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authorMiller Puckette <millerpuckette@users.sourceforge.net>2005-05-18 04:28:51 +0000
committerMiller Puckette <millerpuckette@users.sourceforge.net>2005-05-18 04:28:51 +0000
commit388f7a1df37afeed0dd120f8091614a7f6dd91ab (patch)
tree8a439951a1c190b1fc786abc4f69b23181c54168 /pd/doc/7.stuff
parentbb13717ae41bfa317e7b84625201279a5a2a09d9 (diff)
Damn, edited this before and lost the update. More data features.
Took about 12 patches. svn path=/trunk/; revision=3006
Diffstat (limited to 'pd/doc/7.stuff')
-rw-r--r--pd/doc/7.stuff/data-structures/2.getting.data.pd42
-rw-r--r--pd/doc/7.stuff/data-structures/5.array.pd15
-rw-r--r--pd/doc/7.stuff/tools/testtone.pd54
3 files changed, 55 insertions, 56 deletions
diff --git a/pd/doc/7.stuff/data-structures/2.getting.data.pd b/pd/doc/7.stuff/data-structures/2.getting.data.pd
index 123b869f..4b200052 100644
--- a/pd/doc/7.stuff/data-structures/2.getting.data.pd
+++ b/pd/doc/7.stuff/data-structures/2.getting.data.pd
@@ -1,40 +1,40 @@
-#N struct template2 float x float y float z float q;
-#N canvas 363 11 630 603 12;
-#X text 311 559 updated for Pd version 0.32.;
+#N struct template2 float x float y float z float q float zz;
+#N canvas 138 2 630 580 12;
+#X text 345 543 updated for Pd version 0.32.;
#N canvas 42 312 598 266 stuff 0;
#X obj 353 159 pointer;
#X obj 117 103 t b b b;
#X msg 117 62 bang;
#X obj 117 31 loadbang;
-#X text 151 62 click here to re-initialize;
-#X text 126 206 Explained later...;
-#X msg 20 139 50 250 30 9 \, 200 200 -20 900 \, 100 200 -50 30;
-#X obj 20 162 append template2 x y z q;
+#X text 163 62 click here to re-initialize;
+#X text 127 242 Explained later...;
+#X obj 28 208 append template2 x y z q;
#X msg 353 101 \; pd-data2 clear;
#X msg 353 137 traverse pd-data2 \, bang;
-#X connect 0 0 7 4;
-#X connect 1 0 6 0;
-#X connect 1 1 9 0;
-#X connect 1 2 8 0;
+#X msg 28 185 50 150 30 9 \, 200 100 -20 900 \, 100 100 -50 30;
+#X connect 0 0 6 4;
+#X connect 1 0 9 0;
+#X connect 1 1 8 0;
+#X connect 1 2 7 0;
#X connect 2 0 1 0;
#X connect 3 0 2 0;
-#X connect 6 0 7 0;
-#X connect 9 0 0 0;
+#X connect 8 0 0 0;
+#X connect 9 0 6 0;
#X restore 506 310 pd stuff;
#X text 506 242 subpatches:;
#X obj 15 303 pointer;
#X msg 27 271 next;
#X text 75 301 <- object that outputs pointers to scalars;
-#N canvas 13 22 345 271 data2 1;
-#X scalar template2 53 202 30 9 \;;
-#X scalar template2 203 152 -20 900 \;;
-#X scalar template2 103 152 -50 30 \;;
+#N canvas 13 22 307 198 data2 1;
+#X scalar template2 50 150 30 9 0 \;;
+#X scalar template2 200 100 -20 900 0 \;;
+#X scalar template2 100 100 -50 30 0 \;;
#X restore 506 265 pd data2;
-#N canvas 15 278 554 155 template2 0;
-#X obj 15 46 filledpolygon 244 q 5 0 0 20 z 40 0;
+#N canvas 315 125 554 155 template2 1;
#X text 13 79 The template for the two scalars \, as in the last patch
;
-#X obj 15 21 struct template2 float x float y float z float q;
+#X obj 15 46 filledpolygon 244 q 5 0 0 20 z 40 0;
+#X obj 14 21 struct template2 float x float y float z float q;
#X restore 506 288 pd template2;
#X obj 15 355 get template2 x y z q;
#X floatatom 15 384 5 0 0 0 - - -;
@@ -43,7 +43,7 @@
