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authorMiller Puckette <millerpuckette@users.sourceforge.net>2006-06-03 18:22:09 +0000
committerMiller Puckette <millerpuckette@users.sourceforge.net>2006-06-03 18:22:09 +0000
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treefc15df095e83b9a89852a13f8cc68753935a4351 /pd/doc/5.reference
parent55fcd829cd66c6482ca5d2524c11f49e3ba883cf (diff)
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-The "reference" section of the documentation should contain a patch
-demonstrating how to use each of Pd's classes. As of version 0.29, a complete
-list of "object" classes follows. Not included in this list are messages,
-atoms, graphs, etc. which aren't typed into object boxes but come
-straight off the "add" menu.
-
----------------------------- GLUE --------------------------------
-bang - output a bang message
-float - store and recall a number
-symbol - store and recall a symbol
-int - store and recall an integer
-send - send a message to a named object
-receive - catch "sent" messages
-select - test for matching numbers or symbols
-route - route messages according to first element
-pack - make compound messages
-unpack - get elements of compound messages
-trigger - sequence and convert messagess
-spigot - interruptible message connection
-moses - part a numeric stream
-until - looping mechanism
-print - print out messages
-makefilename - format a symbol with a variable field
-change - remove repeated numbers from a stream
-swap - swap two numbers
-value - shared numeric value
------------------------------- TIME ----------------------------------
-delay - send a message after a time delay
-metro - send a message periodically
-line - send a series of linearly stepped numbers
-timer - measure time intervals
-cputime - measure CPU time
-realtime -measure real time
-pipe - dynamically growable delay line for numbers
------------------------------- MATH ----------------------------------
-+ - * / pow arithmetic
-== != > < >= <= relational tests
-& && | || % bit twiddling
-mtof ftom powtodb rmstodb dbtopow dbtorms convert acoustical units
-mod div sin cos tan atan atan2 sqrt log exp abs higher math
-random lower math
-max min greater or lesser of 2 numbers
-clip force a number into a range
------------------------------- MIDI ----------------------------------
-notein ctlin pgmin bendin touchin polytouchin midiin sysexin - MIDI input
-noteout ctlout pgmout bendout touchout polytouchout midiout - MIDI output
-makenote - schedule a delayed "note off" message corresponding to a note-on
-stripnote - strip "note off" messages
------------------------------- TABLES----------------------------------
-tabread - read a number from a table
-tabread4 - read a number from a table, with 4 point interpolation
-tabwrite - write a number to a table
-soundfiler - read and write tables to soundfiles
------------------------------- MISC ----------------------------------
-loadbang - bang on load
-serial - serial device control for NT only
-netsend - send messages over the internet
-netreceive - receive them
-qlist - message sequencer
-textfile - file to message converter
-openpanel - "Open" dialog
-savepanel - "Save as" dialog
-bag - set of numbers
-poly - polyphonic voice allocation
-key, keyup - numeric key values from keyboard
-keyname - symbolic key name
--------------------------- AUDIO MATH ----------------------------------
-+~ -~ *~ /~ arithmetic on audio signals
-max~ min~ - maximum or minimum of 2 inputs
-clip~ - constrict signal to lie between two bounds
-q8_rsqrt~ - cheap reciprocal square root (beware -- 8 bits!)
-q8_sqrt~ - cheap square root (beware -- 8 bits!)
-wrap~ - wraparound (fractional part, sort of)
-fft~ - complex forward discrete Fourier transform
-ifft~ - complex inverse discrete Fourier transform
-rfft~ - real forward discrete Fourier transform
-rifft~ - real inverse discrete Fourier transform
-framp~ - output a ramp for each block
-mtof~, ftom~, rmstodb~, dbtorms~, rmstopow~, powtorms~ - acoustic conversions
--------------------------- AUDIO GLUE ----------------------------------
-dac~ - audio output
-adc~ - audio input
-sig~ - convert numbers to audio signals
-line~ - generate audio ramps
-vline~ - deluxe line~
-threshold~ detect signal thresholds
-snapshot~ - sample a signal (convert it back to a number)
-vsnapshot~ deluxe snapshot~
-bang~ - send a bang message after each DSP block
-samplerate~ get the sample rate
-send~ - nonlocal signal connection with fanout
-receive~ - get signal from send~
-throw~ - add to a summing bus
-catch~ - define and read a summing bus
-block~ - specify block size and overlap
-switch~ - switch DSP computation on and off
-readsf~ - soundfile playback from disk
-writesf~ - record sound to disk
--------------------- AUDIO OSCILLATORS AND TABLES ------------------------
-phasor~ - sawtooth oscillator
-cos~ - cosine
-osc~ - cosine oscillator
-tabwrite~ - write to a table
-tabplay~ - play back from a table (non-transposing)
-tabread~ - non-interpolating table read
-tabread4~ - four-point interpolating table read
-tabosc4~ - wavetable oscillator
-tabsend~ - write one block continuously to a table
-tabreceive~ read one block continuously from a table
--------------------- AUDIO FILTERS ------------------------
-vcf~ - voltage controlled filter
-noise~ - white noise generator
-env~ - envelope follower
-hip~ - high pass filter
-lop~ - low pass filter
-bp~ - band pass filter
-biquad~ - raw filter
-samphold~ - sample and hold unit
-print~ - print out one or more "blocks"
-rpole~ - raw real-valued one-pole filter
-rzero~ - raw real-valued one-zero filter
-rzero_rev~ rzero~, time-reversed
-cpole~, czero~, czero_rev - corresponding complex-valued filters
--------------------- AUDIO DELAY ------------------------
-delwrite~ - write to a delay line
-delread~ - read from a delay line
-vd~ - read from a delay line at a variable delay time
------------------------------- SUBWINDOWS ----------------------------------
-pd - define a subwindow
-table - array of numbers in a subwindow
-inlet - add an inlet to a pd
-outlet - add an outlet to a pd
-inlet~, outlet~ - signal versions of inlet, outlet
------------------------------- DATA TEMPLATES -----------------------------
-struct - define a data structure
-drawcurve, filledcurve - draw a curve
-drawpolygon, filledpolygon - draw a polygon
-plot - plot an array field
-drawnumber - print a numeric value
------------------------------- ACCESSING DATA ----------------------------
-pointer - point to an object belonging to a template
-get - get numeric fields
-set - change numeric fields
-element - get an array element
-getsize - get the size of an array
-setsize - change the size of an array
-append - add an element to a list
-sublist - get a pointer into a list which is an element of another scalar
-scalar - draw a scalar on parent
------------------------------- OBSOLETE ----------------------------
-scope~ (use tabwrite~ now)
-namecanvas
-template (use struct now)