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authorMiller Puckette <millerpuckette@users.sourceforge.net>2004-09-06 20:44:42 +0000
committerMiller Puckette <millerpuckette@users.sourceforge.net>2004-09-06 20:44:42 +0000
commitcfc2f7d280ae57ef563dd69bad27c61a148d6ded (patch)
tree92c4c645399fcad23f4a6ba15dff91c0e6fccb29 /pd/portaudio/pa_win_ds
parented932acb5860bf8b9296169676499562a55d139e (diff)
... more changes to try to upload 0.38 test 5 to CVS
svn path=/trunk/; revision=2011
Diffstat (limited to 'pd/portaudio/pa_win_ds')
-rw-r--r--pd/portaudio/pa_win_ds/dsound_wrapper.c616
-rw-r--r--pd/portaudio/pa_win_ds/dsound_wrapper.h125
-rw-r--r--pd/portaudio/pa_win_ds/pa_win_ds.c1822
3 files changed, 2563 insertions, 0 deletions
diff --git a/pd/portaudio/pa_win_ds/dsound_wrapper.c b/pd/portaudio/pa_win_ds/dsound_wrapper.c
new file mode 100644
index 00000000..207d2873
--- /dev/null
+++ b/pd/portaudio/pa_win_ds/dsound_wrapper.c
@@ -0,0 +1,616 @@
+/*
+ * $Id: dsound_wrapper.c,v 1.1.1.1.2.11 2003/09/07 13:04:53 rossbencina Exp $
+ * Simplified DirectSound interface.
+ *
+ * Author: Phil Burk & Robert Marsanyi
+ *
+ * PortAudio Portable Real-Time Audio Library
+ * For more information see: http://www.softsynth.com/portaudio/
+ * DirectSound Implementation
+ * Copyright (c) 1999-2000 Phil Burk & Robert Marsanyi
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+
+#include "dsound_wrapper.h"
+#include "pa_trace.h"
+
+/*
+ Rather than linking with dxguid.a or using "#define INITGUID" to force a
+ header file to instantiate the required GUID(s), we define them directly
+ below.
+*/
+#include <initguid.h> // needed for the DEFINE_GUID macro
+DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+
+/************************************************************************************/
+DSoundEntryPoints dswDSoundEntryPoints = { 0, 0, 0, 0, 0, 0, 0 };
+/************************************************************************************/
+static HRESULT WINAPI DummyDirectSoundCreate(LPGUID lpcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter)
+{
+ (void)lpcGuidDevice; /* unused parameter */
+ (void)ppDS; /* unused parameter */
+ (void)pUnkOuter; /* unused parameter */
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI DummyDirectSoundEnumerateW(LPDSENUMCALLBACKW lpDSEnumCallback, LPVOID lpContext)
+{
+ (void)lpDSEnumCallback; /* unused parameter */
+ (void)lpContext; /* unused parameter */
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI DummyDirectSoundEnumerateA(LPDSENUMCALLBACKA lpDSEnumCallback, LPVOID lpContext)
+{
+ (void)lpDSEnumCallback; /* unused parameter */
+ (void)lpContext; /* unused parameter */
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI DummyDirectSoundCaptureCreate(LPGUID lpcGUID, LPDIRECTSOUNDCAPTURE *lplpDSC, LPUNKNOWN pUnkOuter)
+{
+ (void)lpcGUID; /* unused parameter */
+ (void)lplpDSC; /* unused parameter */
+ (void)pUnkOuter; /* unused parameter */
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI DummyDirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW lpDSCEnumCallback, LPVOID lpContext)
+{
+ (void)lpDSCEnumCallback; /* unused parameter */
+ (void)lpContext; /* unused parameter */
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI DummyDirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA lpDSCEnumCallback, LPVOID lpContext)
+{
+ (void)lpDSCEnumCallback; /* unused parameter */
+ (void)lpContext; /* unused parameter */
+ return E_NOTIMPL;
+}
+/************************************************************************************/
+void DSW_InitializeDSoundEntryPoints(void)
+{
+ dswDSoundEntryPoints.hInstance_ = LoadLibrary("dsound.dll");
+ if( dswDSoundEntryPoints.hInstance_ != NULL )
+ {
+ dswDSoundEntryPoints.DirectSoundCreate =
+ (HRESULT (WINAPI *)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN))
+ GetProcAddress( dswDSoundEntryPoints.hInstance_, "DirectSoundCreate" );
+ if( dswDSoundEntryPoints.DirectSoundCreate == NULL )
+ dswDSoundEntryPoints.DirectSoundCreate = DummyDirectSoundCreate;
+
+ dswDSoundEntryPoints.DirectSoundEnumerateW =
+ (HRESULT (WINAPI *)(LPDSENUMCALLBACKW, LPVOID))
+ GetProcAddress( dswDSoundEntryPoints.hInstance_, "DirectSoundEnumerateW" );
+ if( dswDSoundEntryPoints.DirectSoundEnumerateW == NULL )
+ dswDSoundEntryPoints.DirectSoundEnumerateW = DummyDirectSoundEnumerateW;
+
+ dswDSoundEntryPoints.DirectSoundEnumerateA =
+ (HRESULT (WINAPI *)(LPDSENUMCALLBACKA, LPVOID))
+ GetProcAddress( dswDSoundEntryPoints.hInstance_, "DirectSoundEnumerateA" );
+ if( dswDSoundEntryPoints.DirectSoundEnumerateA == NULL )
+ dswDSoundEntryPoints.DirectSoundEnumerateA = DummyDirectSoundEnumerateA;
+
+ dswDSoundEntryPoints.DirectSoundCaptureCreate =
+ (HRESULT (WINAPI *)(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN))
+ GetProcAddress( dswDSoundEntryPoints.hInstance_, "DirectSoundCaptureCreate" );
+ if( dswDSoundEntryPoints.DirectSoundCaptureCreate == NULL )
+ dswDSoundEntryPoints.DirectSoundCaptureCreate = DummyDirectSoundCaptureCreate;
+
+ dswDSoundEntryPoints.DirectSoundCaptureEnumerateW =
+ (HRESULT (WINAPI *)(LPDSENUMCALLBACKW, LPVOID))
+ GetProcAddress( dswDSoundEntryPoints.hInstance_, "DirectSoundCaptureEnumerateW" );
+ if( dswDSoundEntryPoints.DirectSoundCaptureEnumerateW == NULL )
+ dswDSoundEntryPoints.DirectSoundCaptureEnumerateW = DummyDirectSoundCaptureEnumerateW;
+
+ dswDSoundEntryPoints.DirectSoundCaptureEnumerateA =
+ (HRESULT (WINAPI *)(LPDSENUMCALLBACKA, LPVOID))
+ GetProcAddress( dswDSoundEntryPoints.hInstance_, "DirectSoundCaptureEnumerateA" );
+ if( dswDSoundEntryPoints.DirectSoundCaptureEnumerateA == NULL )
+ dswDSoundEntryPoints.DirectSoundCaptureEnumerateA = DummyDirectSoundCaptureEnumerateA;
+ }
+ else
+ {
+ /* initialize with dummy entry points to make live easy when ds isn't present */
+ dswDSoundEntryPoints.DirectSoundCreate = DummyDirectSoundCreate;
+ dswDSoundEntryPoints.DirectSoundEnumerateW = DummyDirectSoundEnumerateW;
+ dswDSoundEntryPoints.DirectSoundEnumerateA = DummyDirectSoundEnumerateA;
+ dswDSoundEntryPoints.DirectSoundCaptureCreate = DummyDirectSoundCaptureCreate;
+ dswDSoundEntryPoints.DirectSoundCaptureEnumerateW = DummyDirectSoundCaptureEnumerateW;
+ dswDSoundEntryPoints.DirectSoundCaptureEnumerateA = DummyDirectSoundCaptureEnumerateA;
+ }
+}
+/************************************************************************************/
+void DSW_TerminateDSoundEntryPoints(void)
+{
+ if( dswDSoundEntryPoints.hInstance_ != NULL )
+ {
+ FreeLibrary( dswDSoundEntryPoints.hInstance_ );
+ dswDSoundEntryPoints.hInstance_ = NULL;
+ /* ensure that we crash reliably if the entry points arent initialised */
+ dswDSoundEntryPoints.DirectSoundCreate = 0;
+ dswDSoundEntryPoints.DirectSoundEnumerateW = 0;
+ dswDSoundEntryPoints.DirectSoundEnumerateA = 0;
+ dswDSoundEntryPoints.DirectSoundCaptureCreate = 0;
+ dswDSoundEntryPoints.DirectSoundCaptureEnumerateW = 0;
+ dswDSoundEntryPoints.DirectSoundCaptureEnumerateA = 0;
+ }
+}
+/************************************************************************************/
+void DSW_Term( DSoundWrapper *dsw )
+{
+ // Cleanup the sound buffers
+ if (dsw->dsw_OutputBuffer)
+ {
+ IDirectSoundBuffer_Stop( dsw->dsw_OutputBuffer );
+ IDirectSoundBuffer_Release( dsw->dsw_OutputBuffer );
+ dsw->dsw_OutputBuffer = NULL;
+ }
+
+ if (dsw->dsw_InputBuffer)
+ {
+ IDirectSoundCaptureBuffer_Stop( dsw->dsw_InputBuffer );
+ IDirectSoundCaptureBuffer_Release( dsw->dsw_InputBuffer );
+ dsw->dsw_InputBuffer = NULL;
+ }
+
+ if (dsw->dsw_pDirectSoundCapture)
+ {
+ IDirectSoundCapture_Release( dsw->dsw_pDirectSoundCapture );
+ dsw->dsw_pDirectSoundCapture = NULL;
+ }
+
+ if (dsw->dsw_pDirectSound)
+ {
+ IDirectSound_Release( dsw->dsw_pDirectSound );
+ dsw->dsw_pDirectSound = NULL;
+ }
+}
+/************************************************************************************/
+HRESULT DSW_Init( DSoundWrapper *dsw )
+{
+ memset( dsw, 0, sizeof(DSoundWrapper) );
+ return 0;
+}
+/************************************************************************************/
+HRESULT DSW_InitOutputDevice( DSoundWrapper *dsw, LPGUID lpGUID )
+{
+ // Create the DS object
+ HRESULT hr = dswDSoundEntryPoints.DirectSoundCreate( lpGUID, &dsw->dsw_pDirectSound, NULL );
+ if( hr != DS_OK ) return hr;
+ return hr;
+}
+
+/************************************************************************************/
+HRESULT DSW_InitOutputBuffer( DSoundWrapper *dsw, unsigned long nFrameRate, WORD nChannels, int bytesPerBuffer )
+{
+ DWORD dwDataLen;
+ DWORD playCursor;
+ HRESULT result;
+ LPDIRECTSOUNDBUFFER pPrimaryBuffer;
+ HWND hWnd;
+ HRESULT hr;
+ WAVEFORMATEX wfFormat;
+ DSBUFFERDESC primaryDesc;
+ DSBUFFERDESC secondaryDesc;
+ unsigned char* pDSBuffData;
+ LARGE_INTEGER counterFrequency;
+
+ dsw->dsw_OutputSize = bytesPerBuffer;
+ dsw->dsw_OutputRunning = FALSE;
+ dsw->dsw_OutputUnderflows = 0;
+ dsw->dsw_FramesWritten = 0;
+ dsw->dsw_BytesPerOutputFrame = nChannels * sizeof(short);
+
+ // We were using getForegroundWindow() but sometimes the ForegroundWindow may not be the
+ // applications's window. Also if that window is closed before the Buffer is closed
+ // then DirectSound can crash. (Thanks for Scott Patterson for reporting this.)
+ // So we will use GetDesktopWindow() which was suggested by Miller Puckette.
+ // hWnd = GetForegroundWindow();
+ //
+ // FIXME: The example code I have on the net creates a hidden window that
+ // is managed by our code - I think we should do that - one hidden
+ // window for the whole of Pa_DS
+ //
+ hWnd = GetDesktopWindow();
+
+ // Set cooperative level to DSSCL_EXCLUSIVE so that we can get 16 bit output, 44.1 KHz.
+ // Exclusize also prevents unexpected sounds from other apps during a performance.
+ if ((hr = IDirectSound_SetCooperativeLevel( dsw->dsw_pDirectSound,
+ hWnd, DSSCL_EXCLUSIVE)) != DS_OK)
+ {
+ return hr;
+ }
+
+ // -----------------------------------------------------------------------
+ // Create primary buffer and set format just so we can specify our custom format.
+ // Otherwise we would be stuck with the default which might be 8 bit or 22050 Hz.
