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authorMiller Puckette <millerpuckette@users.sourceforge.net>2007-08-18 23:49:34 +0000
committerMiller Puckette <millerpuckette@users.sourceforge.net>2007-08-18 23:49:34 +0000
commit494dc8e9c2ded66121b8d8bf311b58310cd2ba8c (patch)
treed968fe4ed56c8e2915cad9aa422e20fc862f13c4 /pd/portaudio/src/hostapi/coreaudio
parentc1b10d55375dd8ecdf7b223d1f12541983422764 (diff)
CVS upload mistakes
svn path=/trunk/; revision=8658
Diffstat (limited to 'pd/portaudio/src/hostapi/coreaudio')
-rw-r--r--pd/portaudio/src/hostapi/coreaudio/notes.txt190
-rw-r--r--pd/portaudio/src/hostapi/coreaudio/pa_mac_core.c2238
-rw-r--r--pd/portaudio/src/hostapi/coreaudio/pa_mac_core_blocking.c564
-rw-r--r--pd/portaudio/src/hostapi/coreaudio/pa_mac_core_blocking.h133
-rw-r--r--pd/portaudio/src/hostapi/coreaudio/pa_mac_core_internal.h162
-rw-r--r--pd/portaudio/src/hostapi/coreaudio/pa_mac_core_old.c913
-rw-r--r--pd/portaudio/src/hostapi/coreaudio/pa_mac_core_utilities.c611
-rw-r--r--pd/portaudio/src/hostapi/coreaudio/pa_mac_core_utilities.h205
8 files changed, 5016 insertions, 0 deletions
diff --git a/pd/portaudio/src/hostapi/coreaudio/notes.txt b/pd/portaudio/src/hostapi/coreaudio/notes.txt
new file mode 100644
index 00000000..ffe96962
--- /dev/null
+++ b/pd/portaudio/src/hostapi/coreaudio/notes.txt
@@ -0,0 +1,190 @@
+Notes on status of CoreAudio Implementation of PortAudio
+
+Document Last Updated December 9, 2005
+
+There are currently two implementations of PortAudio for Mac Core Audio.
+
+The original is in pa_mac_core_old.c, and the newer, default implementation
+is in pa_mac_core.c.
+Only pa_mac_core.c is currently developed and supported as it uses apple's
+current core audio technology. To select use the old implementation, replace
+pa_mac_core.c with pa_mac_core_old.c (eg. "cp pa_mac_core_auhal.c
+pa_mac_core.c"), then run configure and make as usual.
+
+-------------------------------------------
+
+Notes on Newer/Default AUHAL implementation:
+
+by Bjorn Roche
+
+Last Updated December 9, 2005
+
+Principle of Operation:
+
+This implementation uses AUHAL for audio I/O. To some extent, it also
+operates at the "HAL" Layer, though this behavior can be limited by
+platform specific flags (see pa_mac_core.h for details). The default
+settings should be reasonable: they don't change the SR of the device and
+don't cause interruptions if other devices are using the device.
+
+Major Software Elements Used: Apple's HAL AUs provide output SR
+conversion transparently, however, only on output, so this
+implementation uses AudioConverters to convert the sample rate on input.
+A PortAudio ring buffer is used to buffer input when sample rate
+conversion is required or when separate audio units are used for duplex
+IO. Finally, a PortAudio buffer processor is used to convert formats and
+provide additional buffers if needed. Internally, interleaved floating
+point data streams are used exclusively - the audio unit converts from
+the audio hardware's native format to interleaved float PCM and
+PortAudio's Buffer processor is used for conversion to user formats.
+
+Simplex Input: Simplex input uses a single callback. If sample rate
+conversion is required, a ring buffer and AudioConverter are used as
+well.
+
+Simplex output: Simplex output uses a single callback. No ring buffer or
+audio converter is used because AUHAL does its own output SR conversion.
+
+Duplex, one device (no SR conversion): When one device is used, a single
+callback is used. This achieves very low latency.
+
+Duplex, separate devices or SR conversion: When SR conversion is
+required, data must be buffered before it is converted and data is not
+always available at the same times on input and output, so SR conversion
+requires the same treatment as separate devices. The input callback
+reads data and puts it in the ring buffer. The output callback reads the
+data off the ring buffer, into an audio converter and finally to the
+buffer processor.
+
+Platform Specific Options:
+
+By using the flags in pa_mac_core.h, the user may specify several options.
+For example, the user can specify the sample-rate conversion quality, and
+the extent to which PA will attempt to "play nice" and to what extent it
+will interrupt other apps to improve performance. For example, if 44100 Hz
+sample rate is requested but the device is set at 48000 Hz, PA can either
+change the device for optimal playback ("Pro" mode), which may interrupt
+other programs playing back audio, or simple use a sample-rate coversion,
+which allows for friendlier sharing of the device ("Play Nice" mode).
+
+Additionally, the user may define a "channel mapping" by calling
+paSetupMacCoreChannelMap() on their stream info structure before opening
+the stream with it. See below for creating a channel map.
+
+Known issues:
+
+- Latency: Latency settings are ignored in most cases. Exceptions are when
+doing I/O between different devices and as a hint for selecting a realtively
+low or relatively high latency in conjunction with
+paHostFramesPerBufferUnspecified. Latency settings are always automatically
+bound to "safe" values, however, so setting extreme values here should not be
+an issue.
+
+- Buffer Size: paHostFramesPerBufferUnspecified and specific host buffer sizes
+are supported. paHostFramesPerBufferUnspecified works best in "pro" mode,
+where the buffer size and sample rate of the audio device is most likely
+to match the expected values.
+
+- Timing info. It reports on stream time, but I'm probably doing something
+wrong since patest_sine_time often reports negative latency numbers. Also,
+there are currently issues with some devices whehn plugging/unplugging
+devices.
+
+- xrun detection: The only xrun detection performed is when reading
+and writing the ring buffer. There is probably more that can be done.
+
+- abort/stop issues: stopping a stream is always a complete operation,
+but latency should be low enough to make the lack of a separate abort
+unnecessary. Apple clarifies its AudioOutputUnitStop() call here:
+http://lists.apple.com/archives/coreaudio-api/2005/Dec/msg00055.html
+
+- blocking interface: should work fine.
+
+- multichannel: It has been tested successfully on multichannel hardware
+from MOTU: traveler and 896HD. Also Presonus firepod and others. It is
+believed to work with all Core Audio devices, including virtual devices
+such as soundflower.
+
+- sample rate conversion quality: By default, SR conversion is the maximum
+available. This can be tweaked using flags pa_mac_core.h. Note that the AU
+render quyality property is used to set the sample rate conversion quality
+as "documented" here:
+http://lists.apple.com/archives/coreaudio-api/2004/Jan/msg00141.html
+
+- x86/Universal Binary: to build a universal binary, be sure to use
+the darwin makefile and not the usual configure && make combo.
+
+
+
+Creating a channel map:
+
+How to create the map array - Text taken From AUHAL.rtfd :
+[3] Channel Maps
+Clients can tell the AUHAL units which channels of the device they are interested in. For example, the client may be processing stereo data, but outputting to a six-channel device. This is done by using the kAudioOutputUnitProperty_ChannelMap property. To use this property:
+
+For Output:
+Create an array of SInt32 that is the size of the number of channels of the device (Get the Format of the AUHAL's output Element == 0)
+Initialize each of the array's values to -1 (-1 indicates that that channel is NOT to be presented in the conversion.)
+
+Next, for each channel of your app's output, set:
+channelMapArray[deviceOutputChannel] = desiredAppOutputChannel.
+
+For example: we have a 6 channel output device and our application has a stereo source it wants to provide to the device. Suppose we want that stereo source to go to the 3rd and 4th channels of the device. The channel map would look like this: { -1, -1, 0, 1, -1, -1 }
+
+Where the formats are:
+Input Element == 0: 2 channels (- client format - settable)
+Output Element == 0: 6 channels (- device format - NOT settable)
+
+So channel 2 (zero-based) of the device will take the first channel of output and channel 3 will take the second channel of output. (This translates to the 3rd and 4th plugs of the 6 output plugs of the device of course!)
+
+For Input:
+Create an array of SInt32 that is the size of the number of channels of the format you require for input. Get (or Set in this case as needed) the AUHAL's output Element == 1.
+
+Next, for each channel of input you require, set:
+channelMapArray[desiredAppInputChannel] = deviceOutputChannel;
+
+For example: we have a 6 channel input device from which we wish to receive stereo input from the 3rd and 4th channels. The channel map looks like this: { 2, 3 }
+
+Where the formats are:
+Input Element == 0: 2 channels (- device format - NOT settable)
+Output Element == 0: 6 channels (- client format - settable)
+
+
+
+----------------------------------------
+
+Notes on Original implementation:
+
+by Phil Burk and Darren Gibbs
+
+Last updated March 20, 2002
+
+WHAT WORKS
+
+Output with very low latency, <10 msec.
+Half duplex input or output.
+Full duplex on the same CoreAudio device.
+The paFLoat32, paInt16, paInt8, paUInt8 sample formats.
+Pa_GetCPULoad()
+Pa_StreamTime()
+
+KNOWN BUGS OR LIMITATIONS
+
+We do not yet support simultaneous input and output on different
+devices. Note that some CoreAudio devices like the Roland UH30 look
+like one device but are actually two different CoreAudio devices. The
+Built-In audio is typically one CoreAudio device.
+
+Mono doesn't work.
+
+DEVICE MAPPING
+
+CoreAudio devices can support both input and output. But the sample
+rates supported may be different. So we have map one or two PortAudio
+device to each CoreAudio device depending on whether it supports
+input, output or both.
+
+When we query devices, we first get a list of CoreAudio devices. Then
+we scan the list and add a PortAudio device for each CoreAudio device
+that supports input. Then we make a scan for output devices.
+
diff --git a/pd/portaudio/src/hostapi/coreaudio/pa_mac_core.c b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core.c
new file mode 100644
index 00000000..7c887bd6
--- /dev/null
+++ b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core.c
@@ -0,0 +1,2238 @@
+/*
+ * Implementation of the PortAudio API for Apple AUHAL
+ *
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ *
+ * Written by Bjorn Roche of XO Audio LLC, from PA skeleton code.
+ * Portions copied from code by Dominic Mazzoni (who wrote a HAL implementation)
+ *
+ * Dominic's code was based on code by Phil Burk, Darren Gibbs,
+ * Gord Peters, Stephane Letz, and Greg Pfiel.
+ *
+ * The following people also deserve acknowledgements:
+ *
+ * Olivier Tristan for feedback and testing
+ * Glenn Zelniker and Z-Systems engineering for sponsoring the Blocking I/O
+ * interface.
+ *
+ *
+ * Based on the Open Source API proposed by Ross Bencina
+ * Copyright (c) 1999-2002 Ross Bencina, Phil Burk
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * The text above constitutes the entire PortAudio license; however,
+ * the PortAudio community also makes the following non-binding requests:
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version. It is also
+ * requested that these non-binding requests be included along with the
+ * license above.
+ */
+
+/**
+ @file pa_mac_core
+ @ingroup hostapi_src
+ @author Bjorn Roche
+ @brief AUHAL implementation of PortAudio
+*/
+
+/* FIXME: not all error conditions call PaUtil_SetLastHostErrorInfo()
+ * PaMacCore_SetError() will do this.
+ */
+
+#include "pa_mac_core_internal.h"
+
+#include <string.h> /* strlen(), memcmp() etc. */
+
+#include "pa_mac_core.h"
+#include "pa_mac_core_utilities.h"
+#include "pa_mac_core_blocking.h"
+
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif /* __cplusplus */
+
+/* prototypes for functions declared in this file */
+
+PaError PaMacCore_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex index );
+
+/*
+ * Function declared in pa_mac_core.h. Sets up a PaMacCoreStreamInfoStruct
+ * with the requested flags and initializes channel map.
+ */
+void PaMacCore_SetupStreamInfo( PaMacCoreStreamInfo *data, const unsigned long flags )
+{
+ bzero( data, sizeof( PaMacCoreStreamInfo ) );
+ data->size = sizeof( PaMacCoreStreamInfo );
+ data->hostApiType = paCoreAudio;
+ data->version = 0x01;
+ data->flags = flags;
+ data->channelMap = NULL;
+ data->channelMapSize = 0;
+}
+
+/*
+ * Function declared in pa_mac_core.h. Adds channel mapping to a PaMacCoreStreamInfoStruct
+ */
+void PaMacCore_SetupChannelMap( PaMacCoreStreamInfo *data, const SInt32 * const channelMap, const unsigned long channelMapSize )
+{
+ data->channelMap = channelMap;
+ data->channelMapSize = channelMapSize;
+}
+static char *channelName = NULL;
+static int channelNameSize = 0;
+static bool ensureChannelNameSize( int size )
+{
+ if( size >= channelNameSize ) {
+ free( channelName );
+ channelName = (char *) malloc( ( channelNameSize = size ) + 1 );
+ if( !channelName ) {
+ channelNameSize = 0;
+ return false;
+ }
+ }
+ return true;
+}
+/*
+ * Function declared in pa_mac_core.h. retrives channel names.
+ */
+const char *PaMacCore_GetChannelName( int device, int channelIndex, bool input )
+{
+ struct PaUtilHostApiRepresentation *hostApi;
+ PaError err;
+ OSStatus error;
+ err = PaUtil_GetHostApiRepresentation( &hostApi, paCoreAudio );
+ assert(err == paNoError);
+ PaMacAUHAL *macCoreHostApi = (PaMacAUHAL*)hostApi;
+ AudioDeviceID hostApiDevice = macCoreHostApi->devIds[device];
+
+ UInt32 size = 0;
+
+ error = AudioDeviceGetPropertyInfo( hostApiDevice,
+ channelIndex + 1,
+ input,
+ kAudioDevicePropertyChannelName,
+ &size,
+ NULL );
+ if( error ) {
+ //try the CFString
+ CFStringRef name;
+ bool isDeviceName = false;
+ size = sizeof( name );
+ error = AudioDeviceGetProperty( hostApiDevice,
+ channelIndex + 1,
+ input,
+ kAudioDevicePropertyChannelNameCFString,
+ &size,
+ &name );
+ if( error ) { //as a last-ditch effort, get the device name. Later we'll append the channel number.
+ size = sizeof( name );
+ error = AudioDeviceGetProperty( hostApiDevice,
+ channelIndex + 1,
+ input,
+ kAudioDevicePropertyDeviceNameCFString,
+ &size,
+ &name );
+ if( error )
+ return NULL;
+ isDeviceName = true;
+ }
+ if( isDeviceName ) {
+ name = CFStringCreateWithFormat( NULL, NULL, CFSTR( "%@: %d"), name, channelIndex + 1 );
+ }
+
+ CFIndex length = CFStringGetLength(name);
+ while( ensureChannelNameSize( length * sizeof(UniChar) + 1 ) ) {
+ if( CFStringGetCString( name, channelName, channelNameSize, kCFStringEncodingUTF8 ) ) {
+ if( isDeviceName )
+ CFRelease( name );
+ return channelName;
+ }
+ if( length == 0 )
+ ++length;
+ length *= 2;
+ }
+ if( isDeviceName )
+ CFRelease( name );
+ return NULL;
+ }
+
+ //continue with C string:
+ if( !ensureChannelNameSize( size ) )
+ return NULL;
+
+ error = AudioDeviceGetProperty( hostApiDevice,
+ channelIndex + 1,
+ input,
+ kAudioDevicePropertyChannelName,
+ &size,
+ channelName );
+
+ if( error ) {
+ ERR( error );
+ return NULL;
+ }
+ return channelName;
+}
+
+
+
+
+
+AudioDeviceID PaMacCore_GetStreamInputDevice( PaStream* s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+ VVDBUG(("PaMacCore_GetStreamInputHandle()\n"));
+
+ return ( stream->inputDevice );
+}
+
+AudioDeviceID PaMacCore_GetStreamOutputDevice( PaStream* s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+ VVDBUG(("PaMacCore_GetStreamOutputHandle()\n"));
+
+ return ( stream->outputDevice );
+}
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#define RING_BUFFER_ADVANCE_DENOMINATOR (4)
+
+static void Terminate( struct PaUtilHostApiRepresentation *hostApi );
+static PaError IsFormatSupported( struct PaUtilHostApiRepresentation *hostApi,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate );
+static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi,
+ PaStream** s,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate,
+ unsigned long framesPerBuffer,
+ PaStreamFlags streamFlags,
+ PaStreamCallback *streamCallback,
+ void *userData );
+static PaError CloseStream( PaStream* stream );
+static PaError StartStream( PaStream *stream );
+static PaError StopStream( PaStream *stream );
+static PaError AbortStream( PaStream *stream );
+static PaError IsStreamStopped( PaStream *s );
+static PaError IsStreamActive( PaStream *stream );
+static PaTime GetStreamTime( PaStream *stream );
+static void setStreamStartTime( PaStream *stream );
+static OSStatus AudioIOProc( void *inRefCon,
+ AudioUnitRenderActionFlags *ioActionFlags,
+ const AudioTimeStamp *inTimeStamp,
+ UInt32 inBusNumber,
+ UInt32 inNumberFrames,
+ AudioBufferList *ioData );
+static double GetStreamCpuLoad( PaStream* stream );
+
+static PaError GetChannelInfo( PaMacAUHAL *auhalHostApi,
+ PaDeviceInfo *deviceInfo,
+ AudioDeviceID macCoreDeviceId,
+ int isInput);
+
+static PaError OpenAndSetupOneAudioUnit(
+ const PaStreamParameters *inStreamParams,
+ const PaStreamParameters *outStreamParams,
+ const unsigned long requestedFramesPerBuffer,
+ unsigned long *actualInputFramesPerBuffer,
+ unsigned long *actualOutputFramesPerBuffer,
+ const PaMacAUHAL *auhalHostApi,
+ AudioUnit *audioUnit,
+ AudioConverterRef *srConverter,
+ AudioDeviceID *audioDevice,
+ const double sampleRate,
+ void *refCon );
+
+/* for setting errors. */
+#define PA_AUHAL_SET_LAST_HOST_ERROR( errorCode, errorText ) \
+ PaUtil_SetLastHostErrorInfo( paInDevelopment, errorCode, errorText )
+
+/*currently, this is only used in initialization, but it might be modified
+ to be used when the list of devices changes.*/
+static PaError gatherDeviceInfo(PaMacAUHAL *auhalHostApi)
+{
+ UInt32 size;
+ UInt32 propsize;
+ VVDBUG(("gatherDeviceInfo()\n"));
+ /* -- free any previous allocations -- */
+ if( auhalHostApi->devIds )
+ PaUtil_GroupFreeMemory(auhalHostApi->allocations, auhalHostApi->devIds);
+ auhalHostApi->devIds = NULL;
+
+ /* -- figure out how many devices there are -- */
+ AudioHardwareGetPropertyInfo( kAudioHardwarePropertyDevices,
+ &propsize,
+ NULL );
+ auhalHostApi->devCount = propsize / sizeof( AudioDeviceID );
+
+ VDBUG( ( "Found %ld device(s).\n", auhalHostApi->devCount ) );
+
+ /* -- copy the device IDs -- */
+ auhalHostApi->devIds = (AudioDeviceID *)PaUtil_GroupAllocateMemory(
+ auhalHostApi->allocations,
+ propsize );
+ if( !auhalHostApi->devIds )
+ return paInsufficientMemory;
+ AudioHardwareGetProperty( kAudioHardwarePropertyDevices,
+ &propsize,
+ auhalHostApi->devIds );
+#ifdef MAC_CORE_VERBOSE_DEBUG
+ {
+ int i;
+ for( i=0; i<auhalHostApi->devCount; ++i )
+ printf( "Device %d\t: %ld\n", i, auhalHostApi->devIds[i] );
+ }
+#endif
+
+ size = sizeof(AudioDeviceID);
+ auhalHostApi->defaultIn = kAudioDeviceUnknown;
+ auhalHostApi->defaultOut = kAudioDeviceUnknown;
+
+ /* determine the default device. */
+ /* I am not sure how these calls to AudioHardwareGetProperty()
+ could fail, but in case they do, we use the first available
+ device as the default. */
+ if( 0 != AudioHardwareGetProperty(kAudioHardwarePropertyDefaultInputDevice,
+ &size,
+ &auhalHostApi->defaultIn) ) {
+ int i;
+ auhalHostApi->defaultIn = kAudioDeviceUnknown;
+ VDBUG(("Failed to get default input device from OS."));
+ VDBUG((" I will substitute the first available input Device."));
+ for( i=0; i<auhalHostApi->devCount; ++i ) {
+ PaDeviceInfo devInfo;
+ if( 0 != GetChannelInfo( auhalHostApi, &devInfo,
+ auhalHostApi->devIds[i], TRUE ) )
+ if( devInfo.maxInputChannels ) {
+ auhalHostApi->defaultIn = auhalHostApi->devIds[i];
+ break;
+ }
+ }
+ }
+ if( 0 != AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice,
+ &size,
+ &auhalHostApi->defaultOut) ) {
+ int i;
+ auhalHostApi->defaultIn = kAudioDeviceUnknown;
+ VDBUG(("Failed to get default output device from OS."));
+ VDBUG((" I will substitute the first available output Device."));
+ for( i=0; i<auhalHostApi->devCount; ++i ) {
+ PaDeviceInfo devInfo;
+ if( 0 != GetChannelInfo( auhalHostApi, &devInfo,
+ auhalHostApi->devIds[i], FALSE ) )
+ if( devInfo.maxOutputChannels ) {
+ auhalHostApi->defaultOut = auhalHostApi->devIds[i];
+ break;
+ }
+ }
+ }
+
+ VDBUG( ( "Default in : %ld\n", auhalHostApi->defaultIn ) );
+ VDBUG( ( "Default out: %ld\n", auhalHostApi->defaultOut ) );
+
+ return paNoError;
+}
+
+static PaError GetChannelInfo( PaMacAUHAL *auhalHostApi,
+ PaDeviceInfo *deviceInfo,
+ AudioDeviceID macCoreDeviceId,
+ int isInput)
+{
+ UInt32 propSize;
+ PaError err = paNoError;
+ UInt32 i;
+ int numChannels = 0;
+ AudioBufferList *buflist = NULL;
+ UInt32 frameLatency;
+
+ VVDBUG(("GetChannelInfo()\n"));
+
+ /* Get the number of channels from the stream configuration.
+ Fail if we can't get this. */
+
+ err = ERR(AudioDeviceGetPropertyInfo(macCoreDeviceId, 0, isInput, kAudioDevicePropertyStreamConfiguration, &propSize, NULL));
+ if (err)
+ return err;
+
+ buflist = PaUtil_AllocateMemory(propSize);
+ if( !buflist )
+ return paInsufficientMemory;
+ err = ERR(AudioDeviceGetProperty(macCoreDeviceId, 0, isInput, kAudioDevicePropertyStreamConfiguration, &propSize, buflist));
+ if (err)
+ goto error;
+
+ for (i = 0; i < buflist->mNumberBuffers; ++i)
+ numChannels += buflist->mBuffers[i].mNumberChannels;
+
+ if (isInput)
+ deviceInfo->maxInputChannels = numChannels;
+ else
+ deviceInfo->maxOutputChannels = numChannels;
+
+ if (numChannels > 0) /* do not try to retrieve the latency if there is no channels. */
+ {
+ /* Get the latency. Don't fail if we can't get this. */
+ /* default to something reasonable */
+ deviceInfo->defaultLowInputLatency = .01;
+ deviceInfo->defaultHighInputLatency = .10;
+ deviceInfo->defaultLowOutputLatency = .01;
+ deviceInfo->defaultHighOutputLatency = .10;
+ propSize = sizeof(UInt32);
+ err = WARNING(AudioDeviceGetProperty(macCoreDeviceId, 0, isInput, kAudioDevicePropertyLatency, &propSize, &frameLatency));
+ if (!err)
+ {
+ /** FEEDBACK:
+ * This code was arrived at by trial and error, and some extentive, but not exhaustive
+ * testing. Sebastien Beaulieu <seb@plogue.com> has suggested using
+ * kAudioDevicePropertyLatency + kAudioDevicePropertySafetyOffset + buffer size instead.