#X floatatom 199 385 5 0 0 0 - - -;
#X msg 15 246 traverse pd-data2;
#X obj 59 330 print;
-#X text 100 330 <- this gets a bang when we reach the end;
+#X text 111 331 <- this gets a bang when we reach the end;
#X text 211 353 <- this takes incoming pointers;
#X text 214 367 and outputs the values of x \, y \, z \, and q.;
#X text 172 245 <- go to head of list (click first);
diff --git a/pd/doc/7.stuff/data-structures/5.array.pd b/pd/doc/7.stuff/data-structures/5.array.pd
index 9f11e17c..15e43d22 100644
--- a/pd/doc/7.stuff/data-structures/5.array.pd
+++ b/pd/doc/7.stuff/data-structures/5.array.pd
@@ -13,14 +13,13 @@
#X obj 318 163 pointer;
#X msg 449 194 bang;
#N canvas 0 0 384 196 data5 1;
-#X scalar template5 50 150 30 9 \; 6 \; 10 \; 12 \; 14 \; 20 \; 26
-\; 32 \; 31 \; 26 \; 26 \; 23 \; 19 \; 15 \; 11 \; 7 \; 5 \; -55 \;
--56 \; -58 \; -1 \; -1 \; -6 \; -7 \; -8 \; -10 \; -11.3333 \; -12.6667
-\; -14 \; -18 \; -20 \; -22 \; -24 \; -26 \; -28 \; -31 \; -35 \; -37
-\; -37 \; -37 \; -37 \; -38 \; -39 \; -40 \; -41 \; -42 \; -43 \; -47
-\; -49 \; -51 \; -52 \; \;;
+#X scalar template5 60 109 30 9 \; 0 \; 0 \; 0 \; 0 \; 0 \; 3 \; 0
+\; 0 \; 0 \; 7 \; -60 \; -66 \; -68 \; -70 \; -88 \; -100 \; -100 \;
+14 \; 12 \; 8 \; 6 \; 2 \; -4 \; -26 \; -34 \; -58 \; -60 \; -66 \;
+-66 \; -66 \; -66 \; 0 \; 0 \; 0 \; 0 \; 0 \; 0 \; 0 \; 0 \; 0 \; 0
+\; 0 \; 0 \; 0 \; 0 \; 43 \; 0 \; 0 \; 0 \; 0 \; \;;
#X restore 508 314 pd data5;
-#N canvas 90 339 646 260 template5 1;
+#N canvas 470 534 646 260 template5 1;
#X obj 8 91 filledpolygon 244 q 3 0 0 20 z 40 0;
#X text 6 44 this declares an array named "bazoo" whose elements are
described by "template5-element." Array declarations take three arguments
@@ -32,7 +31,7 @@ spaced 4 apart.;
variable---see the help window for "plot".;
#X obj 6 8 struct template5 float x float y float z float q array bazoo
template5-element;
-#X obj 8 113 plot bazoo 700 3 30 10 4 1;
+#X obj 8 113 plot bazoo 700 3 30 40 4;
#X restore 508 337 pd template5;
#N canvas 65 248 568 128 template5-element 0;
#X text 12 36 This says that array elements will have a single floating-point
diff --git a/pd/doc/7.stuff/tools/testtone.pd b/pd/doc/7.stuff/tools/testtone.pd
index 257422f9..c5eae9af 100644
--- a/pd/doc/7.stuff/tools/testtone.pd
+++ b/pd/doc/7.stuff/tools/testtone.pd
@@ -1,4 +1,4 @@
-#N canvas 182 142 581 402 12;
+#N canvas 99 78 581 402 12;
#X floatatom 83 307 3 0 0 0 - - -;
#X obj 33 257 notein;
#X obj 33 283 stripnote;
@@ -61,9 +61,9 @@ started" in the Help menu.;
but is free for you to use for any reasonable purpose. See the file
\, LICENSE.txt in the distribution.;
#X obj 135 117 tgl 20 0 tone-ch1 tone-ch1 1 5 -8 0 12 -262144 -1 -1
-1 1;
+0 1;
#X obj 160 117 tgl 20 0 tone-ch2 tone-ch2 2 5 -8 0 12 -262144 -1 -1
-1 1;
+0 1;
#X obj 236 282 tgl 20 0 empty empty empty 20 8 0 8 -262144 -1 -1 0
1;
#X obj 394 110 tgl 20 0 tone-monitor set-tone-monitor monitor 25 10
@@ -93,13 +93,13 @@ but is free for you to use for any reasonable purpose. See the file
#X obj 393 148 tgl 20 0 tone-hipass set-tone-hipass input-hipass 25
10 0 12 -262144 -1 -1 0 1;
#X obj 185 117 tgl 20 0 tone-ch3 tone-ch3 3 5 -8 0 12 -262144 -1 -1
-1 1;
+0 1;