+ // Setup the primary buffer description
+ ZeroMemory(&primaryDesc, sizeof(DSBUFFERDESC));
+ primaryDesc.dwSize = sizeof(DSBUFFERDESC);
+ primaryDesc.dwFlags = DSBCAPS_PRIMARYBUFFER; // all panning, mixing, etc done by synth
+ primaryDesc.dwBufferBytes = 0;
+ primaryDesc.lpwfxFormat = NULL;
+ // Create the buffer
+ if ((result = IDirectSound_CreateSoundBuffer( dsw->dsw_pDirectSound,
+ &primaryDesc, &pPrimaryBuffer, NULL)) != DS_OK) return result;
+ // Define the buffer format
+ wfFormat.wFormatTag = WAVE_FORMAT_PCM;
+ wfFormat.nChannels = nChannels;
+ wfFormat.nSamplesPerSec = nFrameRate;
+ wfFormat.wBitsPerSample = 8 * sizeof(short);
+ wfFormat.nBlockAlign = (WORD)(wfFormat.nChannels * (wfFormat.wBitsPerSample / 8));
+ wfFormat.nAvgBytesPerSec = wfFormat.nSamplesPerSec * wfFormat.nBlockAlign;
+ wfFormat.cbSize = 0; /* No extended format info. */
+ // Set the primary buffer's format
+ if((result = IDirectSoundBuffer_SetFormat( pPrimaryBuffer, &wfFormat)) != DS_OK) return result;
+
+ // ----------------------------------------------------------------------
+ // Setup the secondary buffer description
+ ZeroMemory(&secondaryDesc, sizeof(DSBUFFERDESC));
+ secondaryDesc.dwSize = sizeof(DSBUFFERDESC);
+ secondaryDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_GETCURRENTPOSITION2;
+ secondaryDesc.dwBufferBytes = bytesPerBuffer;
+ secondaryDesc.lpwfxFormat = &wfFormat;
+ // Create the secondary buffer
+ if ((result = IDirectSound_CreateSoundBuffer( dsw->dsw_pDirectSound,
+ &secondaryDesc, &dsw->dsw_OutputBuffer, NULL)) != DS_OK) return result;
+ // Lock the DS buffer
+ if ((result = IDirectSoundBuffer_Lock( dsw->dsw_OutputBuffer, 0, dsw->dsw_OutputSize, (LPVOID*)&pDSBuffData,
+ &dwDataLen, NULL, 0, 0)) != DS_OK) return result;
+ // Zero the DS buffer
+ ZeroMemory(pDSBuffData, dwDataLen);
+ // Unlock the DS buffer
+ if ((result = IDirectSoundBuffer_Unlock( dsw->dsw_OutputBuffer, pDSBuffData, dwDataLen, NULL, 0)) != DS_OK) return result;
+ if( QueryPerformanceFrequency( &counterFrequency ) )
+ {
+ int framesInBuffer = bytesPerBuffer / (nChannels * sizeof(short));
+ dsw->dsw_CounterTicksPerBuffer.QuadPart = (counterFrequency.QuadPart * framesInBuffer) / nFrameRate;
+ }
+ else
+ {
+ dsw->dsw_CounterTicksPerBuffer.QuadPart = 0;
+ }
+ // Let DSound set the starting write position because if we set it to zero, it looks like the
+ // buffer is full to begin with. This causes a long pause before sound starts when using large buffers.
+ hr = IDirectSoundBuffer_GetCurrentPosition( dsw->dsw_OutputBuffer, &playCursor, &dsw->dsw_WriteOffset );
+ if( hr != DS_OK )
+ {
+ return hr;
+ }
+ dsw->dsw_FramesWritten = dsw->dsw_WriteOffset / dsw->dsw_BytesPerOutputFrame;
+ /* printf("DSW_InitOutputBuffer: playCursor = %d, writeCursor = %d\n", playCursor, dsw->dsw_WriteOffset ); */
+ return DS_OK;
+}
+
+/************************************************************************************/
+HRESULT DSW_StartOutput( DSoundWrapper *dsw )
+{
+ HRESULT hr;
+ QueryPerformanceCounter( &dsw->dsw_LastPlayTime );
+ dsw->dsw_LastPlayCursor = 0;
+ dsw->dsw_FramesPlayed = 0;
+ hr = IDirectSoundBuffer_SetCurrentPosition( dsw->dsw_OutputBuffer, 0 );
+ if( hr != DS_OK )
+ {
+ return hr;
+ }
+ // Start the buffer playback in a loop.
+ if( dsw->dsw_OutputBuffer != NULL )
+ {
+ hr = IDirectSoundBuffer_Play( dsw->dsw_OutputBuffer, 0, 0, DSBPLAY_LOOPING );
+ if( hr != DS_OK )
+ {
+ return hr;
+ }
+ dsw->dsw_OutputRunning = TRUE;
+ }
+
+ return 0;
+}
+/************************************************************************************/
+HRESULT DSW_StopOutput( DSoundWrapper *dsw )
+{
+ // Stop the buffer playback
+ if( dsw->dsw_OutputBuffer != NULL )
+ {
+ dsw->dsw_OutputRunning = FALSE;
+ return IDirectSoundBuffer_Stop( dsw->dsw_OutputBuffer );
+ }
+ else return 0;
+}
+
+/************************************************************************************/
+HRESULT DSW_QueryOutputFilled( DSoundWrapper *dsw, long *bytesFilledPtr )
+{
+ HRESULT hr;
+ DWORD playCursor;
+ DWORD writeCursor;
+ long bytesFilled;
+ // Query to see where play position is.
+ // We don't need the writeCursor but sometimes DirectSound doesn't handle NULLS correctly
+ // so let's pass a pointer just to be safe.
+ hr = IDirectSoundBuffer_GetCurrentPosition( dsw->dsw_OutputBuffer, &playCursor, &writeCursor );
+ if( hr != DS_OK )
+ {
+ return hr;
+ }
+ bytesFilled = dsw->dsw_WriteOffset - playCursor;
+ if( bytesFilled < 0 ) bytesFilled += dsw->dsw_OutputSize; // unwrap offset
+ *bytesFilledPtr = bytesFilled;
+ return hr;
+}
+
+/************************************************************************************
+ * Determine how much space can be safely written to in DS buffer.
+ * Detect underflows and overflows.
+ * Does not allow writing into safety gap maintained by DirectSound.
+ */
+HRESULT DSW_QueryOutputSpace( DSoundWrapper *dsw, long *bytesEmpty )
+{
+ HRESULT hr;
+ DWORD playCursor;
+ DWORD writeCursor;
+ long numBytesEmpty;
+ long playWriteGap;
+ // Query to see how much room is in buffer.
+ hr = IDirectSoundBuffer_GetCurrentPosition( dsw->dsw_OutputBuffer, &playCursor, &writeCursor );
+ if( hr != DS_OK )
+ {
+ return hr;
+ }
+ // Determine size of gap between playIndex and WriteIndex that we cannot write into.
+ playWriteGap = writeCursor - playCursor;
+ if( playWriteGap < 0 ) playWriteGap += dsw->dsw_OutputSize; // unwrap
+ /* DirectSound doesn't have a large enough playCursor so we cannot detect wrap-around. */
+ /* Attempt to detect playCursor wrap-around and correct it. */
+ if( dsw->dsw_OutputRunning && (dsw->dsw_CounterTicksPerBuffer.QuadPart != 0) )
+ {
+ /* How much time has elapsed since last check. */
+ LARGE_INTEGER currentTime;
+ LARGE_INTEGER elapsedTime;
+ long bytesPlayed;
+ long bytesExpected;
+ long buffersWrapped;
+ QueryPerformanceCounter( &currentTime );
+ elapsedTime.QuadPart = currentTime.QuadPart - dsw->dsw_LastPlayTime.QuadPart;
+ dsw->dsw_LastPlayTime = currentTime;
+ /* How many bytes does DirectSound say have been played. */
+ bytesPlayed = playCursor - dsw->dsw_LastPlayCursor;
+ if( bytesPlayed < 0 ) bytesPlayed += dsw->dsw_OutputSize; // unwrap
+ dsw->dsw_LastPlayCursor = playCursor;
+ /* Calculate how many bytes we would have expected to been played by now. */
+ bytesExpected = (long) ((elapsedTime.QuadPart * dsw->dsw_OutputSize) / dsw->dsw_CounterTicksPerBuffer.QuadPart);
+ buffersWrapped = (bytesExpected - bytesPlayed) / dsw->dsw_OutputSize;
+ if( buffersWrapped > 0 )
+ {
+ playCursor += (buffersWrapped * dsw->dsw_OutputSize);
+ bytesPlayed += (buffersWrapped * dsw->dsw_OutputSize);
+ }
+ /* Maintain frame output cursor. */
+ dsw->dsw_FramesPlayed += (bytesPlayed / dsw->dsw_BytesPerOutputFrame);
+ }
+ numBytesEmpty = playCursor - dsw->dsw_WriteOffset;
+ if( numBytesEmpty < 0 ) numBytesEmpty += dsw->dsw_OutputSize; // unwrap offset
+ /* Have we underflowed? */
+ if( numBytesEmpty > (dsw->dsw_OutputSize - playWriteGap) )
+ {
+ if( dsw->dsw_OutputRunning )
+ {
+ dsw->dsw_OutputUnderflows += 1;
+ }
+ dsw->dsw_WriteOffset = writeCursor;
+ numBytesEmpty = dsw->dsw_OutputSize - playWriteGap;
+ }
+ *bytesEmpty = numBytesEmpty;
+ return hr;
+}
+
+/************************************************************************************/
+HRESULT DSW_ZeroEmptySpace( DSoundWrapper *dsw )
+{
+ HRESULT hr;
+ LPBYTE lpbuf1 = NULL;
+ LPBYTE lpbuf2 = NULL;
+ DWORD dwsize1 = 0;
+ DWORD dwsize2 = 0;
+ long bytesEmpty;
+ hr = DSW_QueryOutputSpace( dsw, &bytesEmpty ); // updates dsw_FramesPlayed
+ if (hr != DS_OK) return hr;
+ if( bytesEmpty == 0 ) return DS_OK;
+ // Lock free space in the DS
+ hr = IDirectSoundBuffer_Lock( dsw->dsw_OutputBuffer, dsw->dsw_WriteOffset, bytesEmpty, (void **) &lpbuf1, &dwsize1,
+ (void **) &lpbuf2, &dwsize2, 0);
+ if (hr == DS_OK)
+ {
+ // Copy the buffer into the DS
+ ZeroMemory(lpbuf1, dwsize1);
+ if(lpbuf2 != NULL)
+ {
+ ZeroMemory(lpbuf2, dwsize2);
+ }
+ // Update our buffer offset and unlock sound buffer
+ dsw->dsw_WriteOffset = (dsw->dsw_WriteOffset + dwsize1 + dwsize2) % dsw->dsw_OutputSize;
+ IDirectSoundBuffer_Unlock( dsw->dsw_OutputBuffer, lpbuf1, dwsize1, lpbuf2, dwsize2);
+ dsw->dsw_FramesWritten += bytesEmpty / dsw->dsw_BytesPerOutputFrame;
+ }
+ return hr;
+}
+
+/************************************************************************************/
+HRESULT DSW_WriteBlock( DSoundWrapper *dsw, char *buf, long numBytes )
+{
+ HRESULT hr;
+ LPBYTE lpbuf1 = NULL;
+ LPBYTE lpbuf2 = NULL;
+ DWORD dwsize1 = 0;
+ DWORD dwsize2 = 0;
+ // Lock free space in the DS
+ hr = IDirectSoundBuffer_Lock( dsw->dsw_OutputBuffer, dsw->dsw_WriteOffset, numBytes, (void **) &lpbuf1, &dwsize1,
+ (void **) &lpbuf2, &dwsize2, 0);
+ if (hr == DS_OK)
+ {
+ // Copy the buffer into the DS
+ CopyMemory(lpbuf1, buf, dwsize1);
+ if(lpbuf2 != NULL)
+ {
+ CopyMemory(lpbuf2, buf+dwsize1, dwsize2);
+ }
+ // Update our buffer offset and unlock sound buffer
+ dsw->dsw_WriteOffset = (dsw->dsw_WriteOffset + dwsize1 + dwsize2) % dsw->dsw_OutputSize;
+ IDirectSoundBuffer_Unlock( dsw->dsw_OutputBuffer, lpbuf1, dwsize1, lpbuf2, dwsize2);
+ dsw->dsw_FramesWritten += numBytes / dsw->dsw_BytesPerOutputFrame;
+ }
+ return hr;
+}
+
+/************************************************************************************/
+DWORD DSW_GetOutputStatus( DSoundWrapper *dsw )
+{
+ DWORD status;
+ if (IDirectSoundBuffer_GetStatus( dsw->dsw_OutputBuffer, &status ) != DS_OK)
+ return( DSERR_INVALIDPARAM );
+ else
+ return( status );
+}
+
+/* These routines are used to support audio input.
+ * Do NOT compile these calls when using NT4 because it does
+ * not support the entry points.