+ * At the time this code was written, many users were reporting dropouts with audio
+ * programs that probably used this formula. This was probably
+ * around 10.4.4, and the problem is probably fixed now. So perhaps
+ * his formula should be reviewed and used.
+ * */
+ double secondLatency = frameLatency / deviceInfo->defaultSampleRate;
+ if (isInput)
+ {
+ deviceInfo->defaultLowInputLatency = 3 * secondLatency;
+ deviceInfo->defaultHighInputLatency = 3 * 10 * secondLatency;
+ }
+ else
+ {
+ deviceInfo->defaultLowOutputLatency = 3 * secondLatency;
+ deviceInfo->defaultHighOutputLatency = 3 * 10 * secondLatency;
+ }
+ }
+ }
+ PaUtil_FreeMemory( buflist );
+ return paNoError;
+ error:
+ PaUtil_FreeMemory( buflist );
+ return err;
+}
+
+static PaError InitializeDeviceInfo( PaMacAUHAL *auhalHostApi,
+ PaDeviceInfo *deviceInfo,
+ AudioDeviceID macCoreDeviceId,
+ PaHostApiIndex hostApiIndex )
+{
+ Float64 sampleRate;
+ char *name;
+ PaError err = paNoError;
+ UInt32 propSize;
+
+ VVDBUG(("InitializeDeviceInfo(): macCoreDeviceId=%ld\n", macCoreDeviceId));
+
+ memset(deviceInfo, 0, sizeof(deviceInfo));
+
+ deviceInfo->structVersion = 2;
+ deviceInfo->hostApi = hostApiIndex;
+
+ /* Get the device name. Fail if we can't get it. */
+ err = ERR(AudioDeviceGetPropertyInfo(macCoreDeviceId, 0, 0, kAudioDevicePropertyDeviceName, &propSize, NULL));
+ if (err)
+ return err;
+
+ name = PaUtil_GroupAllocateMemory(auhalHostApi->allocations,propSize);
+ if ( !name )
+ return paInsufficientMemory;
+ err = ERR(AudioDeviceGetProperty(macCoreDeviceId, 0, 0, kAudioDevicePropertyDeviceName, &propSize, name));
+ if (err)
+ return err;
+ deviceInfo->name = name;
+
+ /* Try to get the default sample rate. Don't fail if we can't get this. */
+ propSize = sizeof(Float64);
+ err = ERR(AudioDeviceGetProperty(macCoreDeviceId, 0, 0, kAudioDevicePropertyNominalSampleRate, &propSize, &sampleRate));
+ if (err)
+ deviceInfo->defaultSampleRate = 0.0;
+ else
+ deviceInfo->defaultSampleRate = sampleRate;
+
+ /* Get the maximum number of input and output channels. Fail if we can't get this. */
+
+ err = GetChannelInfo(auhalHostApi, deviceInfo, macCoreDeviceId, 1);
+ if (err)
+ return err;
+
+ err = GetChannelInfo(auhalHostApi, deviceInfo, macCoreDeviceId, 0);
+ if (err)
+ return err;
+
+ return paNoError;
+}
+
+PaError PaMacCore_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex hostApiIndex )
+{
+ PaError result = paNoError;
+ int i;
+ PaMacAUHAL *auhalHostApi;
+ PaDeviceInfo *deviceInfoArray;
+
+ VVDBUG(("PaMacCore_Initialize(): hostApiIndex=%d\n", hostApiIndex));
+
+ auhalHostApi = (PaMacAUHAL*)PaUtil_AllocateMemory( sizeof(PaMacAUHAL) );
+ if( !auhalHostApi )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ auhalHostApi->allocations = PaUtil_CreateAllocationGroup();
+ if( !auhalHostApi->allocations )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ auhalHostApi->devIds = NULL;
+ auhalHostApi->devCount = 0;
+
+ /* get the info we need about the devices */
+ result = gatherDeviceInfo( auhalHostApi );
+ if( result != paNoError )
+ goto error;
+
+ *hostApi = &auhalHostApi->inheritedHostApiRep;
+ (*hostApi)->info.structVersion = 1;
+ (*hostApi)->info.type = paCoreAudio;
+ (*hostApi)->info.name = "Core Audio";
+
+ (*hostApi)->info.defaultInputDevice = paNoDevice;
+ (*hostApi)->info.defaultOutputDevice = paNoDevice;
+
+ (*hostApi)->info.deviceCount = 0;
+
+ if( auhalHostApi->devCount > 0 )
+ {
+ (*hostApi)->deviceInfos = (PaDeviceInfo**)PaUtil_GroupAllocateMemory(
+ auhalHostApi->allocations, sizeof(PaDeviceInfo*) * auhalHostApi->devCount);
+ if( !(*hostApi)->deviceInfos )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ /* allocate all device info structs in a contiguous block */
+ deviceInfoArray = (PaDeviceInfo*)PaUtil_GroupAllocateMemory(
+ auhalHostApi->allocations, sizeof(PaDeviceInfo) * auhalHostApi->devCount );
+ if( !deviceInfoArray )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ for( i=0; i < auhalHostApi->devCount; ++i )
+ {
+ int err;
+ err = InitializeDeviceInfo( auhalHostApi, &deviceInfoArray[i],
+ auhalHostApi->devIds[i],
+ hostApiIndex );
+ if (err == paNoError)
+ { /* copy some info and set the defaults */
+ (*hostApi)->deviceInfos[(*hostApi)->info.deviceCount] = &deviceInfoArray[i];
+ if (auhalHostApi->devIds[i] == auhalHostApi->defaultIn)
+ (*hostApi)->info.defaultInputDevice = (*hostApi)->info.deviceCount;
+ if (auhalHostApi->devIds[i] == auhalHostApi->defaultOut)
+ (*hostApi)->info.defaultOutputDevice = (*hostApi)->info.deviceCount;
+ (*hostApi)->info.deviceCount++;
+ }
+ else
+ { /* there was an error. we need to shift the devices down, so we ignore this one */
+ int j;
+ auhalHostApi->devCount--;
+ for( j=i; j<auhalHostApi->devCount; ++j )
+ auhalHostApi->devIds[j] = auhalHostApi->devIds[j+1];
+ i--;
+ }
+ }
+ }
+
+ (*hostApi)->Terminate = Terminate;
+ (*hostApi)->OpenStream = OpenStream;
+ (*hostApi)->IsFormatSupported = IsFormatSupported;
+
+ PaUtil_InitializeStreamInterface( &auhalHostApi->callbackStreamInterface,
+ CloseStream, StartStream,
+ StopStream, AbortStream, IsStreamStopped,
+ IsStreamActive,
+ GetStreamTime, GetStreamCpuLoad,
+ PaUtil_DummyRead, PaUtil_DummyWrite,
+ PaUtil_DummyGetReadAvailable,
+ PaUtil_DummyGetWriteAvailable );
+
+ PaUtil_InitializeStreamInterface( &auhalHostApi->blockingStreamInterface,
+ CloseStream, StartStream,
+ StopStream, AbortStream, IsStreamStopped,
+ IsStreamActive,
+ GetStreamTime, PaUtil_DummyGetCpuLoad,
+ ReadStream, WriteStream,
+ GetStreamReadAvailable,
+ GetStreamWriteAvailable );
+
+ return result;
+
+error:
+ if( auhalHostApi )
+ {
+ if( auhalHostApi->allocations )
+ {
+ PaUtil_FreeAllAllocations( auhalHostApi->allocations );
+ PaUtil_DestroyAllocationGroup( auhalHostApi->allocations );
+ }
+
+ PaUtil_FreeMemory( auhalHostApi );
+ }
+ return result;
+}
+
+
+static void Terminate( struct PaUtilHostApiRepresentation *hostApi )
+{
+ PaMacAUHAL *auhalHostApi = (PaMacAUHAL*)hostApi;
+
+ VVDBUG(("Terminate()\n"));
+
+ /*
+ IMPLEMENT ME:
+ - clean up any resources not handled by the allocation group
+ TODO: Double check that everything is handled by alloc group
+ */
+
+ if( auhalHostApi->allocations )
+ {
+ PaUtil_FreeAllAllocations( auhalHostApi->allocations );
+ PaUtil_DestroyAllocationGroup( auhalHostApi->allocations );
+ }
+
+ PaUtil_FreeMemory( auhalHostApi );
+}
+
+
+static PaError IsFormatSupported( struct PaUtilHostApiRepresentation *hostApi,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate )
+{
+ int inputChannelCount, outputChannelCount;
+ PaSampleFormat inputSampleFormat, outputSampleFormat;
+
+ VVDBUG(("IsFormatSupported(): in chan=%d, in fmt=%ld, out chan=%d, out fmt=%ld sampleRate=%g\n",
+ inputParameters ? inputParameters->channelCount : -1,
+ inputParameters ? inputParameters->sampleFormat : -1,
+ outputParameters ? outputParameters->channelCount : -1,
+ outputParameters ? outputParameters->sampleFormat : -1,
+ (float) sampleRate ));
+
+ /** These first checks are standard PA checks. We do some fancier checks
+ later. */
+ if( inputParameters )
+ {
+ inputChannelCount = inputParameters->channelCount;
+ inputSampleFormat = inputParameters->sampleFormat;
+
+ /* all standard sample formats are supported by the buffer adapter,
+ this implementation doesn't support any custom sample formats */
+ if( inputSampleFormat & paCustomFormat )
+ return paSampleFormatNotSupported;
+
+ /* unless alternate device specification is supported, reject the use of
+ paUseHostApiSpecificDeviceSpecification */
+
+ if( inputParameters->device == paUseHostApiSpecificDeviceSpecification )
+ return paInvalidDevice;
+
+ /* check that input device can support inputChannelCount */
+ if( inputChannelCount > hostApi->deviceInfos[ inputParameters->device ]->maxInputChannels )
+ return paInvalidChannelCount;
+ }
+ else
+ {
+ inputChannelCount = 0;
+ }
+
+ if( outputParameters )
+ {
+ outputChannelCount = outputParameters->channelCount;
+ outputSampleFormat = outputParameters->sampleFormat;
+
+ /* all standard sample formats are supported by the buffer adapter,
+ this implementation doesn't support any custom sample formats */
+ if( outputSampleFormat & paCustomFormat )
+ return paSampleFormatNotSupported;
+
+ /* unless alternate device specification is supported, reject the use of
+ paUseHostApiSpecificDeviceSpecification */
+
+ if( outputParameters->device == paUseHostApiSpecificDeviceSpecification )
+ return paInvalidDevice;
+
+ /* check that output device can support outputChannelCount */
+ if( outputChannelCount > hostApi->deviceInfos[ outputParameters->device ]->maxOutputChannels )
+ return paInvalidChannelCount;
+
+ }
+ else
+ {
+ outputChannelCount = 0;
+ }
+
+ /* FEEDBACK */
+ /* I think the only way to check a given format SR combo is */
+ /* to try opening it. This could be disruptive, is that Okay? */
+ /* The alternative is to just read off available sample rates, */
+ /* but this will not work %100 of the time (eg, a device that */
+ /* supports N output at one rate but only N/2 at a higher rate.)*/
+
+ /* The following code opens the device with the requested parameters to
+ see if it works. */
+ {
+ PaError err;
+ PaStream *s;
+ err = OpenStream( hostApi, &s, inputParameters, outputParameters,
+ sampleRate, 1024, 0, (PaStreamCallback *)1, NULL );
+ if( err != paNoError && err != paInvalidSampleRate )
+ DBUG( ( "OpenStream @ %g returned: %d: %s\n",
+ (float) sampleRate, err, Pa_GetErrorText( err ) ) );
+ if( err )
+ return err;
+ err = CloseStream( s );
+ if( err ) {
+ /* FEEDBACK: is this more serious? should we assert? */
+ DBUG( ( "WARNING: could not close Stream. %d: %s\n",
+ err, Pa_GetErrorText( err ) ) );
+ }
+ }
+
+ return paFormatIsSupported;
+}
+
+static PaError OpenAndSetupOneAudioUnit(
+ const PaStreamParameters *inStreamParams,
+ const PaStreamParameters *outStreamParams,
+ const unsigned long requestedFramesPerBuffer,
+ unsigned long *actualInputFramesPerBuffer,
+ unsigned long *actualOutputFramesPerBuffer,
+ const PaMacAUHAL *auhalHostApi,
+ AudioUnit *audioUnit,
+ AudioConverterRef *srConverter,
+ AudioDeviceID *audioDevice,
+ const double sampleRate,
+ void *refCon )
+{
+ ComponentDescription desc;
+ Component comp;
+ /*An Apple TN suggests using CAStreamBasicDescription, but that is C++*/
+ AudioStreamBasicDescription desiredFormat;
+ OSErr result = noErr;
+ PaError paResult = paNoError;
+ int line = 0;
+ UInt32 callbackKey;
+ AURenderCallbackStruct rcbs;
+ unsigned long macInputStreamFlags = paMacCorePlayNice;
+ unsigned long macOutputStreamFlags = paMacCorePlayNice;
+ SInt32 const *inChannelMap = NULL;
+ SInt32 const *outChannelMap = NULL;
+ unsigned long inChannelMapSize = 0;
+ unsigned long outChannelMapSize = 0;
+
+ VVDBUG(("OpenAndSetupOneAudioUnit(): in chan=%d, in fmt=%ld, out chan=%d, out fmt=%ld, requestedFramesPerBuffer=%ld\n",
+ inStreamParams ? inStreamParams->channelCount : -1,
+ inStreamParams ? inStreamParams->sampleFormat : -1,
+ outStreamParams ? outStreamParams->channelCount : -1,
+ outStreamParams ? outStreamParams->sampleFormat : -1,
+ requestedFramesPerBuffer ));
+
+ /* -- handle the degenerate case -- */
+ if( !inStreamParams && !outStreamParams ) {
+ *audioUnit = NULL;
+ *audioDevice = kAudioDeviceUnknown;
+ return paNoError;
+ }
+
+ /* -- get the user's api specific info, if they set any -- */
+ if( inStreamParams && inStreamParams->hostApiSpecificStreamInfo )
+ {
+ macInputStreamFlags=
+ ((PaMacCoreStreamInfo*)inStreamParams->hostApiSpecificStreamInfo)
+ ->flags;
+ inChannelMap = ((PaMacCoreStreamInfo*)inStreamParams->hostApiSpecificStreamInfo)
+ ->channelMap;
+ inChannelMapSize = ((PaMacCoreStreamInfo*)inStreamParams->hostApiSpecificStreamInfo)
+ ->channelMapSize;
+ }
+ if( outStreamParams && outStreamParams->hostApiSpecificStreamInfo )
+ {
+ macOutputStreamFlags=
+ ((PaMacCoreStreamInfo*)outStreamParams->hostApiSpecificStreamInfo)
+ ->flags;
+ outChannelMap = ((PaMacCoreStreamInfo*)outStreamParams->hostApiSpecificStreamInfo)
+ ->channelMap;
+ outChannelMapSize = ((PaMacCoreStreamInfo*)outStreamParams->hostApiSpecificStreamInfo)
+ ->channelMapSize;
+ }
+ /* Override user's flags here, if desired for testing. */
+
+ /*
+ * The HAL AU is a Mac OS style "component".
+ * the first few steps deal with that.
+ * Later steps work on a combination of Mac OS
+ * components and the slightly lower level
+ * HAL.
+ */
+
+ /* -- describe the output type AudioUnit -- */
+ /* Note: for the default AudioUnit, we could use the
+ * componentSubType value kAudioUnitSubType_DefaultOutput;
+ * but I don't think that's relevant here.
+ */
+ desc.componentType = kAudioUnitType_Output;
+ desc.componentSubType = kAudioUnitSubType_HALOutput;
+ desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+ desc.componentFlags = 0;
+ desc.componentFlagsMask = 0;
+ /* -- find the component -- */
+ comp = FindNextComponent( NULL, &desc );
+ if( !comp )
+ {
+ DBUG( ( "AUHAL component not found." ) );
+ *audioUnit = NULL;
+ *audioDevice = kAudioDeviceUnknown;
+ return paUnanticipatedHostError;
+ }
+ /* -- open it -- */
+ result = OpenAComponent( comp, audioUnit );
+ if( result )
+ {
+ DBUG( ( "Failed to open AUHAL component." ) );
+ *audioUnit = NULL;
+ *audioDevice = kAudioDeviceUnknown;
+ return ERR( result );
+ }
+ /* -- prepare a little error handling logic / hackery -- */
+#define ERR_WRAP(mac_err) do { result = mac_err ; line = __LINE__ ; if ( result != noErr ) goto error ; } while(0)
+
+ /* -- if there is input, we have to explicitly enable input -- */
+ if( inStreamParams )
+ {
+ UInt32 enableIO = 1;
+ ERR_WRAP( AudioUnitSetProperty( *audioUnit,
+ kAudioOutputUnitProperty_EnableIO,
+ kAudioUnitScope_Input,
+ INPUT_ELEMENT,
+ &enableIO,
+ sizeof(enableIO) ) );
+ }
+ /* -- if there is no output, we must explicitly disable output -- */
+ if( !outStreamParams )
+ {
+ UInt32 enableIO = 0;
+ ERR_WRAP( AudioUnitSetProperty( *audioUnit,
+ kAudioOutputUnitProperty_EnableIO,
+ kAudioUnitScope_Output,
+ OUTPUT_ELEMENT,
+ &enableIO,
+ sizeof(enableIO) ) );
+ }
+
+ /* -- set the devices -- */
+ /* make sure input and output are the same device if we are doing input and
+ output. */
+ if( inStreamParams && outStreamParams )
+ {
+ assert( outStreamParams->device == inStreamParams->device );
+ }
+ if( inStreamParams )
+ {
+ *audioDevice = auhalHostApi->devIds[inStreamParams->device] ;
+ ERR_WRAP( AudioUnitSetProperty( *audioUnit,
+ kAudioOutputUnitProperty_CurrentDevice,
+ kAudioUnitScope_Global,
+ INPUT_ELEMENT,
+ audioDevice,
+ sizeof(AudioDeviceID) ) );
+ }
+ if( outStreamParams )
+ {
+ *audioDevice = auhalHostApi->devIds[outStreamParams->device] ;
+ ERR_WRAP( AudioUnitSetProperty( *audioUnit,
+ kAudioOutputUnitProperty_CurrentDevice,
+ kAudioUnitScope_Global,
+ OUTPUT_ELEMENT,
+ audioDevice,
+ sizeof(AudioDeviceID) ) );
+ }
+
+ /* -- set format -- */
+ bzero( &desiredFormat, sizeof(desiredFormat) );
+ desiredFormat.mFormatID = kAudioFormatLinearPCM ;
+ desiredFormat.mFormatFlags = kAudioFormatFlagsNativeFloatPacked;
+ desiredFormat.mFramesPerPacket = 1;
+ desiredFormat.mBitsPerChannel = sizeof( float ) * 8;
+
+ result = 0;
+ /* set device format first, but only touch the device if the user asked */
+ if( inStreamParams ) {
+ /*The callback never calls back if we don't set the FPB */
+ /*This seems wierd, because I would think setting anything on the device
+ would be disruptive.*/
+ paResult = setBestFramesPerBuffer( *audioDevice, FALSE,
+ requestedFramesPerBuffer,
+ actualInputFramesPerBuffer );
+ if( paResult ) goto error;
+ if( macInputStreamFlags & paMacCoreChangeDeviceParameters ) {
+ bool requireExact;
+ requireExact=macInputStreamFlags & paMacCoreFailIfConversionRequired;
+ paResult = setBestSampleRateForDevice( *audioDevice, FALSE,
+ requireExact, sampleRate );
+ if( paResult ) goto error;
+ }
+ if( actualInputFramesPerBuffer && actualOutputFramesPerBuffer )
+ *actualOutputFramesPerBuffer = *actualInputFramesPerBuffer ;
+ }
+ if( outStreamParams && !inStreamParams ) {
+ /*The callback never calls back if we don't set the FPB */
+ /*This seems wierd, because I would think setting anything on the device
+ would be disruptive.*/
+ paResult = setBestFramesPerBuffer( *audioDevice, TRUE,
+ requestedFramesPerBuffer,
+ actualOutputFramesPerBuffer );
+ if( paResult ) goto error;
+ if( macOutputStreamFlags & paMacCoreChangeDeviceParameters ) {
+ bool requireExact;
+ requireExact=macOutputStreamFlags & paMacCoreFailIfConversionRequired;
+ paResult = setBestSampleRateForDevice( *audioDevice, TRUE,
+ requireExact, sampleRate );
+ if( paResult ) goto error;
+ }
+ }
+
+ /* -- set the quality of the output converter -- */
+ if( outStreamParams ) {
+ UInt32 value = kAudioConverterQuality_Max;
+ switch( macOutputStreamFlags & 0x0700 ) {
+ case 0x0100: /*paMacCore_ConversionQualityMin:*/
+ value=kRenderQuality_Min;
+ break;
+ case 0x0200: /*paMacCore_ConversionQualityLow:*/
+ value=kRenderQuality_Low;
+ break;
+ case 0x0300: /*paMacCore_ConversionQualityMedium:*/
+ value=kRenderQuality_Medium;
+ break;
+ case 0x0400: /*paMacCore_ConversionQualityHigh:*/
+ value=kRenderQuality_High;
+ break;
+ }
+ ERR_WRAP( AudioUnitSetProperty( *audioUnit,
+ kAudioUnitProperty_RenderQuality,
+ kAudioUnitScope_Global,
+ OUTPUT_ELEMENT,
+ &value,
+ sizeof(value) ) );
+ }
+ /* now set the format on the Audio Units. */
+ if( outStreamParams )
+ {
+ desiredFormat.mSampleRate =sampleRate;
+ desiredFormat.mBytesPerPacket=sizeof(float)*outStreamParams->channelCount;
+ desiredFormat.mBytesPerFrame =sizeof(float)*outStreamParams->channelCount;
+ desiredFormat.mChannelsPerFrame = outStreamParams->channelCount;
+ ERR_WRAP( AudioUnitSetProperty( *audioUnit,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Input,
+ OUTPUT_ELEMENT,
+ &desiredFormat,
+ sizeof(AudioStreamBasicDescription) ) );
+ }
+ if( inStreamParams )
+ {
+ AudioStreamBasicDescription sourceFormat;
+ UInt32 size = sizeof( AudioStreamBasicDescription );
+
+ /* keep the sample rate of the device, or we confuse AUHAL */
+ ERR_WRAP( AudioUnitGetProperty( *audioUnit,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Input,
+ INPUT_ELEMENT,
+ &sourceFormat,
+ &size ) );
+ desiredFormat.mSampleRate = sourceFormat.mSampleRate;
+ desiredFormat.mBytesPerPacket=sizeof(float)*inStreamParams->channelCount;
+ desiredFormat.mBytesPerFrame =sizeof(float)*inStreamParams->channelCount;
+ desiredFormat.mChannelsPerFrame = inStreamParams->channelCount;
+ ERR_WRAP( AudioUnitSetProperty( *audioUnit,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Output,
+ INPUT_ELEMENT,
+ &desiredFormat,
+ sizeof(AudioStreamBasicDescription) ) );
+ }
+ /* set the maximumFramesPerSlice */
+ /* not doing this causes real problems
+ (eg. the callback might not be called). The idea of setting both this
+ and the frames per buffer on the device is that we'll be most likely
+ to actually get the frame size we requested in the callback with the
+ minimum latency. */
+ if( outStreamParams ) {
+ UInt32 size = sizeof( *actualOutputFramesPerBuffer );
+ ERR_WRAP( AudioUnitSetProperty( *audioUnit,
+ kAudioUnitProperty_MaximumFramesPerSlice,
+ kAudioUnitScope_Input,
+ OUTPUT_ELEMENT,
+ actualOutputFramesPerBuffer,
+ sizeof(unsigned long) ) );
+ ERR_WRAP( AudioUnitGetProperty( *audioUnit,
+ kAudioUnitProperty_MaximumFramesPerSlice,
+ kAudioUnitScope_Global,
+ OUTPUT_ELEMENT,
+ actualOutputFramesPerBuffer,
+ &size ) );
+ }
+ if( inStreamParams ) {
+ /*UInt32 size = sizeof( *actualInputFramesPerBuffer );*/
+ ERR_WRAP( AudioUnitSetProperty( *audioUnit,
+ kAudioUnitProperty_MaximumFramesPerSlice,
+ kAudioUnitScope_Output,
+ INPUT_ELEMENT,
+ actualInputFramesPerBuffer,
+ sizeof(unsigned long) ) );
+/* Don't know why this causes problems
+ ERR_WRAP( AudioUnitGetProperty( *audioUnit,
+ kAudioUnitProperty_MaximumFramesPerSlice,
+ kAudioUnitScope_Global, //Output,
+ INPUT_ELEMENT,
+ actualInputFramesPerBuffer,
+ &size ) );
+*/
+ }
+
+ /* -- if we have input, we may need to setup an SR converter -- */
+ /* even if we got the sample rate we asked for, we need to do
+ the conversion in case another program changes the underlying SR. */
+ /* FIXME: I think we need to monitor stream and change the converter if the incoming format changes. */
+ if( inStreamParams ) {
+ AudioStreamBasicDescription desiredFormat;
+ AudioStreamBasicDescription sourceFormat;
+ UInt32 sourceSize = sizeof( sourceFormat );
+ bzero( &desiredFormat, sizeof(desiredFormat) );
+ desiredFormat.mSampleRate = sampleRate;
+ desiredFormat.mFormatID = kAudioFormatLinearPCM ;
+ desiredFormat.mFormatFlags = kAudioFormatFlagsNativeFloatPacked;
+ desiredFormat.mFramesPerPacket = 1;
+ desiredFormat.mBitsPerChannel = sizeof( float ) * 8;
+ desiredFormat.mBytesPerPacket=sizeof(float)*inStreamParams->channelCount;
+ desiredFormat.mBytesPerFrame =sizeof(float)*inStreamParams->channelCount;
+ desiredFormat.mChannelsPerFrame = inStreamParams->channelCount;
+
+ /* get the source format */
+ ERR_WRAP( AudioUnitGetProperty(
+ *audioUnit,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Output,
+ INPUT_ELEMENT,
+ &sourceFormat,
+ &sourceSize ) );
+
+ if( desiredFormat.mSampleRate != sourceFormat.mSampleRate )
+ {
+ UInt32 value = kAudioConverterQuality_Max;
+ switch( macInputStreamFlags & 0x0700 ) {
+ case 0x0100: /*paMacCore_ConversionQualityMin:*/
+ value=kAudioConverterQuality_Min;
+ break;
+ case 0x0200: /*paMacCore_ConversionQualityLow:*/
+ value=kAudioConverterQuality_Low;
+ break;
+ case 0x0300: /*paMacCore_ConversionQualityMedium:*/
+ value=kAudioConverterQuality_Medium;
+ break;
+ case 0x0400: /*paMacCore_ConversionQualityHigh:*/
+ value=kAudioConverterQuality_High;
+ break;
+ }
+ VDBUG(( "Creating sample rate converter for input"
+ " to convert from %g to %g\n",
+ (float)sourceFormat.mSampleRate,
+ (float)desiredFormat.mSampleRate ) );
+ /* create our converter */
+ ERR_WRAP( AudioConverterNew(
+ &sourceFormat,
+ &desiredFormat,
+ srConverter ) );
+ /* Set quality */
+ ERR_WRAP( AudioConverterSetProperty(
+ *srConverter,
+ kAudioConverterSampleRateConverterQuality,
+ sizeof( value ),
+ &value ) );
+ }
+ }
+ /* -- set IOProc (callback) -- */
+ callbackKey = outStreamParams ? kAudioUnitProperty_SetRenderCallback
+ : kAudioOutputUnitProperty_SetInputCallback ;
+ rcbs.inputProc = AudioIOProc;
+ rcbs.inputProcRefCon = refCon;
+ ERR_WRAP( AudioUnitSetProperty(
+ *audioUnit,
+ callbackKey,
+ kAudioUnitScope_Output,
+ outStreamParams ? OUTPUT_ELEMENT : INPUT_ELEMENT,
+ &rcbs,
+ sizeof(rcbs)) );
+
+ if( inStreamParams && outStreamParams && *srConverter )
+ ERR_WRAP( AudioUnitSetProperty(
+ *audioUnit,
+ kAudioOutputUnitProperty_SetInputCallback,
+ kAudioUnitScope_Output,
+ INPUT_ELEMENT,
+ &rcbs,
+ sizeof(rcbs)) );
+
+ /* channel mapping. */
+ if(inChannelMap)
+ {
+ UInt32 mapSize = inChannelMapSize *sizeof(SInt32);
+
+ //for each channel of desired input, map the channel from
+ //the device's output channel.
