> fac_video_ ## TYP (id)
+
+#endif // for header file