+ */
+/************************************************************************************/
+HRESULT DSW_InitInputDevice( DSoundWrapper *dsw, LPGUID lpGUID )
+{
+ HRESULT hr = dswDSoundEntryPoints.DirectSoundCaptureCreate( lpGUID, &dsw->dsw_pDirectSoundCapture, NULL );
+ if( hr != DS_OK ) return hr;
+ return hr;
+}
+/************************************************************************************/
+HRESULT DSW_InitInputBuffer( DSoundWrapper *dsw, unsigned long nFrameRate, WORD nChannels, int bytesPerBuffer )
+{
+ DSCBUFFERDESC captureDesc;
+ WAVEFORMATEX wfFormat;
+ HRESULT result;
+
+ dsw->dsw_BytesPerInputFrame = nChannels * sizeof(short);
+
+ // Define the buffer format
+ wfFormat.wFormatTag = WAVE_FORMAT_PCM;
+ wfFormat.nChannels = nChannels;
+ wfFormat.nSamplesPerSec = nFrameRate;
+ wfFormat.wBitsPerSample = 8 * sizeof(short);
+ wfFormat.nBlockAlign = (WORD)(wfFormat.nChannels * (wfFormat.wBitsPerSample / 8));
+ wfFormat.nAvgBytesPerSec = wfFormat.nSamplesPerSec * wfFormat.nBlockAlign;
+ wfFormat.cbSize = 0; /* No extended format info. */
+ dsw->dsw_InputSize = bytesPerBuffer;
+ // ----------------------------------------------------------------------
+ // Setup the secondary buffer description
+ ZeroMemory(&captureDesc, sizeof(DSCBUFFERDESC));
+ captureDesc.dwSize = sizeof(DSCBUFFERDESC);
+ captureDesc.dwFlags = 0;
+ captureDesc.dwBufferBytes = bytesPerBuffer;
+ captureDesc.lpwfxFormat = &wfFormat;
+ // Create the capture buffer
+ if ((result = IDirectSoundCapture_CreateCaptureBuffer( dsw->dsw_pDirectSoundCapture,
+ &captureDesc, &dsw->dsw_InputBuffer, NULL)) != DS_OK) return result;
+ dsw->dsw_ReadOffset = 0; // reset last read position to start of buffer
+ return DS_OK;
+}
+
+/************************************************************************************/
+HRESULT DSW_StartInput( DSoundWrapper *dsw )
+{
+ // Start the buffer playback
+ if( dsw->dsw_InputBuffer != NULL )
+ {
+ return IDirectSoundCaptureBuffer_Start( dsw->dsw_InputBuffer, DSCBSTART_LOOPING );
+ }
+ else return 0;
+}
+
+/************************************************************************************/
+HRESULT DSW_StopInput( DSoundWrapper *dsw )
+{
+ // Stop the buffer playback
+ if( dsw->dsw_InputBuffer != NULL )
+ {
+ return IDirectSoundCaptureBuffer_Stop( dsw->dsw_InputBuffer );
+ }
+ else return 0;
+}
+
+/************************************************************************************/
+HRESULT DSW_QueryInputFilled( DSoundWrapper *dsw, long *bytesFilled )
+{
+ HRESULT hr;
+ DWORD capturePos;
+ DWORD readPos;
+ long filled;
+ // Query to see how much data is in buffer.
+ // We don't need the capture position but sometimes DirectSound doesn't handle NULLS correctly
+ // so let's pass a pointer just to be safe.
+ hr = IDirectSoundCaptureBuffer_GetCurrentPosition( dsw->dsw_InputBuffer, &capturePos, &readPos );
+ if( hr != DS_OK )
+ {
+ return hr;
+ }
+ filled = readPos - dsw->dsw_ReadOffset;
+ if( filled < 0 ) filled += dsw->dsw_InputSize; // unwrap offset
+ *bytesFilled = filled;
+ return hr;
+}
+
+/************************************************************************************/
+HRESULT DSW_ReadBlock( DSoundWrapper *dsw, char *buf, long numBytes )
+{
+ HRESULT hr;
+ LPBYTE lpbuf1 = NULL;
+ LPBYTE lpbuf2 = NULL;
+ DWORD dwsize1 = 0;
+ DWORD dwsize2 = 0;
+ // Lock free space in the DS
+ hr = IDirectSoundCaptureBuffer_Lock ( dsw->dsw_InputBuffer, dsw->dsw_ReadOffset, numBytes, (void **) &lpbuf1, &dwsize1,
+ (void **) &lpbuf2, &dwsize2, 0);
+ if (hr == DS_OK)
+ {
+ // Copy from DS to the buffer
+ CopyMemory( buf, lpbuf1, dwsize1);
+ if(lpbuf2 != NULL)
+ {
+ CopyMemory( buf+dwsize1, lpbuf2, dwsize2);
+ }
+ // Update our buffer offset and unlock sound buffer
+ dsw->dsw_ReadOffset = (dsw->dsw_ReadOffset + dwsize1 + dwsize2) % dsw->dsw_InputSize;
+ IDirectSoundCaptureBuffer_Unlock ( dsw->dsw_InputBuffer, lpbuf1, dwsize1, lpbuf2, dwsize2);
+ }
+ return hr;
+}
+
diff --git a/pd/portaudio/pa_win_ds/dsound_wrapper.h b/pd/portaudio/pa_win_ds/dsound_wrapper.h
new file mode 100644
index 00000000..0dad1592
--- /dev/null
+++ b/pd/portaudio/pa_win_ds/dsound_wrapper.h
@@ -0,0 +1,125 @@
+#ifndef __DSOUND_WRAPPER_H
+#define __DSOUND_WRAPPER_H
+/*
+ * $Id: dsound_wrapper.h,v 1.1.1.1.2.7 2003/09/07 13:04:53 rossbencina Exp $
+ * Simplified DirectSound interface.
+ *
+ * Author: Phil Burk & Robert Marsanyi
+ *
+ * For PortAudio Portable Real-Time Audio Library
+ * For more information see: http://www.softsynth.com/portaudio/
+ * DirectSound Implementation
+ * Copyright (c) 1999-2000 Phil Burk & Robert Marsanyi
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/* on Borland compilers, WIN32 doesn't seem to be defined by default, which
+ breaks DSound.h. Adding the define here fixes the problem. - rossb. */
+#ifdef __BORLANDC__
+#if !defined(WIN32)
+#define WIN32
+#endif
+#endif
+
+#include <DSound.h>
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif /* __cplusplus */
+
+
+typedef struct
+{
+ HINSTANCE hInstance_;
+
+ HRESULT (WINAPI *DirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
+ HRESULT (WINAPI *DirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
+ HRESULT (WINAPI *DirectSoundEnumerateA)(LPDSENUMCALLBACKA, LPVOID);
+
+ HRESULT (WINAPI *DirectSoundCaptureCreate)(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN);
+ HRESULT (WINAPI *DirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
+ HRESULT (WINAPI *DirectSoundCaptureEnumerateA)(LPDSENUMCALLBACKA, LPVOID);
+}DSoundEntryPoints;
+
+extern DSoundEntryPoints dswDSoundEntryPoints;
+
+void DSW_InitializeDSoundEntryPoints(void);
+void DSW_TerminateDSoundEntryPoints(void);
+
+#define DSW_NUM_POSITIONS (4)
+#define DSW_NUM_EVENTS (5)
+#define DSW_TERMINATION_EVENT (DSW_NUM_POSITIONS)
+
+typedef struct
+{
+/* Output */
+ LPDIRECTSOUND dsw_pDirectSound;
+ LPDIRECTSOUNDBUFFER dsw_OutputBuffer;
+ DWORD dsw_WriteOffset; /* last write position */
+ INT dsw_OutputSize;
+ INT dsw_BytesPerOutputFrame;
+ /* Try to detect play buffer underflows. */
+ LARGE_INTEGER dsw_CounterTicksPerBuffer; /* counter ticks it should take to play a full buffer */
+ LARGE_INTEGER dsw_LastPlayTime;
+ UINT dsw_LastPlayCursor;
+ UINT dsw_OutputUnderflows;
+ BOOL dsw_OutputRunning;
+ /* use double which lets us can play for several thousand years with enough precision */
+ double dsw_FramesWritten;
+ double dsw_FramesPlayed;
+/* Input */
+ INT dsw_BytesPerInputFrame;
+ LPDIRECTSOUNDCAPTURE dsw_pDirectSoundCapture;
+ LPDIRECTSOUNDCAPTUREBUFFER dsw_InputBuffer;
+ UINT dsw_ReadOffset; /* last read position */
+ UINT dsw_InputSize;
+} DSoundWrapper;
+
+HRESULT DSW_Init( DSoundWrapper *dsw );
+void DSW_Term( DSoundWrapper *dsw );
+HRESULT DSW_InitOutputBuffer( DSoundWrapper *dsw, unsigned long nFrameRate,
+ WORD nChannels, int bufSize );
+HRESULT DSW_StartOutput( DSoundWrapper *dsw );
+HRESULT DSW_StopOutput( DSoundWrapper *dsw );
+DWORD DSW_GetOutputStatus( DSoundWrapper *dsw );
+HRESULT DSW_WriteBlock( DSoundWrapper *dsw, char *buf, long numBytes );
+HRESULT DSW_ZeroEmptySpace( DSoundWrapper *dsw );
+HRESULT DSW_QueryOutputSpace( DSoundWrapper *dsw, long *bytesEmpty );
+HRESULT DSW_Enumerate( DSoundWrapper *dsw );
+
+HRESULT DSW_InitInputBuffer( DSoundWrapper *dsw, unsigned long nFrameRate,
+ WORD nChannels, int bufSize );
+HRESULT DSW_StartInput( DSoundWrapper *dsw );
+HRESULT DSW_StopInput( DSoundWrapper *dsw );
+HRESULT DSW_ReadBlock( DSoundWrapper *dsw, char *buf, long numBytes );
+HRESULT DSW_QueryInputFilled( DSoundWrapper *dsw, long *bytesFilled );
+HRESULT DSW_QueryOutputFilled( DSoundWrapper *dsw, long *bytesFilled );
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+#endif /* __DSOUND_WRAPPER_H */
diff --git a/pd/portaudio/pa_win_ds/pa_win_ds.c b/pd/portaudio/pa_win_ds/pa_win_ds.c
new file mode 100644
index 00000000..d1bc698a
--- /dev/null
+++ b/pd/portaudio/pa_win_ds/pa_win_ds.c
@@ -0,0 +1,1822 @@
+/*
+ * $Id: pa_win_ds.c,v 1.1.2.49 2004/05/16 04:08:55 rossbencina Exp $
+ * Portable Audio I/O Library DirectSound implementation
+ *
+ * Based on the Open Source API proposed by Ross Bencina
+ * Copyright (c) 1999-2002 Ross Bencina, Phil Burk
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file
+
+ @todo implement paInputOverflow callback status flag
+
+ @todo implement paNeverDropInput.
+
+ @todo implement host api specific extension to set i/o buffer sizes in frames
+
+ @todo implement initialisation of PaDeviceInfo default*Latency fields (currently set to 0.)
+
+ @todo implement ReadStream, WriteStream, GetStreamReadAvailable, GetStreamWriteAvailable
+
+ @todo audit handling of DirectSound result codes - in many cases we could convert a HRESULT into
+ a native portaudio error code. Standard DirectSound result codes are documented at msdn.
+
+ @todo implement IsFormatSupported
+
+ @todo check that CoInitialize() CoUninitialize() are always correctly
+ paired, even in error cases.
+
+ @todo call PaUtil_SetLastHostErrorInfo with a specific error string (currently just "DSound error").