+ ERR_WRAP( AudioUnitSetProperty(*audioUnit,
+ kAudioOutputUnitProperty_ChannelMap,
+ kAudioUnitScope_Output,
+ INPUT_ELEMENT,
+ inChannelMap,
+ mapSize));
+ }
+ if(outChannelMap)
+ {
+ UInt32 mapSize = outChannelMapSize *sizeof(SInt32);
+
+ //for each channel of desired output, map the channel from
+ //the device's output channel.
+ ERR_WRAP(AudioUnitSetProperty(*audioUnit,
+ kAudioOutputUnitProperty_ChannelMap,
+ kAudioUnitScope_Output,
+ OUTPUT_ELEMENT,
+ outChannelMap,
+ mapSize));
+ }
+ /* initialize the audio unit */
+ ERR_WRAP( AudioUnitInitialize(*audioUnit) );
+
+ if( inStreamParams && outStreamParams )
+ VDBUG( ("Opened device %ld for input and output.\n", *audioDevice ) );
+ else if( inStreamParams )
+ VDBUG( ("Opened device %ld for input.\n", *audioDevice ) );
+ else if( outStreamParams )
+ VDBUG( ("Opened device %ld for output.\n", *audioDevice ) );
+ return paNoError;
+#undef ERR_WRAP
+
+ error:
+ CloseComponent( *audioUnit );
+ *audioUnit = NULL;
+ if( result )
+ return PaMacCore_SetError( result, line, 1 );
+ return paResult;
+}
+
+/* see pa_hostapi.h for a list of validity guarantees made about OpenStream parameters */
+static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi,
+ PaStream** s,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate,
+ unsigned long framesPerBuffer,
+ PaStreamFlags streamFlags,
+ PaStreamCallback *streamCallback,
+ void *userData )
+{
+ PaError result = paNoError;
+ PaMacAUHAL *auhalHostApi = (PaMacAUHAL*)hostApi;
+ PaMacCoreStream *stream = 0;
+ int inputChannelCount, outputChannelCount;
+ PaSampleFormat inputSampleFormat, outputSampleFormat;
+ PaSampleFormat hostInputSampleFormat, hostOutputSampleFormat;
+ VVDBUG(("OpenStream(): in chan=%d, in fmt=%ld, out chan=%d, out fmt=%ld SR=%g, FPB=%ld\n",
+ inputParameters ? inputParameters->channelCount : -1,
+ inputParameters ? inputParameters->sampleFormat : -1,
+ outputParameters ? outputParameters->channelCount : -1,
+ outputParameters ? outputParameters->sampleFormat : -1,
+ (float) sampleRate,
+ framesPerBuffer ));
+ VDBUG( ("Opening Stream.\n") );
+
+ /*These first few bits of code are from paSkeleton with few modifications.*/
+ if( inputParameters )
+ {
+ inputChannelCount = inputParameters->channelCount;
+ inputSampleFormat = inputParameters->sampleFormat;
+
+ /* unless alternate device specification is supported, reject the use of
+ paUseHostApiSpecificDeviceSpecification */
+
+ if( inputParameters->device == paUseHostApiSpecificDeviceSpecification )
+ return paInvalidDevice;
+
+ /* check that input device can support inputChannelCount */
+ if( inputChannelCount > hostApi->deviceInfos[ inputParameters->device ]->maxInputChannels )
+ return paInvalidChannelCount;
+
+ /* Host supports interleaved float32 */
+ hostInputSampleFormat = paFloat32;
+ }
+ else
+ {
+ inputChannelCount = 0;
+ inputSampleFormat = hostInputSampleFormat = paFloat32; /* Surpress 'uninitialised var' warnings. */
+ }
+
+ if( outputParameters )
+ {
+ outputChannelCount = outputParameters->channelCount;
+ outputSampleFormat = outputParameters->sampleFormat;
+
+ /* unless alternate device specification is supported, reject the use of
+ paUseHostApiSpecificDeviceSpecification */
+
+ if( outputParameters->device == paUseHostApiSpecificDeviceSpecification )
+ return paInvalidDevice;
+
+ /* check that output device can support inputChannelCount */
+ if( outputChannelCount > hostApi->deviceInfos[ outputParameters->device ]->maxOutputChannels )
+ return paInvalidChannelCount;
+
+ /* Host supports interleaved float32 */
+ hostOutputSampleFormat = paFloat32;
+ }
+ else
+ {
+ outputChannelCount = 0;
+ outputSampleFormat = hostOutputSampleFormat = paFloat32; /* Surpress 'uninitialized var' warnings. */
+ }
+
+ /* validate platform specific flags */
+ if( (streamFlags & paPlatformSpecificFlags) != 0 )
+ return paInvalidFlag; /* unexpected platform specific flag */
+
+ stream = (PaMacCoreStream*)PaUtil_AllocateMemory( sizeof(PaMacCoreStream) );
+ if( !stream )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ /* If we fail after this point, we my be left in a bad state, with
+ some data structures setup and others not. So, first thing we
+ do is initialize everything so that if we fail, we know what hasn't
+ been touched.
+ */
+
+ stream->inputAudioBufferList.mBuffers[0].mData = NULL;
+ stream->inputRingBuffer.buffer = NULL;
+ bzero( &stream->blio, sizeof( PaMacBlio ) );
+/*
+ stream->blio.inputRingBuffer.buffer = NULL;
+ stream->blio.outputRingBuffer.buffer = NULL;
+ stream->blio.inputSampleFormat = inputParameters?inputParameters->sampleFormat:0;
+ stream->blio.inputSampleSize = computeSampleSizeFromFormat(stream->blio.inputSampleFormat);
+ stream->blio.outputSampleFormat=outputParameters?outputParameters->sampleFormat:0;
+ stream->blio.outputSampleSize = computeSampleSizeFromFormat(stream->blio.outputSampleFormat);
+*/
+ stream->inputSRConverter = NULL;
+ stream->inputUnit = NULL;
+ stream->outputUnit = NULL;
+ stream->inputFramesPerBuffer = 0;
+ stream->outputFramesPerBuffer = 0;
+ stream->bufferProcessorIsInitialized = FALSE;
+
+ /* assert( streamCallback ) ; */ /* only callback mode is implemented */
+ if( streamCallback )
+ {
+ PaUtil_InitializeStreamRepresentation( &stream->streamRepresentation,
+ &auhalHostApi->callbackStreamInterface,
+ streamCallback, userData );
+ }
+ else
+ {
+ PaUtil_InitializeStreamRepresentation( &stream->streamRepresentation,
+ &auhalHostApi->blockingStreamInterface,
+ BlioCallback, &stream->blio );
+ }
+
+ PaUtil_InitializeCpuLoadMeasurer( &stream->cpuLoadMeasurer, sampleRate );
+
+ /* -- handle paFramesPerBufferUnspecified -- */
+ if( framesPerBuffer == paFramesPerBufferUnspecified ) {
+ long requested = 64;
+ if( inputParameters )
+ requested = MAX( requested, inputParameters->suggestedLatency * sampleRate / 2 );
+ if( outputParameters )
+ requested = MAX( requested, outputParameters->suggestedLatency *sampleRate / 2 );
+ VDBUG( ("Block Size unspecified. Based on Latency, the user wants a Block Size near: %ld.\n",
+ requested ) );
+ if( requested <= 64 ) {
+ /*requested a realtively low latency. make sure this is in range of devices */
+ /*try to get the device's min natural buffer size and use that (but no smaller than 64).*/
+ AudioValueRange audioRange;
+ size_t size = sizeof( audioRange );
+ if( inputParameters ) {
+ WARNING( result = AudioDeviceGetProperty( auhalHostApi->devIds[inputParameters->device],
+ 0,
+ false,
+ kAudioDevicePropertyBufferFrameSizeRange,
+ &size, &audioRange ) );
+ if( result )
+ requested = MAX( requested, audioRange.mMinimum );
+ }
+ if( outputParameters ) {
+ WARNING( result = AudioDeviceGetProperty( auhalHostApi->devIds[outputParameters->device],
+ 0,
+ false,
+ kAudioDevicePropertyBufferFrameSizeRange,
+ &size, &audioRange ) );
+ if( result )
+ requested = MAX( requested, audioRange.mMinimum );
+ }
+ } else {
+ /* requested a realtively high latency. make sure this is in range of devices */
+ /*try to get the device's max natural buffer size and use that (but no larger than 1024).*/
+ AudioValueRange audioRange;
+ size_t size = sizeof( audioRange );
+ requested = MIN( requested, 1024 );
+ if( inputParameters ) {
+ WARNING( result = AudioDeviceGetProperty( auhalHostApi->devIds[inputParameters->device],
+ 0,
+ false,
+ kAudioDevicePropertyBufferFrameSizeRange,
+ &size, &audioRange ) );
+ if( result )
+ requested = MIN( requested, audioRange.mMaximum );
+ }
+ if( outputParameters ) {
+ WARNING( result = AudioDeviceGetProperty( auhalHostApi->devIds[outputParameters->device],
+ 0,
+ false,
+ kAudioDevicePropertyBufferFrameSizeRange,
+ &size, &audioRange ) );
+ if( result )
+ requested = MIN( requested, audioRange.mMaximum );
+ }
+ }
+ /* -- double check ranges -- */
+ if( requested > 1024 ) requested = 1024;
+ if( requested < 64 ) requested = 64;
+ VDBUG(("After querying hardware, setting block size to %ld.\n", requested));
+ framesPerBuffer = requested;
+ }
+
+ /* -- Now we actually open and setup streams. -- */
+ if( inputParameters && outputParameters && outputParameters->device == inputParameters->device )
+ { /* full duplex. One device. */
+ result = OpenAndSetupOneAudioUnit( inputParameters,
+ outputParameters,
+ framesPerBuffer,
+ &(stream->inputFramesPerBuffer),
+ &(stream->outputFramesPerBuffer),
+ auhalHostApi,
+ &(stream->inputUnit),
+ &(stream->inputSRConverter),
+ &(stream->inputDevice),
+ sampleRate,
+ stream );
+ stream->outputUnit = stream->inputUnit;
+ stream->outputDevice = stream->inputDevice;
+ if( result != paNoError )
+ goto error;
+ }
+ else
+ { /* full duplex, different devices OR simplex */
+ result = OpenAndSetupOneAudioUnit( NULL,
+ outputParameters,
+ framesPerBuffer,
+ NULL,
+ &(stream->outputFramesPerBuffer),
+ auhalHostApi,
+ &(stream->outputUnit),
+ NULL,
+ &(stream->outputDevice),
+ sampleRate,
+ stream );
+ if( result != paNoError )
+ goto error;
+ result = OpenAndSetupOneAudioUnit( inputParameters,
+ NULL,
+ framesPerBuffer,
+ &(stream->inputFramesPerBuffer),
+ NULL,
+ auhalHostApi,
+ &(stream->inputUnit),
+ &(stream->inputSRConverter),
+ &(stream->inputDevice),
+ sampleRate,
+ stream );
+ if( result != paNoError )
+ goto error;
+ }
+
+ if( stream->inputUnit ) {
+ const size_t szfl = sizeof(float);
+ /* setup the AudioBufferList used for input */
+ bzero( &stream->inputAudioBufferList, sizeof( AudioBufferList ) );
+ stream->inputAudioBufferList.mNumberBuffers = 1;
+ stream->inputAudioBufferList.mBuffers[0].mNumberChannels
+ = inputChannelCount;
+ stream->inputAudioBufferList.mBuffers[0].mDataByteSize
+ = stream->inputFramesPerBuffer*inputChannelCount*szfl;
+ stream->inputAudioBufferList.mBuffers[0].mData
+ = (float *) calloc(
+ stream->inputFramesPerBuffer*inputChannelCount,
+ szfl );
+ if( !stream->inputAudioBufferList.mBuffers[0].mData )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ /*
+ * If input and output devs are different or we are doing SR conversion,
+ * we also need a
+ * ring buffer to store inpt data while waiting for output
+ * data.
+ */
+ if( (stream->outputUnit && stream->inputUnit != stream->outputUnit)
+ || stream->inputSRConverter )
+ {
+ /* May want the ringSize ot initial position in
+ ring buffer to depend somewhat on sample rate change */
+
+ void *data;
+ long ringSize;
+
+ ringSize = computeRingBufferSize( inputParameters,
+ outputParameters,
+ stream->inputFramesPerBuffer,
+ stream->outputFramesPerBuffer,
+ sampleRate );
+ /*ringSize <<= 4; *//*16x bigger, for testing */
+
+
+ /*now, we need to allocate memory for the ring buffer*/
+ data = calloc( ringSize, szfl );
+ if( !data )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ /* now we can initialize the ring buffer */
+ PaUtil_InitializeRingBuffer( &stream->inputRingBuffer,
+ ringSize*szfl, data ) ;
+ /* advance the read point a little, so we are reading from the
+ middle of the buffer */
+ if( stream->outputUnit )
+ PaUtil_AdvanceRingBufferWriteIndex( &stream->inputRingBuffer, ringSize*szfl / RING_BUFFER_ADVANCE_DENOMINATOR );
+ }
+ }
+
+ /* -- initialize Blio Buffer Processors -- */
+ if( !streamCallback )
+ {
+ long ringSize;
+
+ ringSize = computeRingBufferSize( inputParameters,
+ outputParameters,
+ stream->inputFramesPerBuffer,
+ stream->outputFramesPerBuffer,
+ sampleRate );
+ result = initializeBlioRingBuffers( &stream->blio,
+ inputParameters?inputParameters->sampleFormat:0 ,
+ outputParameters?outputParameters->sampleFormat:0 ,
+ MAX(stream->inputFramesPerBuffer,stream->outputFramesPerBuffer),
+ ringSize,
+ inputParameters?inputChannelCount:0 ,
+ outputParameters?outputChannelCount:0 ) ;
+ if( result != paNoError )
+ goto error;
+ }
+
+ /* -- initialize Buffer Processor -- */
+ {
+ unsigned long maxHostFrames = stream->inputFramesPerBuffer;
+ if( stream->outputFramesPerBuffer > maxHostFrames )
+ maxHostFrames = stream->outputFramesPerBuffer;
+ result = PaUtil_InitializeBufferProcessor( &stream->bufferProcessor,
+ inputChannelCount, inputSampleFormat,
+ hostInputSampleFormat,
+ outputChannelCount, outputSampleFormat,
+ hostOutputSampleFormat,
+ sampleRate,
+ streamFlags,
+ framesPerBuffer,
+ /* If sample rate conversion takes place, the buffer size
+ will not be known. */
+ maxHostFrames,
+ stream->inputSRConverter
+ ? paUtilUnknownHostBufferSize
+ : paUtilBoundedHostBufferSize,
+ streamCallback ? streamCallback : BlioCallback,
+ streamCallback ? userData : &stream->blio );
+ if( result != paNoError )
+ goto error;
+ }
+ stream->bufferProcessorIsInitialized = TRUE;
+
+ /*
+ IMPLEMENT ME: initialise the following fields with estimated or actual
+ values.
+ I think this is okay the way it is br 12/1/05
+ maybe need to change input latency estimate if IO devs differ
+ */
+ stream->streamRepresentation.streamInfo.inputLatency =
+ PaUtil_GetBufferProcessorInputLatency(&stream->bufferProcessor)/sampleRate;
+ stream->streamRepresentation.streamInfo.outputLatency =
+ PaUtil_GetBufferProcessorOutputLatency(&stream->bufferProcessor)/sampleRate;
+ stream->streamRepresentation.streamInfo.sampleRate = sampleRate;
+
+ stream->sampleRate = sampleRate;
+ stream->outDeviceSampleRate = 0;
+ if( stream->outputUnit ) {
+ Float64 rate;
+ UInt32 size = sizeof( rate );
+ result = ERR( AudioDeviceGetProperty( stream->outputDevice,
+ 0,
+ FALSE,
+ kAudioDevicePropertyNominalSampleRate,
+ &size, &rate ) );
+ if( result )
+ goto error;
+ stream->outDeviceSampleRate = rate;
+ }
+ stream->inDeviceSampleRate = 0;
+ if( stream->inputUnit ) {
+ Float64 rate;
+ UInt32 size = sizeof( rate );
+ result = ERR( AudioDeviceGetProperty( stream->inputDevice,
+ 0,
+ TRUE,
+ kAudioDevicePropertyNominalSampleRate,
+ &size, &rate ) );
+ if( result )
+ goto error;
+ stream->inDeviceSampleRate = rate;
+ }
+ stream->userInChan = inputChannelCount;
+ stream->userOutChan = outputChannelCount;
+
+ stream->isTimeSet = FALSE;
+ stream->state = STOPPED;
+ stream->xrunFlags = 0;
+
+ *s = (PaStream*)stream;
+
+ return result;
+
+error:
+ CloseStream( stream );
+ return result;
+}
+
+PaTime GetStreamTime( PaStream *s )
+{
+ /* FIXME: I am not at all sure this timing info stuff is right.
+ patest_sine_time reports negative latencies, which is wierd.*/
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+ AudioTimeStamp timeStamp;
+
+ VVDBUG(("GetStreamTime()\n"));
+
+ if ( !stream->isTimeSet )
+ return (PaTime)0;
+
+ if ( stream->outputDevice ) {
+ AudioDeviceGetCurrentTime( stream->outputDevice, &timeStamp);
+ return (PaTime)(timeStamp.mSampleTime - stream->startTime.mSampleTime)/stream->outDeviceSampleRate;
+ } else if ( stream->inputDevice ) {
+ AudioDeviceGetCurrentTime( stream->inputDevice, &timeStamp);
+ return (PaTime)(timeStamp.mSampleTime - stream->startTime.mSampleTime)/stream->inDeviceSampleRate;
+ } else {
+ return (PaTime)0;
+ }
+}
+
+static void setStreamStartTime( PaStream *stream )
+{
+ /* FIXME: I am not at all sure this timing info stuff is right.