#X obj 210 117 tgl 20 0 tone-ch4 tone-ch4 4 5 -8 0 12 -262144 -1 -1
-1 1;
+0 1;
#X obj 235 117 tgl 20 0 tone-ch5 tone-ch5 5 5 -8 0 12 -262144 -1 -1
-1 1;
+0 1;
#X obj 260 117 tgl 20 0 tone-ch6 tone-ch6 6 5 -8 0 12 -262144 -1 -1
-1 1;
+0 1;
#X obj 331 108 bng 15 250 50 0 tone-all empty ALL 20 8 0 12 -262144
-1 -1;
#X obj 331 129 bng 15 250 50 0 tone-none empty NONE 20 8 0 12 -262144
@@ -122,7 +122,7 @@ but is free for you to use for any reasonable purpose. See the file
#X obj 379 256 print~;
#X obj 438 227 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
-#N canvas 162 353 903 462 -------audio----------- 0;
+#N canvas 0 114 903 462 -------audio----------- 0;
#X obj 186 95 hip~ 5;
#X obj 194 172 outlet;
#X obj 194 146 int;
@@ -161,18 +161,18 @@ but is free for you to use for any reasonable purpose. See the file
#X obj 28 165 s tone-hip;
#X obj 28 114 r tone-hipass;
#N canvas 499 63 548 519 glue+loadbang 0;
-#X obj 171 21 loadbang;
-#X obj 171 176 r tone-all;
-#X msg 171 204 \; tone-ch1 1 \; tone-ch2 1 \; tone-ch3 1 \; tone-ch4
-1 \; tone-ch5 1 \; tone-ch6 1;
-#X obj 168 323 r tone-none;
-#X msg 168 352 \; tone-ch1 0 \; tone-ch2 0 \; tone-ch3 0 \; tone-ch4
-0 \; tone-ch5 0 \; tone-ch6 0;
-#X msg 171 49 \; pd dsp 1 \; tone-pitch 69 \; tone-radio 2 \; tone-radio-set
+#X obj 8 20 loadbang;
+#X obj 175 18 r tone-all;
+#X obj 285 16 r tone-none;
+#X msg 8 48 \; pd dsp 1 \; tone-pitch 69 \; tone-radio 2 \; tone-radio-set
2 \; tone-type 1 \; tone-type-set 1 \; tone-all 1 \;;
-#X connect 0 0 5 0;
-#X connect 1 0 2 0;
-#X connect 3 0 4 0;
+#X msg 175 46 \; tone-ch1 1 \; tone-ch2 1 \; tone-ch3 1 \; tone-ch4
+1 \; tone-ch5 1 \; tone-ch6 1 \; tone-ch7 1 \; tone-ch8 1;
+#X msg 285 47 \; tone-ch1 0 \; tone-ch2 0 \; tone-ch3 0 \; tone-ch4
+0 \; tone-ch5 0 \; tone-ch6 0 \; tone-ch7 0 \; tone-ch8 0;
+#X connect 0 0 3 0;
+#X connect 1 0 4 0;
+#X connect 2 0 5 0;
#X restore 22 332 pd glue+loadbang;
#X obj 428 96 hip~ 5;
#X obj 436 173 outlet;
@@ -320,12 +320,12 @@ but is free for you to use for any reasonable purpose. See the file
#X obj 1029 355 *~;
#X obj 1019 385 +~;
#X obj 1027 68 r tone-hip;
-#X obj 918 278 r tone-ch5;
-#X obj 1038 277 r tone-ch6;
#X obj 899 43 adc~ 7;
#X obj 1019 42 adc~ 8;
#X obj 899 411 dac~ 7;
#X obj 1019 410 dac~ 8;
+#X obj 918 278 r tone-ch7;
+#X obj 1038 277 r tone-ch8;
#X connect 0 0 7 0;
#X connect 0 0 3 0;
#X connect 2 0 1 0;
@@ -425,7 +425,7 @@ but is free for you to use for any reasonable purpose. See the file
#X connect 106 0 104 0;
#X connect 107 0 108 0;
#X connect 108 0 109 1;
-#X connect 109 0 127 0;
+#X connect 109 0 125 0;
#X connect 110 0 99 1;
#X connect 111 0 117 0;
#X connect 111 0 114 0;
@@ -437,12 +437,12 @@ but is free for you to use for any reasonable purpose. See the file
#X connect 118 0 116 0;
#X connect 119 0 120 0;
#X connect 120 0 121 1;
-#X connect 121 0 128 0;
+#X connect 121 0 126 0;
#X connect 122 0 111 1;
-#X connect 123 0 106 0;
-#X connect 124 0 118 0;
-#X connect 125 0 99 0;
-#X connect 126 0 111 0;
+#X connect 123 0 99 0;
+#X connect 124 0 111 0;
+#X connect 127 0 106 0;
+#X connect 128 0 118 0;
#X restore 139 159 pd -------audio-----------;
#X floatatom 335 186 3 0 0 0 - - -;
#X floatatom 368 186 3 0 0 0 - - -;