+
+ @todo make sure all buffers have been played before stopping the stream
+ when the stream callback returns paComplete
+
+ old TODOs from phil, need to work out if these have been done:
+ O- fix "patest_stop.c"
+*/
+
+#include <stdio.h>
+#include <string.h> /* strlen() */
+
+#include "pa_util.h"
+#include "pa_allocation.h"
+#include "pa_hostapi.h"
+#include "pa_stream.h"
+#include "pa_cpuload.h"
+#include "pa_process.h"
+
+#include "dsound_wrapper.h"
+
+#if (defined(WIN32) && (defined(_MSC_VER) && (_MSC_VER >= 1200))) /* MSC version 6 and above */
+#pragma comment( lib, "dsound.lib" )
+#pragma comment( lib, "winmm.lib" )
+#endif
+
+
+#define PRINT(x) /* { printf x; fflush(stdout); } */
+#define ERR_RPT(x) PRINT(x)
+#define DBUG(x) /* PRINT(x) */
+#define DBUGX(x) /* PRINT(x) */
+
+#define PA_USE_HIGH_LATENCY (0)
+#if PA_USE_HIGH_LATENCY
+#define PA_WIN_9X_LATENCY (500)
+#define PA_WIN_NT_LATENCY (600)
+#else
+#define PA_WIN_9X_LATENCY (140)
+#define PA_WIN_NT_LATENCY (280)
+#endif
+
+#define PA_WIN_WDM_LATENCY (120)
+
+#define SECONDS_PER_MSEC (0.001)
+#define MSEC_PER_SECOND (1000)
+
+/* prototypes for functions declared in this file */
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif /* __cplusplus */
+
+PaError PaWinDs_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex index );
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+static void Terminate( struct PaUtilHostApiRepresentation *hostApi );
+static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi,
+ PaStream** s,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate,
+ unsigned long framesPerBuffer,
+ PaStreamFlags streamFlags,
+ PaStreamCallback *streamCallback,
+ void *userData );
+static PaError IsFormatSupported( struct PaUtilHostApiRepresentation *hostApi,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate );
+static PaError CloseStream( PaStream* stream );
+static PaError StartStream( PaStream *stream );
+static PaError StopStream( PaStream *stream );
+static PaError AbortStream( PaStream *stream );
+static PaError IsStreamStopped( PaStream *s );
+static PaError IsStreamActive( PaStream *stream );
+static PaTime GetStreamTime( PaStream *stream );
+static double GetStreamCpuLoad( PaStream* stream );
+static PaError ReadStream( PaStream* stream, void *buffer, unsigned long frames );
+static PaError WriteStream( PaStream* stream, const void *buffer, unsigned long frames );
+static signed long GetStreamReadAvailable( PaStream* stream );
+static signed long GetStreamWriteAvailable( PaStream* stream );
+
+
+/* FIXME: should convert hr to a string */
+#define PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr ) \
+ PaUtil_SetLastHostErrorInfo( paDirectSound, hr, "DirectSound error" )
+
+/************************************************* DX Prototypes **********/
+static BOOL CALLBACK CollectGUIDsProc(LPGUID lpGUID,
+ LPCTSTR lpszDesc,
+ LPCTSTR lpszDrvName,
+ LPVOID lpContext );
+
+/************************************************************************************/
+/********************** Structures **************************************************/
+/************************************************************************************/
+/* PaWinDsHostApiRepresentation - host api datastructure specific to this implementation */
+
+typedef struct PaWinDsDeviceInfo
+{
+ GUID guid;
+ GUID *lpGUID;
+ double sampleRates[3];
+} PaWinDsDeviceInfo;
+
+typedef struct
+{
+ PaUtilHostApiRepresentation inheritedHostApiRep;
+ PaUtilStreamInterface callbackStreamInterface;
+ PaUtilStreamInterface blockingStreamInterface;
+
+ PaUtilAllocationGroup *allocations;
+
+ /* implementation specific data goes here */
+ PaWinDsDeviceInfo *winDsDeviceInfos;
+
+} PaWinDsHostApiRepresentation;
+
+/* PaWinDsStream - a stream data structure specifically for this implementation */
+
+typedef struct PaWinDsStream
+{
+ PaUtilStreamRepresentation streamRepresentation;
+ PaUtilCpuLoadMeasurer cpuLoadMeasurer;
+ PaUtilBufferProcessor bufferProcessor;
+
+/* DirectSound specific data. */
+ DSoundWrapper directSoundWrapper;
+ MMRESULT timerID;
+ BOOL ifInsideCallback; /* Test for reentrancy. */
+ int framesPerDSBuffer;
+ double framesWritten;
+ double secondsPerHostByte; /* Used to optimize latency calculation for outTime */
+
+ PaStreamCallbackFlags callbackFlags;
+
+/* FIXME - move all below to PaUtilStreamRepresentation */
+ volatile int isStarted;
+ volatile int isActive;
+ volatile int stopProcessing; /* stop thread once existing buffers have been returned */
+ volatile int abortProcessing; /* stop thread immediately */
+} PaWinDsStream;
+
+
+/************************************************************************************
+** Duplicate the input string using the allocations allocator.
+** A NULL string is converted to a zero length string.
+** If memory cannot be allocated, NULL is returned.
+**/
+static char *DuplicateDeviceNameString( PaUtilAllocationGroup *allocations, const char* src )
+{
+ char *result = 0;
+
+ if( src != NULL )
+ {
+ size_t len = strlen(src);
+ result = (char*)PaUtil_GroupAllocateMemory( allocations, (long)(len + 1) );
+ if( result )
+ memcpy( (void *) result, src, len+1 );
+ }
+ else
+ {
+ result = (char*)PaUtil_GroupAllocateMemory( allocations, 1 );
+ if( result )
+ result[0] = '\0';
+ }
+
+ return result;
+}
+
+/************************************************************************************
+** DSDeviceNameAndGUID, DSDeviceNameAndGUIDVector used for collecting preliminary
+** information during device enumeration.
+*/
+typedef struct DSDeviceNameAndGUID{
+ char *name; // allocated from parent's allocations, never deleted by this structure
+ GUID guid;
+ LPGUID lpGUID;
+} DSDeviceNameAndGUID;
+
+typedef struct DSDeviceNameAndGUIDVector{
+ PaUtilAllocationGroup *allocations;
+ PaError enumerationError;
+
+ int count;
+ int free;
+ DSDeviceNameAndGUID *items; // Allocated using LocalAlloc()
+} DSDeviceNameAndGUIDVector;
+
+static PaError InitializeDSDeviceNameAndGUIDVector(
+ DSDeviceNameAndGUIDVector *guidVector, PaUtilAllocationGroup *allocations )
+{
+ PaError result = paNoError;
+
+ guidVector->allocations = allocations;
+ guidVector->enumerationError = paNoError;
+
+ guidVector->count = 0;
+ guidVector->free = 8;
+ guidVector->items = (DSDeviceNameAndGUID*)LocalAlloc( LMEM_FIXED, sizeof(DSDeviceNameAndGUID) * guidVector->free );
+ if( guidVector->items == NULL )
+ result = paInsufficientMemory;
+
+ return result;
+}
+
+static PaError ExpandDSDeviceNameAndGUIDVector( DSDeviceNameAndGUIDVector *guidVector )
+{
+ PaError result = paNoError;
+ DSDeviceNameAndGUID *newItems;
+ int i;
+
+ /* double size of vector */
+ int size = guidVector->count + guidVector->free;
+ guidVector->free += size;
+
+ newItems = (DSDeviceNameAndGUID*)LocalAlloc( LMEM_FIXED, sizeof(DSDeviceNameAndGUID) * size * 2 );
+ if( newItems == NULL )
+ {
+ result = paInsufficientMemory;
+ }
+ else
+ {
+ for( i=0; i < guidVector->count; ++i )
+ {
+ newItems[i].name = guidVector->items[i].name;
+ if( guidVector->items[i].lpGUID == NULL )
+ {
+ newItems[i].lpGUID = NULL;
+ }
+ else
+ {
+ newItems[i].lpGUID = &newItems[i].guid;
+ memcpy( &newItems[i].guid, guidVector->items[i].lpGUID, sizeof(GUID) );;
+ }
+ }
+
+ LocalFree( guidVector->items );
+ guidVector->items = newItems;
+ }
+
+ return result;
+}
+
+/*
+ it's safe to call DSDeviceNameAndGUIDVector multiple times
+*/
+static PaError TerminateDSDeviceNameAndGUIDVector( DSDeviceNameAndGUIDVector *guidVector )
+{
+ PaError result = paNoError;
+
+ if( guidVector->items != NULL )
+ {
+ if( LocalFree( guidVector->items ) != NULL )
+ result = paInsufficientMemory; /** @todo this isn't the correct error to return from a deallocation failure */
+
+ guidVector->items = NULL;
+ }
+
+ return result;
+}
+
+/************************************************************************************
+** Collect preliminary device information during DirectSound enumeration
+*/
+static BOOL CALLBACK CollectGUIDsProc(LPGUID lpGUID,
+ LPCTSTR lpszDesc,
+ LPCTSTR lpszDrvName,
+ LPVOID lpContext )
+{
+ DSDeviceNameAndGUIDVector *namesAndGUIDs = (DSDeviceNameAndGUIDVector*)lpContext;
+ PaError error;
+
+ (void) lpszDrvName; /* unused variable */
+
+ if( namesAndGUIDs->free == 0 )
+ {
+ error = ExpandDSDeviceNameAndGUIDVector( namesAndGUIDs );
+ if( error != paNoError )
+ {
+ namesAndGUIDs->enumerationError = error;
+ return FALSE;
+ }
+ }
+
+ /* Set GUID pointer, copy GUID to storage in DSDeviceNameAndGUIDVector. */
+ if( lpGUID == NULL )
+ {
+ namesAndGUIDs->items[namesAndGUIDs->count].lpGUID = NULL;
+ }
+ else
+ {
+ namesAndGUIDs->items[namesAndGUIDs->count].lpGUID =
+ &namesAndGUIDs->items[namesAndGUIDs->count].guid;
+
+ memcpy( &namesAndGUIDs->items[namesAndGUIDs->count].guid, lpGUID, sizeof(GUID) );
+ }
+
+ namesAndGUIDs->items[namesAndGUIDs->count].name =
+ DuplicateDeviceNameString( namesAndGUIDs->allocations, lpszDesc );
+ if( namesAndGUIDs->items[namesAndGUIDs->count].name == NULL )
+ {
+ namesAndGUIDs->enumerationError = paInsufficientMemory;
+ return FALSE;
+ }
+
+ ++namesAndGUIDs->count;
+ --namesAndGUIDs->free;
+
+ return TRUE;
+}
+
+
+#define PA_DEFAULTSAMPLERATESEARCHORDER_COUNT_ (13) /* must match array length below */
+static double defaultSampleRateSearchOrder_[] =
+ { 44100.0, 48000.0, 32000.0, 24000.0, 22050.0, 88200.0, 96000.0, 192000.0,
+ 16000.0, 12000.0, 11025.0, 9600.0, 8000.0 };
+
+
+/************************************************************************************
+** Extract capabilities from an output device, and add it to the device info list
+** if successful. This function assumes that there is enough room in the
+** device info list to accomodate all entries.
+**
+** The device will not be added to the device list if any errors are encountered.
+*/
+static PaError AddOutputDeviceInfoFromDirectSound(
+ PaWinDsHostApiRepresentation *winDsHostApi, char *name, LPGUID lpGUID )
+{
+ PaUtilHostApiRepresentation *hostApi = &winDsHostApi->inheritedHostApiRep;
+ PaDeviceInfo *deviceInfo = hostApi->deviceInfos[hostApi->info.deviceCount];
+ PaWinDsDeviceInfo *winDsDeviceInfo = &winDsHostApi->winDsDeviceInfos[hostApi->info.deviceCount];
+ HRESULT hr;
+ LPDIRECTSOUND lpDirectSound;
+ DSCAPS caps;
+ int deviceOK = TRUE;
+ PaError result = paNoError;
+ int i;
+
+ /* Copy GUID to the device info structure. Set pointer. */
+ if( lpGUID == NULL )
+ {
+ winDsDeviceInfo->lpGUID = NULL;
+ }
+ else
+ {
+ memcpy( &winDsDeviceInfo->guid, lpGUID, sizeof(GUID) );
+ winDsDeviceInfo->lpGUID = &winDsDeviceInfo->guid;
+ }
+
+
+ /* Create a DirectSound object for the specified GUID
+ Note that using CoCreateInstance doesn't work on windows CE.
+ */
+ hr = dswDSoundEntryPoints.DirectSoundCreate( lpGUID, &lpDirectSound, NULL );
+
+ /** try using CoCreateInstance because DirectSoundCreate was hanging under
+ some circumstances - note this was probably related to the
+ #define BOOL short bug which has now been fixed
+ @todo delete this comment and the following code once we've ensured
+ there is no bug.
