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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2012-11-02 15:36:19 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2012-11-02 15:36:19 +0000
commitc823b2bf3165990a556d50990adf4da5cee95593 (patch)
tree733f3d3a6ed7a5e8f80d4b4553299902d89b58b8 /packages/noncvs/windows/extra/Gem/examples/01.basic/04.PrimTri.pd
parent2c0b722536a4ec2f723c289b695b983741c678f8 (diff)
commit Gem 0.93.3 from http://gem.iem.at/releases/0.93.3/Gem-0.93.3-W32-i686.zip
svn path=/trunk/; revision=16521
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/examples/01.basic/04.PrimTri.pd')
-rw-r--r--packages/noncvs/windows/extra/Gem/examples/01.basic/04.PrimTri.pd130
1 files changed, 65 insertions, 65 deletions
diff --git a/packages/noncvs/windows/extra/Gem/examples/01.basic/04.PrimTri.pd b/packages/noncvs/windows/extra/Gem/examples/01.basic/04.PrimTri.pd
index 98de6428..ae448586 100644
--- a/packages/noncvs/windows/extra/Gem/examples/01.basic/04.PrimTri.pd
+++ b/packages/noncvs/windows/extra/Gem/examples/01.basic/04.PrimTri.pd
@@ -1,65 +1,65 @@
-#N canvas 173 -28 667 537 12;
-#X obj 306 137 gemhead;
-#X obj 306 248 rotate;
-#X floatatom 372 194 0 0 0 0 - - -;
-#X msg 124 207 draw line;
-#X msg 142 240 draw fill;
-#X obj 306 431 primTri;
-#X text 48 23 this demonstrates how to create a triangle primitive
-;
-#X text 337 172 rotate the triangle;
-#X msg 561 306 1 0 0;
-#X msg 561 342 0 1 0;
-#X msg 561 378 0 0 1;
-#X text 555 270 colors;
-#X text 420 264 vertices;
-#X msg 423 286 1 1 0;
-#X msg 422 357 -1 1 0;
-#X msg 423 322 1 -2 0;
-#X text 192 52 the colors can be RGB or RGBA;
-#X obj 30 109 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
-0;
-#N canvas 0 22 454 304 gemwin 0;
-#X obj 132 136 gemwin;
-#X obj 67 89 outlet;
-#X obj 67 10 inlet;
-#X obj 67 41 route create;
-#X msg 67 70 set destroy;
-#X msg 182 68 set create;
-#X msg 132 112 create \, 1;
-#X msg 238 112 destroy;
-#N canvas 87 154 247 179 Gem.init 0;
-#X obj 59 26 loadbang;
-#X msg 118 81 reset;
-#X obj 118 113 outlet;
-#X obj 59 45 t b b;
-#X connect 0 0 3 0;
-#X connect 1 0 2 0;
-#X connect 3 1 1 0;
-#X restore 289 80 pd Gem.init;
-#X connect 2 0 3 0;
-#X connect 3 0 4 0;
-#X connect 3 0 6 0;
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-#X connect 7 0 0 0;
-#X connect 8 0 0 0;
-#X restore 35 153 pd gemwin;
-#X msg 35 129 create;
-#X text 31 109 Create window and render;
-#X connect 0 0 1 0;
-#X connect 1 0 5 0;
-#X connect 2 0 1 1;
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-#X connect 8 0 5 4;
-#X connect 9 0 5 5;
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-#X connect 13 0 5 1;
-#X connect 14 0 5 3;
-#X connect 15 0 5 2;
-#X connect 18 0 19 0;
-#X connect 19 0 18 0;
+#N canvas 173 -28 667 537 12;
+#X obj 306 137 gemhead;
+#X obj 306 248 rotate;
+#X floatatom 372 194 0 0 0 0 - - -;
+#X msg 124 207 draw line;
+#X msg 142 240 draw fill;
+#X obj 306 431 primTri;
+#X text 48 23 this demonstrates how to create a triangle primitive
+;
+#X text 337 172 rotate the triangle;
+#X msg 561 306 1 0 0;
+#X msg 561 342 0 1 0;
+#X msg 561 378 0 0 1;
+#X text 555 270 colors;
+#X text 420 264 vertices;
+#X msg 423 286 1 1 0;
+#X msg 422 357 -1 1 0;
+#X msg 423 322 1 -2 0;
+#X text 192 52 the colors can be RGB or RGBA;
+#X obj 30 109 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
+0;
+#N canvas 0 22 454 304 gemwin 0;
+#X obj 132 136 gemwin;
+#X obj 67 89 outlet;
+#X obj 67 10 inlet;
+#X obj 67 41 route create;
+#X msg 67 70 set destroy;
+#X msg 182 68 set create;
+#X msg 132 112 create \, 1;
+#X msg 238 112 destroy;
+#N canvas 87 154 247 179 Gem.init 0;
+#X obj 59 26 loadbang;
+#X msg 118 81 reset;
+#X obj 118 113 outlet;
+#X obj 59 45 t b b;
+#X connect 0 0 3 0;
+#X connect 1 0 2 0;
+#X connect 3 1 1 0;
+#X restore 289 80 pd Gem.init;
+#X connect 2 0 3 0;
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+#X connect 3 1 5 0;
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+#X restore 35 153 pd gemwin;
+#X msg 35 129 create;
+#X text 31 109 Create window and render;
+#X connect 0 0 1 0;
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