+ patest_sine_time reports negative latencies, which is wierd.*/
+ PaMacCoreStream *s = (PaMacCoreStream *) stream;
+ VVDBUG(("setStreamStartTime()\n"));
+ if( s->outputDevice )
+ AudioDeviceGetCurrentTime( s->outputDevice, &s->startTime);
+ else if( s->inputDevice )
+ AudioDeviceGetCurrentTime( s->inputDevice, &s->startTime);
+ else
+ bzero( &s->startTime, sizeof( s->startTime ) );
+
+ //FIXME: we need a memory barier here
+
+ s->isTimeSet = TRUE;
+}
+
+
+static PaTime TimeStampToSecs(PaMacCoreStream *stream, const AudioTimeStamp* timeStamp)
+{
+ VVDBUG(("TimeStampToSecs()\n"));
+ //printf( "ATS: %lu, %g, %g\n", timeStamp->mFlags, timeStamp->mSampleTime, timeStamp->mRateScalar );
+ if (timeStamp->mFlags & kAudioTimeStampSampleTimeValid)
+ return (timeStamp->mSampleTime / stream->sampleRate);
+ else
+ return 0;
+}
+
+#define RING_BUFFER_EMPTY (1000)
+
+static OSStatus ringBufferIOProc( AudioConverterRef inAudioConverter,
+ UInt32*ioDataSize,
+ void** outData,
+ void*inUserData )
+{
+ void *dummyData;
+ long dummySize;
+ PaUtilRingBuffer *rb = (PaUtilRingBuffer *) inUserData;
+
+ VVDBUG(("ringBufferIOProc()\n"));
+
+ assert( sizeof( UInt32 ) == sizeof( long ) );
+ if( PaUtil_GetRingBufferReadAvailable( rb ) == 0 ) {
+ *outData = NULL;
+ *ioDataSize = 0;
+ return RING_BUFFER_EMPTY;
+ }
+ PaUtil_GetRingBufferReadRegions( rb, *ioDataSize,
+ outData, (long *)ioDataSize,
+ &dummyData, &dummySize );
+
+ assert( *ioDataSize );
+ PaUtil_AdvanceRingBufferReadIndex( rb, *ioDataSize );
+
+ return noErr;
+}
+
+/*
+ * Called by the AudioUnit API to process audio from the sound card.
+ * This is where the magic happens.
+ */
+/* FEEDBACK: there is a lot of redundant code here because of how all the cases differ. This makes it hard to maintain, so if there are suggestinos for cleaning it up, I'm all ears. */
+static OSStatus AudioIOProc( void *inRefCon,
+ AudioUnitRenderActionFlags *ioActionFlags,
+ const AudioTimeStamp *inTimeStamp,
+ UInt32 inBusNumber,
+ UInt32 inNumberFrames,
+ AudioBufferList *ioData )
+{
+ unsigned long framesProcessed = 0;
+ PaStreamCallbackTimeInfo timeInfo = {0,0,0};
+ PaMacCoreStream *stream = (PaMacCoreStream*)inRefCon;
+ const bool isRender = inBusNumber == OUTPUT_ELEMENT;
+ int callbackResult = paContinue ;
+
+ VVDBUG(("AudioIOProc()\n"));
+
+ PaUtil_BeginCpuLoadMeasurement( &stream->cpuLoadMeasurer );
+
+ /* -----------------------------------------------------------------*\
+ This output may be useful for debugging,
+ But printing durring the callback is a bad enough idea that
+ this is not enabled by enableing the usual debugging calls.
+ \* -----------------------------------------------------------------*/
+ /*
+ static int renderCount = 0;
+ static int inputCount = 0;
+ printf( "------------------- starting reder/input\n" );
+ if( isRender )
+ printf("Render callback (%d):\t", ++renderCount);
+ else
+ printf("Input callback (%d):\t", ++inputCount);
+ printf( "Call totals: %d (input), %d (render)\n", inputCount, renderCount );
+
+ printf( "--- inBusNumber: %lu\n", inBusNumber );
+ printf( "--- inNumberFrames: %lu\n", inNumberFrames );
+ printf( "--- %x ioData\n", (unsigned) ioData );
+ if( ioData )
+ {
+ int i=0;
+ printf( "--- ioData.mNumBuffers %lu: \n", ioData->mNumberBuffers );
+ for( i=0; i<ioData->mNumberBuffers; ++i )
+ printf( "--- ioData buffer %d size: %lu.\n", i, ioData->mBuffers[i].mDataByteSize );
+ }
+ ----------------------------------------------------------------- */
+
+ if( !stream->isTimeSet )
+ setStreamStartTime( stream );
+
+ if( isRender ) {
+ AudioTimeStamp currentTime;
+ timeInfo.outputBufferDacTime = TimeStampToSecs(stream, inTimeStamp);
+ AudioDeviceGetCurrentTime(stream->outputDevice, &currentTime);
+ timeInfo.currentTime = TimeStampToSecs(stream, &currentTime);
+ }
+ if( isRender && stream->inputUnit == stream->outputUnit )
+ timeInfo.inputBufferAdcTime = TimeStampToSecs(stream, inTimeStamp);
+ if( !isRender ) {
+ AudioTimeStamp currentTime;
+ timeInfo.inputBufferAdcTime = TimeStampToSecs(stream, inTimeStamp);
+ AudioDeviceGetCurrentTime(stream->inputDevice, &currentTime);
+ timeInfo.currentTime = TimeStampToSecs(stream, &currentTime);
+ }
+
+ //printf( "---%g, %g, %g\n", timeInfo.inputBufferAdcTime, timeInfo.currentTime, timeInfo.outputBufferDacTime );
+
+ if( isRender && stream->inputUnit == stream->outputUnit
+ && !stream->inputSRConverter )
+ {
+ /* --------- Full Duplex, One Device, no SR Conversion -------
+ *
+ * This is the lowest latency case, and also the simplest.
+ * Input data and output data are available at the same time.
+ * we do not use the input SR converter or the input ring buffer.
+ *
+ */
+ OSErr err = 0;
+ unsigned long frames;
+
+ /* -- start processing -- */
+ PaUtil_BeginBufferProcessing( &(stream->bufferProcessor),
+ &timeInfo,
+ stream->xrunFlags );
+ stream->xrunFlags = 0;
+
+ /* -- compute frames. do some checks -- */
+ assert( ioData->mNumberBuffers == 1 );
+ assert( ioData->mBuffers[0].mNumberChannels == stream->userOutChan );
+ frames = ioData->mBuffers[0].mDataByteSize;
+ frames /= sizeof( float ) * ioData->mBuffers[0].mNumberChannels;
+ /* -- copy and process input data -- */
+ err= AudioUnitRender(stream->inputUnit,
+ ioActionFlags,
+ inTimeStamp,
+ INPUT_ELEMENT,
+ inNumberFrames,
+ &stream->inputAudioBufferList );
+ /* FEEDBACK: I'm not sure what to do when this call fails */
+ assert( !err );
+
+ PaUtil_SetInputFrameCount( &(stream->bufferProcessor), frames );
+ PaUtil_SetInterleavedInputChannels( &(stream->bufferProcessor),
+ 0,
+ stream->inputAudioBufferList.mBuffers[0].mData,
+ stream->inputAudioBufferList.mBuffers[0].mNumberChannels);
+ /* -- Copy and process output data -- */
+ PaUtil_SetOutputFrameCount( &(stream->bufferProcessor), frames );
+ PaUtil_SetInterleavedOutputChannels( &(stream->bufferProcessor),
+ 0,
+ ioData->mBuffers[0].mData,
+ ioData->mBuffers[0].mNumberChannels);
+ /* -- complete processing -- */
+ framesProcessed =
+ PaUtil_EndBufferProcessing( &(stream->bufferProcessor),
+ &callbackResult );
+ }
+ else if( isRender )
+ {
+ /* -------- Output Side of Full Duplex (Separate Devices or SR Conversion)
+ * -- OR Simplex Output
+ *
+ * This case handles output data as in the full duplex case,
+ * and, if there is input data, reads it off the ring buffer
+ * and into the PA buffer processor. If sample rate conversion
+ * is required on input, that is done here as well.
+ */
+ unsigned long frames;
+
+ /* Sometimes, when stopping a duplex stream we get erroneous
+ xrun flags, so if this is our last run, clear the flags. */
+ int xrunFlags = stream->xrunFlags;
+/*
+ if( xrunFlags & paInputUnderflow )
+ printf( "input underflow.\n" );
+ if( xrunFlags & paInputOverflow )
+ printf( "input overflow.\n" );
+*/
+ if( stream->state == STOPPING || stream->state == CALLBACK_STOPPED )
+ xrunFlags = 0;
+
+ /* -- start processing -- */
+ PaUtil_BeginBufferProcessing( &(stream->bufferProcessor),
+ &timeInfo,
+ xrunFlags );
+ stream->xrunFlags = 0; /* FEEDBACK: we only send flags to Buf Proc once */
+
+ /* -- Copy and process output data -- */
+ assert( ioData->mNumberBuffers == 1 );
+ frames = ioData->mBuffers[0].mDataByteSize;
+ frames /= sizeof( float ) * ioData->mBuffers[0].mNumberChannels;
+ assert( ioData->mBuffers[0].mNumberChannels == stream->userOutChan );
+ PaUtil_SetOutputFrameCount( &(stream->bufferProcessor), frames );
+ PaUtil_SetInterleavedOutputChannels( &(stream->bufferProcessor),
+ 0,
+ ioData->mBuffers[0].mData,
+ ioData->mBuffers[0].mNumberChannels);
+
+ /* -- copy and process input data, and complete processing -- */
+ if( stream->inputUnit ) {
+ const int flsz = sizeof( float );
+ /* Here, we read the data out of the ring buffer, through the
+ audio converter. */
+ int inChan = stream->inputAudioBufferList.mBuffers[0].mNumberChannels;
+ if( stream->inputSRConverter )
+ {
+ OSStatus err;
+ UInt32 size;
+ float data[ inChan * frames ];
+ size = sizeof( data );
+ err = AudioConverterFillBuffer(
+ stream->inputSRConverter,
+ ringBufferIOProc,
+ &stream->inputRingBuffer,
+ &size,
+ (void *)&data );
+ if( err == RING_BUFFER_EMPTY )
+ { /*the ring buffer callback underflowed */
+ err = 0;
+ bzero( ((char *)data) + size, sizeof(data)-size );
+ stream->xrunFlags |= paInputUnderflow;
+ }
+ ERR( err );
+ assert( !err );
+
+ PaUtil_SetInputFrameCount( &(stream->bufferProcessor), frames );
+ PaUtil_SetInterleavedInputChannels( &(stream->bufferProcessor),
+ 0,
+ data,
+ inChan );
+ framesProcessed =
+ PaUtil_EndBufferProcessing( &(stream->bufferProcessor),
+ &callbackResult );
+ }
+ else
+ {
+ /* Without the AudioConverter is actually a bit more complex
+ because we have to do a little buffer processing that the
+ AudioConverter would otherwise handle for us. */
+ void *data1, *data2;
+ long size1, size2;
+ PaUtil_GetRingBufferReadRegions( &stream->inputRingBuffer,
+ inChan*frames*flsz,
+ &data1, &size1,
+ &data2, &size2 );
+ if( size1 / ( flsz * inChan ) == frames ) {
+ /* simplest case: all in first buffer */
+ PaUtil_SetInputFrameCount( &(stream->bufferProcessor), frames );
+ PaUtil_SetInterleavedInputChannels( &(stream->bufferProcessor),
+ 0,
+ data1,
+ inChan );
+ framesProcessed =
+ PaUtil_EndBufferProcessing( &(stream->bufferProcessor),
+ &callbackResult );
+ PaUtil_AdvanceRingBufferReadIndex(&stream->inputRingBuffer, size1 );
+ } else if( ( size1 + size2 ) / ( flsz * inChan ) < frames ) {
+ /*we underflowed. take what data we can, zero the rest.*/
+ float data[frames*inChan];
+ if( size1 )
+ memcpy( data, data1, size1 );
+ if( size2 )
+ memcpy( data+size1, data2, size2 );
+ bzero( data+size1+size2, frames*flsz*inChan - size1 - size2 );
+
+ PaUtil_SetInputFrameCount( &(stream->bufferProcessor), frames );
+ PaUtil_SetInterleavedInputChannels( &(stream->bufferProcessor),
+ 0,
+ data,
+ inChan );
+ framesProcessed =
+ PaUtil_EndBufferProcessing( &(stream->bufferProcessor),
+ &callbackResult );
+ PaUtil_AdvanceRingBufferReadIndex( &stream->inputRingBuffer,
+ size1+size2 );
+ /* flag underflow */
+ stream->xrunFlags |= paInputUnderflow;
+ } else {
+ /*we got all the data, but split between buffers*/
+ PaUtil_SetInputFrameCount( &(stream->bufferProcessor),
+ size1 / ( flsz * inChan ) );
+ PaUtil_SetInterleavedInputChannels( &(stream->bufferProcessor),
+ 0,
+ data1,
+ inChan );
+ PaUtil_Set2ndInputFrameCount( &(stream->bufferProcessor),
+ size2 / ( flsz * inChan ) );
+ PaUtil_Set2ndInterleavedInputChannels( &(stream->bufferProcessor),
+ 0,
+ data2,
+ inChan );
+ framesProcessed =
+ PaUtil_EndBufferProcessing( &(stream->bufferProcessor),
+ &callbackResult );
+ PaUtil_AdvanceRingBufferReadIndex(&stream->inputRingBuffer, size1+size2 );
+ }
+ }
+ } else {
+ framesProcessed =
+ PaUtil_EndBufferProcessing( &(stream->bufferProcessor),
+ &callbackResult );
+ }
+
+ }
+ else
+ {
+ /* ------------------ Input
+ *
+ * First, we read off the audio data and put it in the ring buffer.
+ * if this is an input-only stream, we need to process it more,
+ * otherwise, we let the output case deal with it.
+ */
+ OSErr err = 0;
+ int chan = stream->inputAudioBufferList.mBuffers[0].mNumberChannels ;
+ /* FIXME: looping here may not actually be necessary, but it was something I tried in testing. */
+ do {
+ err= AudioUnitRender(stream->inputUnit,
+ ioActionFlags,
+ inTimeStamp,
+ INPUT_ELEMENT,
+ inNumberFrames,
+ &stream->inputAudioBufferList );
+ if( err == -10874 )
+ inNumberFrames /= 2;
+ } while( err == -10874 && inNumberFrames > 1 );
+ /* FEEDBACK: I'm not sure what to do when this call fails */
+ ERR( err );
+ assert( !err );
+ if( stream->inputSRConverter || stream->outputUnit )
+ {
+ /* If this is duplex or we use a converter, put the data
+ into the ring buffer. */
+ long bytesIn, bytesOut;
+ bytesIn = sizeof( float ) * inNumberFrames * chan;
+ bytesOut = PaUtil_WriteRingBuffer( &stream->inputRingBuffer,
+ stream->inputAudioBufferList.mBuffers[0].mData,
+ bytesIn );
+ if( bytesIn != bytesOut )
+ stream->xrunFlags |= paInputOverflow ;
+ }
+ else
+ {
+ /* for simplex input w/o SR conversion,
+ just pop the data into the buffer processor.*/
+ PaUtil_BeginBufferProcessing( &(stream->bufferProcessor),
+ &timeInfo,
+ stream->xrunFlags );
+ stream->xrunFlags = 0;
+
+ PaUtil_SetInputFrameCount( &(stream->bufferProcessor), inNumberFrames);
+ PaUtil_SetInterleavedInputChannels( &(stream->bufferProcessor),
+ 0,
+ stream->inputAudioBufferList.mBuffers[0].mData,
+ chan );
+ framesProcessed =
+ PaUtil_EndBufferProcessing( &(stream->bufferProcessor),
+ &callbackResult );
+ }
+ if( !stream->outputUnit && stream->inputSRConverter )
+ {
+ /* ------------------ Simplex Input w/ SR Conversion
+ *
+ * if this is a simplex input stream, we need to read off the buffer,
+ * do our sample rate conversion and pass the results to the buffer
+ * processor.
+ * The logic here is complicated somewhat by the fact that we don't
+ * know how much data is available, so we loop on reasonably sized
+ * chunks, and let the BufferProcessor deal with the rest.
+ *
+ */
+ /*This might be too big or small depending on SR conversion*/
+ float data[ chan * inNumberFrames ];
+ OSStatus err;
+ do
+ { /*Run the buffer processor until we are out of data*/
+ UInt32 size;
+ long f;
+
+ size = sizeof( data );
+ err = AudioConverterFillBuffer(
+ stream->inputSRConverter,
+ ringBufferIOProc,
+ &stream->inputRingBuffer,
+ &size,
+ (void *)data );
+ if( err != RING_BUFFER_EMPTY )
+ ERR( err );
+ assert( err == 0 || err == RING_BUFFER_EMPTY );
+
+ f = size / ( chan * sizeof(float) );
+ PaUtil_SetInputFrameCount( &(stream->bufferProcessor), f );
+ if( f )
+ {
+ PaUtil_BeginBufferProcessing( &(stream->bufferProcessor),
+ &timeInfo,
+ stream->xrunFlags );
+ stream->xrunFlags = 0;
+
+ PaUtil_SetInterleavedInputChannels( &(stream->bufferProcessor),
+ 0,
+ data,
+ chan );
+ framesProcessed =
+ PaUtil_EndBufferProcessing( &(stream->bufferProcessor),
+ &callbackResult );
+ }
+ } while( callbackResult == paContinue && !err );
+ }
+ }
+
+ switch( callbackResult )
+ {
+ case paContinue: break;
+ case paComplete:
+ case paAbort:
+ stream->isTimeSet = FALSE;
+ stream->state = CALLBACK_STOPPED ;
+ if( stream->outputUnit )
+ AudioOutputUnitStop(stream->outputUnit);
+ if( stream->inputUnit )
+ AudioOutputUnitStop(stream->inputUnit);
+ break;
+ }
+
+ PaUtil_EndCpuLoadMeasurement( &stream->cpuLoadMeasurer, framesProcessed );
+ return noErr;
+}
+
+
+/*
+ When CloseStream() is called, the multi-api layer ensures that
+ the stream has already been stopped or aborted.
+*/
+static PaError CloseStream( PaStream* s )
+{
+ /* This may be called from a failed OpenStream.
+ Therefore, each piece of info is treated seperately. */
+ PaError result = paNoError;
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+
+ VVDBUG(("CloseStream()\n"));
+ VDBUG( ( "Closing stream.\n" ) );
+
+ if( stream ) {
+ if( stream->outputUnit && stream->outputUnit != stream->inputUnit ) {
+ AudioUnitUninitialize( stream->outputUnit );
+ CloseComponent( stream->outputUnit );
+ }
+ stream->outputUnit = NULL;
+ if( stream->inputUnit )
+ {
+ AudioUnitUninitialize( stream->inputUnit );
+ CloseComponent( stream->inputUnit );
+ stream->inputUnit = NULL;
+ }
+ if( stream->inputRingBuffer.buffer )
+ free( (void *) stream->inputRingBuffer.buffer );
+ stream->inputRingBuffer.buffer = NULL;
+ /*TODO: is there more that needs to be done on error
+ from AudioConverterDispose?*/
+ if( stream->inputSRConverter )
+ ERR( AudioConverterDispose( stream->inputSRConverter ) );
+ stream->inputSRConverter = NULL;
+ if( stream->inputAudioBufferList.mBuffers[0].mData )
+ free( stream->inputAudioBufferList.mBuffers[0].mData );
+ stream->inputAudioBufferList.mBuffers[0].mData = NULL;
+
+ result = destroyBlioRingBuffers( &stream->blio );
+ if( result )
+ return result;
+ if( stream->bufferProcessorIsInitialized )
+ PaUtil_TerminateBufferProcessor( &stream->bufferProcessor );
+ PaUtil_TerminateStreamRepresentation( &stream->streamRepresentation );
+ PaUtil_FreeMemory( stream );
+ }
+
+ return result;
+}
+
+
+static PaError StartStream( PaStream *s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+ OSErr result = noErr;
+ VVDBUG(("StartStream()\n"));
+ VDBUG( ( "Starting stream.\n" ) );
+
+#define ERR_WRAP(mac_err) do { result = mac_err ; if ( result != noErr ) return ERR(result) ; } while(0)
+
+ /*FIXME: maybe want to do this on close/abort for faster start? */
+ PaUtil_ResetBufferProcessor( &stream->bufferProcessor );
+ if( stream->inputSRConverter )
+ ERR_WRAP( AudioConverterReset( stream->inputSRConverter ) );
+
+ /* -- start -- */
+ stream->state = ACTIVE;
+ if( stream->inputUnit ) {
+ ERR_WRAP( AudioOutputUnitStart(stream->inputUnit) );
+ }
+ if( stream->outputUnit && stream->outputUnit != stream->inputUnit ) {
+ ERR_WRAP( AudioOutputUnitStart(stream->outputUnit) );
+ }
+
+ //setStreamStartTime( stream );
+ //stream->isTimeSet = TRUE;
+
+ return paNoError;
+#undef ERR_WRAP
+}
+
+// it's not clear from appl's docs that this really waits
+// until all data is flushed.
+static ComponentResult BlockWhileAudioUnitIsRunning( AudioUnit audioUnit, AudioUnitElement element )
+{
+ Boolean isRunning = 1;
+ while( isRunning ) {
+ UInt32 s = sizeof( isRunning );
+ ComponentResult err = AudioUnitGetProperty( audioUnit, kAudioOutputUnitProperty_IsRunning, kAudioUnitScope_Global, element, &isRunning, &s );
+ if( err )
+ return err;
+ Pa_Sleep( 100 );
+ }
+ return noErr;
+}
+
+static PaError StopStream( PaStream *s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+ OSErr result = noErr;
+ PaError paErr;
+ VVDBUG(("StopStream()\n"));
+
+ VDBUG( ("Waiting for BLIO.\n") );
+ waitUntilBlioWriteBufferIsFlushed( &stream->blio );
+ VDBUG( ( "Stopping stream.\n" ) );
+
+ stream->isTimeSet = FALSE;
+ stream->state = STOPPING;
+
+#define ERR_WRAP(mac_err) do { result = mac_err ; if ( result != noErr ) return ERR(result) ; } while(0)
+ /* -- stop and reset -- */
+ if( stream->inputUnit == stream->outputUnit && stream->inputUnit )
+ {
+ ERR_WRAP( AudioOutputUnitStop(stream->inputUnit) );
+ ERR_WRAP( BlockWhileAudioUnitIsRunning(stream->inputUnit,0) );
+ ERR_WRAP( BlockWhileAudioUnitIsRunning(stream->inputUnit,1) );
+ ERR_WRAP( AudioUnitReset(stream->inputUnit, kAudioUnitScope_Global, 1) );
+ ERR_WRAP( AudioUnitReset(stream->inputUnit, kAudioUnitScope_Global, 0) );
+ }
+ else
+ {
+ if( stream->inputUnit )
+ {
+ ERR_WRAP(AudioOutputUnitStop(stream->inputUnit) );
+ ERR_WRAP( BlockWhileAudioUnitIsRunning(stream->inputUnit,1) );
+ ERR_WRAP(AudioUnitReset(stream->inputUnit,kAudioUnitScope_Global,1));
+ }
+ if( stream->outputUnit )
+ {
+ ERR_WRAP(AudioOutputUnitStop(stream->outputUnit));
+ ERR_WRAP( BlockWhileAudioUnitIsRunning(stream->outputUnit,0) );
+ ERR_WRAP(AudioUnitReset(stream->outputUnit,kAudioUnitScope_Global,0));
+ }
+ }
+ if( stream->inputRingBuffer.buffer ) {
+ PaUtil_FlushRingBuffer( &stream->inputRingBuffer );
+ bzero( (void *)stream->inputRingBuffer.buffer,
+ stream->inputRingBuffer.bufferSize );
+ /* advance the write point a little, so we are reading from the
+ middle of the buffer. We'll need extra at the end because
+ testing has shown that this helps. */
+ if( stream->outputUnit )
+ PaUtil_AdvanceRingBufferWriteIndex( &stream->inputRingBuffer,
+ stream->inputRingBuffer.bufferSize
+ / RING_BUFFER_ADVANCE_DENOMINATOR );
+ }
+
+ stream->xrunFlags = 0;
+ stream->state = STOPPED;
+
+ paErr = resetBlioRingBuffers( &stream->blio );
+ if( paErr )
+ return paErr;
+
+/*
+ //stream->isTimeSet = FALSE;
+*/
+
+ VDBUG( ( "Stream Stopped.\n" ) );
+ return paNoError;
+#undef ERR_WRAP
+}
+
+static PaError AbortStream( PaStream *s )
+{
+ VVDBUG(("AbortStream()->StopStream()\n"));
+ VDBUG( ( "Aborting stream.\n" ) );
+ /* We have nothing faster than StopStream. */
+ return StopStream(s);
+}
+
+
+static PaError IsStreamStopped( PaStream *s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+ VVDBUG(("IsStreamStopped()\n"));
+
+ return stream->state == STOPPED ? 1 : 0;
+}
+
+
+static PaError IsStreamActive( PaStream *s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+ VVDBUG(("IsStreamActive()\n"));
+ return ( stream->state == ACTIVE || stream->state == STOPPING );
+}
+
+
+static double GetStreamCpuLoad( PaStream* s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+ VVDBUG(("GetStreamCpuLoad()\n"));
+
+ return PaUtil_GetCpuLoad( &stream->cpuLoadMeasurer );
+}
diff --git a/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_blocking.c b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_blocking.c
new file mode 100644
index 00000000..3b81389d
--- /dev/null
+++ b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_blocking.c
@@ -0,0 +1,564 @@
+/*
+ * Implementation of the PortAudio API for Apple AUHAL
+ *
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ *
+ * Written by Bjorn Roche of XO Audio LLC, from PA skeleton code.