+ */
+ /*
+ hr = CoCreateInstance( &CLSID_DirectSound, NULL, CLSCTX_INPROC_SERVER,
+ &IID_IDirectSound, (void**)&lpDirectSound );
+
+ if( hr == S_OK )
+ {
+ hr = IDirectSound_Initialize( lpDirectSound, lpGUID );
+ }
+ */
+
+ if( hr != DS_OK )
+ {
+ DBUG(("Cannot create DirectSound for %s. Result = 0x%x\n", name, hr ));
+ deviceOK = FALSE;
+ }
+ else
+ {
+ /* Query device characteristics. */
+ memset( &caps, 0, sizeof(caps) );
+ caps.dwSize = sizeof(caps);
+ hr = IDirectSound_GetCaps( lpDirectSound, &caps );
+ if( hr != DS_OK )
+ {
+ DBUG(("Cannot GetCaps() for DirectSound device %s. Result = 0x%x\n", name, hr ));
+ deviceOK = FALSE;
+ }
+ else
+ {
+
+#ifndef PA_NO_WMME
+ if( caps.dwFlags & DSCAPS_EMULDRIVER )
+ {
+ /* If WMME supported, then reject Emulated drivers because they are lousy. */
+ deviceOK = FALSE;
+ }
+#endif
+
+ if( deviceOK )
+ {
+ deviceInfo->maxInputChannels = 0;
+ /* Mono or stereo device? */
+ deviceInfo->maxOutputChannels = ( caps.dwFlags & DSCAPS_PRIMARYSTEREO ) ? 2 : 1;
+
+ deviceInfo->defaultLowInputLatency = 0.; /** @todo IMPLEMENT ME */
+ deviceInfo->defaultLowOutputLatency = 0.; /** @todo IMPLEMENT ME */
+ deviceInfo->defaultHighInputLatency = 0.; /** @todo IMPLEMENT ME */
+ deviceInfo->defaultHighOutputLatency = 0.; /** @todo IMPLEMENT ME */
+
+ /* initialize defaultSampleRate */
+
+ if( caps.dwFlags & DSCAPS_CONTINUOUSRATE )
+ {
+ /* initialize to caps.dwMaxSecondarySampleRate incase none of the standard rates match */
+ deviceInfo->defaultSampleRate = caps.dwMaxSecondarySampleRate;
+
+ for( i = 0; i < PA_DEFAULTSAMPLERATESEARCHORDER_COUNT_; ++i )
+ {
+ if( defaultSampleRateSearchOrder_[i] >= caps.dwMinSecondarySampleRate
+ && defaultSampleRateSearchOrder_[i] <= caps.dwMaxSecondarySampleRate ){
+
+ deviceInfo->defaultSampleRate = defaultSampleRateSearchOrder_[i];
+ break;
+ }
+ }
+ }
+ else if( caps.dwMinSecondarySampleRate == caps.dwMaxSecondarySampleRate )
+ {
+ if( caps.dwMinSecondarySampleRate == 0 )
+ {
+ /*
+ ** On my Thinkpad 380Z, DirectSoundV6 returns min-max=0 !!
+ ** But it supports continuous sampling.
+ ** So fake range of rates, and hope it really supports it.
+ */
+ deviceInfo->defaultSampleRate = 44100.0f;
+
+ DBUG(("PA - Reported rates both zero. Setting to fake values for device #%d\n", sDeviceIndex ));
+ }
+ else
+ {
+ deviceInfo->defaultSampleRate = caps.dwMaxSecondarySampleRate;
+ }
+ }
+ else if( (caps.dwMinSecondarySampleRate < 1000.0) && (caps.dwMaxSecondarySampleRate > 50000.0) )
+ {
+ /* The EWS88MT drivers lie, lie, lie. The say they only support two rates, 100 & 100000.
+ ** But we know that they really support a range of rates!
+ ** So when we see a ridiculous set of rates, assume it is a range.
+ */
+ deviceInfo->defaultSampleRate = 44100.0f;
+ DBUG(("PA - Sample rate range used instead of two odd values for device #%d\n", sDeviceIndex ));
+ }
+ else deviceInfo->defaultSampleRate = caps.dwMaxSecondarySampleRate;
+
+
+ //printf( "min %d max %d\n", caps.dwMinSecondarySampleRate, caps.dwMaxSecondarySampleRate );
+ // dwFlags | DSCAPS_CONTINUOUSRATE
+ }
+ }
+
+ IDirectSound_Release( lpDirectSound );
+ }
+
+ if( deviceOK )
+ {
+ deviceInfo->name = name;
+
+ if( lpGUID == NULL )
+ hostApi->info.defaultOutputDevice = hostApi->info.deviceCount;
+
+ hostApi->info.deviceCount++;
+ }
+
+ return result;
+}
+
+
+/************************************************************************************
+** Extract capabilities from an input device, and add it to the device info list
+** if successful. This function assumes that there is enough room in the
+** device info list to accomodate all entries.
+**
+** The device will not be added to the device list if any errors are encountered.
+*/
+static PaError AddInputDeviceInfoFromDirectSoundCapture(
+ PaWinDsHostApiRepresentation *winDsHostApi, char *name, LPGUID lpGUID )
+{
+ PaUtilHostApiRepresentation *hostApi = &winDsHostApi->inheritedHostApiRep;
+ PaDeviceInfo *deviceInfo = hostApi->deviceInfos[hostApi->info.deviceCount];
+ PaWinDsDeviceInfo *winDsDeviceInfo = &winDsHostApi->winDsDeviceInfos[hostApi->info.deviceCount];
+ HRESULT hr;
+ LPDIRECTSOUNDCAPTURE lpDirectSoundCapture;
+ DSCCAPS caps;
+ int deviceOK = TRUE;
+ PaError result = paNoError;
+
+ /* Copy GUID to the device info structure. Set pointer. */
+ if( lpGUID == NULL )
+ {
+ winDsDeviceInfo->lpGUID = NULL;
+ }
+ else
+ {
+ winDsDeviceInfo->lpGUID = &winDsDeviceInfo->guid;
+ memcpy( &winDsDeviceInfo->guid, lpGUID, sizeof(GUID) );
+ }
+
+
+ hr = dswDSoundEntryPoints.DirectSoundCaptureCreate( lpGUID, &lpDirectSoundCapture, NULL );
+
+ /** try using CoCreateInstance because DirectSoundCreate was hanging under
+ some circumstances - note this was probably related to the
+ #define BOOL short bug which has now been fixed
+ @todo delete this comment and the following code once we've ensured
+ there is no bug.
+ */
+ /*
+ hr = CoCreateInstance( &CLSID_DirectSoundCapture, NULL, CLSCTX_INPROC_SERVER,
+ &IID_IDirectSoundCapture, (void**)&lpDirectSoundCapture );
+ */
+ if( hr != DS_OK )
+ {
+ DBUG(("Cannot create Capture for %s. Result = 0x%x\n", name, hr ));
+ deviceOK = FALSE;
+ }
+ else
+ {
+ /* Query device characteristics. */
+ memset( &caps, 0, sizeof(caps) );
+ caps.dwSize = sizeof(caps);
+ hr = IDirectSoundCapture_GetCaps( lpDirectSoundCapture, &caps );
+ if( hr != DS_OK )
+ {
+ DBUG(("Cannot GetCaps() for Capture device %s. Result = 0x%x\n", name, hr ));
+ deviceOK = FALSE;
+ }
+ else
+ {
+#ifndef PA_NO_WMME
+ if( caps.dwFlags & DSCAPS_EMULDRIVER )
+ {
+ /* If WMME supported, then reject Emulated drivers because they are lousy. */
+ deviceOK = FALSE;
+ }
+#endif
+
+ if( deviceOK )
+ {
+ deviceInfo->maxInputChannels = caps.dwChannels;
+ deviceInfo->maxOutputChannels = 0;
+
+ deviceInfo->defaultLowInputLatency = 0.; /** @todo IMPLEMENT ME */
+ deviceInfo->defaultLowOutputLatency = 0.; /** @todo IMPLEMENT ME */
+ deviceInfo->defaultHighInputLatency = 0.; /** @todo IMPLEMENT ME */
+ deviceInfo->defaultHighOutputLatency = 0.; /** @todo IMPLEMENT ME */
+
+/* constants from a WINE patch by Francois Gouget, see:
+ http://www.winehq.com/hypermail/wine-patches/2003/01/0290.html
+
+ ---
+ Date: Fri, 14 May 2004 10:38:12 +0200 (CEST)
+ From: Francois Gouget <fgouget@ ... .fr>
+ To: Ross Bencina <rbencina@ ... .au>
+ Subject: Re: Permission to use wine 48/96 wave patch in BSD licensed library
+
+ [snip]
+
+ I give you permission to use the patch below under the BSD license.
+ http://www.winehq.com/hypermail/wine-patches/2003/01/0290.html
+
+ [snip]
+*/
+#ifndef WAVE_FORMAT_48M08
+#define WAVE_FORMAT_48M08 0x00001000 /* 48 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_48S08 0x00002000 /* 48 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_48M16 0x00004000 /* 48 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_48S16 0x00008000 /* 48 kHz, Stereo, 16-bit */
+#define WAVE_FORMAT_96M08 0x00010000 /* 96 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_96S08 0x00020000 /* 96 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_96M16 0x00040000 /* 96 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_96S16 0x00080000 /* 96 kHz, Stereo, 16-bit */
+#endif
+
+ /* defaultSampleRate */
+ if( caps.dwChannels == 2 )
+ {
+ if( caps.dwFormats & WAVE_FORMAT_4S16 )
+ deviceInfo->defaultSampleRate = 44100.0;
+ else if( caps.dwFormats & WAVE_FORMAT_48S16 )
+ deviceInfo->defaultSampleRate = 48000.0;
+ else if( caps.dwFormats & WAVE_FORMAT_2S16 )
+ deviceInfo->defaultSampleRate = 22050.0;
+ else if( caps.dwFormats & WAVE_FORMAT_1S16 )
+ deviceInfo->defaultSampleRate = 11025.0;
+ else if( caps.dwFormats & WAVE_FORMAT_96S16 )
+ deviceInfo->defaultSampleRate = 96000.0;
+ else
+ deviceInfo->defaultSampleRate = 0.;
+ }
+ else if( caps.dwChannels == 1 )
+ {
+ if( caps.dwFormats & WAVE_FORMAT_4M16 )
+ deviceInfo->defaultSampleRate = 44100.0;
+ else if( caps.dwFormats & WAVE_FORMAT_48M16 )
+ deviceInfo->defaultSampleRate = 48000.0;
+ else if( caps.dwFormats & WAVE_FORMAT_2M16 )
+ deviceInfo->defaultSampleRate = 22050.0;
+ else if( caps.dwFormats & WAVE_FORMAT_1M16 )
+ deviceInfo->defaultSampleRate = 11025.0;
+ else if( caps.dwFormats & WAVE_FORMAT_96M16 )
+ deviceInfo->defaultSampleRate = 96000.0;
+ else
+ deviceInfo->defaultSampleRate = 0.;
+ }
+ else deviceInfo->defaultSampleRate = 0.;
+ }
+ }
+
+ IDirectSoundCapture_Release( lpDirectSoundCapture );
+ }
+
+ if( deviceOK )
+ {
+ deviceInfo->name = name;
+
+ if( lpGUID == NULL )
+ hostApi->info.defaultInputDevice = hostApi->info.deviceCount;
+
+ hostApi->info.deviceCount++;
+ }
+
+ return result;
+}
+
+
+/***********************************************************************************/
+PaError PaWinDs_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex hostApiIndex )
+{
+ PaError result = paNoError;
+ int i, deviceCount;
+ PaWinDsHostApiRepresentation *winDsHostApi;
+ DSDeviceNameAndGUIDVector inputNamesAndGUIDs, outputNamesAndGUIDs;
+ PaDeviceInfo *deviceInfoArray;
+
+ HRESULT hr = CoInitialize(NULL); /** @todo: should uninitialize too */
+ if( FAILED(hr) ){
+ return paUnanticipatedHostError;
+ }
+
+ /* initialise guid vectors so they can be safely deleted on error */
+ inputNamesAndGUIDs.items = NULL;
+ outputNamesAndGUIDs.items = NULL;
+
