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authorGuenter Geiger <ggeiger@users.sourceforge.net>2004-02-02 11:28:02 +0000
committerGuenter Geiger <ggeiger@users.sourceforge.net>2004-02-02 11:28:02 +0000
commitae6b5d89ea93b95c2990895077cf5e8f0bba9ad9 (patch)
tree1e7570f11ac688e94342968e90301c4684e61193 /pd/doc/3.audio.examples/G03.delay.variable.pd
parentf26399eba6ee6ce9eb7bae9a4b60a90dc2ebca94 (diff)
This commit was generated by cvs2svn to compensate for changes in r1301,
which included commits to RCS files with non-trunk default branches. svn path=/trunk/; revision=1302
Diffstat (limited to 'pd/doc/3.audio.examples/G03.delay.variable.pd')
-rw-r--r--pd/doc/3.audio.examples/G03.delay.variable.pd178
1 files changed, 63 insertions, 115 deletions
diff --git a/pd/doc/3.audio.examples/G03.delay.variable.pd b/pd/doc/3.audio.examples/G03.delay.variable.pd
index bb16de95..c2ece553 100644
--- a/pd/doc/3.audio.examples/G03.delay.variable.pd
+++ b/pd/doc/3.audio.examples/G03.delay.variable.pd
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-#X text 43 35 This is a fuzzed FM generator going into a delay loop \, this time using a variable delay object (vd~). You can get several interesting effects this way. We have taken the precaution if clipping inside the loop to avoid instabilities. You can push the loop gain past 1 if you want \, it will just uscillate.;
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-#X text 86 9 VARIABLE DELAYS;
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+#X text 89 6 VARIABLE DELAYS;
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