+ * Portions copied from code by Dominic Mazzoni (who wrote a HAL implementation)
+ *
+ * Dominic's code was based on code by Phil Burk, Darren Gibbs,
+ * Gord Peters, Stephane Letz, and Greg Pfiel.
+ *
+ * The following people also deserve acknowledgements:
+ *
+ * Olivier Tristan for feedback and testing
+ * Glenn Zelniker and Z-Systems engineering for sponsoring the Blocking I/O
+ * interface.
+ *
+ *
+ * Based on the Open Source API proposed by Ross Bencina
+ * Copyright (c) 1999-2002 Ross Bencina, Phil Burk
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * The text above constitutes the entire PortAudio license; however,
+ * the PortAudio community also makes the following non-binding requests:
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version. It is also
+ * requested that these non-binding requests be included along with the
+ * license above.
+ */
+
+/**
+ @file
+ @ingroup hostaip_src
+
+ This file contains the implementation
+ required for blocking I/O. It is separated from pa_mac_core.c simply to ease
+ development.
+*/
+
+#include "pa_mac_core_blocking.h"
+#include "pa_mac_core_internal.h"
+#include <assert.h>
+#ifdef MOSX_USE_NON_ATOMIC_FLAG_BITS
+# define OSAtomicOr32( a, b ) ( (*(b)) |= (a) )
+# define OSAtomicAnd32( a, b ) ( (*(b)) &= (a) )
+#else
+# include <libkern/OSAtomic.h>
+#endif
+
+/*
+ * This fnuction determines the size of a particular sample format.
+ * if the format is not recognized, this returns zero.
+ */
+static size_t computeSampleSizeFromFormat( PaSampleFormat format )
+{
+ switch( format ) {
+ case paFloat32: return 4;
+ case paInt32: return 4;
+ case paInt24: return 3;
+ case paInt16: return 2;
+ case paInt8: case paUInt8: return 1;
+ default: return 0;
+ }
+}
+
+
+/*
+ * Functions for initializing, resetting, and destroying BLIO structures.
+ *
+ */
+
+/* This should be called with the relevant info when initializing a stream for
+ callback. */
+PaError initializeBlioRingBuffers(
+ PaMacBlio *blio,
+ PaSampleFormat inputSampleFormat,
+ PaSampleFormat outputSampleFormat,
+ size_t framesPerBuffer,
+ long ringBufferSize,
+ int inChan,
+ int outChan )
+{
+ void *data;
+ int result;
+
+ /* zeroify things */
+ bzero( blio, sizeof( PaMacBlio ) );
+ /* this is redundant, but the buffers are used to check
+ if the bufffers have been initialized, so we do it explicitly. */
+ blio->inputRingBuffer.buffer = NULL;
+ blio->outputRingBuffer.buffer = NULL;
+
+ /* initialize simple data */
+ blio->inputSampleFormat = inputSampleFormat;
+ blio->inputSampleSize = computeSampleSizeFromFormat(inputSampleFormat);
+ blio->outputSampleFormat = outputSampleFormat;
+ blio->outputSampleSize = computeSampleSizeFromFormat(outputSampleFormat);
+ blio->framesPerBuffer = framesPerBuffer;
+ blio->inChan = inChan;
+ blio->outChan = outChan;
+ blio->statusFlags = 0;
+ blio->errors = paNoError;
+#ifdef PA_MAC_BLIO_MUTEX
+ blio->isInputEmpty = false;
+ blio->isOutputFull = false;
+#endif
+
+ /* setup ring buffers */
+#ifdef PA_MAC_BLIO_MUTEX
+ result = PaMacCore_SetUnixError( pthread_mutex_init(&(blio->inputMutex),NULL), 0 );
+ if( result )
+ goto error;
+ result = UNIX_ERR( pthread_cond_init( &(blio->inputCond), NULL ) );
+ if( result )
+ goto error;
+ result = UNIX_ERR( pthread_mutex_init(&(blio->outputMutex),NULL) );
+ if( result )
+ goto error;
+ result = UNIX_ERR( pthread_cond_init( &(blio->outputCond), NULL ) );
+#endif
+ if( inChan ) {
+ data = calloc( ringBufferSize, blio->inputSampleSize );
+ if( !data )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ assert( 0 == PaUtil_InitializeRingBuffer(
+ &blio->inputRingBuffer,
+ ringBufferSize*blio->inputSampleSize,
+ data ) );
+ }
+ if( outChan ) {
+ data = calloc( ringBufferSize, blio->outputSampleSize );
+ if( !data )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ assert( 0 == PaUtil_InitializeRingBuffer(
+ &blio->outputRingBuffer,
+ ringBufferSize*blio->outputSampleSize,
+ data ) );
+ }
+
+ result = resetBlioRingBuffers( blio );
+ if( result )
+ goto error;
+
+ return 0;
+
+ error:
+ destroyBlioRingBuffers( blio );
+ return result;
+}
+
+#ifdef PA_MAC_BLIO_MUTEX
+PaError blioSetIsInputEmpty( PaMacBlio *blio, bool isEmpty )
+{
+ PaError result = paNoError;
+ if( isEmpty == blio->isInputEmpty )
+ goto done;
+
+ /* we need to update the value. Here's what we do:
+ * - Lock the mutex, so noone else can write.
+ * - update the value.
+ * - unlock.
+ * - broadcast to all listeners.
+ */
+ result = UNIX_ERR( pthread_mutex_lock( &blio->inputMutex ) );
+ if( result )
+ goto done;
+ blio->isInputEmpty = isEmpty;
+ result = UNIX_ERR( pthread_mutex_unlock( &blio->inputMutex ) );
+ if( result )
+ goto done;
+ result = UNIX_ERR( pthread_cond_broadcast( &blio->inputCond ) );
+ if( result )
+ goto done;
+
+ done:
+ return result;
+}
+PaError blioSetIsOutputFull( PaMacBlio *blio, bool isFull )
+{
+ PaError result = paNoError;
+ if( isFull == blio->isOutputFull )
+ goto done;
+
+ /* we need to update the value. Here's what we do:
+ * - Lock the mutex, so noone else can write.
+ * - update the value.
+ * - unlock.
+ * - broadcast to all listeners.
+ */
+ result = UNIX_ERR( pthread_mutex_lock( &blio->outputMutex ) );
+ if( result )
+ goto done;
+ blio->isOutputFull = isFull;
+ result = UNIX_ERR( pthread_mutex_unlock( &blio->outputMutex ) );
+ if( result )
+ goto done;
+ result = UNIX_ERR( pthread_cond_broadcast( &blio->outputCond ) );
+ if( result )
+ goto done;
+
+ done:
+ return result;
+}
+#endif
+
+/* This should be called after stopping or aborting the stream, so that on next
+ start, the buffers will be ready. */
+PaError resetBlioRingBuffers( PaMacBlio *blio )
+{
+#ifdef PA_MAC__BLIO_MUTEX
+ int result;
+#endif
+ blio->statusFlags = 0;
+ if( blio->outputRingBuffer.buffer ) {
+ PaUtil_FlushRingBuffer( &blio->outputRingBuffer );
+ bzero( blio->outputRingBuffer.buffer,
+ blio->outputRingBuffer.bufferSize );
+ /* Advance buffer */
+ PaUtil_AdvanceRingBufferWriteIndex( &blio->outputRingBuffer, blio->outputRingBuffer.bufferSize );
+
+ /* Update isOutputFull. */
+#ifdef PA_MAC__BLIO_MUTEX
+ result = blioSetIsOutputFull( blio, toAdvance == blio->outputRingBuffer.bufferSize );
+ if( result )
+ goto error;
+#endif
+/*
+ printf( "------%d\n" , blio->framesPerBuffer );
+ printf( "------%d\n" , blio->outChan );
+ printf( "------%d\n" , blio->outputSampleSize );
+ printf( "------%d\n" , blio->framesPerBuffer*blio->outChan*blio->outputSampleSize );
+*/
+ }
+ if( blio->inputRingBuffer.buffer ) {
+ PaUtil_FlushRingBuffer( &blio->inputRingBuffer );
+ bzero( blio->inputRingBuffer.buffer,
+ blio->inputRingBuffer.bufferSize );
+ /* Update isInputEmpty. */
+#ifdef PA_MAC__BLIO_MUTEX
+ result = blioSetIsInputEmpty( blio, true );
+ if( result )
+ goto error;
+#endif
+ }
+ return paNoError;
+#ifdef PA_MAC__BLIO_MUTEX
+ error:
+ return result;
+#endif
+}
+
+/*This should be called when you are done with the blio. It can safely be called
+ multiple times if there are no exceptions. */
+PaError destroyBlioRingBuffers( PaMacBlio *blio )
+{
+ PaError result = paNoError;
+ if( blio->inputRingBuffer.buffer ) {
+ free( blio->inputRingBuffer.buffer );
+#ifdef PA_MAC__BLIO_MUTEX
+ result = UNIX_ERR( pthread_mutex_destroy( & blio->inputMutex ) );
+ if( result ) return result;
+ result = UNIX_ERR( pthread_cond_destroy( & blio->inputCond ) );
+ if( result ) return result;
+#endif
+ }
+ blio->inputRingBuffer.buffer = NULL;
+ if( blio->outputRingBuffer.buffer ) {
+ free( blio->outputRingBuffer.buffer );
+#ifdef PA_MAC__BLIO_MUTEX
+ result = UNIX_ERR( pthread_mutex_destroy( & blio->outputMutex ) );
+ if( result ) return result;
+ result = UNIX_ERR( pthread_cond_destroy( & blio->outputCond ) );
+ if( result ) return result;
+#endif
+ }
+ blio->outputRingBuffer.buffer = NULL;
+
+ return result;
+}
+
+/*
+ * this is the BlioCallback function. It expects to recieve a PaMacBlio Object
+ * pointer as userData.
+ *
+ */
+int BlioCallback( const void *input, void *output, unsigned long frameCount,
+ const PaStreamCallbackTimeInfo* timeInfo,
+ PaStreamCallbackFlags statusFlags,
+ void *userData )
+{
+ PaMacBlio *blio = (PaMacBlio*)userData;
+ long avail;
+ long toRead;
+ long toWrite;
+
+ /* set flags returned by OS: */
+ OSAtomicOr32( statusFlags, &blio->statusFlags ) ;
+
+ /* --- Handle Input Buffer --- */
+ if( blio->inChan ) {
+ avail = PaUtil_GetRingBufferWriteAvailable( &blio->inputRingBuffer );
+
+ /* check for underflow */
+ if( avail < frameCount * blio->inputSampleSize * blio->inChan )
+ OSAtomicOr32( paInputOverflow, &blio->statusFlags );
+
+ toRead = MIN( avail, frameCount * blio->inputSampleSize * blio->inChan );
+
+ /* copy the data */
+ /*printf( "reading %d\n", toRead );*/
+ assert( toRead == PaUtil_WriteRingBuffer( &blio->inputRingBuffer, input, toRead ) );
+#ifdef PA_MAC__BLIO_MUTEX
+ /* Priority inversion. See notes below. */
+ blioSetIsInputEmpty( blio, false );
+#endif
+ }
+
+
+ /* --- Handle Output Buffer --- */
+ if( blio->outChan ) {
+ avail = PaUtil_GetRingBufferReadAvailable( &blio->outputRingBuffer );
+
+ /* check for underflow */
+ if( avail < frameCount * blio->outputSampleSize * blio->outChan )
+ OSAtomicOr32( paOutputUnderflow, &blio->statusFlags );
+
+ toWrite = MIN( avail, frameCount * blio->outputSampleSize * blio->outChan );
+
+ if( toWrite != frameCount * blio->outputSampleSize * blio->outChan )
+ bzero( ((char *)output)+toWrite,
+ frameCount * blio->outputSampleSize * blio->outChan - toWrite );
+ /* copy the data */
+ /*printf( "writing %d\n", toWrite );*/
+ assert( toWrite == PaUtil_ReadRingBuffer( &blio->outputRingBuffer, output, toWrite ) );
+#ifdef PA_MAC__BLIO_MUTEX
+ /* We have a priority inversion here. However, we will only have to
+ wait if this was true and is now false, which means we've got
+ some room in the buffer.
+ Hopefully problems will be minimized. */
+ blioSetIsOutputFull( blio, false );
+#endif
+ }
+
+ return paContinue;
+}
+
+PaError ReadStream( PaStream* stream,
+ void *buffer,
+ unsigned long frames )
+{
+ PaMacBlio *blio = & ((PaMacCoreStream*)stream) -> blio;
+ char *cbuf = (char *) buffer;
+ PaError ret = paNoError;
+ VVDBUG(("ReadStream()\n"));
+
+ while( frames > 0 ) {
+ long avail;
+ long toRead;
+ do {
+ avail = PaUtil_GetRingBufferReadAvailable( &blio->inputRingBuffer );
+/*
+ printf( "Read Buffer is %%%g full: %ld of %ld.\n",
+ 100 * (float)avail / (float) blio->inputRingBuffer.bufferSize,
+ avail, blio->inputRingBuffer.bufferSize );
+*/
+ if( avail == 0 ) {
+#ifdef PA_MAC_BLIO_MUTEX
+ /**block when empty*/
+ ret = UNIX_ERR( pthread_mutex_lock( &blio->inputMutex ) );
+ if( ret )
+ return ret;
+ while( blio->isInputEmpty ) {
+ ret = UNIX_ERR( pthread_cond_wait( &blio->inputCond, &blio->inputMutex ) );
+ if( ret )
+ return ret;
+ }
+ ret = UNIX_ERR( pthread_mutex_unlock( &blio->inputMutex ) );
+ if( ret )
+ return ret;
+#else
+ Pa_Sleep( PA_MAC_BLIO_BUSY_WAIT_SLEEP_INTERVAL );
+#endif
+ }
+ } while( avail == 0 );
+ toRead = MIN( avail, frames * blio->inputSampleSize * blio->inChan );
+ toRead -= toRead % blio->inputSampleSize * blio->inChan ;
+ PaUtil_ReadRingBuffer( &blio->inputRingBuffer, (void *)cbuf, toRead );
+ cbuf += toRead;
+ frames -= toRead / ( blio->inputSampleSize * blio->inChan );
+
+ if( toRead == avail ) {
+#ifdef PA_MAC_BLIO_MUTEX
+ /* we just emptied the buffer, so we need to mark it as empty. */
+ ret = blioSetIsInputEmpty( blio, true );
+ if( ret )
+ return ret;
+ /* of course, in the meantime, the callback may have put some sats
+ in, so
+ so check for that, too, to avoid a race condition. */
+ if( PaUtil_GetRingBufferReadAvailable( &blio->inputRingBuffer ) ) {
+ blioSetIsInputEmpty( blio, false );
+ if( ret )
+ return ret;
+ }
+#endif
+ }
+ }
+
+ /* Report either paNoError or paInputOverflowed. */
+ /* may also want to report other errors, but this is non-standard. */
+ ret = blio->statusFlags & paInputOverflow;
+
+ /* report underflow only once: */
+ if( ret ) {
+ OSAtomicAnd32( ~paInputOverflow, &blio->statusFlags );
+ ret = paInputOverflowed;
+ }
+
+ return ret;
+}
+
+
+PaError WriteStream( PaStream* stream,
+ const void *buffer,
+ unsigned long frames )
+{
+ PaMacBlio *blio = & ((PaMacCoreStream*)stream) -> blio;
+ char *cbuf = (char *) buffer;
+ PaError ret = paNoError;
+ VVDBUG(("WriteStream()\n"));
+
+ while( frames > 0 ) {
+ long avail = 0;
+ long toWrite;
+
+ do {
+ avail = PaUtil_GetRingBufferWriteAvailable( &blio->outputRingBuffer );
+/*
+ printf( "Write Buffer is %%%g full: %ld of %ld.\n",
+ 100 - 100 * (float)avail / (float) blio->outputRingBuffer.bufferSize,
+ avail, blio->outputRingBuffer.bufferSize );
+*/
+ if( avail == 0 ) {
+#ifdef PA_MAC_BLIO_MUTEX
+ /*block while full*/
+ ret = UNIX_ERR( pthread_mutex_lock( &blio->outputMutex ) );
+ if( ret )
+ return ret;
+ while( blio->isOutputFull ) {
+ ret = UNIX_ERR( pthread_cond_wait( &blio->outputCond, &blio->outputMutex ) );
+ if( ret )
+ return ret;
+ }
+ ret = UNIX_ERR( pthread_mutex_unlock( &blio->outputMutex ) );
+ if( ret )
+ return ret;
+#else
+ Pa_Sleep( PA_MAC_BLIO_BUSY_WAIT_SLEEP_INTERVAL );
+#endif
+ }
+ } while( avail == 0 );
+
+ toWrite = MIN( avail, frames * blio->outputSampleSize * blio->outChan );
+ toWrite -= toWrite % blio->outputSampleSize * blio->outChan ;
+ PaUtil_WriteRingBuffer( &blio->outputRingBuffer, (void *)cbuf, toWrite );
+ cbuf += toWrite;
+ frames -= toWrite / ( blio->outputSampleSize * blio->outChan );
+
+#ifdef PA_MAC_BLIO_MUTEX
+ if( toWrite == avail ) {
+ /* we just filled up the buffer, so we need to mark it as filled. */
+ ret = blioSetIsOutputFull( blio, true );
+ if( ret )
+ return ret;
+ /* of course, in the meantime, we may have emptied the buffer, so
+ so check for that, too, to avoid a race condition. */
+ if( PaUtil_GetRingBufferWriteAvailable( &blio->outputRingBuffer ) ) {
+ blioSetIsOutputFull( blio, false );
+ if( ret )
+ return ret;
+ }
+ }
+#endif
+ }
+
+ /* Report either paNoError or paOutputUnderflowed. */
+ /* may also want to report other errors, but this is non-standard. */
+ ret = blio->statusFlags & paOutputUnderflow;
+
+ /* report underflow only once: */
+ if( ret ) {
+ OSAtomicAnd32( ~paOutputUnderflow, &blio->statusFlags );
+ ret = paOutputUnderflowed;
+ }
+
+ return ret;
+}
+
+/*
+ *
+ */
+void waitUntilBlioWriteBufferIsFlushed( PaMacBlio *blio )
+{
+ if( blio->outputRingBuffer.buffer ) {
+ long avail = PaUtil_GetRingBufferWriteAvailable( &blio->outputRingBuffer );
+ while( avail != blio->outputRingBuffer.bufferSize ) {
+ if( avail == 0 )
+ Pa_Sleep( PA_MAC_BLIO_BUSY_WAIT_SLEEP_INTERVAL );
+ avail = PaUtil_GetRingBufferWriteAvailable( &blio->outputRingBuffer );
+ }
+ }
+}
+
+
+signed long GetStreamReadAvailable( PaStream* stream )
+{
+ PaMacBlio *blio = & ((PaMacCoreStream*)stream) -> blio;
+ VVDBUG(("GetStreamReadAvailable()\n"));
+
+ return PaUtil_GetRingBufferReadAvailable( &blio->inputRingBuffer )
+ / ( blio->outputSampleSize * blio->outChan );
+}
+
+
+signed long GetStreamWriteAvailable( PaStream* stream )
+{
+ PaMacBlio *blio = & ((PaMacCoreStream*)stream) -> blio;
+ VVDBUG(("GetStreamWriteAvailable()\n"));
+
+ return PaUtil_GetRingBufferWriteAvailable( &blio->outputRingBuffer )
+ / ( blio->outputSampleSize * blio->outChan );
+}
+
diff --git a/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_blocking.h b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_blocking.h
new file mode 100644
index 00000000..8ad79eaa
--- /dev/null
+++ b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_blocking.h
@@ -0,0 +1,133 @@
+/*
+ * Internal blocking interfaces for PortAudio Apple AUHAL implementation
+ *
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ *
+ * Written by Bjorn Roche of XO Audio LLC, from PA skeleton code.
+ * Portions copied from code by Dominic Mazzoni (who wrote a HAL implementation)
+ *
+ * Dominic's code was based on code by Phil Burk, Darren Gibbs,
+ * Gord Peters, Stephane Letz, and Greg Pfiel.
+ *
+ * The following people also deserve acknowledgements:
+ *
+ * Olivier Tristan for feedback and testing
+ * Glenn Zelniker and Z-Systems engineering for sponsoring the Blocking I/O
+ * interface.
+ *
+ *
+ * Based on the Open Source API proposed by Ross Bencina
+ * Copyright (c) 1999-2002 Ross Bencina, Phil Burk
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * The text above constitutes the entire PortAudio license; however,
+ * the PortAudio community also makes the following non-binding requests:
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version. It is also
+ * requested that these non-binding requests be included along with the
+ * license above.
+ */
+
+/**
+ @file
+ @ingroup hostaip_src
+*/
+
+#ifndef PA_MAC_CORE_BLOCKING_H_
+#define PA_MAC_CORE_BLOCKING_H_
+
+#include "pa_ringbuffer.h"
+#include "portaudio.h"
+#include "pa_mac_core_utilities.h"
+
+/*
+ * Number of miliseconds to busy wait whil waiting for data in blocking calls.
+ */
+#define PA_MAC_BLIO_BUSY_WAIT_SLEEP_INTERVAL (5)
+/*
+ * Define exactly one of these blocking methods
+ * PA_MAC_BLIO_MUTEX is not actively maintained.
+ */
+#define PA_MAC_BLIO_BUSY_WAIT
+/*
+#define PA_MAC_BLIO_MUTEX
+*/
+
+typedef struct {
+ PaUtilRingBuffer inputRingBuffer;
+ PaUtilRingBuffer outputRingBuffer;
+ PaSampleFormat inputSampleFormat;
+ size_t inputSampleSize;
+ PaSampleFormat outputSampleFormat;
+ size_t outputSampleSize;
+
+ size_t framesPerBuffer;
+
+ int inChan;
+ int outChan;
+
+ //PaStreamCallbackFlags statusFlags;
+ uint32_t statusFlags;
+ PaError errors;
+
+ /* Here we handle blocking, using condition variables. */
+#ifdef PA_MAC_BLIO_MUTEX
+ volatile bool isInputEmpty;
+ pthread_mutex_t inputMutex;
+ pthread_cond_t inputCond;
+
+ volatile bool isOutputFull;
+ pthread_mutex_t outputMutex;
+ pthread_cond_t outputCond;
+#endif
+}
+PaMacBlio;
+
+/*
+ * These functions operate on condition and related variables.