+ DSW_InitializeDSoundEntryPoints();
+
+ winDsHostApi = (PaWinDsHostApiRepresentation*)PaUtil_AllocateMemory( sizeof(PaWinDsHostApiRepresentation) );
+ if( !winDsHostApi )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ winDsHostApi->allocations = PaUtil_CreateAllocationGroup();
+ if( !winDsHostApi->allocations )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ *hostApi = &winDsHostApi->inheritedHostApiRep;
+ (*hostApi)->info.structVersion = 1;
+ (*hostApi)->info.type = paDirectSound;
+ (*hostApi)->info.name = "Windows DirectSound";
+
+ (*hostApi)->info.deviceCount = 0;
+ (*hostApi)->info.defaultInputDevice = paNoDevice;
+ (*hostApi)->info.defaultOutputDevice = paNoDevice;
+
+
+/* DSound - enumerate devices to count them and to gather their GUIDs */
+
+
+ result = InitializeDSDeviceNameAndGUIDVector( &inputNamesAndGUIDs, winDsHostApi->allocations );
+ if( result != paNoError )
+ goto error;
+
+ result = InitializeDSDeviceNameAndGUIDVector( &outputNamesAndGUIDs, winDsHostApi->allocations );
+ if( result != paNoError )
+ goto error;
+
+ dswDSoundEntryPoints.DirectSoundCaptureEnumerate( (LPDSENUMCALLBACK)CollectGUIDsProc, (void *)&inputNamesAndGUIDs );
+
+ dswDSoundEntryPoints.DirectSoundEnumerate( (LPDSENUMCALLBACK)CollectGUIDsProc, (void *)&outputNamesAndGUIDs );
+
+ if( inputNamesAndGUIDs.enumerationError != paNoError )
+ {
+ result = inputNamesAndGUIDs.enumerationError;
+ goto error;
+ }
+
+ if( outputNamesAndGUIDs.enumerationError != paNoError )
+ {
+ result = outputNamesAndGUIDs.enumerationError;
+ goto error;
+ }
+
+ deviceCount = inputNamesAndGUIDs.count + outputNamesAndGUIDs.count;
+
+ if( deviceCount > 0 )
+ {
+ /* allocate array for pointers to PaDeviceInfo structs */
+ (*hostApi)->deviceInfos = (PaDeviceInfo**)PaUtil_GroupAllocateMemory(
+ winDsHostApi->allocations, sizeof(PaDeviceInfo*) * deviceCount );
+ if( !(*hostApi)->deviceInfos )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ /* allocate all PaDeviceInfo structs in a contiguous block */
+ deviceInfoArray = (PaDeviceInfo*)PaUtil_GroupAllocateMemory(
+ winDsHostApi->allocations, sizeof(PaDeviceInfo) * deviceCount );
+ if( !deviceInfoArray )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ /* allocate all DSound specific info structs in a contiguous block */
+ winDsHostApi->winDsDeviceInfos = (PaWinDsDeviceInfo*)PaUtil_GroupAllocateMemory(
+ winDsHostApi->allocations, sizeof(PaWinDsDeviceInfo) * deviceCount );
+ if( !winDsHostApi->winDsDeviceInfos )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ for( i=0; i < deviceCount; ++i )
+ {
+ PaDeviceInfo *deviceInfo = &deviceInfoArray[i];
+ deviceInfo->structVersion = 2;
+ deviceInfo->hostApi = hostApiIndex;
+ deviceInfo->name = 0;
+ (*hostApi)->deviceInfos[i] = deviceInfo;
+ }
+
+ for( i=0; i< inputNamesAndGUIDs.count; ++i )
+ {
+ result = AddInputDeviceInfoFromDirectSoundCapture( winDsHostApi,
+ inputNamesAndGUIDs.items[i].name,
+ inputNamesAndGUIDs.items[i].lpGUID );
+ if( result != paNoError )
+ goto error;
+ }
+
+ for( i=0; i< outputNamesAndGUIDs.count; ++i )
+ {
+ result = AddOutputDeviceInfoFromDirectSound( winDsHostApi,
+ outputNamesAndGUIDs.items[i].name,
+ outputNamesAndGUIDs.items[i].lpGUID );
+ if( result != paNoError )
+ goto error;
+ }
+ }
+
+ result = TerminateDSDeviceNameAndGUIDVector( &inputNamesAndGUIDs );
+ if( result != paNoError )
+ goto error;
+
+ result = TerminateDSDeviceNameAndGUIDVector( &outputNamesAndGUIDs );
+ if( result != paNoError )
+ goto error;
+
+
+ (*hostApi)->Terminate = Terminate;
+ (*hostApi)->OpenStream = OpenStream;
+ (*hostApi)->IsFormatSupported = IsFormatSupported;
+
+ PaUtil_InitializeStreamInterface( &winDsHostApi->callbackStreamInterface, CloseStream, StartStream,
+ StopStream, AbortStream, IsStreamStopped, IsStreamActive,
+ GetStreamTime, GetStreamCpuLoad,
+ PaUtil_DummyRead, PaUtil_DummyWrite,
+ PaUtil_DummyGetReadAvailable, PaUtil_DummyGetWriteAvailable );
+
+ PaUtil_InitializeStreamInterface( &winDsHostApi->blockingStreamInterface, CloseStream, StartStream,
+ StopStream, AbortStream, IsStreamStopped, IsStreamActive,
+ GetStreamTime, PaUtil_DummyGetCpuLoad,
+ ReadStream, WriteStream, GetStreamReadAvailable, GetStreamWriteAvailable );
+
+ return result;
+
+error:
+ if( winDsHostApi )
+ {
+ if( winDsHostApi->allocations )
+ {
+ PaUtil_FreeAllAllocations( winDsHostApi->allocations );
+ PaUtil_DestroyAllocationGroup( winDsHostApi->allocations );
+ }
+
+ PaUtil_FreeMemory( winDsHostApi );
+ }
+
+ TerminateDSDeviceNameAndGUIDVector( &inputNamesAndGUIDs );
+ TerminateDSDeviceNameAndGUIDVector( &outputNamesAndGUIDs );
+
+ return result;
+}
+
+
+/***********************************************************************************/
+static void Terminate( struct PaUtilHostApiRepresentation *hostApi )
+{
+ PaWinDsHostApiRepresentation *winDsHostApi = (PaWinDsHostApiRepresentation*)hostApi;
+
+ /*
+ IMPLEMENT ME:
+ - clean up any resources not handled by the allocation group
+ */
+
+ if( winDsHostApi->allocations )
+ {
+ PaUtil_FreeAllAllocations( winDsHostApi->allocations );
+ PaUtil_DestroyAllocationGroup( winDsHostApi->allocations );
+ }
+
+ PaUtil_FreeMemory( winDsHostApi );
+
+ DSW_TerminateDSoundEntryPoints();
+
+ CoUninitialize();
+}
+
+
+/* Set minimal latency based on whether NT or Win95.
+ * NT has higher latency.
+ */
+static int PaWinDS_GetMinSystemLatency( void )
+{
+ int minLatencyMsec;
+ /* Set minimal latency based on whether NT or other OS.
+ * NT has higher latency.
+ */
+ OSVERSIONINFO osvi;
+ osvi.dwOSVersionInfoSize = sizeof( osvi );
+ GetVersionEx( &osvi );
+ DBUG(("PA - PlatformId = 0x%x\n", osvi.dwPlatformId ));
+ DBUG(("PA - MajorVersion = 0x%x\n", osvi.dwMajorVersion ));
+ DBUG(("PA - MinorVersion = 0x%x\n", osvi.dwMinorVersion ));
+ /* Check for NT */
+ if( (osvi.dwMajorVersion == 4) && (osvi.dwPlatformId == 2) )
+ {
+ minLatencyMsec = PA_WIN_NT_LATENCY;
+ }
+ else if(osvi.dwMajorVersion >= 5)
+ {
+ minLatencyMsec = PA_WIN_WDM_LATENCY;
+ }
+ else
+ {
+ minLatencyMsec = PA_WIN_9X_LATENCY;
+ }
+ return minLatencyMsec;
+}
+
+/***********************************************************************************/
+static PaError IsFormatSupported( struct PaUtilHostApiRepresentation *hostApi,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate )
+{
+ int inputChannelCount, outputChannelCount;
+ PaSampleFormat inputSampleFormat, outputSampleFormat;
+
+ if( inputParameters )
+ {
+ inputChannelCount = inputParameters->channelCount;
+ inputSampleFormat = inputParameters->sampleFormat;
+
+ /* unless alternate device specification is supported, reject the use of
+ paUseHostApiSpecificDeviceSpecification */
+
+ if( inputParameters->device == paUseHostApiSpecificDeviceSpecification )
+ return paInvalidDevice;
+
+ /* check that input device can support inputChannelCount */
+ if( inputChannelCount > hostApi->deviceInfos[ inputParameters->device ]->maxInputChannels )
+ return paInvalidChannelCount;
+
+ /* validate inputStreamInfo */
+ if( inputParameters->hostApiSpecificStreamInfo )
+ return paIncompatibleHostApiSpecificStreamInfo; /* this implementation doesn't use custom stream info */
+ }
+ else
+ {
+ inputChannelCount = 0;
+ }
+
+ if( outputParameters )
+ {
+ outputChannelCount = outputParameters->channelCount;
+ outputSampleFormat = outputParameters->sampleFormat;
+
+ /* unless alternate device specification is supported, reject the use of
+ paUseHostApiSpecificDeviceSpecification */
+
+ if( outputParameters->device == paUseHostApiSpecificDeviceSpecification )
+ return paInvalidDevice;
+
+ /* check that output device can support inputChannelCount */
+ if( outputChannelCount > hostApi->deviceInfos[ outputParameters->device ]->maxOutputChannels )
+ return paInvalidChannelCount;
+
+ /* validate outputStreamInfo */
+ if( outputParameters->hostApiSpecificStreamInfo )
+ return paIncompatibleHostApiSpecificStreamInfo; /* this implementation doesn't use custom stream info */
+ }
+ else
+ {
+ outputChannelCount = 0;
+ }
+
+ /*
+ IMPLEMENT ME:
+
+ - if a full duplex stream is requested, check that the combination
+ of input and output parameters is supported if necessary
+
+ - check that the device supports sampleRate
+
+ Because the buffer adapter handles conversion between all standard
+ sample formats, the following checks are only required if paCustomFormat
+ is implemented, or under some other unusual conditions.
+
+ - check that input device can support inputSampleFormat, or that
+ we have the capability to convert from outputSampleFormat to
+ a native format
+
+ - check that output device can support outputSampleFormat, or that
+ we have the capability to convert from outputSampleFormat to
+ a native format
+ */
+
+ return paFormatIsSupported;
+}
+
+
+/*************************************************************************
+** Determine minimum number of buffers required for this host based
+** on minimum latency. Latency can be optionally set by user by setting
+** an environment variable. For example, to set latency to 200 msec, put:
+**
+** set PA_MIN_LATENCY_MSEC=200
+**
+** in the AUTOEXEC.BAT file and reboot.
+** If the environment variable is not set, then the latency will be determined
+** based on the OS. Windows NT has higher latency than Win95.