+ */
+
+PaError initializeBlioRingBuffers(
+ PaMacBlio *blio,
+ PaSampleFormat inputSampleFormat,
+ PaSampleFormat outputSampleFormat,
+ size_t framesPerBuffer,
+ long ringBufferSize,
+ int inChan,
+ int outChan );
+PaError destroyBlioRingBuffers( PaMacBlio *blio );
+PaError resetBlioRingBuffers( PaMacBlio *blio );
+
+int BlioCallback(
+ const void *input, void *output,
+ unsigned long frameCount,
+ const PaStreamCallbackTimeInfo* timeInfo,
+ PaStreamCallbackFlags statusFlags,
+ void *userData );
+
+void waitUntilBlioWriteBufferIsFlushed( PaMacBlio *blio );
+
+#endif /*PA_MAC_CORE_BLOCKING_H_*/
diff --git a/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_internal.h b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_internal.h
new file mode 100644
index 00000000..998b819c
--- /dev/null
+++ b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_internal.h
@@ -0,0 +1,162 @@
+/*
+ * Internal interfaces for PortAudio Apple AUHAL implementation
+ *
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ *
+ * Written by Bjorn Roche of XO Audio LLC, from PA skeleton code.
+ * Portions copied from code by Dominic Mazzoni (who wrote a HAL implementation)
+ *
+ * Dominic's code was based on code by Phil Burk, Darren Gibbs,
+ * Gord Peters, Stephane Letz, and Greg Pfiel.
+ *
+ * The following people also deserve acknowledgements:
+ *
+ * Olivier Tristan for feedback and testing
+ * Glenn Zelniker and Z-Systems engineering for sponsoring the Blocking I/O
+ * interface.
+ *
+ *
+ * Based on the Open Source API proposed by Ross Bencina
+ * Copyright (c) 1999-2002 Ross Bencina, Phil Burk
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * The text above constitutes the entire PortAudio license; however,
+ * the PortAudio community also makes the following non-binding requests:
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version. It is also
+ * requested that these non-binding requests be included along with the
+ * license above.
+ */
+
+/**
+ @file pa_mac_core
+ @ingroup hostapi_src
+ @author Bjorn Roche
+ @brief AUHAL implementation of PortAudio
+*/
+
+#ifndef PA_MAC_CORE_INTERNAL_H__
+#define PA_MAC_CORE_INTERNAL_H__
+
+#include <AudioUnit/AudioUnit.h>
+#include <AudioToolbox/AudioToolbox.h>
+
+
+#include "portaudio.h"
+#include "pa_util.h"
+#include "pa_hostapi.h"
+#include "pa_stream.h"
+#include "pa_allocation.h"
+#include "pa_cpuload.h"
+#include "pa_process.h"
+#include "pa_ringbuffer.h"
+
+#include "pa_mac_core_blocking.h"
+
+/* function prototypes */
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif /* __cplusplus */
+
+PaError PaMacCore_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex index );
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#define RING_BUFFER_ADVANCE_DENOMINATOR (4)
+
+PaError ReadStream( PaStream* stream, void *buffer, unsigned long frames );
+PaError WriteStream( PaStream* stream, const void *buffer, unsigned long frames );
+signed long GetStreamReadAvailable( PaStream* stream );
+signed long GetStreamWriteAvailable( PaStream* stream );
+/* PaMacAUHAL - host api datastructure specific to this implementation */
+typedef struct
+{
+ PaUtilHostApiRepresentation inheritedHostApiRep;
+ PaUtilStreamInterface callbackStreamInterface;
+ PaUtilStreamInterface blockingStreamInterface;
+
+ PaUtilAllocationGroup *allocations;
+
+ /* implementation specific data goes here */
+ long devCount;
+ AudioDeviceID *devIds; /*array of all audio devices*/
+ AudioDeviceID defaultIn;
+ AudioDeviceID defaultOut;
+}
+PaMacAUHAL;
+
+
+
+/* stream data structure specifically for this implementation */
+typedef struct PaMacCoreStream
+{
+ PaUtilStreamRepresentation streamRepresentation;
+ PaUtilCpuLoadMeasurer cpuLoadMeasurer;
+ PaUtilBufferProcessor bufferProcessor;
+
+ /* implementation specific data goes here */
+ bool bufferProcessorIsInitialized;
+ AudioUnit inputUnit;
+ AudioUnit outputUnit;
+ AudioDeviceID inputDevice;
+ AudioDeviceID outputDevice;
+ size_t userInChan;
+ size_t userOutChan;
+ size_t inputFramesPerBuffer;
+ size_t outputFramesPerBuffer;
+ PaMacBlio blio;
+ /* We use this ring buffer when input and out devs are different. */
+ PaUtilRingBuffer inputRingBuffer;
+ /* We may need to do SR conversion on input. */
+ AudioConverterRef inputSRConverter;
+ /* We need to preallocate an inputBuffer for reading data. */
+ AudioBufferList inputAudioBufferList;
+ AudioTimeStamp startTime;
+ volatile PaStreamCallbackFlags xrunFlags;
+ volatile bool isTimeSet;
+ volatile enum {
+ STOPPED = 0, /* playback is completely stopped,
+ and the user has called StopStream(). */
+ CALLBACK_STOPPED = 1, /* callback has requested stop,
+ but user has not yet called StopStream(). */
+ STOPPING = 2, /* The stream is in the process of closing.
+ This state is just used internally;
+ externally it is indistinguishable from
+ ACTIVE.*/
+ ACTIVE = 3 /* The stream is active and running. */
+ } state;
+ double sampleRate;
+ //these may be different from the stream sample rate due to SR conversion:
+ double outDeviceSampleRate;
+ double inDeviceSampleRate;
+}
+PaMacCoreStream;
+
+#endif /* PA_MAC_CORE_INTERNAL_H__ */
diff --git a/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_old.c b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_old.c
new file mode 100644
index 00000000..0731b1f9
--- /dev/null
+++ b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_old.c
@@ -0,0 +1,913 @@
+/*
+ * $Id: pa_mac_core_old.c,v 1.1 2007-08-18 23:49:33 millerpuckette Exp $
+ * pa_mac_core.c
+ * Implementation of PortAudio for Mac OS X CoreAudio
+ *
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ *
+ * Authors: Ross Bencina and Phil Burk
+ * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * The text above constitutes the entire PortAudio license; however,
+ * the PortAudio community also makes the following non-binding requests:
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version. It is also
+ * requested that these non-binding requests be included along with the
+ * license above.
+ */
+
+#include <CoreAudio/CoreAudio.h>
+#include <AudioToolbox/AudioToolbox.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <assert.h>
+
+#include "portaudio.h"
+#include "pa_trace.h"
+#include "pa_util.h"
+#include "pa_allocation.h"
+#include "pa_hostapi.h"
+#include "pa_stream.h"
+#include "pa_cpuload.h"
+#include "pa_process.h"
+
+// ===== constants =====
+
+// ===== structs =====
+#pragma mark structs
+
+// PaMacCoreHostApiRepresentation - host api datastructure specific to this implementation
+typedef struct PaMacCore_HAR
+{
+ PaUtilHostApiRepresentation inheritedHostApiRep;
+ PaUtilStreamInterface callbackStreamInterface;
+ PaUtilStreamInterface blockingStreamInterface;
+
+ PaUtilAllocationGroup *allocations;
+ AudioDeviceID *macCoreDeviceIds;
+}
+PaMacCoreHostApiRepresentation;
+
+typedef struct PaMacCore_DI
+{
+ PaDeviceInfo inheritedDeviceInfo;
+}
+PaMacCoreDeviceInfo;
+
+// PaMacCoreStream - a stream data structure specifically for this implementation
+typedef struct PaMacCore_S
+{
+ PaUtilStreamRepresentation streamRepresentation;
+ PaUtilCpuLoadMeasurer cpuLoadMeasurer;
+ PaUtilBufferProcessor bufferProcessor;
+
+ int primeStreamUsingCallback;
+
+ AudioDeviceID inputDevice;
+ AudioDeviceID outputDevice;
+
+ // Processing thread management --------------
+// HANDLE abortEvent;
+// HANDLE processingThread;
+// DWORD processingThreadId;
+
+ char throttleProcessingThreadOnOverload; // 0 -> don't throtte, non-0 -> throttle
+ int processingThreadPriority;
+ int highThreadPriority;
+ int throttledThreadPriority;
+ unsigned long throttledSleepMsecs;
+
+ int isStopped;
+ volatile int isActive;
+ volatile int stopProcessing; // stop thread once existing buffers have been returned
+ volatile int abortProcessing; // stop thread immediately
+
+// DWORD allBuffersDurationMs; // used to calculate timeouts
+}
+PaMacCoreStream;
+
+// Data needed by the CoreAudio callback functions
+typedef struct PaMacCore_CD
+{
+ PaMacCoreStream *stream;
+ PaStreamCallback *callback;
+ void *userData;
+ PaUtilConverter *inputConverter;
+ PaUtilConverter *outputConverter;
+ void *inputBuffer;
+ void *outputBuffer;
+ int inputChannelCount;
+ int outputChannelCount;
+ PaSampleFormat inputSampleFormat;
+ PaSampleFormat outputSampleFormat;
+ PaUtilTriangularDitherGenerator *ditherGenerator;
+}
+PaMacClientData;
+
+// ===== CoreAudio-PortAudio bridge functions =====
+#pragma mark CoreAudio-PortAudio bridge functions
+
+// Maps CoreAudio OSStatus codes to PortAudio PaError codes
+static PaError conv_err(OSStatus error)
+{
+ PaError result;
+
+ switch (error) {
+ case kAudioHardwareNoError:
+ result = paNoError; break;
+ case kAudioHardwareNotRunningError:
+ result = paInternalError; break;
+ case kAudioHardwareUnspecifiedError:
+ result = paInternalError; break;
+ case kAudioHardwareUnknownPropertyError:
+ result = paInternalError; break;
+ case kAudioHardwareBadPropertySizeError:
+ result = paInternalError; break;
+ case kAudioHardwareIllegalOperationError:
+ result = paInternalError; break;
+ case kAudioHardwareBadDeviceError:
+ result = paInvalidDevice; break;
+ case kAudioHardwareBadStreamError:
+ result = paBadStreamPtr; break;
+ case kAudioHardwareUnsupportedOperationError:
+ result = paInternalError; break;
+ case kAudioDeviceUnsupportedFormatError:
+ result = paSampleFormatNotSupported; break;
+ case kAudioDevicePermissionsError:
+ result = paDeviceUnavailable; break;
+ default:
+ result = paInternalError;
+ }
+
+ return result;
+}
+
+/* This function is unused
+static AudioStreamBasicDescription *InitializeStreamDescription(const PaStreamParameters *parameters, double sampleRate)
+{
+ struct AudioStreamBasicDescription *streamDescription = PaUtil_AllocateMemory(sizeof(AudioStreamBasicDescription));
+ streamDescription->mSampleRate = sampleRate;
+ streamDescription->mFormatID = kAudioFormatLinearPCM;
+ streamDescription->mFormatFlags = 0;
+ streamDescription->mFramesPerPacket = 1;
+
+ if (parameters->sampleFormat & paNonInterleaved) {
+ streamDescription->mFormatFlags |= kLinearPCMFormatFlagIsNonInterleaved;
+ streamDescription->mChannelsPerFrame = 1;
+ streamDescription->mBytesPerFrame = Pa_GetSampleSize(parameters->sampleFormat);
+ streamDescription->mBytesPerPacket = Pa_GetSampleSize(parameters->sampleFormat);
+ }
+ else {
+ streamDescription->mChannelsPerFrame = parameters->channelCount;
+ }
+
+ streamDescription->mBytesPerFrame = Pa_GetSampleSize(parameters->sampleFormat) * streamDescription->mChannelsPerFrame;
+ streamDescription->mBytesPerPacket = streamDescription->mBytesPerFrame * streamDescription->mFramesPerPacket;
+
+ if (parameters->sampleFormat & paFloat32) {
+ streamDescription->mFormatFlags |= kLinearPCMFormatFlagIsFloat;
+ streamDescription->mBitsPerChannel = 32;
+ }
+ else if (parameters->sampleFormat & paInt32) {
+ streamDescription->mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
+ streamDescription->mBitsPerChannel = 32;
+ }
+ else if (parameters->sampleFormat & paInt24) {
+ streamDescription->mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
+ streamDescription->mBitsPerChannel = 24;
+ }
+ else if (parameters->sampleFormat & paInt16) {
+ streamDescription->mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
+ streamDescription->mBitsPerChannel = 16;
+ }
+ else if (parameters->sampleFormat & paInt8) {
+ streamDescription->mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
+ streamDescription->mBitsPerChannel = 8;
+ }
+ else if (parameters->sampleFormat & paInt32) {
+ streamDescription->mBitsPerChannel = 8;
+ }
+
+ return streamDescription;
+}
+*/
+
+static PaStreamCallbackTimeInfo *InitializeTimeInfo(const AudioTimeStamp* now, const AudioTimeStamp* inputTime, const AudioTimeStamp* outputTime)
+{
+ PaStreamCallbackTimeInfo *timeInfo = PaUtil_AllocateMemory(sizeof(PaStreamCallbackTimeInfo));
+
+ timeInfo->inputBufferAdcTime = inputTime->mSampleTime;
+ timeInfo->currentTime = now->mSampleTime;
+ timeInfo->outputBufferDacTime = outputTime->mSampleTime;
+
+ return timeInfo;
+}
+
+// ===== support functions =====
+#pragma mark support functions
+
+static void CleanUp(PaMacCoreHostApiRepresentation *macCoreHostApi)
+{
+ if( macCoreHostApi->allocations )
+ {
+ PaUtil_FreeAllAllocations( macCoreHostApi->allocations );
+ PaUtil_DestroyAllocationGroup( macCoreHostApi->allocations );
+ }
+
+ PaUtil_FreeMemory( macCoreHostApi );
+}
+
+static PaError GetChannelInfo(PaDeviceInfo *deviceInfo, AudioDeviceID macCoreDeviceId, int isInput)
+{
+ UInt32 propSize;
+ PaError err = paNoError;
+ UInt32 i;
+ int numChannels = 0;
+ AudioBufferList *buflist;
+
+ err = conv_err(AudioDeviceGetPropertyInfo(macCoreDeviceId, 0, isInput, kAudioDevicePropertyStreamConfiguration, &propSize, NULL));
+ buflist = PaUtil_AllocateMemory(propSize);
+ err = conv_err(AudioDeviceGetProperty(macCoreDeviceId, 0, isInput, kAudioDevicePropertyStreamConfiguration, &propSize, buflist));
+ if (!err) {
+ for (i = 0; i < buflist->mNumberBuffers; ++i) {
+ numChannels += buflist->mBuffers[i].mNumberChannels;
+ }
+
+ if (isInput)
+ deviceInfo->maxInputChannels = numChannels;
+ else
+ deviceInfo->maxOutputChannels = numChannels;
+
+ int frameLatency;
+ propSize = sizeof(UInt32);
+ err = conv_err(AudioDeviceGetProperty(macCoreDeviceId, 0, isInput, kAudioDevicePropertyLatency, &propSize, &frameLatency));
+ if (!err) {
+ double secondLatency = frameLatency / deviceInfo->defaultSampleRate;
+ if (isInput) {
+ deviceInfo->defaultLowInputLatency = secondLatency;
+ deviceInfo->defaultHighInputLatency = secondLatency;
+ }
+ else {
+ deviceInfo->defaultLowOutputLatency = secondLatency;
+ deviceInfo->defaultHighOutputLatency = secondLatency;
+ }
+ }
+ }
+ PaUtil_FreeMemory(buflist);
+
+ return err;
+}
+
+static PaError InitializeDeviceInfo(PaMacCoreDeviceInfo *macCoreDeviceInfo, AudioDeviceID macCoreDeviceId, PaHostApiIndex hostApiIndex )
+{
+ PaDeviceInfo *deviceInfo = &macCoreDeviceInfo->inheritedDeviceInfo;
+ deviceInfo->structVersion = 2;
+ deviceInfo->hostApi = hostApiIndex;
+
+ PaError err = paNoError;
+ UInt32 propSize;
+
+ err = conv_err(AudioDeviceGetPropertyInfo(macCoreDeviceId, 0, 0, kAudioDevicePropertyDeviceName, &propSize, NULL));
+ // FIXME: this allocation should be part of the allocations group
+ char *name = PaUtil_AllocateMemory(propSize);
+ err = conv_err(AudioDeviceGetProperty(macCoreDeviceId, 0, 0, kAudioDevicePropertyDeviceName, &propSize, name));
+ if (!err) {
+ deviceInfo->name = name;
+ }
+
+ Float64 sampleRate;
+ propSize = sizeof(Float64);
+ err = conv_err(AudioDeviceGetProperty(macCoreDeviceId, 0, 0, kAudioDevicePropertyNominalSampleRate, &propSize, &sampleRate));
+ if (!err) {
+ deviceInfo->defaultSampleRate = sampleRate;
+ }
+
+
+ // Get channel info
+ err = GetChannelInfo(deviceInfo, macCoreDeviceId, 1);
+ err = GetChannelInfo(deviceInfo, macCoreDeviceId, 0);
+
+ return err;
+}
+
+static PaError InitializeDeviceInfos( PaMacCoreHostApiRepresentation *macCoreHostApi, PaHostApiIndex hostApiIndex )
+{
+ PaError result = paNoError;
+ PaUtilHostApiRepresentation *hostApi;
+ PaMacCoreDeviceInfo *deviceInfoArray;
+
+ // initialise device counts and default devices under the assumption that there are no devices. These values are incremented below if and when devices are successfully initialized.