+*/
+#define PA_LATENCY_ENV_NAME ("PA_MIN_LATENCY_MSEC")
+#define PA_ENV_BUF_SIZE (32)
+
+static int PaWinDs_GetMinLatencyFrames( double sampleRate )
+{
+ char envbuf[PA_ENV_BUF_SIZE];
+ DWORD hresult;
+ int minLatencyMsec = 0;
+
+ /* Let user determine minimal latency by setting environment variable. */
+ hresult = GetEnvironmentVariable( PA_LATENCY_ENV_NAME, envbuf, PA_ENV_BUF_SIZE );
+ if( (hresult > 0) && (hresult < PA_ENV_BUF_SIZE) )
+ {
+ minLatencyMsec = atoi( envbuf );
+ }
+ else
+ {
+ minLatencyMsec = PaWinDS_GetMinSystemLatency();
+#if PA_USE_HIGH_LATENCY
+ PRINT(("PA - Minimum Latency set to %d msec!\n", minLatencyMsec ));
+#endif
+
+ }
+
+ return (int) (minLatencyMsec * sampleRate * SECONDS_PER_MSEC);
+}
+
+/***********************************************************************************/
+/* see pa_hostapi.h for a list of validity guarantees made about OpenStream parameters */
+
+static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi,
+ PaStream** s,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate,
+ unsigned long framesPerBuffer,
+ PaStreamFlags streamFlags,
+ PaStreamCallback *streamCallback,
+ void *userData )
+{
+ PaError result = paNoError;
+ PaWinDsHostApiRepresentation *winDsHostApi = (PaWinDsHostApiRepresentation*)hostApi;
+ PaWinDsStream *stream = 0;
+ int inputChannelCount, outputChannelCount;
+ PaSampleFormat inputSampleFormat, outputSampleFormat;
+ PaSampleFormat hostInputSampleFormat, hostOutputSampleFormat;
+ unsigned long suggestedInputLatencyFrames, suggestedOutputLatencyFrames;
+
+ if( inputParameters )
+ {
+ inputChannelCount = inputParameters->channelCount;
+ inputSampleFormat = inputParameters->sampleFormat;
+ suggestedInputLatencyFrames = (unsigned long)(inputParameters->suggestedLatency * sampleRate);
+
+ /* IDEA: the following 3 checks could be performed by default by pa_front
+ unless some flag indicated otherwise */
+
+ /* unless alternate device specification is supported, reject the use of
+ paUseHostApiSpecificDeviceSpecification */
+ if( inputParameters->device == paUseHostApiSpecificDeviceSpecification )
+ return paInvalidDevice;
+
+ /* check that input device can support inputChannelCount */
+ if( inputChannelCount > hostApi->deviceInfos[ inputParameters->device ]->maxInputChannels )
+ return paInvalidChannelCount;
+
+ /* validate hostApiSpecificStreamInfo */
+ if( inputParameters->hostApiSpecificStreamInfo )
+ return paIncompatibleHostApiSpecificStreamInfo; /* this implementation doesn't use custom stream info */
+ }
+ else
+ {
+ inputChannelCount = 0;
+ suggestedInputLatencyFrames = 0;
+ }
+
+
+ if( outputParameters )
+ {
+ outputChannelCount = outputParameters->channelCount;
+ outputSampleFormat = outputParameters->sampleFormat;
+ suggestedOutputLatencyFrames = (unsigned long)(outputParameters->suggestedLatency * sampleRate);
+
+ /* unless alternate device specification is supported, reject the use of
+ paUseHostApiSpecificDeviceSpecification */
+ if( outputParameters->device == paUseHostApiSpecificDeviceSpecification )
+ return paInvalidDevice;
+
+ /* check that output device can support inputChannelCount */
+ if( outputChannelCount > hostApi->deviceInfos[ outputParameters->device ]->maxOutputChannels )
+ return paInvalidChannelCount;
+
+ /* validate hostApiSpecificStreamInfo */
+ if( outputParameters->hostApiSpecificStreamInfo )
+ return paIncompatibleHostApiSpecificStreamInfo; /* this implementation doesn't use custom stream info */
+ }
+ else
+ {
+ outputChannelCount = 0;
+ suggestedOutputLatencyFrames = 0;
+ }
+
+
+ /*
+ IMPLEMENT ME:
+
+ ( the following two checks are taken care of by PaUtil_InitializeBufferProcessor() )
+
+ - check that input device can support inputSampleFormat, or that
+ we have the capability to convert from outputSampleFormat to
+ a native format
+
+ - check that output device can support outputSampleFormat, or that
+ we have the capability to convert from outputSampleFormat to
+ a native format
+
+ - if a full duplex stream is requested, check that the combination
+ of input and output parameters is supported
+
+ - check that the device supports sampleRate
+
+ - alter sampleRate to a close allowable rate if possible / necessary
+
+ - validate suggestedInputLatency and suggestedOutputLatency parameters,
+ use default values where necessary
+ */
+
+
+ /* validate platform specific flags */
+ if( (streamFlags & paPlatformSpecificFlags) != 0 )
+ return paInvalidFlag; /* unexpected platform specific flag */
+
+
+ stream = (PaWinDsStream*)PaUtil_AllocateMemory( sizeof(PaWinDsStream) );
+ if( !stream )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ if( streamCallback )
+ {
+ PaUtil_InitializeStreamRepresentation( &stream->streamRepresentation,
+ &winDsHostApi->callbackStreamInterface, streamCallback, userData );
+ }
+ else
+ {
+ PaUtil_InitializeStreamRepresentation( &stream->streamRepresentation,
+ &winDsHostApi->blockingStreamInterface, streamCallback, userData );
+ }
+
+ PaUtil_InitializeCpuLoadMeasurer( &stream->cpuLoadMeasurer, sampleRate );
+
+
+ if( inputParameters )
+ {
+ /* IMPLEMENT ME - establish which host formats are available */
+ hostInputSampleFormat =
+ PaUtil_SelectClosestAvailableFormat( paInt16 /* native formats */, inputParameters->sampleFormat );
+ }
+
+ if( outputParameters )
+ {
+ /* IMPLEMENT ME - establish which host formats are available */
+ hostOutputSampleFormat =
+ PaUtil_SelectClosestAvailableFormat( paInt16 /* native formats */, outputParameters->sampleFormat );
+ }
+
+ result = PaUtil_InitializeBufferProcessor( &stream->bufferProcessor,
+ inputChannelCount, inputSampleFormat, hostInputSampleFormat,
+ outputChannelCount, outputSampleFormat, hostOutputSampleFormat,
+ sampleRate, streamFlags, framesPerBuffer,
+ framesPerBuffer, /* ignored in paUtilVariableHostBufferSizePartialUsageAllowed mode. */
+ /* This next mode is required because DS can split the host buffer when it wraps around. */
+ paUtilVariableHostBufferSizePartialUsageAllowed,
+ streamCallback, userData );
+ if( result != paNoError )
+ goto error;
+
+
+ stream->streamRepresentation.streamInfo.inputLatency =
+ PaUtil_GetBufferProcessorInputLatency(&stream->bufferProcessor); /* FIXME: not initialised anywhere else */
+ stream->streamRepresentation.streamInfo.outputLatency =
+ PaUtil_GetBufferProcessorOutputLatency(&stream->bufferProcessor); /* FIXME: not initialised anywhere else */
+ stream->streamRepresentation.streamInfo.sampleRate = sampleRate;
+
+
+/* DirectSound specific initialization */
+ {
+ HRESULT hr;
+ int bytesPerDirectSoundBuffer;
+ DSoundWrapper *dsw;
+ int userLatencyFrames;
+ int minLatencyFrames;
+
+ stream->timerID = 0;
+ dsw = &stream->directSoundWrapper;
+ DSW_Init( dsw );
+
+ /* Get system minimum latency. */
+ minLatencyFrames = PaWinDs_GetMinLatencyFrames( sampleRate );
+
+ /* Let user override latency by passing latency parameter. */
+ userLatencyFrames = (suggestedInputLatencyFrames > suggestedOutputLatencyFrames)
+ ? suggestedInputLatencyFrames
+ : suggestedOutputLatencyFrames;
+ if( userLatencyFrames > 0 ) minLatencyFrames = userLatencyFrames;
+
+ /* Calculate stream->framesPerDSBuffer depending on framesPerBuffer */
+ if( framesPerBuffer == paFramesPerBufferUnspecified )
+ {
+ /* App support variable framesPerBuffer */
+ stream->framesPerDSBuffer = minLatencyFrames;
+
+ stream->streamRepresentation.streamInfo.outputLatency = (double)(minLatencyFrames - 1) / sampleRate;
+ }
+ else
+ {
+ /* Round up to number of buffers needed to guarantee that latency. */
+ int numUserBuffers = (minLatencyFrames + framesPerBuffer - 1) / framesPerBuffer;
+ if( numUserBuffers < 1 ) numUserBuffers = 1;
+ numUserBuffers += 1; /* So we have latency worth of buffers ahead of current buffer. */
+ stream->framesPerDSBuffer = framesPerBuffer * numUserBuffers;
+
+ stream->streamRepresentation.streamInfo.outputLatency = (double)(framesPerBuffer * (numUserBuffers-1)) / sampleRate;
+ }
+
+ {
+ /** @todo REVIEW: this calculation seems incorrect to me - rossb. */
+ int msecLatency = (int) ((stream->framesPerDSBuffer * MSEC_PER_SECOND) / sampleRate);
+ PRINT(("PortAudio on DirectSound - Latency = %d frames, %d msec\n", stream->framesPerDSBuffer, msecLatency ));
+ }
+
+
+ /* ------------------ OUTPUT */
+ if( outputParameters )
+ {
+ /*
+ PaDeviceInfo *deviceInfo = hostApi->deviceInfos[ outputParameters->device ];
+ DBUG(("PaHost_OpenStream: deviceID = 0x%x\n", outputParameters->device));
+ */
+
+ bytesPerDirectSoundBuffer = stream->framesPerDSBuffer * outputParameters->channelCount * sizeof(short);
+ if( bytesPerDirectSoundBuffer < DSBSIZE_MIN )
+ {
+ result = paBufferTooSmall;
+ goto error;
+ }
+ else if( bytesPerDirectSoundBuffer > DSBSIZE_MAX )
+ {
+ result = paBufferTooBig;
+ goto error;
+ }
+
+
+ hr = dswDSoundEntryPoints.DirectSoundCreate( winDsHostApi->winDsDeviceInfos[outputParameters->device].lpGUID,
+ &dsw->dsw_pDirectSound, NULL );
+ if( hr != DS_OK )
+ {
+ ERR_RPT(("PortAudio: DirectSoundCreate() failed!\n"));
+ result = paUnanticipatedHostError;
+ PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr );
+ goto error;
+ }
+ hr = DSW_InitOutputBuffer( dsw,
+ (unsigned long) (sampleRate + 0.5),
+ (WORD)outputParameters->channelCount, bytesPerDirectSoundBuffer );
+ DBUG(("DSW_InitOutputBuffer() returns %x\n", hr));
+ if( hr != DS_OK )
+ {
+ result = paUnanticipatedHostError;
+ PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr );
+ goto error;
+ }
+ /* Calculate value used in latency calculation to avoid real-time divides. */
+ stream->secondsPerHostByte = 1.0 /
+ (stream->bufferProcessor.bytesPerHostOutputSample *
+ outputChannelCount * sampleRate);
+ }
+
+ /* ------------------ INPUT */
+ if( inputParameters )
+ {
+ /*
+ PaDeviceInfo *deviceInfo = hostApi->deviceInfos[ inputParameters->device ];
+ DBUG(("PaHost_OpenStream: deviceID = 0x%x\n", inputParameters->device));
+ */
+
+ bytesPerDirectSoundBuffer = stream->framesPerDSBuffer * inputParameters->channelCount * sizeof(short);
+ if( bytesPerDirectSoundBuffer < DSBSIZE_MIN )
+ {
+ result = paBufferTooSmall;
+ goto error;
+ }
+ else if( bytesPerDirectSoundBuffer > DSBSIZE_MAX )
+ {
+ result = paBufferTooBig;
+ goto error;
+ }
+
+ hr = dswDSoundEntryPoints.DirectSoundCaptureCreate( winDsHostApi->winDsDeviceInfos[inputParameters->device].lpGUID,
+ &dsw->dsw_pDirectSoundCapture, NULL );
+ if( hr != DS_OK )
+ {
+ ERR_RPT(("PortAudio: DirectSoundCaptureCreate() failed!\n"));
+ result = paUnanticipatedHostError;
+ PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr );
+ goto error;
+ }
+ hr = DSW_InitInputBuffer( dsw,
+ (unsigned long) (sampleRate + 0.5),
+ (WORD)inputParameters->channelCount, bytesPerDirectSoundBuffer );
+ DBUG(("DSW_InitInputBuffer() returns %x\n", hr));
+ if( hr != DS_OK )
+ {
+ ERR_RPT(("PortAudio: DSW_InitInputBuffer() returns %x\n", hr));
+ result = paUnanticipatedHostError;
+ PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr );
+ goto error;
+ }
+ }
+
+ }
+
+ *s = (PaStream*)stream;
+
+ return result;
+
+error:
+ if( stream )
+ PaUtil_FreeMemory( stream );
+
+ return result;
+}
+
+
+/***********************************************************************************/
+static PaError Pa_TimeSlice( PaWinDsStream *stream )
+{
+ PaError result = 0; /* FIXME: this should be declared int and this function should also return that type (same as stream callback return type)*/
+ DSoundWrapper *dsw;
+ long numFrames = 0;
+ long bytesEmpty = 0;
+ long bytesFilled = 0;
+ long bytesToXfer = 0;
+ long framesToXfer = 0;
+ long numInFramesReady = 0;
+ long numOutFramesReady = 0;
+ long bytesProcessed;
+ HRESULT hresult;
+ double outputLatency = 0;
+ PaStreamCallbackTimeInfo timeInfo = {0,0,0}; /** @todo implement inputBufferAdcTime */
+
+/* Input */
+ LPBYTE lpInBuf1 = NULL;
+ LPBYTE lpInBuf2 = NULL;
+ DWORD dwInSize1 = 0;
+ DWORD dwInSize2 = 0;
+/* Output */
+ LPBYTE lpOutBuf1 = NULL;
+ LPBYTE lpOutBuf2 = NULL;
+ DWORD dwOutSize1 = 0;
+ DWORD dwOutSize2 = 0;
+
+ dsw = &stream->directSoundWrapper;
+
+ /* How much input data is available? */
+ if( stream->bufferProcessor.inputChannelCount > 0 )
+ {
+ DSW_QueryInputFilled( dsw, &bytesFilled );
+ framesToXfer = numInFramesReady = bytesFilled / dsw->dsw_BytesPerInputFrame;
+ outputLatency = ((double)bytesFilled) * stream->secondsPerHostByte;
+
+ /** @todo Check for overflow */
+ }
+