+ hostApi = &macCoreHostApi->inheritedHostApiRep;
+ hostApi->info.deviceCount = 0;
+ hostApi->info.defaultInputDevice = paNoDevice;
+ hostApi->info.defaultOutputDevice = paNoDevice;
+
+ UInt32 propsize;
+ AudioHardwareGetPropertyInfo(kAudioHardwarePropertyDevices, &propsize, NULL);
+ int numDevices = propsize / sizeof(AudioDeviceID);
+ hostApi->info.deviceCount = numDevices;
+ if (numDevices > 0) {
+ hostApi->deviceInfos = (PaDeviceInfo**)PaUtil_GroupAllocateMemory(
+ macCoreHostApi->allocations, sizeof(PaDeviceInfo*) * numDevices );
+ if( !hostApi->deviceInfos )
+ {
+ return paInsufficientMemory;
+ }
+
+ // allocate all device info structs in a contiguous block
+ deviceInfoArray = (PaMacCoreDeviceInfo*)PaUtil_GroupAllocateMemory(
+ macCoreHostApi->allocations, sizeof(PaMacCoreDeviceInfo) * numDevices );
+ if( !deviceInfoArray )
+ {
+ return paInsufficientMemory;
+ }
+
+ macCoreHostApi->macCoreDeviceIds = PaUtil_GroupAllocateMemory(macCoreHostApi->allocations, propsize);
+ AudioHardwareGetProperty(kAudioHardwarePropertyDevices, &propsize, macCoreHostApi->macCoreDeviceIds);
+
+ AudioDeviceID defaultInputDevice, defaultOutputDevice;
+ propsize = sizeof(AudioDeviceID);
+ AudioHardwareGetProperty(kAudioHardwarePropertyDefaultInputDevice, &propsize, &defaultInputDevice);
+ AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &propsize, &defaultOutputDevice);
+
+ UInt32 i;
+ for (i = 0; i < numDevices; ++i) {
+ if (macCoreHostApi->macCoreDeviceIds[i] == defaultInputDevice) {
+ hostApi->info.defaultInputDevice = i;
+ }
+ if (macCoreHostApi->macCoreDeviceIds[i] == defaultOutputDevice) {
+ hostApi->info.defaultOutputDevice = i;
+ }
+ InitializeDeviceInfo(&deviceInfoArray[i], macCoreHostApi->macCoreDeviceIds[i], hostApiIndex);
+ hostApi->deviceInfos[i] = &(deviceInfoArray[i].inheritedDeviceInfo);
+ }
+ }
+
+ return result;
+}
+
+static OSStatus CheckFormat(AudioDeviceID macCoreDeviceId, const PaStreamParameters *parameters, double sampleRate, int isInput)
+{
+ UInt32 propSize = sizeof(AudioStreamBasicDescription);
+ AudioStreamBasicDescription *streamDescription = PaUtil_AllocateMemory(propSize);
+
+ streamDescription->mSampleRate = sampleRate;
+ streamDescription->mFormatID = 0;
+ streamDescription->mFormatFlags = 0;
+ streamDescription->mBytesPerPacket = 0;
+ streamDescription->mFramesPerPacket = 0;
+ streamDescription->mBytesPerFrame = 0;
+ streamDescription->mChannelsPerFrame = 0;
+ streamDescription->mBitsPerChannel = 0;
+ streamDescription->mReserved = 0;
+
+ OSStatus result = AudioDeviceGetProperty(macCoreDeviceId, 0, isInput, kAudioDevicePropertyStreamFormatSupported, &propSize, streamDescription);
+ PaUtil_FreeMemory(streamDescription);
+ return result;
+}
+
+static OSStatus CopyInputData(PaMacClientData* destination, const AudioBufferList *source, unsigned long frameCount)
+{
+ int frameSpacing, channelSpacing;
+ if (destination->inputSampleFormat & paNonInterleaved) {
+ frameSpacing = 1;
+ channelSpacing = destination->inputChannelCount;
+ }
+ else {
+ frameSpacing = destination->inputChannelCount;
+ channelSpacing = 1;
+ }
+
+ AudioBuffer const *inputBuffer = &source->mBuffers[0];
+ void *coreAudioBuffer = inputBuffer->mData;
+ void *portAudioBuffer = destination->inputBuffer;
+ UInt32 i, streamNumber, streamChannel;
+ for (i = streamNumber = streamChannel = 0; i < destination->inputChannelCount; ++i, ++streamChannel) {
+ if (streamChannel >= inputBuffer->mNumberChannels) {
+ ++streamNumber;
+ inputBuffer = &source->mBuffers[streamNumber];
+ coreAudioBuffer = inputBuffer->mData;
+ streamChannel = 0;
+ }
+ destination->inputConverter(portAudioBuffer, frameSpacing, coreAudioBuffer, inputBuffer->mNumberChannels, frameCount, destination->ditherGenerator);
+ coreAudioBuffer += sizeof(Float32);
+ portAudioBuffer += Pa_GetSampleSize(destination->inputSampleFormat) * channelSpacing;
+ }
+ return noErr;
+}
+
+static OSStatus CopyOutputData(AudioBufferList* destination, PaMacClientData *source, unsigned long frameCount)
+{
+ int frameSpacing, channelSpacing;
+ if (source->outputSampleFormat & paNonInterleaved) {
+ frameSpacing = 1;
+ channelSpacing = source->outputChannelCount;
+ }
+ else {
+ frameSpacing = source->outputChannelCount;
+ channelSpacing = 1;
+ }
+
+ AudioBuffer *outputBuffer = &destination->mBuffers[0];
+ void *coreAudioBuffer = outputBuffer->mData;
+ void *portAudioBuffer = source->outputBuffer;
+ UInt32 i, streamNumber, streamChannel;
+ for (i = streamNumber = streamChannel = 0; i < source->outputChannelCount; ++i, ++streamChannel) {
+ if (streamChannel >= outputBuffer->mNumberChannels) {
+ ++streamNumber;
+ outputBuffer = &destination->mBuffers[streamNumber];
+ coreAudioBuffer = outputBuffer->mData;
+ streamChannel = 0;
+ }
+ source->outputConverter(coreAudioBuffer, outputBuffer->mNumberChannels, portAudioBuffer, frameSpacing, frameCount, NULL);
+ coreAudioBuffer += sizeof(Float32);
+ portAudioBuffer += Pa_GetSampleSize(source->outputSampleFormat) * channelSpacing;
+ }
+ return noErr;
+}
+
+static OSStatus AudioIOProc( AudioDeviceID inDevice,
+ const AudioTimeStamp* inNow,
+ const AudioBufferList* inInputData,
+ const AudioTimeStamp* inInputTime,
+ AudioBufferList* outOutputData,
+ const AudioTimeStamp* inOutputTime,
+ void* inClientData)
+{
+ PaMacClientData *clientData = (PaMacClientData *)inClientData;
+ PaStreamCallbackTimeInfo *timeInfo = InitializeTimeInfo(inNow, inInputTime, inOutputTime);
+
+ PaUtil_BeginCpuLoadMeasurement( &clientData->stream->cpuLoadMeasurer );
+
+ AudioBuffer *outputBuffer = &outOutputData->mBuffers[0];
+ unsigned long frameCount = outputBuffer->mDataByteSize / (outputBuffer->mNumberChannels * sizeof(Float32));
+
+ if (clientData->inputBuffer) {
+ CopyInputData(clientData, inInputData, frameCount);
+ }
+ PaStreamCallbackResult result = clientData->callback(clientData->inputBuffer, clientData->outputBuffer, frameCount, timeInfo, paNoFlag, clientData->userData);
+ if (clientData->outputBuffer) {
+ CopyOutputData(outOutputData, clientData, frameCount);
+ }
+
+ PaUtil_EndCpuLoadMeasurement( &clientData->stream->cpuLoadMeasurer, frameCount );
+
+ if (result == paComplete || result == paAbort) {
+ Pa_StopStream(clientData->stream);
+ }
+
+ PaUtil_FreeMemory( timeInfo );
+ return noErr;
+}
+
+// This is not for input-only streams, this is for streams where the input device is different from the output device
+static OSStatus AudioInputProc( AudioDeviceID inDevice,
+ const AudioTimeStamp* inNow,
+ const AudioBufferList* inInputData,
+ const AudioTimeStamp* inInputTime,
+ AudioBufferList* outOutputData,
+ const AudioTimeStamp* inOutputTime,
+ void* inClientData)
+{
+ PaMacClientData *clientData = (PaMacClientData *)inClientData;
+ PaStreamCallbackTimeInfo *timeInfo = InitializeTimeInfo(inNow, inInputTime, inOutputTime);
+
+ PaUtil_BeginCpuLoadMeasurement( &clientData->stream->cpuLoadMeasurer );
+
+ AudioBuffer const *inputBuffer = &inInputData->mBuffers[0];
+ unsigned long frameCount = inputBuffer->mDataByteSize / (inputBuffer->mNumberChannels * sizeof(Float32));
+
+ CopyInputData(clientData, inInputData, frameCount);
+ PaStreamCallbackResult result = clientData->callback(clientData->inputBuffer, clientData->outputBuffer, frameCount, timeInfo, paNoFlag, clientData->userData);
+
+ PaUtil_EndCpuLoadMeasurement( &clientData->stream->cpuLoadMeasurer, frameCount );
+ if( result == paComplete || result == paAbort )
+ Pa_StopStream(clientData->stream);
+ PaUtil_FreeMemory( timeInfo );
+ return noErr;
+}
+
+// This is not for output-only streams, this is for streams where the input device is different from the output device
+static OSStatus AudioOutputProc( AudioDeviceID inDevice,
+ const AudioTimeStamp* inNow,
+ const AudioBufferList* inInputData,
+ const AudioTimeStamp* inInputTime,
+ AudioBufferList* outOutputData,
+ const AudioTimeStamp* inOutputTime,
+ void* inClientData)
+{
+ PaMacClientData *clientData = (PaMacClientData *)inClientData;
+ //PaStreamCallbackTimeInfo *timeInfo = InitializeTimeInfo(inNow, inInputTime, inOutputTime);
+
+ PaUtil_BeginCpuLoadMeasurement( &clientData->stream->cpuLoadMeasurer );
+
+ AudioBuffer *outputBuffer = &outOutputData->mBuffers[0];
+ unsigned long frameCount = outputBuffer->mDataByteSize / (outputBuffer->mNumberChannels * sizeof(Float32));
+
+ //clientData->callback(NULL, clientData->outputBuffer, frameCount, timeInfo, paNoFlag, clientData->userData);
+
+ CopyOutputData(outOutputData, clientData, frameCount);
+
+ PaUtil_EndCpuLoadMeasurement( &clientData->stream->cpuLoadMeasurer, frameCount );
+ return noErr;
+}
+
+static PaError SetSampleRate(AudioDeviceID device, double sampleRate, int isInput)
+{
+ PaError result = paNoError;
+
+ double actualSampleRate;
+ UInt32 propSize = sizeof(double);
+ result = conv_err(AudioDeviceSetProperty(device, NULL, 0, isInput, kAudioDevicePropertyNominalSampleRate, propSize, &sampleRate));
+
+ result = conv_err(AudioDeviceGetProperty(device, 0, isInput, kAudioDevicePropertyNominalSampleRate, &propSize, &actualSampleRate));
+
+ if (result == paNoError && actualSampleRate != sampleRate) {
+ result = paInvalidSampleRate;
+ }
+
+ return result;
+}
+
+static PaError SetFramesPerBuffer(AudioDeviceID device, unsigned long framesPerBuffer, int isInput)
+{
+ PaError result = paNoError;
+ UInt32 preferredFramesPerBuffer = framesPerBuffer;
+ // while (preferredFramesPerBuffer > UINT32_MAX) {
+ // preferredFramesPerBuffer /= 2;
+ // }
+
+ UInt32 actualFramesPerBuffer;
+ UInt32 propSize = sizeof(UInt32);
+ result = conv_err(AudioDeviceSetProperty(device, NULL, 0, isInput, kAudioDevicePropertyBufferFrameSize, propSize, &preferredFramesPerBuffer));
+
+ result = conv_err(AudioDeviceGetProperty(device, 0, isInput, kAudioDevicePropertyBufferFrameSize, &propSize, &actualFramesPerBuffer));
+
+ if (result != paNoError) {
+ // do nothing
+ }
+ else if (actualFramesPerBuffer > framesPerBuffer) {
+ result = paBufferTooSmall;
+ }
+ else if (actualFramesPerBuffer < framesPerBuffer) {
+ result = paBufferTooBig;
+ }
+
+ return result;
+}
+
+static PaError SetUpUnidirectionalStream(AudioDeviceID device, double sampleRate, unsigned long framesPerBuffer, int isInput)
+{
+ PaError err = paNoError;
+ err = SetSampleRate(device, sampleRate, isInput);
+ if( err == paNoError )
+ err = SetFramesPerBuffer(device, framesPerBuffer, isInput);
+ return err;
+}
+
+// ===== PortAudio functions =====
+#pragma mark PortAudio functions
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+ PaError PaMacCore_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex index );
+
+#ifdef __cplusplus
+}
+#endif // __cplusplus
+
+static void Terminate( struct PaUtilHostApiRepresentation *hostApi )
+{
+ PaMacCoreHostApiRepresentation *macCoreHostApi = (PaMacCoreHostApiRepresentation*)hostApi;
+
+ CleanUp(macCoreHostApi);
+}
+
+static PaError IsFormatSupported( struct PaUtilHostApiRepresentation *hostApi,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate )
+{
+ PaMacCoreHostApiRepresentation *macCoreHostApi = (PaMacCoreHostApiRepresentation*)hostApi;
+ PaDeviceInfo *deviceInfo;
+
+ PaError result = paNoError;
+ if (inputParameters) {
+ deviceInfo = macCoreHostApi->inheritedHostApiRep.deviceInfos[inputParameters->device];
+ if (inputParameters->channelCount > deviceInfo->maxInputChannels)
+ result = paInvalidChannelCount;
+ else if (CheckFormat(macCoreHostApi->macCoreDeviceIds[inputParameters->device], inputParameters, sampleRate, 1) != kAudioHardwareNoError) {
+ result = paInvalidSampleRate;
+ }
+ }
+ if (outputParameters && result == paNoError) {
+ deviceInfo = macCoreHostApi->inheritedHostApiRep.deviceInfos[outputParameters->device];
+ if (outputParameters->channelCount > deviceInfo->maxOutputChannels)
+ result = paInvalidChannelCount;
+ else if (CheckFormat(macCoreHostApi->macCoreDeviceIds[outputParameters->device], outputParameters, sampleRate, 0) != kAudioHardwareNoError) {
+ result = paInvalidSampleRate;
+ }
+ }
+
+ return result;
+}
+
+static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi,
+ PaStream** s,
+ const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ double sampleRate,
+ unsigned long framesPerBuffer,
+ PaStreamFlags streamFlags,
+ PaStreamCallback *streamCallback,
+ void *userData )
+{
+ PaError err = paNoError;
+ PaMacCoreHostApiRepresentation *macCoreHostApi = (PaMacCoreHostApiRepresentation *)hostApi;
+ PaMacCoreStream *stream = PaUtil_AllocateMemory(sizeof(PaMacCoreStream));
+ stream->isActive = 0;
+ stream->isStopped = 1;
+ stream->inputDevice = kAudioDeviceUnknown;
+ stream->outputDevice = kAudioDeviceUnknown;
+
+ PaUtil_InitializeStreamRepresentation( &stream->streamRepresentation,
+ ( (streamCallback)
+ ? &macCoreHostApi->callbackStreamInterface
+ : &macCoreHostApi->blockingStreamInterface ),
+ streamCallback, userData );
+ PaUtil_InitializeCpuLoadMeasurer( &stream->cpuLoadMeasurer, sampleRate );
+
+ *s = (PaStream*)stream;
+ PaMacClientData *clientData = PaUtil_AllocateMemory(sizeof(PaMacClientData));
+ clientData->stream = stream;
+ clientData->callback = streamCallback;
+ clientData->userData = userData;
+ clientData->inputBuffer = 0;
+ clientData->outputBuffer = 0;
+ clientData->ditherGenerator = PaUtil_AllocateMemory(sizeof(PaUtilTriangularDitherGenerator));
+ PaUtil_InitializeTriangularDitherState(clientData->ditherGenerator);
+
+ if (inputParameters != NULL) {
+ stream->inputDevice = macCoreHostApi->macCoreDeviceIds[inputParameters->device];
+ clientData->inputConverter = PaUtil_SelectConverter(paFloat32, inputParameters->sampleFormat, streamFlags);
+ clientData->inputBuffer = PaUtil_AllocateMemory(Pa_GetSampleSize(inputParameters->sampleFormat) * framesPerBuffer * inputParameters->channelCount);
+ clientData->inputChannelCount = inputParameters->channelCount;
+ clientData->inputSampleFormat = inputParameters->sampleFormat;
+ err = SetUpUnidirectionalStream(stream->inputDevice, sampleRate, framesPerBuffer, 1);
+ }
+
+ if (err == paNoError && outputParameters != NULL) {
+ stream->outputDevice = macCoreHostApi->macCoreDeviceIds[outputParameters->device];
+ clientData->outputConverter = PaUtil_SelectConverter(outputParameters->sampleFormat, paFloat32, streamFlags);
+ clientData->outputBuffer = PaUtil_AllocateMemory(Pa_GetSampleSize(outputParameters->sampleFormat) * framesPerBuffer * outputParameters->channelCount);
+ clientData->outputChannelCount = outputParameters->channelCount;
+ clientData->outputSampleFormat = outputParameters->sampleFormat;
+ err = SetUpUnidirectionalStream(stream->outputDevice, sampleRate, framesPerBuffer, 0);
+ }
+
+ if (inputParameters == NULL || outputParameters == NULL || stream->inputDevice == stream->outputDevice) {
+ AudioDeviceID device = (inputParameters == NULL) ? stream->outputDevice : stream->inputDevice;
+
+ AudioDeviceAddIOProc(device, AudioIOProc, clientData);
+ }
+ else {
+ // using different devices for input and output
+ AudioDeviceAddIOProc(stream->inputDevice, AudioInputProc, clientData);
+ AudioDeviceAddIOProc(stream->outputDevice, AudioOutputProc, clientData);
+ }
+
+ return err;
+}
+
+// Note: When CloseStream() is called, the multi-api layer ensures that the stream has already been stopped or aborted.
+static PaError CloseStream( PaStream* s )
+{
+ PaError err = paNoError;
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+
+ PaUtil_ResetCpuLoadMeasurer( &stream->cpuLoadMeasurer );
+
+ if (stream->inputDevice != kAudioDeviceUnknown) {
+ if (stream->outputDevice == kAudioDeviceUnknown || stream->outputDevice == stream->inputDevice) {
+ err = conv_err(AudioDeviceRemoveIOProc(stream->inputDevice, AudioIOProc));
+ }
+ else {
+ err = conv_err(AudioDeviceRemoveIOProc(stream->inputDevice, AudioInputProc));
+ err = conv_err(AudioDeviceRemoveIOProc(stream->outputDevice, AudioOutputProc));
+ }
+ }
+ else {
+ err = conv_err(AudioDeviceRemoveIOProc(stream->outputDevice, AudioIOProc));
+ }
+
+ return err;
+}
+
+
+static PaError StartStream( PaStream *s )
+{
+ PaError err = paNoError;
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+
+ if (stream->inputDevice != kAudioDeviceUnknown) {
+ if (stream->outputDevice == kAudioDeviceUnknown || stream->outputDevice == stream->inputDevice) {
+ err = conv_err(AudioDeviceStart(stream->inputDevice, AudioIOProc));
+ }
+ else {
+ err = conv_err(AudioDeviceStart(stream->inputDevice, AudioInputProc));
+ err = conv_err(AudioDeviceStart(stream->outputDevice, AudioOutputProc));
+ }
+ }
+ else {
+ err = conv_err(AudioDeviceStart(stream->outputDevice, AudioIOProc));
+ }
+
+ stream->isActive = 1;
+ stream->isStopped = 0;
+ return err;
+}
+
+static PaError AbortStream( PaStream *s )
+{
+ PaError err = paNoError;
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+
+ if (stream->inputDevice != kAudioDeviceUnknown) {
+ if (stream->outputDevice == kAudioDeviceUnknown || stream->outputDevice == stream->inputDevice) {
+ err = conv_err(AudioDeviceStop(stream->inputDevice, AudioIOProc));
+ }
+ else {
+ err = conv_err(AudioDeviceStop(stream->inputDevice, AudioInputProc));
+ err = conv_err(AudioDeviceStop(stream->outputDevice, AudioOutputProc));
+ }
+ }
+ else {
+ err = conv_err(AudioDeviceStop(stream->outputDevice, AudioIOProc));
+ }
+
+ stream->isActive = 0;
+ stream->isStopped = 1;
+ return err;
+}
+
+static PaError StopStream( PaStream *s )
+{
+ // TODO: this should be nicer than abort
+ return AbortStream(s);
+}
+
+static PaError IsStreamStopped( PaStream *s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+
+ return stream->isStopped;
+}
+
+
+static PaError IsStreamActive( PaStream *s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+
+ return stream->isActive;
+}
+
+
+static PaTime GetStreamTime( PaStream *s )
+{
+ OSStatus err;
+ PaTime result;
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+
+ AudioTimeStamp *timeStamp = PaUtil_AllocateMemory(sizeof(AudioTimeStamp));
+ if (stream->inputDevice != kAudioDeviceUnknown) {
+ err = AudioDeviceGetCurrentTime(stream->inputDevice, timeStamp);
+ }
+ else {
+ err = AudioDeviceGetCurrentTime(stream->outputDevice, timeStamp);
+ }
+
+ result = err ? 0 : timeStamp->mSampleTime;
+ PaUtil_FreeMemory(timeStamp);
+
+ return result;
+}
+
+
+static double GetStreamCpuLoad( PaStream* s )
+{
+ PaMacCoreStream *stream = (PaMacCoreStream*)s;
+
+ return PaUtil_GetCpuLoad( &stream->cpuLoadMeasurer );
+}
+
+
+// As separate stream interfaces are used for blocking and callback streams, the following functions can be guaranteed to only be called for blocking streams.
+
+static PaError ReadStream( PaStream* s,
+ void *buffer,
+ unsigned long frames )
+{
+ return paInternalError;
+}
+
+
+static PaError WriteStream( PaStream* s,
+ const void *buffer,
+ unsigned long frames )
+{
+ return paInternalError;
+}
+
+
+static signed long GetStreamReadAvailable( PaStream* s )
+{
+ return paInternalError;
+}
+
+
+static signed long GetStreamWriteAvailable( PaStream* s )
+{
+ return paInternalError;
+}
+
+// HostAPI-specific initialization function
+PaError PaMacCore_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex hostApiIndex )
+{
+ PaError result = paNoError;
+ PaMacCoreHostApiRepresentation *macCoreHostApi = (PaMacCoreHostApiRepresentation *)PaUtil_AllocateMemory( sizeof(PaMacCoreHostApiRepresentation) );
+ if( !macCoreHostApi )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ macCoreHostApi->allocations = PaUtil_CreateAllocationGroup();
+ if( !macCoreHostApi->allocations )
+ {
+ result = paInsufficientMemory;
+ goto error;
+ }
+
+ *hostApi = &macCoreHostApi->inheritedHostApiRep;
+ (*hostApi)->info.structVersion = 1;
+ (*hostApi)->info.type = paCoreAudio;
+ (*hostApi)->info.name = "CoreAudio";
+
+ result = InitializeDeviceInfos(macCoreHostApi, hostApiIndex);
+ if (result != paNoError) {
+ goto error;
+ }
+
+ // Set up the proper callbacks to this HostApi's functions
+ (*hostApi)->Terminate = Terminate;
+ (*hostApi)->OpenStream = OpenStream;
+ (*hostApi)->IsFormatSupported = IsFormatSupported;
+
+ PaUtil_InitializeStreamInterface( &macCoreHostApi->callbackStreamInterface, CloseStream, StartStream,
+ StopStream, AbortStream, IsStreamStopped, IsStreamActive,
+ GetStreamTime, GetStreamCpuLoad,
+ PaUtil_DummyRead, PaUtil_DummyWrite,
+ PaUtil_DummyGetReadAvailable, PaUtil_DummyGetWriteAvailable );
+
+ PaUtil_InitializeStreamInterface( &macCoreHostApi->blockingStreamInterface, CloseStream, StartStream,
+ StopStream, AbortStream, IsStreamStopped, IsStreamActive,
+ GetStreamTime, PaUtil_DummyGetCpuLoad,
+ ReadStream, WriteStream, GetStreamReadAvailable, GetStreamWriteAvailable );
+
+ return result;
+
+error:
+ if( macCoreHostApi ) {
+ CleanUp(macCoreHostApi);
+ }
+
+ return result;
+}
diff --git a/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_utilities.c b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_utilities.c
new file mode 100644
index 00000000..37403251
--- /dev/null
+++ b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_utilities.c
@@ -0,0 +1,611 @@
+/*
+ * Helper and utility functions for pa_mac_core.c (Apple AUHAL implementation)
+ *
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ *
+ * Written by Bjorn Roche of XO Audio LLC, from PA skeleton code.
+ * Portions copied from code by Dominic Mazzoni (who wrote a HAL implementation)
+ *
+ * Dominic's code was based on code by Phil Burk, Darren Gibbs,
+ * Gord Peters, Stephane Letz, and Greg Pfiel.
+ *
+ * The following people also deserve acknowledgements:
+ *
+ * Olivier Tristan for feedback and testing
+ * Glenn Zelniker and Z-Systems engineering for sponsoring the Blocking I/O
+ * interface.
+ *
+ *
+ * Based on the Open Source API proposed by Ross Bencina
+ * Copyright (c) 1999-2002 Ross Bencina, Phil Burk
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * The text above constitutes the entire PortAudio license; however,
+ * the PortAudio community also makes the following non-binding requests:
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version. It is also
+ * requested that these non-binding requests be included along with the
+ * license above.
+ */
+
+/**
+ @file
+ @ingroup hostapi_src
+*/
+
+#include "pa_mac_core_utilities.h"
+
+PaError PaMacCore_SetUnixError( int err, int line )
+{
+ PaError ret;
+ const char *errorText;
+
+ if( err == 0 )
+ {
+ return paNoError;
+ }
+
+ ret = paNoError;
+ errorText = strerror( err );
+
+ /** Map Unix error to PaError. Pretty much the only one that maps
+ is ENOMEM. */
+ if( err == ENOMEM )
+ ret = paInsufficientMemory;
+ else
+ ret = paInternalError;
+
+ DBUG(("%d on line %d: msg='%s'\n", err, line, errorText));
+ PaUtil_SetLastHostErrorInfo( paCoreAudio, err, errorText );
+
+ return ret;
+}
+
+/*
+ * Translates MacOS generated errors into PaErrors
+ */
+PaError PaMacCore_SetError(OSStatus error, int line, int isError)
+{
+ /*FIXME: still need to handle possible ComponentResult values.*/
+ /* unfortunately, they don't seem to be documented anywhere.*/
+ PaError result;
+ const char *errorType;
+ const char *errorText;
+
+ switch (error) {
+ case kAudioHardwareNoError:
+ return paNoError;
+ case kAudioHardwareNotRunningError:
+ errorText = "Audio Hardware Not Running";
+ result = paInternalError; break;
+ case kAudioHardwareUnspecifiedError:
+ errorText = "Unspecified Audio Hardware Error";
+ result = paInternalError; break;
+ case kAudioHardwareUnknownPropertyError:
+ errorText = "Audio Hardware: Unknown Property";
+ result = paInternalError; break;
+ case kAudioHardwareBadPropertySizeError:
+ errorText = "Audio Hardware: Bad Property Size";
+ result = paInternalError; break;
+ case kAudioHardwareIllegalOperationError:
+ errorText = "Audio Hardware: Illegal Operation";
+ result = paInternalError; break;
+ case kAudioHardwareBadDeviceError:
+ errorText = "Audio Hardware: Bad Device";
+ result = paInvalidDevice; break;
+ case kAudioHardwareBadStreamError:
+ errorText = "Audio Hardware: BadStream";
+ result = paBadStreamPtr; break;
+ case kAudioHardwareUnsupportedOperationError:
+ errorText = "Audio Hardware: Unsupported Operation";
+ result = paInternalError; break;
+ case kAudioDeviceUnsupportedFormatError:
+ errorText = "Audio Device: Unsupported Format";
+ result = paSampleFormatNotSupported; break;
+ case kAudioDevicePermissionsError:
+ errorText = "Audio Device: Permissions Error";
+ result = paDeviceUnavailable; break;
+ /* Audio Unit Errors: http://developer.apple.com/documentation/MusicAudio/Reference/CoreAudio/audio_units/chapter_5_section_3.html */
+ case kAudioUnitErr_InvalidProperty:
+ errorText = "Audio Unit: Invalid Property";
+ result = paInternalError; break;
+ case kAudioUnitErr_InvalidParameter:
+ errorText = "Audio Unit: Invalid Parameter";
+ result = paInternalError; break;
+ case kAudioUnitErr_NoConnection:
+ errorText = "Audio Unit: No Connection";
+ result = paInternalError; break;
+ case kAudioUnitErr_FailedInitialization:
+ errorText = "Audio Unit: Initialization Failed";
+ result = paInternalError; break;
+ case kAudioUnitErr_TooManyFramesToProcess:
+ errorText = "Audio Unit: Too Many Frames";
+ result = paInternalError; break;
+ case kAudioUnitErr_IllegalInstrument:
+ errorText = "Audio Unit: Illegal Instrument";
+ result = paInternalError; break;
+ case kAudioUnitErr_InstrumentTypeNotFound:
+ errorText = "Audio Unit: Instrument Type Not Found";
+ result = paInternalError; break;
+ case kAudioUnitErr_InvalidFile:
+ errorText = "Audio Unit: Invalid File";
+ result = paInternalError; break;
+ case kAudioUnitErr_UnknownFileType:
+ errorText = "Audio Unit: Unknown File Type";
+ result = paInternalError; break;
+ case kAudioUnitErr_FileNotSpecified:
+ errorText = "Audio Unit: File Not Specified";
+ result = paInternalError; break;
+ case kAudioUnitErr_FormatNotSupported:
+ errorText = "Audio Unit: Format Not Supported";
+ result = paInternalError; break;
+ case kAudioUnitErr_Uninitialized:
+ errorText = "Audio Unit: Unitialized";
+ result = paInternalError; break;
+ case kAudioUnitErr_InvalidScope:
+ errorText = "Audio Unit: Invalid Scope";
+ result = paInternalError; break;
+ case kAudioUnitErr_PropertyNotWritable:
+ errorText = "Audio Unit: PropertyNotWritable";
+ result = paInternalError; break;
+ case kAudioUnitErr_InvalidPropertyValue:
+ errorText = "Audio Unit: Invalid Property Value";
+ result = paInternalError; break;
+ case kAudioUnitErr_PropertyNotInUse:
+ errorText = "Audio Unit: Property Not In Use";
+ result = paInternalError; break;
+ case kAudioUnitErr_Initialized:
+ errorText = "Audio Unit: Initialized";
+ result = paInternalError; break;
+ case kAudioUnitErr_InvalidOfflineRender:
+ errorText = "Audio Unit: Invalid Offline Render";
+ result = paInternalError; break;
+ case kAudioUnitErr_Unauthorized:
+ errorText = "Audio Unit: Unauthorized";
+ result = paInternalError; break;
+ case kAudioUnitErr_CannotDoInCurrentContext:
+ errorText = "Audio Unit: cannot do in current context";
+ result = paInternalError; break;
+ default:
+ errorText = "Unknown Error";
+ result = paInternalError;
+ }
+
+ if (isError)
+ errorType = "Error";
+ else
+ errorType = "Warning";
+
+ if ((int)error < -99999 || (int)error > 99999)
+ DBUG(("%s on line %d: err='%4s', msg='%s'\n", errorType, line, (const char *)&error, errorText));
+ else
+ DBUG(("%s on line %d: err=%d, 0x%x, msg='%s'\n", errorType, line, (int)error, (unsigned)error, errorText));
+
+ PaUtil_SetLastHostErrorInfo( paCoreAudio, error, errorText );
+
+ return result;
+}
+
+/*
+ * This function computes an appropriate ring buffer size given
+ * a requested latency (in seconds), sample rate and framesPerBuffer.
+ *
+ * The returned ringBufferSize is computed using the following
+ * constraints:
+ * - it must be at least 4.
+ * - it must be at least 3x framesPerBuffer.
+ * - it must be at least 2x the suggestedLatency.
+ * - it must be a power of 2.
+ * This function attempts to compute the minimum such size.
+ *
+ * FEEDBACK: too liberal/conservative/another way?
+ */
+long computeRingBufferSize( const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ long inputFramesPerBuffer,
+ long outputFramesPerBuffer,
+ double sampleRate )
+{
+ long ringSize;
+ int index;
+ int i;
+ double latencyTimesChannelCount ;
+ long framesPerBufferTimesChannelCount ;
+
+ VVDBUG(( "computeRingBufferSize()\n" ));
+
+ assert( inputParameters || outputParameters );
+
+ if( outputParameters && inputParameters )
+ {
+ latencyTimesChannelCount = MAX(
+ inputParameters->suggestedLatency * inputParameters->channelCount,
+ outputParameters->suggestedLatency * outputParameters->channelCount );
+ framesPerBufferTimesChannelCount = MAX(
+ inputFramesPerBuffer * inputParameters->channelCount,
+ outputFramesPerBuffer * outputParameters->channelCount );
+ }
+ else if( outputParameters )
+ {
+ latencyTimesChannelCount
+ = outputParameters->suggestedLatency * outputParameters->channelCount;
+ framesPerBufferTimesChannelCount
+ = outputFramesPerBuffer * outputParameters->channelCount;
+ }
+ else /* we have inputParameters */
+ {
+ latencyTimesChannelCount
+ = inputParameters->suggestedLatency * inputParameters->channelCount;
+ framesPerBufferTimesChannelCount
+ = inputFramesPerBuffer * inputParameters->channelCount;
+ }
+
+ ringSize = (long) ( latencyTimesChannelCount * sampleRate * 2 + .5);
+ VDBUG( ( "suggested latency * channelCount: %d\n", (int) (latencyTimesChannelCount*sampleRate) ) );
+ if( ringSize < framesPerBufferTimesChannelCount * 3 )
+ ringSize = framesPerBufferTimesChannelCount * 3 ;
+ VDBUG(("framesPerBuffer*channelCount:%d\n",(int)framesPerBufferTimesChannelCount));
+ VDBUG(("Ringbuffer size (1): %d\n", (int)ringSize ));
+
+ /* make sure it's at least 4 */
+ ringSize = MAX( ringSize, 4 );
+
+ /* round up to the next power of 2 */
+ index = -1;
+ for( i=0; i<sizeof(long)*8; ++i )
+ if( ringSize >> i & 0x01 )
+ index = i;
+ assert( index > 0 );
+ if( ringSize <= ( 0x01 << index ) )
+ ringSize = 0x01 << index ;
+ else
+ ringSize = 0x01 << ( index + 1 );
+
+ VDBUG(( "Final Ringbuffer size (2): %d\n", (int)ringSize ));
+ return ringSize;
+}
+
+
+/*
+ * Durring testing of core audio, I found that serious crashes could occur
+ * if properties such as sample rate were changed multiple times in rapid
+ * succession. The function below has some fancy logic to make sure that changes
+ * are acknowledged before another is requested. That seems to help a lot.
+ */
+
+OSStatus propertyProc(
+ AudioDeviceID inDevice,
+ UInt32 inChannel,
+ Boolean isInput,
+ AudioDevicePropertyID inPropertyID,
+ void* inClientData )
+{
+ MutexAndBool *mab = (MutexAndBool *) inClientData;
+ mab->once = TRUE;
+ pthread_mutex_unlock( &(mab->mutex) );
+ return noErr;
+}
+
+/* sets the value of the given property and waits for the change to
+ be acknowledged, and returns the final value, which is not guaranteed
+ by this function to be the same as the desired value. Obviously, this
+ function can only be used for data whose input and output are the
+ same size and format, and their size and format are known in advance.*/
+PaError AudioDeviceSetPropertyNowAndWaitForChange(
+ AudioDeviceID inDevice,
+ UInt32 inChannel,
+ Boolean isInput,
+ AudioDevicePropertyID inPropertyID,
+ UInt32 inPropertyDataSize,
+ const void *inPropertyData,
+ void *outPropertyData )
+{
+ OSStatus macErr;
+ int unixErr;
+ MutexAndBool mab;
+ UInt32 outPropertyDataSize = inPropertyDataSize;
+
+ /* First, see if it already has that value. If so, return. */
+ macErr = AudioDeviceGetProperty( inDevice, inChannel,
+ isInput, inPropertyID,
+ &outPropertyDataSize, outPropertyData );
+ if( macErr )
+ goto failMac2;
+ if( inPropertyDataSize!=outPropertyDataSize )
+ return paInternalError;
+ if( 0==memcmp( outPropertyData, inPropertyData, outPropertyDataSize ) )
+ return paNoError;
+
+ /* setup and lock mutex */
+ mab.once = FALSE;
+ unixErr = pthread_mutex_init( &mab.mutex, NULL );
+ if( unixErr )
+ goto failUnix2;
+ unixErr = pthread_mutex_lock( &mab.mutex );
+ if( unixErr )
+ goto failUnix;
+
+ /* add property listener */
+ macErr = AudioDeviceAddPropertyListener( inDevice, inChannel, isInput,
+ inPropertyID, propertyProc,
+ &mab );
+ if( macErr )
+ goto failMac;
+ /* set property */
+ macErr = AudioDeviceSetProperty( inDevice, NULL, inChannel,
+ isInput, inPropertyID,
+ inPropertyDataSize, inPropertyData );
+ if( macErr ) {
+ /* we couldn't set the property, so we'll just unlock the mutex
+ and move on. */
+ pthread_mutex_unlock( &mab.mutex );
+ }
+
+ /* wait for property to change */
+ unixErr = pthread_mutex_lock( &mab.mutex );
+ if( unixErr )
+ goto failUnix;
+
+ /* now read the property back out */
+ macErr = AudioDeviceGetProperty( inDevice, inChannel,
+ isInput, inPropertyID,
+ &outPropertyDataSize, outPropertyData );
+ if( macErr )
+ goto failMac;
+ /* cleanup */
+ AudioDeviceRemovePropertyListener( inDevice, inChannel, isInput,
+ inPropertyID, propertyProc );
+ unixErr = pthread_mutex_unlock( &mab.mutex );
+ if( unixErr )
+ goto failUnix2;
+ unixErr = pthread_mutex_destroy( &mab.mutex );
+ if( unixErr )
+ goto failUnix2;
+
+ return paNoError;
+
+ failUnix:
+ pthread_mutex_destroy( &mab.mutex );
+ AudioDeviceRemovePropertyListener( inDevice, inChannel, isInput,
+ inPropertyID, propertyProc );
+
+ failUnix2:
+ DBUG( ("Error #%d while setting a device property: %s\n", unixErr, strerror( unixErr ) ) );
+ return paUnanticipatedHostError;
+
+ failMac:
+ pthread_mutex_destroy( &mab.mutex );
+ AudioDeviceRemovePropertyListener( inDevice, inChannel, isInput,
+ inPropertyID, propertyProc );
+ failMac2:
+ return ERR( macErr );
+}
+
+/*
+ * Sets the sample rate the HAL device.
+ * if requireExact: set the sample rate or fail.
+ *
+ * otherwise : set the exact sample rate.
+ * If that fails, check for available sample rates, and choose one
+ * higher than the requested rate. If there isn't a higher one,
+ * just use the highest available.
+ */
+PaError setBestSampleRateForDevice( const AudioDeviceID device,
+ const bool isOutput,
+ const bool requireExact,
+ const Float64 desiredSrate )
+{
+ /*FIXME: changing the sample rate is disruptive to other programs using the
+ device, so it might be good to offer a custom flag to not change the
+ sample rate and just do conversion. (in my casual tests, there is
+ no disruption unless the sample rate really does need to change) */
+ const bool isInput = isOutput ? 0 : 1;
+ Float64 srate;
+ UInt32 propsize = sizeof( Float64 );
+ OSErr err;
+ AudioValueRange *ranges;
+ int i=0;
+ Float64 max = -1; /*the maximum rate available*/
+ Float64 best = -1; /*the lowest sample rate still greater than desired rate*/
+ VDBUG(("Setting sample rate for device %ld to %g.\n",device,(float)desiredSrate));
+
+ /* -- try setting the sample rate -- */
+ err = AudioDeviceSetPropertyNowAndWaitForChange(
+ device, 0, isInput,
+ kAudioDevicePropertyNominalSampleRate,
+ propsize, &desiredSrate, &srate );
+ if( err )
+ return err;
+
+ /* -- if the rate agrees, and we got no errors, we are done -- */
+ if( !err && srate == desiredSrate )
+ return paNoError;
+ /* -- we've failed if the rates disagree and we are setting input -- */
+ if( requireExact )
+ return paInvalidSampleRate;
+
+ /* -- generate a list of available sample rates -- */
+ err = AudioDeviceGetPropertyInfo( device, 0, isInput,
+ kAudioDevicePropertyAvailableNominalSampleRates,
+ &propsize, NULL );
+ if( err )
+ return ERR( err );
+ ranges = (AudioValueRange *)calloc( 1, propsize );
+ if( !ranges )
+ return paInsufficientMemory;
+ err = AudioDeviceGetProperty( device, 0, isInput,
+ kAudioDevicePropertyAvailableNominalSampleRates,
+ &propsize, ranges );
+ if( err )
+ {
+ free( ranges );
+ return ERR( err );
+ }
+ VDBUG(("Requested sample rate of %g was not available.\n", (float)desiredSrate));
+ VDBUG(("%lu Available Sample Rates are:\n",propsize/sizeof(AudioValueRange)));
+#ifdef MAC_CORE_VERBOSE_DEBUG
+ for( i=0; i<propsize/sizeof(AudioValueRange); ++i )
+ VDBUG( ("\t%g-%g\n",
+ (float) ranges[i].mMinimum,
+ (float) ranges[i].mMaximum ) );
+#endif
+ VDBUG(("-----\n"));
+
+ /* -- now pick the best available sample rate -- */
+ for( i=0; i<propsize/sizeof(AudioValueRange); ++i )
+ {
+ if( ranges[i].mMaximum > max ) max = ranges[i].mMaximum;
+ if( ranges[i].mMinimum > desiredSrate ) {
+ if( best < 0 )
+ best = ranges[i].mMinimum;
+ else if( ranges[i].mMinimum < best )
+ best = ranges[i].mMinimum;
+ }
+ }
+ if( best < 0 )
+ best = max;
+ VDBUG( ("Maximum Rate %g. best is %g.\n", max, best ) );
+ free( ranges );
+
+ /* -- set the sample rate -- */
+ propsize = sizeof( best );
+ err = AudioDeviceSetPropertyNowAndWaitForChange(
+ device, 0, isInput,
+ kAudioDevicePropertyNominalSampleRate,
+ propsize, &best, &srate );
+ if( err )
+ return err;
+
+ if( err )
+ return ERR( err );
+ /* -- if the set rate matches, we are done -- */
+ if( srate == best )
+ return paNoError;
+
+ /* -- otherwise, something wierd happened: we didn't set the rate, and we got no errors. Just bail. */
+ return paInternalError;
+}
+
+
+/*
+ Attempts to set the requestedFramesPerBuffer. If it can't set the exact
+ value, it settles for something smaller if available. If nothing smaller
+ is available, it uses the smallest available size.
+ actualFramesPerBuffer will be set to the actual value on successful return.
+ OK to pass NULL to actualFramesPerBuffer.
+ The logic is very simmilar too setBestSampleRate only failure here is
+ not usually catastrophic.
+*/
+PaError setBestFramesPerBuffer( const AudioDeviceID device,
+ const bool isOutput,
+ unsigned long requestedFramesPerBuffer,
+ unsigned long *actualFramesPerBuffer )
+{
+ UInt32 afpb;
+ const bool isInput = !isOutput;
+ UInt32 propsize = sizeof(UInt32);
+ OSErr err;
+ Float64 min = -1; /*the min blocksize*/
+ Float64 best = -1; /*the best blocksize*/
+ int i=0;
+ AudioValueRange *ranges;
+
+ if( actualFramesPerBuffer == NULL )
+ actualFramesPerBuffer = &afpb;
+
+
+ /* -- try and set exact FPB -- */
+ err = AudioDeviceSetProperty( device, NULL, 0, isInput,
+ kAudioDevicePropertyBufferFrameSize,
+ propsize, &requestedFramesPerBuffer);
+ err = AudioDeviceGetProperty( device, 0, isInput,
+ kAudioDevicePropertyBufferFrameSize,
+ &propsize, actualFramesPerBuffer);
+ if( err )
+ return ERR( err );
+ if( *actualFramesPerBuffer == requestedFramesPerBuffer )
+ return paNoError; /* we are done */
+
+ /* -- fetch available block sizes -- */
+ err = AudioDeviceGetPropertyInfo( device, 0, isInput,
+ kAudioDevicePropertyBufferSizeRange,
+ &propsize, NULL );
+ if( err )
+ return ERR( err );
+ ranges = (AudioValueRange *)calloc( 1, propsize );
+ if( !ranges )
+ return paInsufficientMemory;
+ err = AudioDeviceGetProperty( device, 0, isInput,
+ kAudioDevicePropertyBufferSizeRange,
+ &propsize, ranges );
+ if( err )
+ {
+ free( ranges );
+ return ERR( err );
+ }
+ VDBUG(("Requested block size of %lu was not available.\n",
+ requestedFramesPerBuffer ));
+ VDBUG(("%lu Available block sizes are:\n",propsize/sizeof(AudioValueRange)));
+#ifdef MAC_CORE_VERBOSE_DEBUG
+ for( i=0; i<propsize/sizeof(AudioValueRange); ++i )
+ VDBUG( ("\t%g-%g\n",
+ (float) ranges[i].mMinimum,
+ (float) ranges[i].mMaximum ) );
+#endif
+ VDBUG(("-----\n"));
+
+ /* --- now pick the best available framesPerBuffer -- */
+ for( i=0; i<propsize/sizeof(AudioValueRange); ++i )
+ {
+ if( min == -1 || ranges[i].mMinimum < min ) min = ranges[i].mMinimum;
+ if( ranges[i].mMaximum < requestedFramesPerBuffer ) {
+ if( best < 0 )
+ best = ranges[i].mMaximum;
+ else if( ranges[i].mMaximum > best )
+ best = ranges[i].mMaximum;
+ }
+ }
+ if( best == -1 )
+ best = min;
+ VDBUG( ("Minimum FPB %g. best is %g.\n", min, best ) );
+ free( ranges );
+
+ /* --- set the buffer size (ignore errors) -- */
+ requestedFramesPerBuffer = (UInt32) best ;
+ propsize = sizeof( UInt32 );
+ err = AudioDeviceSetProperty( device, NULL, 0, isInput,
+ kAudioDevicePropertyBufferSize,
+ propsize, &requestedFramesPerBuffer );
+ /* --- read the property to check that it was set -- */
+ err = AudioDeviceGetProperty( device, 0, isInput,
+ kAudioDevicePropertyBufferSize,
+ &propsize, actualFramesPerBuffer );
+
+ if( err )
+ return ERR( err );
+
+ return paNoError;
+}
diff --git a/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_utilities.h b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_utilities.h
new file mode 100644
index 00000000..8a69c25a
--- /dev/null
+++ b/pd/portaudio/src/hostapi/coreaudio/pa_mac_core_utilities.h
@@ -0,0 +1,205 @@
+/*
+ * Helper and utility functions for pa_mac_core.c (Apple AUHAL implementation)
+ *
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ *
+ * Written by Bjorn Roche of XO Audio LLC, from PA skeleton code.
+ * Portions copied from code by Dominic Mazzoni (who wrote a HAL implementation)
+ *
+ * Dominic's code was based on code by Phil Burk, Darren Gibbs,
+ * Gord Peters, Stephane Letz, and Greg Pfiel.
+ *
+ * The following people also deserve acknowledgements:
+ *
+ * Olivier Tristan for feedback and testing
+ * Glenn Zelniker and Z-Systems engineering for sponsoring the Blocking I/O
+ * interface.
+ *
+ *
+ * Based on the Open Source API proposed by Ross Bencina
+ * Copyright (c) 1999-2002 Ross Bencina, Phil Burk
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * The text above constitutes the entire PortAudio license; however,
+ * the PortAudio community also makes the following non-binding requests:
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version. It is also
+ * requested that these non-binding requests be included along with the
+ * license above.
+ */
+
+/**
+ @file
+ @ingroup hostapi_src
+*/
+
+#ifndef PA_MAC_CORE_UTILITIES_H__
+#define PA_MAC_CORE_UTILITIES_H__
+
+#include <pthread.h>
+#include "portaudio.h"
+#include "pa_util.h"
+#include <AudioUnit/AudioUnit.h>
+#include <AudioToolbox/AudioToolbox.h>
+
+#ifndef MIN
+#define MIN(a, b) (((a)<(b))?(a):(b))
+#endif
+
+#ifndef MAX
+#define MAX(a, b) (((a)<(b))?(b):(a))
+#endif
+
+#define ERR(mac_error) PaMacCore_SetError(mac_error, __LINE__, 1 )
+#define WARNING(mac_error) PaMacCore_SetError(mac_error, __LINE__, 0 )
+
+
+/* Help keep track of AUHAL element numbers */
+#define INPUT_ELEMENT (1)
+#define OUTPUT_ELEMENT (0)
+
+/* Normal level of debugging: fine for most apps that don't mind the occational warning being printf'ed */
+/*
+ */
+#define MAC_CORE_DEBUG
+#ifdef MAC_CORE_DEBUG
+# define DBUG(MSG) do { printf("||PaMacCore (AUHAL)|| "); printf MSG ; fflush(stdout); } while(0)
+#else
+# define DBUG(MSG)
+#endif
+
+/* Verbose Debugging: useful for developement */
+/*
+#define MAC_CORE_VERBOSE_DEBUG
+*/
+#ifdef MAC_CORE_VERBOSE_DEBUG
+# define VDBUG(MSG) do { printf("||PaMacCore (v )|| "); printf MSG ; fflush(stdout); } while(0)
+#else
+# define VDBUG(MSG)
+#endif
+
+/* Very Verbose Debugging: Traces every call. */
+/*
+#define MAC_CORE_VERY_VERBOSE_DEBUG
+ */
+#ifdef MAC_CORE_VERY_VERBOSE_DEBUG
+# define VVDBUG(MSG) do { printf("||PaMacCore (vv)|| "); printf MSG ; fflush(stdout); } while(0)
+#else
+# define VVDBUG(MSG)
+#endif
+
+
+
+
+
+#define UNIX_ERR(err) PaMacCore_SetUnixError( err, __LINE__ )
+
+PaError PaMacCore_SetUnixError( int err, int line );
+
+/*
+ * Translates MacOS generated errors into PaErrors
+ */
+PaError PaMacCore_SetError(OSStatus error, int line, int isError);
+
+/*
+ * This function computes an appropriate ring buffer size given
+ * a requested latency (in seconds), sample rate and framesPerBuffer.
+ *
+ * The returned ringBufferSize is computed using the following
+ * constraints:
+ * - it must be at least 4.
+ * - it must be at least 3x framesPerBuffer.
+ * - it must be at least 2x the suggestedLatency.
+ * - it must be a power of 2.
+ * This function attempts to compute the minimum such size.
+ *
+ */
+long computeRingBufferSize( const PaStreamParameters *inputParameters,
+ const PaStreamParameters *outputParameters,
+ long inputFramesPerBuffer,
+ long outputFramesPerBuffer,
+ double sampleRate );
+
+/*
+ * Durring testing of core audio, I found that serious crashes could occur
+ * if properties such as sample rate were changed multiple times in rapid
+ * succession. The function below has some fancy logic to make sure that changes
+ * are acknowledged before another is requested. That seems to help a lot.
+ */
+
+typedef struct {
+ bool once; /* I didn't end up using this. bdr */
+ pthread_mutex_t mutex;
+} MutexAndBool ;
+
+OSStatus propertyProc(
+ AudioDeviceID inDevice,
+ UInt32 inChannel,
+ Boolean isInput,
+ AudioDevicePropertyID inPropertyID,
+ void* inClientData );
+
+/* sets the value of the given property and waits for the change to
+ be acknowledged, and returns the final value, which is not guaranteed
+ by this function to be the same as the desired value. Obviously, this
+ function can only be used for data whose input and output are the
+ same size and format, and their size and format are known in advance.*/
+PaError AudioDeviceSetPropertyNowAndWaitForChange(
+ AudioDeviceID inDevice,
+ UInt32 inChannel,
+ Boolean isInput,
+ AudioDevicePropertyID inPropertyID,
+ UInt32 inPropertyDataSize,
+ const void *inPropertyData,
+ void *outPropertyData );
+
+/*
+ * Sets the sample rate the HAL device.
+ * if requireExact: set the sample rate or fail.
+ *
+ * otherwise : set the exact sample rate.
+ * If that fails, check for available sample rates, and choose one
+ * higher than the requested rate. If there isn't a higher one,
+ * just use the highest available.
+ */
+PaError setBestSampleRateForDevice( const AudioDeviceID device,
+ const bool isOutput,
+ const bool requireExact,
+ const Float64 desiredSrate );
+/*
+ Attempts to set the requestedFramesPerBuffer. If it can't set the exact
+ value, it settles for something smaller if available. If nothing smaller
+ is available, it uses the smallest available size.
+ actualFramesPerBuffer will be set to the actual value on successful return.
+ OK to pass NULL to actualFramesPerBuffer.
+ The logic is very simmilar too setBestSampleRate only failure here is
+ not usually catastrophic.
+*/
+PaError setBestFramesPerBuffer( const AudioDeviceID device,
+ const bool isOutput,
+ unsigned long requestedFramesPerBuffer,
+ unsigned long *actualFramesPerBuffer );
+#endif /* PA_MAC_CORE_UTILITIES_H__*/