+ /* How much output room is available? */
+ if( stream->bufferProcessor.outputChannelCount > 0 )
+ {
+ UINT previousUnderflowCount = dsw->dsw_OutputUnderflows;
+ DSW_QueryOutputSpace( dsw, &bytesEmpty );
+ framesToXfer = numOutFramesReady = bytesEmpty / dsw->dsw_BytesPerOutputFrame;
+
+ /* Check for underflow */
+ if( dsw->dsw_OutputUnderflows != previousUnderflowCount )
+ stream->callbackFlags |= paOutputUnderflow;
+ }
+
+ if( (numInFramesReady > 0) && (numOutFramesReady > 0) )
+ {
+ framesToXfer = (numOutFramesReady < numInFramesReady) ? numOutFramesReady : numInFramesReady;
+ }
+
+ if( framesToXfer > 0 )
+ {
+
+ PaUtil_BeginCpuLoadMeasurement( &stream->cpuLoadMeasurer );
+
+ /* The outputBufferDacTime parameter should indicates the time at which
+ the first sample of the output buffer is heard at the DACs. */
+ timeInfo.currentTime = PaUtil_GetTime();
+ timeInfo.outputBufferDacTime = timeInfo.currentTime + outputLatency;
+
+
+ PaUtil_BeginBufferProcessing( &stream->bufferProcessor, &timeInfo, stream->callbackFlags );
+ stream->callbackFlags = 0;
+
+ /* Input */
+ if( stream->bufferProcessor.inputChannelCount > 0 )
+ {
+ bytesToXfer = framesToXfer * dsw->dsw_BytesPerInputFrame;
+ hresult = IDirectSoundCaptureBuffer_Lock ( dsw->dsw_InputBuffer,
+ dsw->dsw_ReadOffset, bytesToXfer,
+ (void **) &lpInBuf1, &dwInSize1,
+ (void **) &lpInBuf2, &dwInSize2, 0);
+ if (hresult != DS_OK)
+ {
+ ERR_RPT(("DirectSound IDirectSoundCaptureBuffer_Lock failed, hresult = 0x%x\n",hresult));
+ result = paUnanticipatedHostError;
+ PA_DS_SET_LAST_DIRECTSOUND_ERROR( hresult );
+ goto error2;
+ }
+
+ numFrames = dwInSize1 / dsw->dsw_BytesPerInputFrame;
+ PaUtil_SetInputFrameCount( &stream->bufferProcessor, numFrames );
+ PaUtil_SetInterleavedInputChannels( &stream->bufferProcessor, 0, lpInBuf1, 0 );
+ /* Is input split into two regions. */
+ if( dwInSize2 > 0 )
+ {
+ numFrames = dwInSize2 / dsw->dsw_BytesPerInputFrame;
+ PaUtil_Set2ndInputFrameCount( &stream->bufferProcessor, numFrames );
+ PaUtil_Set2ndInterleavedInputChannels( &stream->bufferProcessor, 0, lpInBuf2, 0 );
+ }
+ }
+
+ /* Output */
+ if( stream->bufferProcessor.outputChannelCount > 0 )
+ {
+ bytesToXfer = framesToXfer * dsw->dsw_BytesPerOutputFrame;
+ hresult = IDirectSoundBuffer_Lock ( dsw->dsw_OutputBuffer,
+ dsw->dsw_WriteOffset, bytesToXfer,
+ (void **) &lpOutBuf1, &dwOutSize1,
+ (void **) &lpOutBuf2, &dwOutSize2, 0);
+ if (hresult != DS_OK)
+ {
+ ERR_RPT(("DirectSound IDirectSoundBuffer_Lock failed, hresult = 0x%x\n",hresult));
+ result = paUnanticipatedHostError;
+ PA_DS_SET_LAST_DIRECTSOUND_ERROR( hresult );
+ goto error1;
+ }
+
+ numFrames = dwOutSize1 / dsw->dsw_BytesPerOutputFrame;
+ PaUtil_SetOutputFrameCount( &stream->bufferProcessor, numFrames );
+ PaUtil_SetInterleavedOutputChannels( &stream->bufferProcessor, 0, lpOutBuf1, 0 );
+
+ /* Is output split into two regions. */
+ if( dwOutSize2 > 0 )
+ {
+ numFrames = dwOutSize2 / dsw->dsw_BytesPerOutputFrame;
+ PaUtil_Set2ndOutputFrameCount( &stream->bufferProcessor, numFrames );
+ PaUtil_Set2ndInterleavedOutputChannels( &stream->bufferProcessor, 0, lpOutBuf2, 0 );
+ }
+ }
+
+ result = paContinue;
+ numFrames = PaUtil_EndBufferProcessing( &stream->bufferProcessor, &result );
+ stream->framesWritten += numFrames;
+
+ if( stream->bufferProcessor.outputChannelCount > 0 )
+ {
+ /* FIXME: an underflow could happen here */
+
+ /* Update our buffer offset and unlock sound buffer */
+ bytesProcessed = numFrames * dsw->dsw_BytesPerOutputFrame;
+ dsw->dsw_WriteOffset = (dsw->dsw_WriteOffset + bytesProcessed) % dsw->dsw_OutputSize;
+ IDirectSoundBuffer_Unlock( dsw->dsw_OutputBuffer, lpOutBuf1, dwOutSize1, lpOutBuf2, dwOutSize2);
+ dsw->dsw_FramesWritten += numFrames;
+ }
+
+error1:
+ if( stream->bufferProcessor.inputChannelCount > 0 )
+ {
+ /* FIXME: an overflow could happen here */
+
+ /* Update our buffer offset and unlock sound buffer */
+ bytesProcessed = numFrames * dsw->dsw_BytesPerInputFrame;
+ dsw->dsw_ReadOffset = (dsw->dsw_ReadOffset + bytesProcessed) % dsw->dsw_InputSize;
+ IDirectSoundCaptureBuffer_Unlock( dsw->dsw_InputBuffer, lpInBuf1, dwInSize1, lpInBuf2, dwInSize2);
+ }
+error2:
+
+ PaUtil_EndCpuLoadMeasurement( &stream->cpuLoadMeasurer, numFrames );
+
+ }
+
+ return result;
+}
+/*******************************************************************/
+static void CALLBACK Pa_TimerCallback(UINT uID, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2)
+{
+ PaWinDsStream *stream;
+
+ /* suppress unused variable warnings */
+ (void) uID;
+ (void) uMsg;
+ (void) dw1;
+ (void) dw2;
+
+ stream = (PaWinDsStream *) dwUser;
+ if( stream == NULL ) return;
+
+ if( stream->isActive )
+ {
+ if( stream->abortProcessing )
+ {
+ stream->isActive = 0;
+ }
+ else if( stream->stopProcessing )
+ {
+ DSoundWrapper *dsw = &stream->directSoundWrapper;
+ if( stream->bufferProcessor.outputChannelCount > 0 )
+ {
+ DSW_ZeroEmptySpace( dsw );
+ /* clear isActive when all sound played */
+ if( dsw->dsw_FramesPlayed >= stream->framesWritten )
+ {
+ stream->isActive = 0;
+ }
+ }
+ else
+ {
+ stream->isActive = 0;
+ }
+ }
+ else
+ {
+ if( Pa_TimeSlice( stream ) != 0) /* Call time slice independant of timing method. */
+ {
+ /* FIXME implement handling of paComplete and paAbort if possible */
+ stream->stopProcessing = 1;
+ }
+ }
+
+ if( !stream->isActive ){
+ if( stream->streamRepresentation.streamFinishedCallback != 0 )
+ stream->streamRepresentation.streamFinishedCallback( stream->streamRepresentation.userData );
+ }
+ }
+}
+
+/***********************************************************************************
+ When CloseStream() is called, the multi-api layer ensures that
+ the stream has already been stopped or aborted.
+*/
+static PaError CloseStream( PaStream* s )
+{
+ PaError result = paNoError;
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+
+ DSW_Term( &stream->directSoundWrapper );
+
+ PaUtil_TerminateBufferProcessor( &stream->bufferProcessor );
+ PaUtil_TerminateStreamRepresentation( &stream->streamRepresentation );
+ PaUtil_FreeMemory( stream );
+
+ return result;
+}
+
+/***********************************************************************************/
+static PaError StartStream( PaStream *s )
+{
+ PaError result = paNoError;
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+ HRESULT hr;
+
+ PaUtil_ResetBufferProcessor( &stream->bufferProcessor );
+
+ if( stream->bufferProcessor.inputChannelCount > 0 )
+ {
+ hr = DSW_StartInput( &stream->directSoundWrapper );
+ DBUG(("StartStream: DSW_StartInput returned = 0x%X.\n", hr));
+ if( hr != DS_OK )
+ {
+ result = paUnanticipatedHostError;
+ PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr );
+ goto error;
+ }
+ }
+
+ stream->framesWritten = 0;
+ stream->callbackFlags = 0;
+
+ stream->abortProcessing = 0;
+ stream->stopProcessing = 0;
+ stream->isActive = 1;
+
+ if( stream->bufferProcessor.outputChannelCount > 0 )
+ {
+ /* Give user callback a chance to pre-fill buffer. REVIEW - i thought we weren't pre-filling, rb. */
+ result = Pa_TimeSlice( stream );
+ if( result != paNoError ) return result; // FIXME - what if finished?
+
+ hr = DSW_StartOutput( &stream->directSoundWrapper );
+ DBUG(("PaHost_StartOutput: DSW_StartOutput returned = 0x%X.\n", hr));
+ if( hr != DS_OK )
+ {
+ result = paUnanticipatedHostError;
+ PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr );
+ goto error;
+ }
+ }
+
+
+ /* Create timer that will wake us up so we can fill the DSound buffer. */
+ {
+ int resolution;
+ int framesPerWakeup = stream->framesPerDSBuffer / 4;
+ int msecPerWakeup = MSEC_PER_SECOND * framesPerWakeup / (int) stream->streamRepresentation.streamInfo.sampleRate;
+ if( msecPerWakeup < 10 ) msecPerWakeup = 10;
+ else if( msecPerWakeup > 100 ) msecPerWakeup = 100;
+ resolution = msecPerWakeup/4;
+ stream->timerID = timeSetEvent( msecPerWakeup, resolution, (LPTIMECALLBACK) Pa_TimerCallback,
+ (DWORD) stream, TIME_PERIODIC );
+ }
+ if( stream->timerID == 0 )
+ {
+ stream->isActive = 0;
+ result = paUnanticipatedHostError;
+ PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr );
+ goto error;
+ }
+
+ stream->isStarted = TRUE;
+
+error:
+ return result;
+}
+
+
+/***********************************************************************************/
+static PaError StopStream( PaStream *s )
+{
+ PaError result = paNoError;
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+ HRESULT hr;
+ int timeoutMsec;
+
+ stream->stopProcessing = 1;
+ /* Set timeout at 20% beyond maximum time we might wait. */
+ timeoutMsec = (int) (1200.0 * stream->framesPerDSBuffer / stream->streamRepresentation.streamInfo.sampleRate);
+ while( stream->isActive && (timeoutMsec > 0) )
+ {
+ Sleep(10);
+ timeoutMsec -= 10;
+ }
+ if( stream->timerID != 0 )
+ {
+ timeKillEvent(stream->timerID); /* Stop callback timer. */
+ stream->timerID = 0;
+ }
+
+
+ if( stream->bufferProcessor.outputChannelCount > 0 )
+ {
+ hr = DSW_StopOutput( &stream->directSoundWrapper );
+ }
+
+ if( stream->bufferProcessor.inputChannelCount > 0 )
+ {
+ hr = DSW_StopInput( &stream->directSoundWrapper );
+ }
+
+ stream->isStarted = FALSE;
+
+ return result;
+}
+
+
+/***********************************************************************************/
+static PaError AbortStream( PaStream *s )
+{
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+
+ stream->abortProcessing = 1;
+ return StopStream( s );
+}
+
+
+/***********************************************************************************/
+static PaError IsStreamStopped( PaStream *s )
+{
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+
+ return !stream->isStarted;
+}
+
+
+/***********************************************************************************/
+static PaError IsStreamActive( PaStream *s )
+{
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+
+ return stream->isActive;
+}
+
+/***********************************************************************************/
+static PaTime GetStreamTime( PaStream *s )
+{
+ /* suppress unused variable warnings */
+ (void) s;
+
+
+/*
+ new behavior for GetStreamTime is to return a stream based seconds clock
+ used for the outTime parameter to the callback.
+ FIXME: delete this comment when the other unnecessary related code has
+ been cleaned from this file.
+
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+ DSoundWrapper *dsw;
+ dsw = &stream->directSoundWrapper;
+ return dsw->dsw_FramesPlayed;
+*/
+ return PaUtil_GetTime();
+}
+
+
+/***********************************************************************************/
+static double GetStreamCpuLoad( PaStream* s )
+{
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+
+ return PaUtil_GetCpuLoad( &stream->cpuLoadMeasurer );
+}
+
+
+
+/***********************************************************************************
+ As separate stream interfaces are used for blocking and callback
+ streams, the following functions can be guaranteed to only be called
+ for blocking streams.
+*/
+
+static PaError ReadStream( PaStream* s,
+ void *buffer,
+ unsigned long frames )
+{
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+
+ /* suppress unused variable warnings */
+ (void) buffer;
+ (void) frames;
+ (void) stream;
+
+ /* IMPLEMENT ME, see portaudio.h for required behavior*/
+
+ return paNoError;
+}
+
+
+/***********************************************************************************/
+static PaError WriteStream( PaStream* s,
+ const void *buffer,
+ unsigned long frames )
+{
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+
+ /* suppress unused variable warnings */
+ (void) buffer;
+ (void) frames;
+ (void) stream;
+
+ /* IMPLEMENT ME, see portaudio.h for required behavior*/
+
+ return paNoError;
+}
+
+
+/***********************************************************************************/
+static signed long GetStreamReadAvailable( PaStream* s )
+{
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+
+ /* suppress unused variable warnings */
+ (void) stream;
+
+ /* IMPLEMENT ME, see portaudio.h for required behavior*/
+
+ return 0;
+}
+
+
+/***********************************************************************************/
+static signed long GetStreamWriteAvailable( PaStream* s )
+{
+ PaWinDsStream *stream = (PaWinDsStream*)s;
+
+ /* suppress unused variable warnings */
+ (void) stream;
+
+ /* IMPLEMENT ME, see portaudio.h for required behavior*/
+
+ return 0;
+}
+
+
+